SimulationCraft 902-01

for World of Warcraft 9.0.2.36753 Live (wow build level 36753)

Beta Release

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-10-25 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00
2020-09-20 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Monk

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-21 Manually set Periodic Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#2) base_value 2.00 0.00
2020-11-21 Manually set Direct Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#1) base_value 2.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Additional Raid Information

dark_iron_dwarf : 9936 dps, 3082 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9936.3 9936.3 18.7 / 0.189% 1197.0 / 12.0% 990.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
dark_iron_dwarf 9936
Aimed Shot 3528 (3932) 35.5% (39.5%) 46.6 6.46sec 25352 15991 Direct 232.5 (258.2) 3710 7436 4557 22.8% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.55 232.47 0.00 0.00 1.5854 0.0000 1059598.20 1513530.07 29.99% 15991.26 15991.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.25% 179.58 125 239 3710.09 2526 9817 3712.94 3507 3942 666344 951806 29.99%
crit 22.75% 52.89 27 81 7435.51 5051 19633 7435.92 6348 8925 393254 561724 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.77
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 404 4.0% 0.0 0.00sec 0 0 Direct 25.7 3827 7702 4689 22.2%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.71 0.00 0.00 0.0000 0.0000 120540.50 172180.05 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.78% 20.00 7 32 3826.89 2526 9817 3846.23 3181 4937 76532 109318 29.99%
crit 22.22% 5.71 0 14 7701.84 5051 19633 7691.85 0 18522 44009 62862 29.82%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.8% 113.8 2.65sec 984 434 Direct 113.6 804 1607 986 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.82 113.57 0.00 0.00 2.2671 0.0000 111980.12 159952.40 29.99% 433.96 433.96
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 87.84 63 115 803.92 774 1003 803.83 790 816 70619 100873 29.99%
crit 22.66% 25.73 9 41 1607.15 1549 2006 1607.02 1558 1676 41361 59080 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.4% 3.7 90.76sec 11089 0 Direct 3.7 9039 18077 11126 23.0%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41513.09 41513.09 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.02% 2.88 0 4 9039.00 8937 9474 8984.37 0 9474 26001 26001 0.00%
crit 22.98% 0.86 0 4 18076.94 17875 18947 11177.17 0 18947 15512 15512 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.8 13.33sec 542 0 Direct 21.8 442 884 542 22.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.84 21.84 0.00 0.00 0.0000 0.0000 11828.75 11828.75 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 16.91 8 30 442.06 435 461 442.08 435 455 7477 7477 0.00%
crit 22.54% 4.92 0 14 884.09 871 923 878.80 0 923 4352 4352 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.8% 4.7 13.16sec 5388 4514 Direct 4.7 4227 9496 5425 22.8%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.70 4.67 0.00 0.00 1.1936 0.0000 25337.86 36192.61 29.99% 4514.14 4514.14
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.18% 3.60 0 6 4227.48 4067 4799 4214.06 0 4663 15227 21750 29.93%
crit 22.82% 1.06 0 4 9496.12 9151 10797 6636.25 0 10797 10111 14443 20.98%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.70
  • if_expr:buff.dead_eye.down
Master Marksman 471 4.7% 308.1 0.99sec 459 0 Periodic 528.5 268 0 268 0.0% 70.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 308.09 0.00 528.53 528.53 0.0000 2.0000 141484.36 141484.36 0.00% 133.85 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 528.53 377 683 267.60 37 2102 267.78 216 321 141484 141484 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2656 26.7% 82.2 3.66sec 9711 8520 Direct 410.1 1588 3172 1946 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.22 410.14 0.00 0.00 1.1399 0.0000 798410.10 1140448.99 29.99% 8519.56 8519.56
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 317.32 236 398 1587.82 953 2161 1587.77 1463 1679 503912 719788 29.99%
crit 22.63% 92.82 54 131 3172.44 1906 4322 3172.66 2848 3382 294498 420661 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.67
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.54
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1026 10.3% 16.1 18.89sec 19207 10991 Periodic 572.6 440 878 539 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.06 0.00 114.94 572.63 1.7475 0.2090 308473.91 440624.13 29.99% 10991.41 10991.41
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.42% 443.35 309 598 439.78 352 911 439.82 427 453 194973 278500 29.99%
crit 22.58% 129.28 72 184 877.81 703 1822 878.03 786 961 113501 162124 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.06
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 816 8.2% 0.0 0.00sec 0 0 Direct 46.4 499 997 611 22.6%
Periodic 376.0 471 941 577 22.6% 53.9%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.44 375.98 375.98 0.0000 2.1553 245231.14 245231.14 0.00% 302.62 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 35.93 22 51 498.62 479 621 498.69 487 508 17918 17918 0.00%
crit 22.62% 10.50 2 20 996.60 959 1242 996.39 959 1066 10468 10468 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.43% 291.12 210 386 470.51 3 621 470.55 463 479 136976 136976 0.00%
crit 22.57% 84.86 51 126 941.03 25 1242 941.16 883 981 79870 79870 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 43 0.4% 44.1 6.83sec 296 0 Direct 44.1 242 484 296 22.2%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.08 44.08 0.00 0.00 0.0000 0.0000 13034.08 13034.08 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.81% 34.30 18 53 242.01 239 254 242.01 239 246 8300 8300 0.00%
crit 22.19% 9.78 1 22 483.99 479 508 484.02 479 508 4734 4734 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 358 3.6% 69.2 4.32sec 1556 1155 Direct 70.1 1253 2507 1536 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.22 70.11 0.00 0.00 1.3471 0.0000 107732.17 153884.64 29.99% 1155.29 1155.29
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 54.26 37 74 1252.90 1220 1440 1252.64 1230 1277 67981 97105 29.99%
crit 22.61% 15.85 5 29 2507.03 2440 2879 2506.68 2440 2605 39751 56780 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.62
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.87
Simple Action Stats Execute Interval
dark_iron_dwarf
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dark_iron_dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.62 0.00 0.00 0.00 0.9780 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Fireblood 3.0 120.59sec

Stats Details: Fireblood

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Fireblood

  • id:265221
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:265221
  • name:Fireblood
  • school:physical
  • tooltip:
  • description:Removes all poison, disease, curse, magic, and bleed effects and increases your $?a162700[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat] by ${{$265226s1=61}*3} and an additional {$265226s1=61} for each effect removed. Lasts {$265226d=8 seconds}. {$?s195710=false}[This effect shares a 30 sec cooldown with other similar effects.][]

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<9
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dark_iron_dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dark_iron_dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.05sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.60sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.66% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.0s

Stack Uptimes

  • double_tap_1:8.66%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireblood 3.0 0.0 120.6sec 120.6sec 7.9sec 7.89% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_fireblood
  • max_stacks:6
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:183.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 8.0s

Stack Uptimes

  • fireblood_1:7.89%

Spelldata

  • id:265226
  • name:Fireblood
  • tooltip:Increases $?a162700[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat] by $w1.
  • description:Increases $?a162700[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat] by {$s1=61}.
  • max_stacks:6
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.6sec 29.8sec 1.9sec 5.56% 18.49% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 247.8s
  • trigger_min/max:1.8s / 247.8s
  • trigger_pct:7.92%
  • duration_min/max:0.0s / 10.0s

Stack Uptimes

  • lock_and_load_1:5.56%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.7sec 309.7sec 23.1sec 11.28% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.0s
  • trigger_min/max:300.0s / 333.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.28%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.7 7.4sec 6.4sec 2.7sec 36.68% 80.77% 3.0 (3.0) 0.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.8s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.1s

Stack Uptimes

  • precise_shots_1:31.85%
  • precise_shots_2:4.83%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 55.5sec 12.0sec 49.3sec 95.03% 0.00% 19.5 (19.5) 4.9

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 301.2s
  • trigger_min/max:3.0s / 35.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 298.5s

Stack Uptimes

  • steady_focus_1:95.03%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.4 18.8 4.7sec 3.7sec 4.3sec 89.87% 100.00% 18.8 (18.8) 0.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 11.5s
  • trigger_min/max:0.9s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • trick_shots_1:89.87%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.61% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.61%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.1s 48.0s 294.2s
double_tap_rapid_fire 0.4 0.0 4.0 80.4s 57.8s 240.7s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.26% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7400.0012.7132.8480.2047.017
Aimed Shot1.1840.0015.8859.4022.23521.644
Kill Shot3.5700.00120.71812.0490.12326.620
Trueshot0.7340.0012.7121.2000.0004.817
Rapid Fire2.7310.00119.64435.4498.67159.685

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
dark_iron_dwarf
steady_shot Focus 70.22 682.18 23.12% 9.71 20.02 2.85%
rapid_fire Focus 114.93 114.79 3.89% 1.00 0.13 0.12%
focus_regen Focus 581.77 1959.42 66.40% 3.37 11.01 0.56%
Trueshot Focus 117.27 194.53 6.59% 1.66 1.13 0.58%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.3 36.9 0.1 100.0
Usage Type Count Total Avg RPE APR
dark_iron_dwarf
aimed_shot Focus 46.5 1322.8 28.4 28.4 892.1
kill_shot Focus 4.7 47.0 10.0 10.0 538.8
multishot Focus 82.2 1644.3 20.0 20.0 485.6

Statistics & Data Analysis

Fight Length
dark_iron_dwarf Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
dark_iron_dwarf Damage Per Second
Count 1022
Mean 9936.32
Minimum 9039.18
Maximum 10898.40
Spread ( max - min ) 1859.23
Range [ ( max - min ) / 2 * 100% ] 9.36%
Standard Deviation 305.6351
5th Percentile 9438.31
95th Percentile 10430.10
( 95th Percentile - 5th Percentile ) 991.79
Mean Distribution
Standard Deviation 9.5604
95.00% Confidence Interval ( 9917.58 - 9955.06 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 37
0.1% Error 3635
0.1 Scale Factor Error with Delta=300 798
0.05 Scale Factor Error with Delta=300 3190
0.01 Scale Factor Error with Delta=300 79743
Priority Target DPS
dark_iron_dwarf Priority Target Damage Per Second
Count 1022
Mean 3081.51
Minimum 2811.36
Maximum 3466.75
Spread ( max - min ) 655.39
Range [ ( max - min ) / 2 * 100% ] 10.63%
Standard Deviation 99.3351
5th Percentile 2922.41
95th Percentile 3238.78
( 95th Percentile - 5th Percentile ) 316.36
Mean Distribution
Standard Deviation 3.1073
95.00% Confidence Interval ( 3075.42 - 3087.60 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3992
0.1 Scale Factor Error with Delta=300 85
0.05 Scale Factor Error with Delta=300 337
0.01 Scale Factor Error with Delta=300 8424
DPS(e)
dark_iron_dwarf Damage Per Second (Effective)
Count 1022
Mean 9936.32
Minimum 9039.18
Maximum 10898.40
Spread ( max - min ) 1859.23
Range [ ( max - min ) / 2 * 100% ] 9.36%
Damage
dark_iron_dwarf Damage
Count 1022
Mean 2985164.29
Minimum 2242503.75
Maximum 3753190.04
Spread ( max - min ) 1510686.28
Range [ ( max - min ) / 2 * 100% ] 25.30%
DTPS
dark_iron_dwarf Damage Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
dark_iron_dwarf Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
dark_iron_dwarf Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
dark_iron_dwarf Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
dark_iron_dwarf Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
dark_iron_dwarf Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
dark_iron_dwarfTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
dark_iron_dwarf Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
D 2.98 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.62 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.77 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.06 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.67 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.70 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.54 multishot,if=focus>cost+action.aimed_shot.cost
N 53.87 steady_shot

Sample Sequence

0125789FHDEKIKIKJKINKINFKIKJKNIKNINFKNKIKNNNKIKIKJKNFIKGNNKMIKNJKNFIKNKNMNIKNFJKIKN9MNFMIKNMNJKIKNFGKIKNNMHDMIKJKINFKIKJKINKIKNFIKNNJKIKNNKIKNNMIGKJKIK9NFIKKIKNNNKIKJKNFIKNNKNIKNNJKIKNKNFMIGKNKNJHDKIKIKJKIKNFIKJKNIKNFKI9KNNNKIKJKLNFIKKGIKLNFNIKJKIKLNFKIKNNLIKJKNENLIKNNIKKIKLJKNFIGK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask dark_iron_dwarf 100.0/100: 100% focus
Pre precombat 1 augmentation dark_iron_dwarf 100.0/100: 100% focus
Pre precombat 2 food dark_iron_dwarf 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.482 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.482 cds D fireblood Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.482 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, fireblood, double_tap, steady_focus, trueshot
0:01.482 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, fireblood, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.398 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, fireblood, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots K multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, fireblood, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.230 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, fireblood, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.145 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, fireblood, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.060 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, fireblood, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.456 trickshots K multishot Fluffy_Pillow 52.1/100: 52% focus bloodlust, fireblood, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.372 trickshots I aimed_shot enemy3 43.4/100: 43% focus bloodlust, fireblood, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.287 trickshots N steady_shot Fluffy_Pillow 19.7/100: 20% focus bloodlust, fireblood, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.354 trickshots K multishot Fluffy_Pillow 47.8/100: 48% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:11.268 trickshots I aimed_shot enemy4 39.1/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.183 trickshots N steady_shot Fluffy_Pillow 15.4/100: 15% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.251 trickshots F steady_shot Fluffy_Pillow 43.6/100: 44% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.317 trickshots K multishot Fluffy_Pillow 71.7/100: 72% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.233 trickshots I aimed_shot enemy5 63.0/100: 63% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.149 trickshots K multishot Fluffy_Pillow 39.3/100: 39% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.068 trickshots J rapid_fire Fluffy_Pillow 28.3/100: 28% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.509 trickshots K multishot Fluffy_Pillow 47.1/100: 47% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.426 trickshots N steady_shot Fluffy_Pillow 34.7/100: 35% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.493 trickshots I aimed_shot Fluffy_Pillow 53.5/100: 53% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.016 trickshots K multishot Fluffy_Pillow 31.0/100: 31% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.933 trickshots N steady_shot Fluffy_Pillow 18.5/100: 19% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.001 trickshots I aimed_shot enemy2 37.3/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.523 trickshots N steady_shot Fluffy_Pillow 14.8/100: 15% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.590 trickshots F steady_shot Fluffy_Pillow 33.6/100: 34% focus bloodlust, precise_shots(2), steady_focus
0:27.658 trickshots K multishot Fluffy_Pillow 52.4/100: 52% focus bloodlust, precise_shots(2), steady_focus
0:28.573 trickshots N steady_shot Fluffy_Pillow 39.9/100: 40% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.642 trickshots K multishot Fluffy_Pillow 58.7/100: 59% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.558 trickshots I aimed_shot enemy3 46.3/100: 46% focus bloodlust, steady_focus, trick_shots
0:32.081 trickshots K multishot Fluffy_Pillow 23.8/100: 24% focus bloodlust, precise_shots(2), steady_focus
0:32.995 trickshots N steady_shot Fluffy_Pillow 11.3/100: 11% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.064 trickshots N steady_shot Fluffy_Pillow 30.1/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.131 trickshots N steady_shot Fluffy_Pillow 48.9/100: 49% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.199 trickshots K multishot Fluffy_Pillow 67.7/100: 68% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.116 trickshots I aimed_shot enemy4 55.2/100: 55% focus bloodlust, steady_focus, trick_shots
0:38.640 trickshots K multishot Fluffy_Pillow 32.8/100: 33% focus bloodlust, lock_and_load, precise_shots, steady_focus
0:39.555 trickshots I aimed_shot enemy5 20.3/100: 20% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:40.470 trickshots K multishot Fluffy_Pillow 27.8/100: 28% focus bloodlust, precise_shots, steady_focus
0:41.385 trickshots J rapid_fire Fluffy_Pillow 14.6/100: 15% focus steady_focus, trick_shots
0:43.212 trickshots K multishot Fluffy_Pillow 33.2/100: 33% focus steady_focus
0:44.400 trickshots N steady_shot Fluffy_Pillow 20.7/100: 21% focus steady_focus, trick_shots
0:45.785 trickshots F steady_shot Fluffy_Pillow 39.5/100: 39% focus steady_focus, trick_shots
0:47.171 trickshots I aimed_shot Fluffy_Pillow 58.2/100: 58% focus steady_focus, trick_shots
0:49.382 trickshots K multishot Fluffy_Pillow 37.2/100: 37% focus precise_shots(2), steady_focus
0:50.570 trickshots G double_tap Fluffy_Pillow 24.8/100: 25% focus precise_shots, steady_focus, trick_shots
0:51.758 trickshots N steady_shot Fluffy_Pillow 32.3/100: 32% focus double_tap, precise_shots, steady_focus, trick_shots
0:53.144 trickshots N steady_shot Fluffy_Pillow 51.1/100: 51% focus double_tap, precise_shots, steady_focus, trick_shots
0:54.530 trickshots K multishot Fluffy_Pillow 69.8/100: 70% focus double_tap, precise_shots, steady_focus, trick_shots
0:55.719 trickshots M multishot Fluffy_Pillow 57.3/100: 57% focus double_tap, steady_focus, trick_shots
0:56.907 trickshots I aimed_shot enemy2 44.9/100: 45% focus double_tap, steady_focus, trick_shots
0:58.884 trickshots K multishot Fluffy_Pillow 22.4/100: 22% focus precise_shots, steady_focus
1:00.074 trickshots N steady_shot Fluffy_Pillow 9.9/100: 10% focus steady_focus, trick_shots
1:01.462 trickshots J rapid_fire Fluffy_Pillow 28.7/100: 29% focus steady_focus, trick_shots
1:03.169 trickshots K multishot Fluffy_Pillow 46.5/100: 47% focus steady_focus
1:04.356 trickshots N steady_shot Fluffy_Pillow 34.0/100: 34% focus steady_focus, trick_shots
1:05.742 trickshots F steady_shot Fluffy_Pillow 52.8/100: 53% focus steady_focus, trick_shots
1:07.126 trickshots I aimed_shot enemy3 71.5/100: 72% focus steady_focus, trick_shots
1:09.104 trickshots K multishot Fluffy_Pillow 49.1/100: 49% focus precise_shots(2), steady_focus
1:10.292 trickshots N steady_shot Fluffy_Pillow 36.6/100: 37% focus precise_shots, steady_focus, trick_shots
1:11.678 trickshots K multishot Fluffy_Pillow 55.4/100: 55% focus precise_shots, steady_focus, trick_shots
1:12.867 trickshots N steady_shot Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
1:14.254 trickshots M multishot Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots
1:15.443 trickshots N steady_shot Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
1:16.829 trickshots I aimed_shot Fluffy_Pillow 68.0/100: 68% focus steady_focus, trick_shots
1:18.807 trickshots K multishot Fluffy_Pillow 45.5/100: 45% focus precise_shots, steady_focus
1:19.994 trickshots N steady_shot Fluffy_Pillow 33.0/100: 33% focus steady_focus, trick_shots
1:21.380 trickshots F steady_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
1:22.768 trickshots J rapid_fire Fluffy_Pillow 70.3/100: 70% focus steady_focus, trick_shots
1:24.607 trickshots K multishot Fluffy_Pillow 88.9/100: 89% focus steady_focus
1:25.795 trickshots I aimed_shot enemy2 76.4/100: 76% focus steady_focus, trick_shots
1:27.772 trickshots K multishot Fluffy_Pillow 54.0/100: 54% focus precise_shots, steady_focus
1:28.960 trickshots N steady_shot Fluffy_Pillow 41.5/100: 41% focus steady_focus, trick_shots
1:30.346 default 9 use_items Fluffy_Pillow 60.2/100: 60% focus steady_focus, trick_shots
1:30.346 trickshots M multishot Fluffy_Pillow 60.2/100: 60% focus steady_focus, trick_shots
1:31.535 trickshots N steady_shot Fluffy_Pillow 47.8/100: 48% focus steady_focus, trick_shots
1:32.921 trickshots F steady_shot Fluffy_Pillow 66.5/100: 67% focus steady_focus, trick_shots
1:34.308 trickshots M multishot Fluffy_Pillow 85.3/100: 85% focus steady_focus, trick_shots
1:35.497 trickshots I aimed_shot enemy3 72.8/100: 73% focus steady_focus, trick_shots
1:37.475 trickshots K multishot Fluffy_Pillow 50.4/100: 50% focus precise_shots, steady_focus
1:38.665 trickshots N steady_shot Fluffy_Pillow 37.9/100: 38% focus steady_focus, trick_shots
1:40.053 trickshots M multishot Fluffy_Pillow 56.7/100: 57% focus steady_focus, trick_shots
1:41.240 trickshots N steady_shot Fluffy_Pillow 44.2/100: 44% focus steady_focus, trick_shots
1:42.627 trickshots J rapid_fire Fluffy_Pillow 63.0/100: 63% focus steady_focus, trick_shots
1:44.613 trickshots K multishot Fluffy_Pillow 82.5/100: 83% focus steady_focus
1:45.801 trickshots I aimed_shot Fluffy_Pillow 70.1/100: 70% focus steady_focus, trick_shots
1:47.780 trickshots K multishot Fluffy_Pillow 47.6/100: 48% focus precise_shots(2), steady_focus
1:48.968 trickshots N steady_shot Fluffy_Pillow 35.1/100: 35% focus precise_shots, steady_focus, trick_shots
1:50.353 trickshots F steady_shot Fluffy_Pillow 53.4/100: 53% focus precise_shots, trick_shots
1:51.838 trickshots G double_tap Fluffy_Pillow 72.2/100: 72% focus precise_shots, steady_focus, trick_shots
1:53.028 trickshots K multishot Fluffy_Pillow 79.8/100: 80% focus double_tap, precise_shots, steady_focus, trick_shots
1:54.217 trickshots I aimed_shot enemy2 67.3/100: 67% focus double_tap, steady_focus, trick_shots
1:56.195 trickshots K multishot Fluffy_Pillow 44.8/100: 45% focus precise_shots, steady_focus
1:57.384 trickshots N steady_shot Fluffy_Pillow 32.3/100: 32% focus steady_focus, trick_shots
1:58.770 trickshots N steady_shot Fluffy_Pillow 51.1/100: 51% focus steady_focus, trick_shots
2:00.157 trickshots M multishot Fluffy_Pillow 69.9/100: 70% focus steady_focus, trick_shots
2:01.346 trickshots H trueshot Fluffy_Pillow 57.4/100: 57% focus steady_focus, trick_shots
2:01.482 cds D fireblood Fluffy_Pillow 58.3/100: 58% focus steady_focus, trick_shots, trueshot
2:01.482 trickshots M multishot Fluffy_Pillow 58.3/100: 58% focus fireblood, steady_focus, trick_shots, trueshot
2:02.671 trickshots I aimed_shot enemy3 49.6/100: 50% focus fireblood, steady_focus, trick_shots, trueshot
2:03.860 trickshots K multishot Fluffy_Pillow 25.8/100: 26% focus fireblood, precise_shots(2), steady_focus, trueshot
2:05.050 trickshots J rapid_fire Fluffy_Pillow 17.1/100: 17% focus fireblood, precise_shots, steady_focus, trick_shots, trueshot
2:06.964 trickshots K multishot Fluffy_Pillow 45.3/100: 45% focus fireblood, precise_shots, steady_focus, trueshot
2:08.153 trickshots I aimed_shot Fluffy_Pillow 36.6/100: 37% focus fireblood, steady_focus, trick_shots, trueshot
2:09.342 trickshots N steady_shot Fluffy_Pillow 12.9/100: 13% focus fireblood, precise_shots, steady_focus, trueshot
2:10.729 trickshots F steady_shot Fluffy_Pillow 41.1/100: 41% focus precise_shots, steady_focus, trueshot
2:12.115 trickshots K multishot Fluffy_Pillow 69.2/100: 69% focus precise_shots, steady_focus, trueshot
2:13.303 trickshots I aimed_shot enemy4 60.5/100: 60% focus steady_focus, trick_shots, trueshot
2:14.491 trickshots K multishot Fluffy_Pillow 36.8/100: 37% focus precise_shots(2), steady_focus, trueshot
2:15.679 trickshots J rapid_fire Fluffy_Pillow 28.1/100: 28% focus precise_shots, steady_focus, trick_shots, trueshot
2:17.409 trickshots K multishot Fluffy_Pillow 50.5/100: 51% focus precise_shots, steady_focus
2:18.598 trickshots I aimed_shot enemy2 38.1/100: 38% focus steady_focus, trick_shots
2:20.577 trickshots N steady_shot Fluffy_Pillow 15.6/100: 16% focus precise_shots, steady_focus
2:21.963 trickshots K multishot Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus
2:23.151 trickshots I aimed_shot enemy3 21.9/100: 22% focus lock_and_load, steady_focus, trick_shots
2:24.339 trickshots K multishot Fluffy_Pillow 29.4/100: 29% focus precise_shots, steady_focus
2:25.526 trickshots N steady_shot Fluffy_Pillow 16.9/100: 17% focus steady_focus, trick_shots
2:26.913 trickshots F steady_shot Fluffy_Pillow 35.7/100: 36% focus steady_focus, trick_shots
2:28.299 trickshots I aimed_shot Fluffy_Pillow 54.0/100: 54% focus steady_focus, trick_shots
2:30.276 trickshots K multishot Fluffy_Pillow 31.5/100: 31% focus precise_shots(2), steady_focus
2:31.463 trickshots N steady_shot Fluffy_Pillow 19.0/100: 19% focus precise_shots, steady_focus, trick_shots
2:32.848 trickshots N steady_shot Fluffy_Pillow 37.8/100: 38% focus precise_shots, steady_focus, trick_shots
2:34.235 trickshots J rapid_fire Fluffy_Pillow 56.5/100: 57% focus precise_shots, steady_focus, trick_shots
2:36.010 trickshots K multishot Fluffy_Pillow 74.8/100: 75% focus precise_shots, steady_focus
2:37.198 trickshots I aimed_shot enemy5 62.3/100: 62% focus steady_focus, trick_shots
2:39.178 trickshots K multishot Fluffy_Pillow 39.8/100: 40% focus precise_shots(2), steady_focus
2:40.367 trickshots N steady_shot Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus, trick_shots
2:41.755 trickshots N steady_shot Fluffy_Pillow 46.1/100: 46% focus precise_shots, steady_focus, trick_shots
2:43.144 trickshots K multishot Fluffy_Pillow 64.9/100: 65% focus precise_shots, steady_focus, trick_shots
2:44.334 trickshots I aimed_shot enemy2 52.5/100: 52% focus steady_focus, trick_shots
2:46.312 trickshots K multishot Fluffy_Pillow 30.0/100: 30% focus precise_shots, steady_focus
2:47.502 trickshots N steady_shot Fluffy_Pillow 17.5/100: 18% focus steady_focus, trick_shots
2:48.890 trickshots N steady_shot Fluffy_Pillow 36.3/100: 36% focus steady_focus, trick_shots
2:50.275 trickshots M multishot Fluffy_Pillow 55.1/100: 55% focus steady_focus, trick_shots
2:51.464 trickshots I aimed_shot Fluffy_Pillow 42.6/100: 43% focus steady_focus, trick_shots
2:53.645 trickshots G double_tap Fluffy_Pillow 21.4/100: 21% focus precise_shots(2), steady_focus
2:54.833 trickshots K multishot Fluffy_Pillow 28.9/100: 29% focus double_tap, precise_shots(2), steady_focus
2:56.021 trickshots J rapid_fire Fluffy_Pillow 16.4/100: 16% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
2:57.894 trickshots K multishot Fluffy_Pillow 42.3/100: 42% focus lock_and_load, precise_shots, steady_focus
2:59.082 trickshots I aimed_shot enemy3 29.8/100: 30% focus lock_and_load, steady_focus, trick_shots
3:00.270 trickshots K multishot Fluffy_Pillow 37.3/100: 37% focus precise_shots(2), steady_focus
3:01.459 default 9 use_items Fluffy_Pillow 24.9/100: 25% focus precise_shots, steady_focus, trick_shots
3:01.459 trickshots N steady_shot Fluffy_Pillow 24.9/100: 25% focus precise_shots, steady_focus, trick_shots
3:02.846 trickshots F steady_shot Fluffy_Pillow 43.6/100: 44% focus precise_shots, steady_focus, trick_shots
3:04.232 trickshots I aimed_shot enemy4 62.4/100: 62% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:05.420 trickshots K multishot Fluffy_Pillow 69.9/100: 70% focus precise_shots(2), steady_focus
3:06.609 trickshots K multishot Fluffy_Pillow 57.4/100: 57% focus precise_shots, steady_focus, trick_shots
3:07.799 trickshots I aimed_shot enemy2 45.0/100: 45% focus steady_focus, trick_shots
3:09.777 trickshots K multishot Fluffy_Pillow 22.5/100: 22% focus precise_shots(2), steady_focus
3:10.967 trickshots N steady_shot Fluffy_Pillow 10.0/100: 10% focus precise_shots, steady_focus, trick_shots
3:12.354 trickshots N steady_shot Fluffy_Pillow 28.8/100: 29% focus precise_shots, steady_focus, trick_shots
3:13.741 trickshots N steady_shot Fluffy_Pillow 47.6/100: 48% focus precise_shots, steady_focus, trick_shots
3:15.128 trickshots K multishot Fluffy_Pillow 66.4/100: 66% focus precise_shots, steady_focus, trick_shots
3:16.317 trickshots I aimed_shot Fluffy_Pillow 53.9/100: 54% focus steady_focus, trick_shots
3:18.296 trickshots K multishot Fluffy_Pillow 31.4/100: 31% focus precise_shots(2), steady_focus
3:19.485 trickshots J rapid_fire Fluffy_Pillow 18.9/100: 19% focus precise_shots, steady_focus, trick_shots
3:21.221 trickshots K multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus
3:22.410 trickshots N steady_shot Fluffy_Pillow 24.5/100: 24% focus steady_focus, trick_shots
3:23.798 trickshots F steady_shot Fluffy_Pillow 43.2/100: 43% focus steady_focus, trick_shots
3:25.184 trickshots I aimed_shot enemy3 62.0/100: 62% focus steady_focus, trick_shots
3:27.161 trickshots K multishot Fluffy_Pillow 39.5/100: 40% focus precise_shots(2), steady_focus
3:28.350 trickshots N steady_shot Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus, trick_shots
3:29.737 trickshots N steady_shot Fluffy_Pillow 45.8/100: 46% focus precise_shots, steady_focus, trick_shots
3:31.120 trickshots K multishot Fluffy_Pillow 64.6/100: 65% focus precise_shots, steady_focus, trick_shots
3:32.309 trickshots N steady_shot Fluffy_Pillow 52.1/100: 52% focus steady_focus, trick_shots
3:33.695 trickshots I aimed_shot enemy2 70.9/100: 71% focus steady_focus, trick_shots
3:35.673 trickshots K multishot Fluffy_Pillow 48.4/100: 48% focus precise_shots, steady_focus
3:36.861 trickshots N steady_shot Fluffy_Pillow 35.9/100: 36% focus steady_focus, trick_shots
3:38.248 trickshots N steady_shot Fluffy_Pillow 54.7/100: 55% focus steady_focus, trick_shots
3:39.637 trickshots J rapid_fire Fluffy_Pillow 73.5/100: 73% focus steady_focus, trick_shots
3:41.401 trickshots K multishot Fluffy_Pillow 91.7/100: 92% focus steady_focus
3:42.587 trickshots I aimed_shot Fluffy_Pillow 79.2/100: 79% focus steady_focus, trick_shots
3:44.566 trickshots K multishot Fluffy_Pillow 56.7/100: 57% focus precise_shots(2), steady_focus
3:45.755 trickshots N steady_shot Fluffy_Pillow 44.2/100: 44% focus precise_shots, steady_focus, trick_shots
3:47.141 trickshots K multishot Fluffy_Pillow 63.0/100: 63% focus precise_shots, steady_focus, trick_shots
3:48.330 trickshots N steady_shot Fluffy_Pillow 50.5/100: 51% focus steady_focus, trick_shots
3:49.716 trickshots F steady_shot Fluffy_Pillow 69.3/100: 69% focus steady_focus, trick_shots
3:51.103 trickshots M multishot Fluffy_Pillow 88.1/100: 88% focus steady_focus, trick_shots
3:52.291 trickshots I aimed_shot enemy3 75.6/100: 76% focus steady_focus, trick_shots
3:54.269 trickshots G double_tap Fluffy_Pillow 53.1/100: 53% focus precise_shots(2), steady_focus
3:55.458 trickshots K multishot Fluffy_Pillow 60.6/100: 61% focus double_tap, precise_shots(2), steady_focus
3:56.645 trickshots N steady_shot Fluffy_Pillow 48.1/100: 48% focus double_tap, precise_shots, steady_focus, trick_shots
3:58.031 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus double_tap, precise_shots, steady_focus, trick_shots
3:59.218 trickshots N steady_shot Fluffy_Pillow 54.4/100: 54% focus double_tap, steady_focus, trick_shots
4:00.603 trickshots J rapid_fire Fluffy_Pillow 73.2/100: 73% focus double_tap, steady_focus, trick_shots
4:02.538 trickshots H trueshot Fluffy_Pillow 99.4/100: 99% focus steady_focus
4:02.538 cds D fireblood Fluffy_Pillow 99.4/100: 99% focus steady_focus, trueshot
4:02.538 trickshots K multishot Fluffy_Pillow 99.4/100: 99% focus fireblood, steady_focus, trueshot
4:03.727 trickshots I aimed_shot enemy2 90.7/100: 91% focus fireblood, steady_focus, trick_shots, trueshot
4:04.916 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus fireblood, precise_shots(2), steady_focus, trueshot
4:06.105 trickshots I aimed_shot Fluffy_Pillow 58.2/100: 58% focus fireblood, precise_shots, trick_shots, trueshot
4:07.376 trickshots K multishot Fluffy_Pillow 34.5/100: 34% focus fireblood, precise_shots(2), trueshot
4:08.648 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus fireblood, precise_shots, trick_shots, trueshot
4:10.449 trickshots K multishot Fluffy_Pillow 52.7/100: 53% focus fireblood, precise_shots, trueshot
4:11.722 trickshots I aimed_shot enemy4 44.0/100: 44% focus trick_shots, trueshot
4:12.994 trickshots K multishot Fluffy_Pillow 20.3/100: 20% focus precise_shots, trueshot
4:14.265 trickshots N steady_shot Fluffy_Pillow 11.6/100: 12% focus trick_shots, trueshot
4:15.749 trickshots F steady_shot Fluffy_Pillow 39.8/100: 40% focus trick_shots, trueshot
4:17.233 trickshots I aimed_shot enemy3 67.9/100: 68% focus steady_focus, trick_shots, trueshot
4:18.421 trickshots K multishot Fluffy_Pillow 41.4/100: 41% focus precise_shots, steady_focus
4:19.608 trickshots J rapid_fire Fluffy_Pillow 28.9/100: 29% focus steady_focus, trick_shots
4:21.395 trickshots K multishot Fluffy_Pillow 47.2/100: 47% focus steady_focus
4:22.583 trickshots N steady_shot Fluffy_Pillow 34.8/100: 35% focus steady_focus, trick_shots
4:23.969 trickshots I aimed_shot enemy5 53.5/100: 54% focus steady_focus, trick_shots
4:25.947 trickshots K multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots(2), steady_focus
4:27.136 trickshots N steady_shot Fluffy_Pillow 18.6/100: 19% focus precise_shots, steady_focus, trick_shots
4:28.524 trickshots F steady_shot Fluffy_Pillow 37.4/100: 37% focus precise_shots, steady_focus, trick_shots
4:29.911 trickshots K multishot Fluffy_Pillow 56.1/100: 56% focus precise_shots, steady_focus, trick_shots
4:31.099 trickshots I aimed_shot Fluffy_Pillow 43.7/100: 44% focus steady_focus, trick_shots
4:33.078 default 9 use_items Fluffy_Pillow 21.2/100: 21% focus precise_shots(2), steady_focus
4:33.078 trickshots K multishot Fluffy_Pillow 21.2/100: 21% focus precise_shots(2), steady_focus
4:34.266 trickshots N steady_shot Fluffy_Pillow 8.7/100: 9% focus precise_shots, steady_focus, trick_shots
4:35.654 trickshots N steady_shot Fluffy_Pillow 27.5/100: 27% focus precise_shots, steady_focus, trick_shots
4:37.043 trickshots N steady_shot Fluffy_Pillow 46.3/100: 46% focus precise_shots, steady_focus, trick_shots
4:38.430 trickshots K multishot Fluffy_Pillow 65.1/100: 65% focus precise_shots, steady_focus, trick_shots
4:39.619 trickshots I aimed_shot enemy2 52.6/100: 53% focus steady_focus, trick_shots
4:41.596 trickshots K multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots(2), steady_focus
4:42.785 trickshots J rapid_fire Fluffy_Pillow 17.6/100: 18% focus precise_shots, steady_focus, trick_shots
4:44.608 trickshots K multishot Fluffy_Pillow 36.2/100: 36% focus precise_shots, steady_focus
4:45.796 trickshots L kill_shot Fluffy_Pillow 23.7/100: 24% focus steady_focus, trick_shots
4:46.983 trickshots N steady_shot Fluffy_Pillow 21.2/100: 21% focus steady_focus, trick_shots
4:48.369 trickshots F steady_shot Fluffy_Pillow 40.0/100: 40% focus steady_focus, trick_shots
4:49.756 trickshots I aimed_shot enemy3 58.8/100: 59% focus steady_focus, trick_shots
4:51.734 trickshots K multishot Fluffy_Pillow 36.3/100: 36% focus precise_shots(2), steady_focus
4:52.921 trickshots K multishot Fluffy_Pillow 23.8/100: 24% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:54.111 trickshots G double_tap Fluffy_Pillow 11.3/100: 11% focus lock_and_load, steady_focus, trick_shots
4:55.458 trickshots I aimed_shot Fluffy_Pillow 19.8/100: 20% focus double_tap, lock_and_load, steady_focus, trick_shots
4:56.646 trickshots K multishot Fluffy_Pillow 27.4/100: 27% focus precise_shots(2), steady_focus
4:57.833 trickshots L kill_shot Fluffy_Pillow 14.9/100: 15% focus precise_shots, steady_focus, trick_shots
4:59.022 trickshots N steady_shot Fluffy_Pillow 12.4/100: 12% focus precise_shots, steady_focus, trick_shots
5:00.409 trickshots F steady_shot Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus, trick_shots
5:01.796 trickshots N steady_shot Fluffy_Pillow 50.0/100: 50% focus precise_shots, steady_focus, trick_shots
5:03.182 trickshots I aimed_shot enemy2 68.7/100: 69% focus precise_shots, steady_focus, trick_shots
5:05.160 trickshots K multishot Fluffy_Pillow 46.2/100: 46% focus lock_and_load, precise_shots(2), steady_focus
5:06.348 trickshots J rapid_fire Fluffy_Pillow 33.8/100: 34% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:08.182 trickshots K multishot Fluffy_Pillow 52.4/100: 52% focus lock_and_load, precise_shots, steady_focus
5:09.371 trickshots I aimed_shot enemy4 39.9/100: 40% focus lock_and_load, steady_focus, trick_shots
5:10.560 trickshots K multishot Fluffy_Pillow 47.4/100: 47% focus precise_shots(2), steady_focus
5:11.749 trickshots L kill_shot Fluffy_Pillow 34.9/100: 35% focus precise_shots, steady_focus, trick_shots
5:12.937 trickshots N steady_shot Fluffy_Pillow 32.5/100: 32% focus precise_shots, steady_focus, trick_shots
5:14.322 trickshots F steady_shot Fluffy_Pillow 51.2/100: 51% focus precise_shots, steady_focus, trick_shots
5:15.709 trickshots K multishot Fluffy_Pillow 70.0/100: 70% focus precise_shots, steady_focus, trick_shots
5:16.899 trickshots I aimed_shot Fluffy_Pillow 57.5/100: 58% focus steady_focus, trick_shots
5:18.879 trickshots K multishot Fluffy_Pillow 35.1/100: 35% focus precise_shots, steady_focus
5:20.065 trickshots N steady_shot Fluffy_Pillow 22.6/100: 23% focus steady_focus, trick_shots
5:21.451 trickshots N steady_shot Fluffy_Pillow 41.4/100: 41% focus steady_focus, trick_shots
5:22.836 trickshots L kill_shot Fluffy_Pillow 60.1/100: 60% focus steady_focus, trick_shots
5:24.024 trickshots I aimed_shot enemy3 57.6/100: 58% focus steady_focus, trick_shots
5:26.093 trickshots K multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots(2), steady_focus
5:27.280 trickshots J rapid_fire Fluffy_Pillow 23.2/100: 23% focus precise_shots, steady_focus, trick_shots
5:29.110 trickshots K multishot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus
5:30.298 trickshots N steady_shot Fluffy_Pillow 29.3/100: 29% focus steady_focus, trick_shots
5:31.683 cds E potion Fluffy_Pillow 48.1/100: 48% focus steady_focus, trick_shots
5:31.683 trickshots N steady_shot Fluffy_Pillow 48.1/100: 48% focus steady_focus, trick_shots, potion_of_spectral_agility
5:33.070 trickshots L kill_shot Fluffy_Pillow 66.9/100: 67% focus steady_focus, trick_shots, potion_of_spectral_agility
5:34.259 trickshots I aimed_shot enemy2 64.4/100: 64% focus steady_focus, trick_shots, potion_of_spectral_agility
5:36.238 trickshots K multishot Fluffy_Pillow 41.9/100: 42% focus precise_shots, steady_focus, potion_of_spectral_agility
5:37.428 trickshots N steady_shot Fluffy_Pillow 29.5/100: 29% focus steady_focus, trick_shots, potion_of_spectral_agility
5:38.814 trickshots N steady_shot Fluffy_Pillow 48.2/100: 48% focus steady_focus, trick_shots, potion_of_spectral_agility
5:40.202 trickshots I aimed_shot Fluffy_Pillow 67.0/100: 67% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
5:41.391 trickshots K multishot Fluffy_Pillow 74.6/100: 75% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:42.580 trickshots K multishot Fluffy_Pillow 62.1/100: 62% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:43.768 trickshots I aimed_shot enemy4 49.6/100: 50% focus steady_focus, trick_shots, potion_of_spectral_agility
5:45.747 trickshots K multishot Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus, potion_of_spectral_agility
5:46.937 trickshots L kill_shot Fluffy_Pillow 14.7/100: 15% focus steady_focus, trick_shots, potion_of_spectral_agility
5:48.125 trickshots J rapid_fire Fluffy_Pillow 12.2/100: 12% focus steady_focus, trick_shots, potion_of_spectral_agility
5:49.962 trickshots K multishot Fluffy_Pillow 30.8/100: 31% focus steady_focus, potion_of_spectral_agility
5:51.151 trickshots N steady_shot Fluffy_Pillow 18.3/100: 18% focus steady_focus, trick_shots, potion_of_spectral_agility
5:52.540 trickshots F steady_shot Fluffy_Pillow 37.1/100: 37% focus steady_focus, trick_shots, potion_of_spectral_agility
5:53.926 trickshots I aimed_shot enemy3 55.9/100: 56% focus steady_focus, trick_shots, potion_of_spectral_agility
5:55.904 trickshots G double_tap Fluffy_Pillow 33.4/100: 33% focus lock_and_load, precise_shots, steady_focus, potion_of_spectral_agility
5:57.091 trickshots K multishot Fluffy_Pillow 40.9/100: 41% focus double_tap, lock_and_load, precise_shots, steady_focus

Stats

Level Bonus (60) Race Bonus (dark_iron_dwarf) Raid-Buffed Unbuffed Gear Amount
Strength 274 2 294 276 0
Agility 450 -2 1412 1298 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1483 1298 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="dark_iron_dwarf"
source=default
spec=marksmanship
level=60
race=dark_iron_dwarf
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

draenei : 9927 dps, 3080 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9927.2 9927.2 17.9 / 0.180% 1125.3 / 11.3% 989.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
draenei 9927
Aimed Shot 3512 (3911) 35.4% (39.4%) 46.6 6.40sec 25235 15920 Direct 232.5 (258.2) 3700 7410 4539 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.55 232.51 0.00 0.00 1.5851 0.0000 1055378.28 1507502.34 29.99% 15920.42 15920.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 179.95 127 234 3700.03 2559 9045 3702.06 3481 3928 665845 951093 29.99%
crit 22.61% 52.57 29 80 7410.18 5117 18090 7412.85 6042 8893 389534 556410 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.74
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 399 4.0% 0.0 0.00sec 0 0 Direct 25.7 3777 7577 4644 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.70 0.00 0.00 0.0000 0.0000 119357.85 170490.75 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.17% 19.83 5 31 3776.54 2559 9045 3792.35 3133 4644 74904 106993 29.99%
crit 22.83% 5.87 0 14 7577.05 5117 18090 7565.17 0 12800 44454 63498 29.84%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 374 3.8% 113.8 2.65sec 988 436 Direct 113.5 807 1615 990 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.78 113.54 0.00 0.00 2.2674 0.0000 112455.89 160631.99 29.99% 435.89 435.89
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 87.80 64 116 807.31 785 924 807.20 794 823 70891 101260 29.99%
crit 22.66% 25.73 9 43 1615.32 1569 1849 1614.88 1569 1661 41565 59372 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.4% 3.7 90.74sec 11055 0 Direct 3.7 9041 18068 11092 22.8%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.75 3.73 0.00 0.00 0.0000 0.0000 41417.94 41417.94 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 2.88 0 4 9040.92 8937 9474 8997.93 0 9474 26056 26056 0.00%
crit 22.78% 0.85 0 4 18068.21 17875 18947 11320.93 0 18947 15362 15362 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 22.0 13.15sec 540 0 Direct 22.0 442 883 540 22.3%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.98 21.98 0.00 0.00 0.0000 0.0000 11875.56 11875.56 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.70% 17.07 6 34 441.97 435 461 441.99 435 454 7547 7547 0.00%
crit 22.30% 4.90 0 12 883.19 871 923 880.10 0 923 4329 4329 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.8% 4.7 13.36sec 5379 4507 Direct 4.7 4253 9557 5423 22.0%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.71 4.68 0.00 0.00 1.1935 0.0000 25334.96 36188.46 29.99% 4507.20 4507.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.05% 3.65 0 7 4252.88 4120 4855 4238.98 0 4718 15521 22170 29.96%
crit 21.95% 1.03 0 4 9557.39 9270 10924 6480.98 0 10924 9814 14019 20.34%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.71
  • if_expr:buff.dead_eye.down
Master Marksman 469 4.7% 308.1 0.99sec 458 0 Periodic 528.1 267 0 267 0.0% 70.2%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 308.12 0.00 528.11 528.11 0.0000 2.0000 140984.62 140984.62 0.00% 133.48 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 528.11 378 676 266.97 38 1870 266.90 224 315 140985 140985 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2661 26.8% 82.3 3.64sec 9715 8524 Direct 410.8 1588 3176 1947 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.33 410.78 0.00 0.00 1.1397 0.0000 799788.50 1142417.89 29.99% 8523.71 8523.71
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 317.91 235 397 1588.07 966 1991 1587.58 1459 1697 504846 721121 29.99%
crit 22.61% 92.88 53 139 3175.59 1931 3983 3174.65 2859 3401 294943 421296 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.79
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.53
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1026 10.3% 16.1 18.96sec 19148 10964 Periodic 573.7 438 876 537 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.09 0.00 115.15 573.69 1.7465 0.2089 308153.96 440167.11 29.99% 10963.99 10963.99
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.43% 444.19 291 598 438.23 356 839 438.21 422 453 194668 278064 29.99%
crit 22.57% 129.50 79 178 876.26 712 1679 876.32 807 984 113486 162103 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.09
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 821 8.3% 0.0 0.00sec 0 0 Direct 46.4 498 994 610 22.6%
Periodic 375.8 474 948 581 22.7% 53.9%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.44 375.81 375.81 0.0000 2.1555 246736.74 246736.74 0.00% 304.59 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 35.96 23 50 497.56 486 572 497.55 491 505 17891 17891 0.00%
crit 22.58% 10.49 3 22 994.50 971 1144 994.53 971 1049 10429 10429 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.33% 290.62 197 381 473.59 3 572 473.65 466 481 137648 137648 0.00%
crit 22.67% 85.19 51 125 948.15 7 1144 948.10 902 989 80768 80768 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 43 0.4% 44.0 6.68sec 296 0 Direct 44.0 242 484 296 22.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.03 44.03 0.00 0.00 0.0000 0.0000 13028.68 13028.68 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.72% 34.22 17 58 242.01 239 254 241.99 239 247 8281 8281 0.00%
crit 22.28% 9.81 0 24 483.87 479 508 483.36 0 502 4747 4747 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 361 3.6% 69.1 4.35sec 1572 1167 Direct 70.0 1266 2532 1552 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.09 69.97 0.00 0.00 1.3474 0.0000 108617.59 155149.36 29.99% 1166.89 1166.89
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 54.15 34 72 1265.86 1236 1457 1265.63 1244 1290 68545 97909 29.99%
crit 22.62% 15.83 4 27 2531.57 2472 2913 2530.71 2472 2618 40073 57240 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.66
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.72
Simple Action Stats Execute Interval
draenei
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.66sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9782 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.09sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.64sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.64%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.6sec 29.9sec 1.9sec 5.50% 18.68% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 260.4s
  • trigger_min/max:1.8s / 260.4s
  • trigger_pct:7.99%
  • duration_min/max:0.0s / 10.1s

Stack Uptimes

  • lock_and_load_1:5.50%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.1sec 11.27% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.5s
  • trigger_min/max:300.0s / 333.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.27%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.9 5.6 7.3sec 6.4sec 2.7sec 36.77% 80.88% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.1s
  • trigger_min/max:0.9s / 13.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.5s

Stack Uptimes

  • precise_shots_1:31.84%
  • precise_shots_2:4.92%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 54.9sec 12.0sec 48.9sec 94.98% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 311.3s
  • trigger_min/max:3.0s / 33.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 347.3s

Stack Uptimes

  • steady_focus_1:94.98%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.4 18.9 4.7sec 3.6sec 4.3sec 89.87% 100.00% 18.9 (18.9) 0.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.87%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.61% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.61%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.0s 48.0s 246.3s
double_tap_rapid_fire 0.4 0.0 3.0 80.8s 57.9s 235.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.11% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7440.0012.5632.8250.1107.383
Aimed Shot1.2110.0016.9099.6831.71922.806
Kill Shot3.6100.00124.58712.2600.01729.544
Trueshot0.7560.0012.6591.2470.0004.091
Rapid Fire2.7050.00125.36734.91112.62458.708

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
draenei
steady_shot Focus 70.08 680.75 23.08% 9.71 20.03 2.86%
rapid_fire Focus 115.15 115.07 3.90% 1.00 0.07 0.06%
focus_regen Focus 581.70 1959.48 66.43% 3.37 10.87 0.55%
Trueshot Focus 117.21 194.20 6.58% 1.66 1.12 0.57%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.1 36.1 0.3 100.0
Usage Type Count Total Avg RPE APR
draenei
aimed_shot Focus 46.6 1319.9 28.4 28.4 890.0
kill_shot Focus 4.7 47.1 10.0 10.0 538.1
multishot Focus 82.3 1646.4 20.0 20.0 485.8

Statistics & Data Analysis

Fight Length
draenei Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
draenei Damage Per Second
Count 1022
Mean 9927.23
Minimum 9018.69
Maximum 11054.70
Spread ( max - min ) 2036.01
Range [ ( max - min ) / 2 * 100% ] 10.25%
Standard Deviation 291.6790
5th Percentile 9453.40
95th Percentile 10412.16
( 95th Percentile - 5th Percentile ) 958.76
Mean Distribution
Standard Deviation 9.1239
95.00% Confidence Interval ( 9909.35 - 9945.11 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3317
0.1 Scale Factor Error with Delta=300 727
0.05 Scale Factor Error with Delta=300 2906
0.01 Scale Factor Error with Delta=300 72627
Priority Target DPS
draenei Priority Target Damage Per Second
Count 1022
Mean 3080.10
Minimum 2783.55
Maximum 3491.02
Spread ( max - min ) 707.47
Range [ ( max - min ) / 2 * 100% ] 11.48%
Standard Deviation 102.6242
5th Percentile 2917.54
95th Percentile 3255.42
( 95th Percentile - 5th Percentile ) 337.88
Mean Distribution
Standard Deviation 3.2101
95.00% Confidence Interval ( 3073.81 - 3086.39 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 43
0.1% Error 4265
0.1 Scale Factor Error with Delta=300 90
0.05 Scale Factor Error with Delta=300 360
0.01 Scale Factor Error with Delta=300 8991
DPS(e)
draenei Damage Per Second (Effective)
Count 1022
Mean 9927.23
Minimum 9018.69
Maximum 11054.70
Spread ( max - min ) 2036.01
Range [ ( max - min ) / 2 * 100% ] 10.25%
Damage
draenei Damage
Count 1022
Mean 2983130.58
Minimum 2314712.12
Maximum 3698047.14
Spread ( max - min ) 1383335.02
Range [ ( max - min ) / 2 * 100% ] 23.19%
DTPS
draenei Damage Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
draenei Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
draenei Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
draenei Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
draenei Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
draenei Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
draeneiTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
draenei Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.66 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.74 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.09 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.79 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.71 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.53 multishot,if=focus>cost+action.aimed_shot.cost
M 53.72 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJHJHJHJIJMEHJMJHJMMMJHJIJMHJMEJHJMMJHFJMIJHJJHJMEJLHJHMJIJMEHJJHJM9HMEJHJIJHMEJJHJFMMJHJIGJMHJHJIJHJIJMEHJMJHJMEHJHMJIJMEHJMMFHJMJMI9JHJMEJLHJMMLMIJHJMEJHJMMJMLHJIJMEHJFMLMLHJMEGHJHJIJHMEJHJIJHMJMEHJ9MMJHJIJMHKMEJMFHJKMIJHJMEKMLHJMMLIJHJKMMMDJHJMKMIJHJMEJKHFJMM

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask draenei 100.0/100: 100% focus
Pre precombat 1 augmentation draenei 100.0/100: 100% focus
Pre precombat 2 food draenei 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.317 trickshots J multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.231 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.147 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.062 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.532 trickshots J multishot Fluffy_Pillow 57.0/100: 57% focus bloodlust, lock_and_load, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.447 trickshots H aimed_shot enemy3 48.3/100: 48% focus bloodlust, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.362 trickshots J multishot Fluffy_Pillow 59.6/100: 60% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.278 trickshots H aimed_shot enemy4 50.9/100: 51% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.196 trickshots J multishot Fluffy_Pillow 62.2/100: 62% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:12.111 trickshots H aimed_shot enemy5 53.5/100: 53% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.026 trickshots J multishot Fluffy_Pillow 64.8/100: 65% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.942 trickshots H aimed_shot Fluffy_Pillow 56.1/100: 56% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.858 trickshots J multishot Fluffy_Pillow 32.4/100: 32% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.773 trickshots I rapid_fire Fluffy_Pillow 23.7/100: 24% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:17.175 trickshots J multishot Fluffy_Pillow 46.8/100: 47% focus bloodlust, precise_shots, potion_of_spectral_agility
0:18.154 trickshots M steady_shot Fluffy_Pillow 34.3/100: 34% focus bloodlust, trick_shots, potion_of_spectral_agility
0:19.296 trickshots E steady_shot Fluffy_Pillow 53.1/100: 53% focus bloodlust, trick_shots, potion_of_spectral_agility
0:20.437 trickshots H aimed_shot enemy2 71.9/100: 72% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.959 trickshots J multishot Fluffy_Pillow 49.4/100: 49% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.876 trickshots M steady_shot Fluffy_Pillow 36.9/100: 37% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.944 trickshots J multishot Fluffy_Pillow 55.7/100: 56% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.860 trickshots H aimed_shot enemy3 43.3/100: 43% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.383 trickshots J multishot Fluffy_Pillow 20.8/100: 21% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:27.299 trickshots M steady_shot Fluffy_Pillow 8.3/100: 8% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.368 trickshots M steady_shot Fluffy_Pillow 27.1/100: 27% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.434 trickshots M steady_shot Fluffy_Pillow 45.9/100: 46% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.501 trickshots J multishot Fluffy_Pillow 64.7/100: 65% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.416 trickshots H aimed_shot enemy4 52.2/100: 52% focus bloodlust, steady_focus, trick_shots
0:32.939 trickshots J multishot Fluffy_Pillow 29.7/100: 30% focus bloodlust, precise_shots(2), steady_focus
0:33.855 trickshots I rapid_fire Fluffy_Pillow 17.3/100: 17% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.453 trickshots J multishot Fluffy_Pillow 37.4/100: 37% focus bloodlust, precise_shots, steady_focus
0:36.370 trickshots M steady_shot Fluffy_Pillow 25.0/100: 25% focus bloodlust, steady_focus, trick_shots
0:37.437 trickshots H aimed_shot enemy5 43.7/100: 44% focus bloodlust, steady_focus, trick_shots
0:38.962 trickshots J multishot Fluffy_Pillow 21.3/100: 21% focus bloodlust, precise_shots(2), steady_focus
0:39.877 trickshots M steady_shot Fluffy_Pillow 8.8/100: 9% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:40.946 trickshots E steady_shot Fluffy_Pillow 27.6/100: 28% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:42.012 trickshots J multishot Fluffy_Pillow 44.5/100: 44% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:43.199 trickshots H aimed_shot Fluffy_Pillow 32.0/100: 32% focus lock_and_load, steady_focus, trick_shots
0:44.387 trickshots J multishot Fluffy_Pillow 39.5/100: 39% focus precise_shots(2), steady_focus
0:45.574 trickshots M steady_shot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus, trick_shots
0:46.961 trickshots M steady_shot Fluffy_Pillow 45.8/100: 46% focus precise_shots, steady_focus, trick_shots
0:48.347 trickshots J multishot Fluffy_Pillow 64.6/100: 65% focus precise_shots, steady_focus, trick_shots
0:49.534 trickshots H aimed_shot enemy2 52.1/100: 52% focus lock_and_load, steady_focus, trick_shots
0:50.722 trickshots F double_tap Fluffy_Pillow 59.6/100: 60% focus precise_shots(2), steady_focus
0:51.911 trickshots J multishot Fluffy_Pillow 67.1/100: 67% focus double_tap, precise_shots(2), steady_focus
0:53.099 trickshots M steady_shot Fluffy_Pillow 54.6/100: 55% focus double_tap, precise_shots, steady_focus, trick_shots
0:54.485 trickshots I rapid_fire Fluffy_Pillow 73.4/100: 73% focus double_tap, precise_shots, steady_focus, trick_shots
0:56.435 trickshots J multishot Fluffy_Pillow 99.7/100: 100% focus precise_shots, steady_focus
0:57.626 trickshots H aimed_shot enemy3 87.3/100: 87% focus steady_focus, trick_shots
0:59.606 trickshots J multishot Fluffy_Pillow 64.8/100: 65% focus lock_and_load, precise_shots(2), steady_focus
1:00.794 trickshots J multishot Fluffy_Pillow 52.3/100: 52% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:01.980 trickshots H aimed_shot enemy4 39.8/100: 40% focus lock_and_load, steady_focus, trick_shots
1:03.168 trickshots J multishot Fluffy_Pillow 47.4/100: 47% focus precise_shots(2), steady_focus
1:04.357 trickshots M steady_shot Fluffy_Pillow 34.5/100: 34% focus precise_shots, trick_shots
1:05.842 trickshots E steady_shot Fluffy_Pillow 53.3/100: 53% focus precise_shots, trick_shots
1:07.324 trickshots J multishot Fluffy_Pillow 72.0/100: 72% focus precise_shots, steady_focus, trick_shots
1:08.512 trickshots L multishot Fluffy_Pillow 59.5/100: 60% focus steady_focus, trick_shots
1:09.700 trickshots H aimed_shot Fluffy_Pillow 47.1/100: 47% focus steady_focus, trick_shots
1:11.679 trickshots J multishot Fluffy_Pillow 24.6/100: 25% focus lock_and_load, precise_shots, steady_focus
1:12.869 trickshots H aimed_shot enemy2 12.1/100: 12% focus lock_and_load, steady_focus, trick_shots
1:14.059 trickshots M steady_shot Fluffy_Pillow 19.6/100: 20% focus precise_shots(2), steady_focus
1:15.447 trickshots J multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots(2), steady_focus
1:16.635 trickshots I rapid_fire Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus, trick_shots
1:18.434 trickshots J multishot Fluffy_Pillow 44.3/100: 44% focus precise_shots, steady_focus
1:19.623 trickshots M steady_shot Fluffy_Pillow 31.9/100: 32% focus steady_focus, trick_shots
1:21.009 trickshots E steady_shot Fluffy_Pillow 50.6/100: 51% focus steady_focus, trick_shots
1:22.395 trickshots H aimed_shot enemy3 69.4/100: 69% focus steady_focus, trick_shots
1:24.374 trickshots J multishot Fluffy_Pillow 46.9/100: 47% focus lock_and_load, precise_shots(2), steady_focus
1:25.562 trickshots J multishot Fluffy_Pillow 34.4/100: 34% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:26.750 trickshots H aimed_shot enemy4 21.9/100: 22% focus lock_and_load, steady_focus, trick_shots
1:27.939 trickshots J multishot Fluffy_Pillow 29.5/100: 29% focus precise_shots, steady_focus
1:29.128 trickshots M steady_shot Fluffy_Pillow 17.0/100: 17% focus steady_focus, trick_shots
1:30.514 default 9 use_items Fluffy_Pillow 35.8/100: 36% focus steady_focus, trick_shots
1:30.514 trickshots H aimed_shot enemy5 35.8/100: 36% focus steady_focus, trick_shots
1:32.493 trickshots M steady_shot Fluffy_Pillow 13.3/100: 13% focus lock_and_load, precise_shots, steady_focus
1:33.880 trickshots E steady_shot Fluffy_Pillow 32.1/100: 32% focus lock_and_load, precise_shots, steady_focus
1:35.266 trickshots J multishot Fluffy_Pillow 50.8/100: 51% focus lock_and_load, precise_shots, steady_focus
1:36.455 trickshots H aimed_shot Fluffy_Pillow 38.4/100: 38% focus lock_and_load, steady_focus, trick_shots
1:37.643 trickshots J multishot Fluffy_Pillow 45.9/100: 46% focus precise_shots(2), steady_focus
1:38.830 trickshots I rapid_fire Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus, trick_shots
1:40.660 trickshots J multishot Fluffy_Pillow 52.0/100: 52% focus precise_shots, steady_focus
1:41.847 trickshots H aimed_shot enemy2 39.5/100: 39% focus steady_focus, trick_shots
1:43.947 trickshots M steady_shot Fluffy_Pillow 17.8/100: 18% focus precise_shots(2), steady_focus
1:45.332 trickshots E steady_shot Fluffy_Pillow 36.6/100: 37% focus precise_shots(2), steady_focus
1:46.718 trickshots J multishot Fluffy_Pillow 55.3/100: 55% focus lock_and_load, precise_shots(2), steady_focus
1:47.905 trickshots J multishot Fluffy_Pillow 42.8/100: 43% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:49.093 trickshots H aimed_shot enemy3 30.4/100: 30% focus lock_and_load, steady_focus, trick_shots
1:50.280 trickshots J multishot Fluffy_Pillow 37.9/100: 38% focus precise_shots(2), steady_focus
1:51.468 trickshots F double_tap Fluffy_Pillow 25.4/100: 25% focus precise_shots, steady_focus, trick_shots
1:52.656 trickshots M steady_shot Fluffy_Pillow 32.9/100: 33% focus double_tap, precise_shots, steady_focus, trick_shots
1:54.043 trickshots M steady_shot Fluffy_Pillow 51.7/100: 52% focus double_tap, precise_shots, steady_focus, trick_shots
1:55.428 trickshots J multishot Fluffy_Pillow 70.5/100: 70% focus double_tap, precise_shots, steady_focus, trick_shots
1:56.617 trickshots H aimed_shot enemy4 58.0/100: 58% focus double_tap, steady_focus, trick_shots
1:58.597 trickshots J multishot Fluffy_Pillow 35.5/100: 36% focus precise_shots, steady_focus
1:59.785 trickshots I rapid_fire Fluffy_Pillow 23.0/100: 23% focus steady_focus, trick_shots
2:01.539 trickshots G trueshot Fluffy_Pillow 41.1/100: 41% focus steady_focus
2:01.539 trickshots J multishot Fluffy_Pillow 41.1/100: 41% focus steady_focus, trueshot
2:02.728 trickshots M steady_shot Fluffy_Pillow 32.4/100: 32% focus steady_focus, trick_shots, trueshot
2:04.113 trickshots H aimed_shot Fluffy_Pillow 60.6/100: 61% focus steady_focus, trick_shots, trueshot
2:05.300 trickshots J multishot Fluffy_Pillow 36.8/100: 37% focus lock_and_load, precise_shots, steady_focus, trueshot
2:06.488 trickshots H aimed_shot enemy2 28.1/100: 28% focus lock_and_load, steady_focus, trick_shots, trueshot
2:07.678 trickshots J multishot Fluffy_Pillow 39.4/100: 39% focus precise_shots(2), steady_focus, trueshot
2:08.867 trickshots I rapid_fire Fluffy_Pillow 30.7/100: 31% focus precise_shots, steady_focus, trick_shots, trueshot
2:10.772 trickshots J multishot Fluffy_Pillow 58.6/100: 59% focus precise_shots, trueshot
2:12.043 trickshots H aimed_shot enemy3 49.8/100: 50% focus trick_shots, trueshot
2:13.313 trickshots J multishot Fluffy_Pillow 26.1/100: 26% focus precise_shots, trueshot
2:14.586 trickshots I rapid_fire Fluffy_Pillow 17.4/100: 17% focus trick_shots, trueshot
2:16.656 trickshots J multishot Fluffy_Pillow 47.4/100: 47% focus
2:17.928 trickshots M steady_shot Fluffy_Pillow 35.0/100: 35% focus trick_shots
2:19.412 trickshots E steady_shot Fluffy_Pillow 53.7/100: 54% focus trick_shots
2:20.894 trickshots H aimed_shot enemy5 72.5/100: 73% focus steady_focus, trick_shots
2:22.874 trickshots J multishot Fluffy_Pillow 50.0/100: 50% focus precise_shots(2), steady_focus
2:24.063 trickshots M steady_shot Fluffy_Pillow 37.6/100: 38% focus precise_shots, steady_focus, trick_shots
2:25.449 trickshots J multishot Fluffy_Pillow 56.3/100: 56% focus precise_shots, steady_focus, trick_shots
2:26.638 trickshots H aimed_shot Fluffy_Pillow 43.9/100: 44% focus steady_focus, trick_shots
2:28.616 trickshots J multishot Fluffy_Pillow 21.4/100: 21% focus precise_shots, steady_focus
2:29.805 trickshots M steady_shot Fluffy_Pillow 8.9/100: 9% focus steady_focus, trick_shots
2:31.191 trickshots E steady_shot Fluffy_Pillow 27.7/100: 28% focus steady_focus, trick_shots
2:32.577 trickshots H aimed_shot enemy2 46.4/100: 46% focus lock_and_load, steady_focus, trick_shots
2:33.764 trickshots J multishot Fluffy_Pillow 54.0/100: 54% focus precise_shots, steady_focus
2:34.953 trickshots H aimed_shot enemy3 41.5/100: 41% focus steady_focus, trick_shots
2:36.930 trickshots M steady_shot Fluffy_Pillow 19.0/100: 19% focus precise_shots(2), steady_focus
2:38.316 trickshots J multishot Fluffy_Pillow 37.8/100: 38% focus precise_shots(2), steady_focus
2:39.504 trickshots I rapid_fire Fluffy_Pillow 25.3/100: 25% focus precise_shots, steady_focus, trick_shots
2:41.370 trickshots J multishot Fluffy_Pillow 44.1/100: 44% focus precise_shots, steady_focus
2:42.559 trickshots M steady_shot Fluffy_Pillow 31.6/100: 32% focus steady_focus, trick_shots
2:43.947 trickshots E steady_shot Fluffy_Pillow 50.4/100: 50% focus steady_focus, trick_shots
2:45.333 trickshots H aimed_shot enemy4 69.2/100: 69% focus steady_focus, trick_shots
2:47.312 trickshots J multishot Fluffy_Pillow 46.7/100: 47% focus precise_shots, steady_focus
2:48.501 trickshots M steady_shot Fluffy_Pillow 34.2/100: 34% focus steady_focus, trick_shots
2:49.887 trickshots M steady_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
2:51.272 trickshots F double_tap Fluffy_Pillow 71.8/100: 72% focus steady_focus, trick_shots
2:52.655 trickshots H aimed_shot Fluffy_Pillow 80.5/100: 81% focus double_tap, steady_focus, trick_shots
2:54.633 trickshots J multishot Fluffy_Pillow 58.0/100: 58% focus precise_shots(2), steady_focus
2:55.823 trickshots M steady_shot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus, trick_shots
2:57.209 trickshots J multishot Fluffy_Pillow 64.3/100: 64% focus precise_shots, steady_focus, trick_shots
2:58.396 trickshots M steady_shot Fluffy_Pillow 51.9/100: 52% focus steady_focus, trick_shots
2:59.779 trickshots I rapid_fire Fluffy_Pillow 70.6/100: 71% focus steady_focus, trick_shots
3:01.606 default 9 use_items Fluffy_Pillow 89.2/100: 89% focus steady_focus
3:01.606 trickshots J multishot Fluffy_Pillow 89.2/100: 89% focus steady_focus
3:02.796 trickshots H aimed_shot enemy2 76.7/100: 77% focus steady_focus, trick_shots
3:04.775 trickshots J multishot Fluffy_Pillow 54.2/100: 54% focus precise_shots(2), steady_focus
3:05.964 trickshots M steady_shot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus, trick_shots
3:07.349 trickshots E steady_shot Fluffy_Pillow 60.1/100: 60% focus precise_shots, trick_shots
3:08.831 trickshots J multishot Fluffy_Pillow 78.8/100: 79% focus precise_shots, steady_focus, trick_shots
3:10.019 trickshots L multishot Fluffy_Pillow 66.4/100: 66% focus steady_focus, trick_shots
3:11.206 trickshots H aimed_shot enemy3 53.9/100: 54% focus steady_focus, trick_shots
3:13.183 trickshots J multishot Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus
3:14.372 trickshots M steady_shot Fluffy_Pillow 18.9/100: 19% focus steady_focus, trick_shots
3:15.758 trickshots M steady_shot Fluffy_Pillow 37.7/100: 38% focus steady_focus, trick_shots
3:17.145 trickshots L multishot Fluffy_Pillow 56.5/100: 56% focus steady_focus, trick_shots
3:18.332 trickshots M steady_shot Fluffy_Pillow 44.0/100: 44% focus steady_focus, trick_shots
3:19.718 trickshots I rapid_fire Fluffy_Pillow 62.8/100: 63% focus steady_focus, trick_shots
3:21.540 trickshots J multishot Fluffy_Pillow 81.3/100: 81% focus steady_focus
3:22.729 trickshots H aimed_shot Fluffy_Pillow 68.8/100: 69% focus steady_focus, trick_shots
3:24.708 trickshots J multishot Fluffy_Pillow 46.3/100: 46% focus precise_shots(2), steady_focus
3:25.895 trickshots M steady_shot Fluffy_Pillow 33.8/100: 34% focus precise_shots, steady_focus, trick_shots
3:27.280 trickshots E steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
3:28.666 trickshots J multishot Fluffy_Pillow 71.4/100: 71% focus precise_shots, steady_focus, trick_shots
3:29.855 trickshots H aimed_shot enemy2 58.9/100: 59% focus steady_focus, trick_shots
3:31.834 trickshots J multishot Fluffy_Pillow 36.4/100: 36% focus precise_shots(2), steady_focus
3:33.023 trickshots M steady_shot Fluffy_Pillow 24.0/100: 24% focus precise_shots, steady_focus, trick_shots
3:34.409 trickshots M steady_shot Fluffy_Pillow 42.7/100: 43% focus precise_shots, steady_focus, trick_shots
3:35.796 trickshots J multishot Fluffy_Pillow 61.5/100: 62% focus precise_shots, steady_focus, trick_shots
3:36.985 trickshots M steady_shot Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots
3:38.373 trickshots L multishot Fluffy_Pillow 67.8/100: 68% focus steady_focus, trick_shots
3:39.562 trickshots H aimed_shot enemy3 55.3/100: 55% focus steady_focus, trick_shots
3:41.541 trickshots J multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots(2), steady_focus
3:42.729 trickshots I rapid_fire Fluffy_Pillow 20.4/100: 20% focus precise_shots, steady_focus, trick_shots
3:44.514 trickshots J multishot Fluffy_Pillow 38.7/100: 39% focus precise_shots, steady_focus
3:45.700 trickshots M steady_shot Fluffy_Pillow 26.2/100: 26% focus steady_focus, trick_shots
3:47.086 trickshots E steady_shot Fluffy_Pillow 45.0/100: 45% focus steady_focus, trick_shots
3:48.473 trickshots H aimed_shot Fluffy_Pillow 63.7/100: 64% focus steady_focus, trick_shots
3:50.554 trickshots J multishot Fluffy_Pillow 41.9/100: 42% focus precise_shots, steady_focus
3:51.742 trickshots F double_tap Fluffy_Pillow 29.4/100: 29% focus steady_focus, trick_shots
3:52.929 trickshots M steady_shot Fluffy_Pillow 36.9/100: 37% focus double_tap, steady_focus, trick_shots
3:54.316 trickshots L multishot Fluffy_Pillow 55.7/100: 56% focus double_tap, steady_focus, trick_shots
3:55.505 trickshots M steady_shot Fluffy_Pillow 43.3/100: 43% focus double_tap, steady_focus, trick_shots
3:56.892 trickshots L multishot Fluffy_Pillow 62.0/100: 62% focus double_tap, steady_focus, trick_shots
3:58.081 trickshots H aimed_shot enemy2 49.6/100: 50% focus double_tap, steady_focus, trick_shots
4:00.059 trickshots J multishot Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus
4:01.246 trickshots M steady_shot Fluffy_Pillow 14.6/100: 15% focus steady_focus, trick_shots
4:02.631 trickshots E steady_shot Fluffy_Pillow 33.4/100: 33% focus steady_focus, trick_shots
4:04.018 trickshots G trueshot Fluffy_Pillow 51.9/100: 52% focus lock_and_load, steady_focus, trick_shots
4:04.018 trickshots H aimed_shot enemy3 51.9/100: 52% focus lock_and_load, steady_focus, trick_shots, trueshot
4:05.205 trickshots J multishot Fluffy_Pillow 63.2/100: 63% focus precise_shots(2), steady_focus, trueshot
4:06.394 trickshots H aimed_shot enemy4 54.5/100: 54% focus precise_shots, steady_focus, trick_shots, trueshot
4:07.581 trickshots J multishot Fluffy_Pillow 30.7/100: 31% focus precise_shots(2), steady_focus, trueshot
4:08.769 trickshots I rapid_fire Fluffy_Pillow 22.0/100: 22% focus precise_shots, steady_focus, trick_shots, trueshot
4:10.505 trickshots J multishot Fluffy_Pillow 47.5/100: 47% focus precise_shots, steady_focus, trueshot
4:11.693 trickshots H aimed_shot Fluffy_Pillow 38.8/100: 39% focus steady_focus, trick_shots, trueshot
4:12.882 trickshots M steady_shot Fluffy_Pillow 15.1/100: 15% focus precise_shots(2), steady_focus, trueshot
4:14.267 trickshots E steady_shot Fluffy_Pillow 43.2/100: 43% focus precise_shots(2), steady_focus, trueshot
4:15.653 trickshots J multishot Fluffy_Pillow 71.4/100: 71% focus precise_shots(2), steady_focus, trueshot
4:16.841 trickshots H aimed_shot enemy5 62.6/100: 63% focus precise_shots, steady_focus, trick_shots, trueshot
4:18.031 trickshots J multishot Fluffy_Pillow 38.9/100: 39% focus precise_shots(2), steady_focus, trueshot
4:19.220 trickshots I rapid_fire Fluffy_Pillow 29.6/100: 30% focus precise_shots, steady_focus, trick_shots
4:20.967 trickshots J multishot Fluffy_Pillow 47.7/100: 48% focus precise_shots, steady_focus
4:22.156 trickshots H aimed_shot enemy2 35.2/100: 35% focus steady_focus, trick_shots
4:24.133 trickshots M steady_shot Fluffy_Pillow 12.7/100: 13% focus precise_shots, steady_focus
4:25.520 trickshots J multishot Fluffy_Pillow 31.5/100: 31% focus precise_shots, steady_focus
4:26.708 trickshots M steady_shot Fluffy_Pillow 19.0/100: 19% focus steady_focus, trick_shots
4:28.095 trickshots E steady_shot Fluffy_Pillow 37.8/100: 38% focus steady_focus, trick_shots
4:29.482 trickshots H aimed_shot enemy3 56.5/100: 57% focus steady_focus, trick_shots
4:31.461 trickshots J multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots(2), steady_focus
4:32.651 default 9 use_items Fluffy_Pillow 21.6/100: 22% focus precise_shots, steady_focus, trick_shots
4:32.651 trickshots M steady_shot Fluffy_Pillow 21.6/100: 22% focus precise_shots, steady_focus, trick_shots
4:34.038 trickshots M steady_shot Fluffy_Pillow 40.4/100: 40% focus precise_shots, steady_focus, trick_shots
4:35.425 trickshots J multishot Fluffy_Pillow 59.2/100: 59% focus precise_shots, steady_focus, trick_shots
4:36.613 trickshots H aimed_shot Fluffy_Pillow 46.7/100: 47% focus steady_focus, trick_shots
4:38.590 trickshots J multishot Fluffy_Pillow 24.2/100: 24% focus precise_shots(2), steady_focus
4:39.779 trickshots I rapid_fire Fluffy_Pillow 11.7/100: 12% focus precise_shots, steady_focus, trick_shots
4:41.574 trickshots J multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots, steady_focus
4:42.765 trickshots M steady_shot Fluffy_Pillow 17.6/100: 18% focus steady_focus, trick_shots
4:44.149 trickshots H aimed_shot enemy2 36.4/100: 36% focus steady_focus, trick_shots
4:46.128 trickshots K kill_shot Fluffy_Pillow 13.9/100: 14% focus precise_shots, steady_focus
4:47.317 trickshots M steady_shot Fluffy_Pillow 11.4/100: 11% focus precise_shots, steady_focus
4:48.705 trickshots E steady_shot Fluffy_Pillow 30.2/100: 30% focus precise_shots, steady_focus
4:50.092 trickshots J multishot Fluffy_Pillow 49.0/100: 49% focus precise_shots, steady_focus
4:51.281 trickshots M steady_shot Fluffy_Pillow 36.5/100: 37% focus steady_focus, trick_shots
4:52.668 trickshots F double_tap Fluffy_Pillow 55.3/100: 55% focus steady_focus, trick_shots
4:53.857 trickshots H aimed_shot enemy3 62.8/100: 63% focus double_tap, steady_focus, trick_shots
4:55.837 trickshots J multishot Fluffy_Pillow 40.4/100: 40% focus precise_shots, steady_focus
4:57.026 trickshots K kill_shot Fluffy_Pillow 27.9/100: 28% focus steady_focus, trick_shots
4:58.214 trickshots M steady_shot Fluffy_Pillow 25.4/100: 25% focus steady_focus, trick_shots
4:59.602 trickshots I rapid_fire Fluffy_Pillow 44.2/100: 44% focus steady_focus, trick_shots
5:01.497 trickshots J multishot Fluffy_Pillow 63.2/100: 63% focus steady_focus
5:02.685 trickshots H aimed_shot Fluffy_Pillow 50.7/100: 51% focus steady_focus, trick_shots
5:04.666 trickshots J multishot Fluffy_Pillow 28.2/100: 28% focus precise_shots, steady_focus
5:05.855 trickshots M steady_shot Fluffy_Pillow 15.4/100: 15% focus trick_shots
5:07.340 trickshots E steady_shot Fluffy_Pillow 34.2/100: 34% focus trick_shots
5:08.823 trickshots K kill_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
5:10.012 trickshots M steady_shot Fluffy_Pillow 50.5/100: 51% focus steady_focus, trick_shots
5:11.398 trickshots L multishot Fluffy_Pillow 69.3/100: 69% focus steady_focus, trick_shots
5:12.587 trickshots H aimed_shot enemy2 56.8/100: 57% focus steady_focus, trick_shots
5:14.565 trickshots J multishot Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus
5:15.754 trickshots M steady_shot Fluffy_Pillow 21.9/100: 22% focus steady_focus, trick_shots
5:17.140 trickshots M steady_shot Fluffy_Pillow 40.6/100: 41% focus steady_focus, trick_shots
5:18.525 trickshots L multishot Fluffy_Pillow 59.4/100: 59% focus steady_focus, trick_shots
5:19.714 trickshots I rapid_fire Fluffy_Pillow 46.9/100: 47% focus steady_focus, trick_shots
5:21.546 trickshots J multishot Fluffy_Pillow 65.5/100: 66% focus steady_focus
5:22.735 trickshots H aimed_shot enemy3 53.0/100: 53% focus steady_focus, trick_shots
5:24.711 trickshots J multishot Fluffy_Pillow 30.6/100: 31% focus precise_shots(2), steady_focus
5:25.899 trickshots K kill_shot Fluffy_Pillow 18.1/100: 18% focus precise_shots, steady_focus, trick_shots
5:27.088 trickshots M steady_shot Fluffy_Pillow 15.6/100: 16% focus precise_shots, steady_focus, trick_shots
5:28.473 trickshots M steady_shot Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus, trick_shots
5:29.860 trickshots M steady_shot Fluffy_Pillow 53.1/100: 53% focus precise_shots, steady_focus, trick_shots
5:31.248 cds D potion Fluffy_Pillow 71.9/100: 72% focus precise_shots, steady_focus, trick_shots
5:31.248 trickshots J multishot Fluffy_Pillow 71.9/100: 72% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:32.437 trickshots H aimed_shot Fluffy_Pillow 59.5/100: 59% focus steady_focus, trick_shots, potion_of_spectral_agility
5:34.416 trickshots J multishot Fluffy_Pillow 37.0/100: 37% focus precise_shots, steady_focus, potion_of_spectral_agility
5:35.605 trickshots M steady_shot Fluffy_Pillow 24.5/100: 25% focus steady_focus, trick_shots, potion_of_spectral_agility
5:36.993 trickshots K kill_shot Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots, potion_of_spectral_agility
5:38.182 trickshots M steady_shot Fluffy_Pillow 40.8/100: 41% focus steady_focus, trick_shots, potion_of_spectral_agility
5:39.568 trickshots I rapid_fire Fluffy_Pillow 59.6/100: 60% focus steady_focus, trick_shots, potion_of_spectral_agility
5:41.598 trickshots J multishot Fluffy_Pillow 79.4/100: 79% focus steady_focus, potion_of_spectral_agility
5:42.786 trickshots H aimed_shot enemy2 67.0/100: 67% focus steady_focus, trick_shots, potion_of_spectral_agility
5:44.765 trickshots J multishot Fluffy_Pillow 44.5/100: 44% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:45.954 trickshots M steady_shot Fluffy_Pillow 31.6/100: 32% focus precise_shots, trick_shots, potion_of_spectral_agility
5:47.438 trickshots E steady_shot Fluffy_Pillow 50.3/100: 50% focus precise_shots, trick_shots, potion_of_spectral_agility
5:48.922 trickshots J multishot Fluffy_Pillow 69.1/100: 69% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:50.111 trickshots K kill_shot Fluffy_Pillow 56.6/100: 57% focus steady_focus, trick_shots, potion_of_spectral_agility
5:51.298 trickshots H aimed_shot enemy3 54.1/100: 54% focus steady_focus, trick_shots, potion_of_spectral_agility
5:53.278 trickshots F double_tap Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus, potion_of_spectral_agility
5:54.467 trickshots J multishot Fluffy_Pillow 39.2/100: 39% focus double_tap, precise_shots, steady_focus, potion_of_spectral_agility
5:55.654 trickshots M steady_shot Fluffy_Pillow 26.7/100: 27% focus double_tap, steady_focus, trick_shots, potion_of_spectral_agility
5:57.042 trickshots M steady_shot Fluffy_Pillow 45.5/100: 46% focus double_tap, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (draenei) Raid-Buffed Unbuffed Gear Amount
Strength 274 1 316 298 0
Agility 450 -3 1435 1321 789 (677)
Stamina 414 2 1801 1716 1300
Intellect 369 0 430 392 0
Spirit 0 0 0 0 0
Health 36020 34320 0
Focus 100 100 0
Spell Power 430 392 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1507 1321 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="draenei"
source=default
spec=marksmanship
level=60
race=draenei
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

dwarf : 9890 dps, 3073 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9890.5 9890.5 18.2 / 0.184% 1164.0 / 11.8% 986.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
dwarf 9890
Aimed Shot 3495 (3890) 35.3% (39.3%) 46.6 6.43sec 25079 15830 Direct 232.6 (258.4) 3654 7455 4514 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.58 232.62 0.00 0.00 1.5843 0.0000 1050156.72 1500043.86 29.99% 15829.55 15829.55
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 180.00 126 238 3654.44 2526 8940 3656.55 3434 3842 657849 939671 29.99%
crit 22.62% 52.62 32 79 7454.82 5152 18238 7453.96 6371 8565 392308 560373 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.79
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 395 4.0% 0.0 0.00sec 0 0 Direct 25.7 3727 7615 4586 22.1%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.75 0.00 0.00 0.0000 0.0000 118127.06 168732.70 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.86% 20.05 5 29 3726.70 2526 8940 3744.56 3108 5003 74727 106740 29.99%
crit 22.14% 5.70 0 15 7614.60 5152 18238 7620.02 0 12881 43400 61992 29.93%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 371 3.8% 113.8 2.65sec 981 433 Direct 113.6 797 1627 983 22.4%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.83 113.59 0.00 0.00 2.2669 0.0000 111628.23 159449.76 29.99% 432.60 432.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.62% 88.17 60 116 797.00 774 914 796.86 784 809 70279 100387 29.99%
crit 22.38% 25.42 9 44 1626.77 1580 1864 1626.55 1580 1678 41349 59063 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 139 1.4% 3.7 90.71sec 11167 0 Direct 3.7 9045 18435 11176 22.8%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41782.33 41782.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.18% 2.88 0 4 9044.57 8937 9474 9019.83 0 9474 26071 26071 0.00%
crit 22.82% 0.85 0 4 18434.54 18232 19326 11490.62 0 19326 15712 15712 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.8 13.44sec 543 0 Direct 21.8 442 901 543 22.0%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.83 21.83 0.00 0.00 0.0000 0.0000 11857.12 11857.12 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.98% 17.02 4 31 441.96 435 461 441.91 435 454 7524 7524 0.00%
crit 22.02% 4.81 0 12 901.40 888 941 896.87 0 941 4333 4333 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 0.9% 4.7 13.26sec 5418 4540 Direct 4.7 4195 9665 5466 23.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.72 4.68 0.00 0.00 1.1934 0.0000 25588.86 36551.13 29.99% 4540.25 4540.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.80% 3.60 0 6 4195.05 4067 4799 4177.64 0 4663 15088 21552 29.93%
crit 23.20% 1.09 0 4 9664.65 9354 11037 6650.24 0 11037 10500 14999 20.69%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.72
  • if_expr:buff.dead_eye.down
Master Marksman 474 4.8% 309.6 0.98sec 460 0 Periodic 528.7 269 0 269 0.0% 70.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 309.61 0.00 528.68 528.68 0.0000 2.0000 142470.82 142470.82 0.00% 134.74 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 528.68 385 677 269.37 38 1918 269.48 227 318 142471 142471 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2651 26.8% 82.4 3.65sec 9677 8491 Direct 410.8 1567 3198 1940 22.8%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.35 410.82 0.00 0.00 1.1397 0.0000 796927.38 1138331.07 29.99% 8490.51 8490.51
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.18% 317.08 236 399 1567.48 953 1968 1567.29 1467 1672 497076 710023 29.99%
crit 22.82% 93.75 61 133 3198.01 1945 4015 3197.28 2946 3422 299852 428308 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.82
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.53
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1020 10.3% 16.1 18.90sec 19067 10915 Periodic 573.5 433 883 535 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.09 0.00 115.09 573.53 1.7469 0.2090 306745.17 438154.80 29.99% 10915.03 10915.03
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 443.39 289 618 432.59 352 830 432.57 421 444 191805 273974 29.99%
crit 22.69% 130.14 85 190 882.98 717 1693 883.05 812 957 114940 164180 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.09
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 817 8.3% 0.0 0.00sec 0 0 Direct 46.5 491 1002 607 22.6%
Periodic 376.2 468 953 578 22.8% 53.9%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.46 376.17 376.17 0.0000 2.1556 245745.11 245745.11 0.00% 303.06 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 35.96 23 51 491.12 479 566 491.12 483 500 17663 17663 0.00%
crit 22.59% 10.50 2 25 1002.19 978 1154 1002.22 978 1066 10521 10521 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.24% 290.55 205 383 467.78 3 566 467.81 459 475 135921 135921 0.00%
crit 22.76% 85.62 49 125 953.48 5 1154 953.50 907 996 81640 81640 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.0 6.79sec 299 0 Direct 44.0 242 494 299 22.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.03 44.03 0.00 0.00 0.0000 0.0000 13162.18 13162.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 34.06 19 53 241.99 239 254 241.99 239 246 8242 8242 0.00%
crit 22.64% 9.97 2 26 493.54 488 518 493.44 488 508 4920 4920 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 3.6% 69.1 4.34sec 1564 1161 Direct 70.0 1250 2550 1544 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.11 69.99 0.00 0.00 1.3471 0.0000 108081.50 154383.62 29.99% 1160.99 1160.99
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 54.15 35 75 1249.83 1220 1440 1249.47 1231 1272 67677 96670 29.99%
crit 22.64% 15.85 5 31 2549.72 2489 2937 2549.30 2489 2646 40404 57713 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.58
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.79
Simple Action Stats Execute Interval
dwarf
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.58sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9780 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.04sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.63sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.67% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.9s

Stack Uptimes

  • double_tap_1:8.67%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.4sec 29.7sec 1.9sec 5.55% 18.75% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 247.4s
  • trigger_min/max:1.8s / 247.4s
  • trigger_pct:8.02%
  • duration_min/max:0.0s / 9.0s

Stack Uptimes

  • lock_and_load_1:5.55%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.1sec 11.27% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.1s
  • trigger_min/max:300.0s / 333.1s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.27%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.7 7.4sec 6.4sec 2.7sec 36.96% 80.90% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 31.5s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.7s

Stack Uptimes

  • precise_shots_1:32.00%
  • precise_shots_2:4.96%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 55.3sec 12.0sec 49.1sec 95.16% 0.00% 19.5 (19.5) 4.9

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 304.2s
  • trigger_min/max:3.0s / 34.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 298.3s

Stack Uptimes

  • steady_focus_1:95.16%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.5 18.9 4.7sec 3.6sec 4.3sec 89.76% 100.00% 18.9 (18.9) 0.0

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 11.5s
  • trigger_min/max:0.9s / 9.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.4s

Stack Uptimes

  • trick_shots_1:89.76%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.61% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.61%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 62.0s 48.0s 246.5s
double_tap_rapid_fire 0.4 0.0 4.0 84.3s 55.8s 301.1s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.16% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7480.0012.7052.8780.3386.552
Aimed Shot1.2160.0017.3999.7382.74921.488
Kill Shot3.5660.00118.41012.1540.00028.479
Trueshot0.7430.0012.5711.2450.0004.606
Rapid Fire2.7130.00119.58535.25213.28859.514

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
dwarf
steady_shot Focus 70.11 681.05 23.08% 9.71 20.02 2.86%
rapid_fire Focus 115.07 114.99 3.90% 1.00 0.09 0.08%
focus_regen Focus 581.41 1959.70 66.42% 3.37 10.91 0.55%
Trueshot Focus 117.35 194.61 6.60% 1.66 1.17 0.60%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.2 36.6 0.0 91.1
Usage Type Count Total Avg RPE APR
dwarf
aimed_shot Focus 46.6 1319.4 28.3 28.3 885.5
kill_shot Focus 4.7 47.2 10.0 10.0 542.2
multishot Focus 82.4 1647.1 20.0 20.0 483.8

Statistics & Data Analysis

Fight Length
dwarf Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
dwarf Damage Per Second
Count 1022
Mean 9890.48
Minimum 9116.69
Maximum 10758.93
Spread ( max - min ) 1642.23
Range [ ( max - min ) / 2 * 100% ] 8.30%
Standard Deviation 296.9277
5th Percentile 9410.57
95th Percentile 10381.23
( 95th Percentile - 5th Percentile ) 970.65
Mean Distribution
Standard Deviation 9.2881
95.00% Confidence Interval ( 9872.28 - 9908.68 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3463
0.1 Scale Factor Error with Delta=300 753
0.05 Scale Factor Error with Delta=300 3011
0.01 Scale Factor Error with Delta=300 75264
Priority Target DPS
dwarf Priority Target Damage Per Second
Count 1022
Mean 3073.43
Minimum 2721.22
Maximum 3479.63
Spread ( max - min ) 758.41
Range [ ( max - min ) / 2 * 100% ] 12.34%
Standard Deviation 101.3589
5th Percentile 2909.12
95th Percentile 3237.80
( 95th Percentile - 5th Percentile ) 328.67
Mean Distribution
Standard Deviation 3.1706
95.00% Confidence Interval ( 3067.21 - 3079.64 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4179
0.1 Scale Factor Error with Delta=300 88
0.05 Scale Factor Error with Delta=300 351
0.01 Scale Factor Error with Delta=300 8771
DPS(e)
dwarf Damage Per Second (Effective)
Count 1022
Mean 9890.48
Minimum 9116.69
Maximum 10758.93
Spread ( max - min ) 1642.23
Range [ ( max - min ) / 2 * 100% ] 8.30%
Damage
dwarf Damage
Count 1022
Mean 2972272.48
Minimum 2225922.41
Maximum 3743553.91
Spread ( max - min ) 1517631.50
Range [ ( max - min ) / 2 * 100% ] 25.53%
DTPS
dwarf Damage Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
dwarf Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
dwarf Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
dwarf Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
dwarf Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
dwarf Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
dwarfTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
dwarf Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.58 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.79 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.09 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.82 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.72 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.53 multishot,if=focus>cost+action.aimed_shot.cost
M 53.79 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJMMJHJMMHJMMMJHJHJIJMEHJFMMHJHJMIJLHJMEMJMHJMJHJIJHJ9MEMHJMHJMJHJIJFMEHJMMLGLHJIJHMEJHJHJIJMEHJMMJHJMHJIJMEMHJMFJMLHJI9JMEHJMMHJLHJMIJMEHJJHJHJMEJHJIJMMHJMFMJHJHJMEGIJHJHMJIJHJHJIJMEHJM9MJHJMHMJIJKMEHFJMKMJHJIJKMEHJHJKMHJMEIJHJKDMJHJMEHJKIJMHMEFJKM

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask dwarf 100.0/100: 100% focus
Pre precombat 1 augmentation dwarf 100.0/100: 100% focus
Pre precombat 2 food dwarf 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.314 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.230 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.145 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.061 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.452 trickshots J multishot Fluffy_Pillow 54.0/100: 54% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.368 trickshots H aimed_shot enemy3 45.3/100: 45% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.284 trickshots J multishot Fluffy_Pillow 21.6/100: 22% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.200 trickshots M steady_shot Fluffy_Pillow 12.9/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.267 trickshots H aimed_shot enemy4 41.1/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.183 trickshots M steady_shot Fluffy_Pillow 17.4/100: 17% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.252 trickshots E steady_shot Fluffy_Pillow 45.6/100: 46% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.319 trickshots J multishot Fluffy_Pillow 73.7/100: 74% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.234 trickshots H aimed_shot enemy5 65.0/100: 65% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.151 trickshots J multishot Fluffy_Pillow 41.4/100: 41% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.067 trickshots I rapid_fire Fluffy_Pillow 30.3/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.554 trickshots J multishot Fluffy_Pillow 49.5/100: 49% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.468 trickshots H aimed_shot Fluffy_Pillow 37.0/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.991 trickshots M steady_shot Fluffy_Pillow 14.5/100: 15% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.059 trickshots J multishot Fluffy_Pillow 33.3/100: 33% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.975 trickshots M steady_shot Fluffy_Pillow 20.9/100: 21% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.042 trickshots M steady_shot Fluffy_Pillow 39.7/100: 40% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.111 trickshots J multishot Fluffy_Pillow 58.4/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.027 trickshots H aimed_shot enemy2 46.0/100: 46% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.553 trickshots J multishot Fluffy_Pillow 23.5/100: 24% focus bloodlust, precise_shots, steady_focus
0:28.469 trickshots M steady_shot Fluffy_Pillow 11.1/100: 11% focus bloodlust, steady_focus, trick_shots
0:29.536 trickshots M steady_shot Fluffy_Pillow 29.9/100: 30% focus bloodlust, steady_focus, trick_shots
0:30.603 trickshots H aimed_shot enemy3 48.6/100: 49% focus bloodlust, steady_focus, trick_shots
0:32.126 trickshots J multishot Fluffy_Pillow 26.2/100: 26% focus bloodlust, precise_shots(2), steady_focus
0:33.042 trickshots M steady_shot Fluffy_Pillow 13.7/100: 14% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.110 trickshots M steady_shot Fluffy_Pillow 32.5/100: 32% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.178 trickshots M steady_shot Fluffy_Pillow 51.3/100: 51% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.244 trickshots J multishot Fluffy_Pillow 70.0/100: 70% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.159 trickshots H aimed_shot enemy4 57.6/100: 58% focus bloodlust, steady_focus, trick_shots
0:38.682 trickshots J multishot Fluffy_Pillow 35.1/100: 35% focus bloodlust, precise_shots, steady_focus
0:39.600 trickshots H aimed_shot enemy5 22.7/100: 23% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:40.515 trickshots J multishot Fluffy_Pillow 30.2/100: 30% focus bloodlust, precise_shots, steady_focus
0:41.430 trickshots I rapid_fire Fluffy_Pillow 16.9/100: 17% focus steady_focus, trick_shots
0:43.247 trickshots J multishot Fluffy_Pillow 35.4/100: 35% focus steady_focus
0:44.436 trickshots M steady_shot Fluffy_Pillow 22.9/100: 23% focus steady_focus, trick_shots
0:45.826 trickshots E steady_shot Fluffy_Pillow 41.7/100: 42% focus steady_focus, trick_shots
0:47.212 trickshots H aimed_shot Fluffy_Pillow 60.5/100: 60% focus steady_focus, trick_shots
0:49.191 trickshots J multishot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus
0:50.379 trickshots F double_tap Fluffy_Pillow 25.5/100: 26% focus steady_focus, trick_shots
0:51.567 trickshots M steady_shot Fluffy_Pillow 33.1/100: 33% focus double_tap, steady_focus, trick_shots
0:52.952 trickshots M steady_shot Fluffy_Pillow 51.8/100: 52% focus double_tap, steady_focus, trick_shots
0:54.339 trickshots H aimed_shot enemy2 70.6/100: 71% focus double_tap, steady_focus, trick_shots
0:56.430 trickshots J multishot Fluffy_Pillow 48.8/100: 49% focus lock_and_load, precise_shots, steady_focus
0:57.619 trickshots H aimed_shot enemy3 36.4/100: 36% focus lock_and_load, steady_focus, trick_shots
0:58.807 trickshots J multishot Fluffy_Pillow 43.9/100: 44% focus precise_shots(2), steady_focus
0:59.994 trickshots M steady_shot Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus, trick_shots
1:01.380 trickshots I rapid_fire Fluffy_Pillow 50.2/100: 50% focus precise_shots, steady_focus, trick_shots
1:03.316 trickshots J multishot Fluffy_Pillow 69.4/100: 69% focus precise_shots, steady_focus
1:04.505 trickshots L multishot Fluffy_Pillow 57.0/100: 57% focus steady_focus, trick_shots
1:05.691 trickshots H aimed_shot enemy4 44.5/100: 44% focus steady_focus, trick_shots
1:07.883 trickshots J multishot Fluffy_Pillow 23.3/100: 23% focus precise_shots(2), steady_focus
1:09.073 trickshots M steady_shot Fluffy_Pillow 10.9/100: 11% focus precise_shots, steady_focus, trick_shots
1:10.460 trickshots E steady_shot Fluffy_Pillow 29.2/100: 29% focus precise_shots, trick_shots
1:11.944 trickshots M steady_shot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus, trick_shots
1:13.331 trickshots J multishot Fluffy_Pillow 66.7/100: 67% focus precise_shots, steady_focus, trick_shots
1:14.520 trickshots M steady_shot Fluffy_Pillow 54.3/100: 54% focus steady_focus, trick_shots
1:15.906 trickshots H aimed_shot Fluffy_Pillow 73.0/100: 73% focus steady_focus, trick_shots
1:17.885 trickshots J multishot Fluffy_Pillow 50.6/100: 51% focus precise_shots(2), steady_focus
1:19.073 trickshots M steady_shot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus, trick_shots
1:20.458 trickshots J multishot Fluffy_Pillow 56.8/100: 57% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:21.647 trickshots H aimed_shot enemy2 44.4/100: 44% focus lock_and_load, steady_focus, trick_shots
1:22.837 trickshots J multishot Fluffy_Pillow 51.9/100: 52% focus precise_shots, steady_focus
1:24.027 trickshots I rapid_fire Fluffy_Pillow 39.4/100: 39% focus steady_focus, trick_shots
1:25.904 trickshots J multishot Fluffy_Pillow 58.3/100: 58% focus steady_focus
1:27.094 trickshots H aimed_shot enemy3 45.8/100: 46% focus trick_shots
1:29.210 trickshots J multishot Fluffy_Pillow 23.3/100: 23% focus precise_shots
1:30.482 default 9 use_items Fluffy_Pillow 10.8/100: 11% focus trick_shots
1:30.482 trickshots M steady_shot Fluffy_Pillow 10.8/100: 11% focus trick_shots
1:31.965 trickshots E steady_shot Fluffy_Pillow 29.6/100: 30% focus trick_shots
1:33.448 trickshots M steady_shot Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots
1:34.835 trickshots H aimed_shot enemy4 67.1/100: 67% focus steady_focus, trick_shots
1:36.915 trickshots J multishot Fluffy_Pillow 45.3/100: 45% focus precise_shots, steady_focus
1:38.105 trickshots M steady_shot Fluffy_Pillow 32.8/100: 33% focus steady_focus, trick_shots
1:39.492 trickshots H aimed_shot Fluffy_Pillow 51.6/100: 52% focus lock_and_load, steady_focus, trick_shots
1:40.681 trickshots J multishot Fluffy_Pillow 59.1/100: 59% focus precise_shots(2), steady_focus
1:41.870 trickshots M steady_shot Fluffy_Pillow 46.7/100: 47% focus precise_shots, steady_focus, trick_shots
1:43.258 trickshots J multishot Fluffy_Pillow 65.5/100: 65% focus precise_shots, steady_focus, trick_shots
1:44.447 trickshots H aimed_shot enemy2 53.0/100: 53% focus steady_focus, trick_shots
1:46.425 trickshots J multishot Fluffy_Pillow 30.5/100: 30% focus precise_shots(2), steady_focus
1:47.612 trickshots I rapid_fire Fluffy_Pillow 18.0/100: 18% focus precise_shots, steady_focus, trick_shots
1:49.439 trickshots J multishot Fluffy_Pillow 36.2/100: 36% focus precise_shots
1:50.709 trickshots F double_tap Fluffy_Pillow 23.7/100: 24% focus trick_shots
1:51.984 trickshots M steady_shot Fluffy_Pillow 31.2/100: 31% focus double_tap, trick_shots
1:53.468 trickshots E steady_shot Fluffy_Pillow 50.0/100: 50% focus double_tap, trick_shots
1:54.952 trickshots H aimed_shot enemy3 68.8/100: 69% focus double_tap, steady_focus, trick_shots
1:56.930 trickshots J multishot Fluffy_Pillow 46.3/100: 46% focus precise_shots, steady_focus
1:58.118 trickshots M steady_shot Fluffy_Pillow 33.8/100: 34% focus steady_focus, trick_shots
1:59.504 trickshots M steady_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
2:00.889 trickshots L multishot Fluffy_Pillow 71.4/100: 71% focus steady_focus, trick_shots
2:02.080 trickshots G trueshot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
2:02.080 trickshots L multishot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots, trueshot
2:03.269 trickshots H aimed_shot Fluffy_Pillow 50.2/100: 50% focus steady_focus, trick_shots, trueshot
2:04.457 trickshots J multishot Fluffy_Pillow 26.5/100: 26% focus precise_shots(2), steady_focus, trueshot
2:05.646 trickshots I rapid_fire Fluffy_Pillow 17.7/100: 18% focus precise_shots, steady_focus, trick_shots, trueshot
2:07.552 trickshots J multishot Fluffy_Pillow 46.8/100: 47% focus precise_shots, steady_focus, trueshot
2:08.741 trickshots H aimed_shot enemy2 38.1/100: 38% focus steady_focus, trick_shots, trueshot
2:09.930 trickshots M steady_shot Fluffy_Pillow 14.4/100: 14% focus precise_shots(2), steady_focus, trueshot
2:11.315 trickshots E steady_shot Fluffy_Pillow 42.6/100: 43% focus precise_shots(2), steady_focus, trueshot
2:12.701 trickshots J multishot Fluffy_Pillow 70.7/100: 71% focus lock_and_load, precise_shots(2), steady_focus, trueshot
2:13.890 trickshots H aimed_shot enemy4 62.0/100: 62% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
2:15.078 trickshots J multishot Fluffy_Pillow 73.3/100: 73% focus precise_shots(2), steady_focus, trueshot
2:16.267 trickshots H aimed_shot enemy5 64.6/100: 65% focus precise_shots, steady_focus, trick_shots, trueshot
2:17.456 trickshots J multishot Fluffy_Pillow 39.7/100: 40% focus precise_shots(2), steady_focus
2:18.645 trickshots I rapid_fire Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus, trick_shots
2:20.412 trickshots J multishot Fluffy_Pillow 45.4/100: 45% focus precise_shots, steady_focus
2:21.601 trickshots M steady_shot Fluffy_Pillow 32.9/100: 33% focus steady_focus, trick_shots
2:22.987 trickshots E steady_shot Fluffy_Pillow 51.7/100: 52% focus steady_focus, trick_shots
2:24.373 trickshots H aimed_shot enemy3 70.5/100: 70% focus steady_focus, trick_shots
2:26.352 trickshots J multishot Fluffy_Pillow 48.0/100: 48% focus precise_shots(2), steady_focus
2:27.541 trickshots M steady_shot Fluffy_Pillow 35.5/100: 36% focus precise_shots, steady_focus, trick_shots
2:28.926 trickshots M steady_shot Fluffy_Pillow 54.3/100: 54% focus precise_shots, steady_focus, trick_shots
2:30.313 trickshots J multishot Fluffy_Pillow 73.1/100: 73% focus precise_shots, steady_focus, trick_shots
2:31.501 trickshots H aimed_shot Fluffy_Pillow 60.6/100: 61% focus steady_focus, trick_shots
2:33.481 trickshots J multishot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus
2:34.669 trickshots M steady_shot Fluffy_Pillow 25.6/100: 26% focus steady_focus, trick_shots
2:36.056 trickshots H aimed_shot enemy2 44.4/100: 44% focus steady_focus, trick_shots
2:38.191 trickshots J multishot Fluffy_Pillow 22.9/100: 23% focus precise_shots, steady_focus
2:39.379 trickshots I rapid_fire Fluffy_Pillow 10.4/100: 10% focus steady_focus, trick_shots
2:41.211 trickshots J multishot Fluffy_Pillow 29.0/100: 29% focus steady_focus
2:42.399 trickshots M steady_shot Fluffy_Pillow 16.5/100: 17% focus steady_focus, trick_shots
2:43.785 trickshots E steady_shot Fluffy_Pillow 35.3/100: 35% focus steady_focus, trick_shots
2:45.170 trickshots M steady_shot Fluffy_Pillow 54.1/100: 54% focus steady_focus, trick_shots
2:46.555 trickshots H aimed_shot enemy3 72.9/100: 73% focus steady_focus, trick_shots
2:48.533 trickshots J multishot Fluffy_Pillow 50.4/100: 50% focus precise_shots(2), steady_focus
2:49.723 trickshots M steady_shot Fluffy_Pillow 37.9/100: 38% focus precise_shots, steady_focus, trick_shots
2:51.109 trickshots F double_tap Fluffy_Pillow 56.7/100: 57% focus precise_shots, steady_focus, trick_shots
2:52.297 trickshots J multishot Fluffy_Pillow 64.2/100: 64% focus double_tap, precise_shots, steady_focus, trick_shots
2:53.487 trickshots M steady_shot Fluffy_Pillow 51.7/100: 52% focus double_tap, steady_focus, trick_shots
2:54.874 trickshots L multishot Fluffy_Pillow 70.5/100: 71% focus double_tap, steady_focus, trick_shots
2:56.061 trickshots H aimed_shot Fluffy_Pillow 58.0/100: 58% focus double_tap, steady_focus, trick_shots
2:58.040 trickshots J multishot Fluffy_Pillow 35.5/100: 36% focus precise_shots(2), steady_focus
2:59.229 trickshots I rapid_fire Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus, trick_shots
3:01.263 default 9 use_items Fluffy_Pillow 42.5/100: 42% focus precise_shots
3:01.263 trickshots J multishot Fluffy_Pillow 42.5/100: 42% focus precise_shots
3:02.534 trickshots M steady_shot Fluffy_Pillow 30.0/100: 30% focus trick_shots
3:04.017 trickshots E steady_shot Fluffy_Pillow 48.8/100: 49% focus trick_shots
3:05.501 trickshots H aimed_shot enemy2 67.6/100: 68% focus steady_focus, trick_shots
3:07.479 trickshots J multishot Fluffy_Pillow 45.1/100: 45% focus precise_shots, steady_focus
3:08.668 trickshots M steady_shot Fluffy_Pillow 32.6/100: 33% focus steady_focus, trick_shots
3:10.055 trickshots M steady_shot Fluffy_Pillow 51.4/100: 51% focus steady_focus, trick_shots
3:11.441 trickshots H aimed_shot enemy3 70.2/100: 70% focus lock_and_load, steady_focus, trick_shots
3:12.630 trickshots J multishot Fluffy_Pillow 77.7/100: 78% focus precise_shots, steady_focus
3:13.820 trickshots L multishot Fluffy_Pillow 65.2/100: 65% focus steady_focus, trick_shots
3:15.009 trickshots H aimed_shot enemy4 52.7/100: 53% focus steady_focus, trick_shots
3:16.985 trickshots J multishot Fluffy_Pillow 30.2/100: 30% focus precise_shots, steady_focus
3:18.173 trickshots M steady_shot Fluffy_Pillow 17.8/100: 18% focus steady_focus, trick_shots
3:19.559 trickshots I rapid_fire Fluffy_Pillow 36.5/100: 37% focus steady_focus, trick_shots
3:21.474 trickshots J multishot Fluffy_Pillow 55.7/100: 56% focus steady_focus
3:22.663 trickshots M steady_shot Fluffy_Pillow 43.2/100: 43% focus steady_focus, trick_shots
3:24.049 trickshots E steady_shot Fluffy_Pillow 62.0/100: 62% focus steady_focus, trick_shots
3:25.434 trickshots H aimed_shot Fluffy_Pillow 80.7/100: 81% focus steady_focus, trick_shots
3:27.412 trickshots J multishot Fluffy_Pillow 58.2/100: 58% focus lock_and_load, precise_shots(2), steady_focus
3:28.602 trickshots J multishot Fluffy_Pillow 45.8/100: 46% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:29.790 trickshots H aimed_shot enemy2 33.3/100: 33% focus lock_and_load, steady_focus, trick_shots
3:30.978 trickshots J multishot Fluffy_Pillow 40.8/100: 41% focus precise_shots, steady_focus
3:32.166 trickshots H aimed_shot enemy3 28.3/100: 28% focus lock_and_load, steady_focus, trick_shots
3:33.354 trickshots J multishot Fluffy_Pillow 35.8/100: 36% focus precise_shots(2), steady_focus
3:34.544 trickshots M steady_shot Fluffy_Pillow 23.4/100: 23% focus precise_shots, steady_focus, trick_shots
3:35.928 trickshots E steady_shot Fluffy_Pillow 42.1/100: 42% focus precise_shots, steady_focus, trick_shots
3:37.315 trickshots J multishot Fluffy_Pillow 60.9/100: 61% focus precise_shots, steady_focus, trick_shots
3:38.505 trickshots H aimed_shot enemy4 48.4/100: 48% focus steady_focus, trick_shots
3:40.484 trickshots J multishot Fluffy_Pillow 26.0/100: 26% focus precise_shots(2), steady_focus
3:41.671 trickshots I rapid_fire Fluffy_Pillow 13.5/100: 13% focus precise_shots, steady_focus, trick_shots
3:43.427 trickshots J multishot Fluffy_Pillow 31.6/100: 32% focus precise_shots, steady_focus
3:44.614 trickshots M steady_shot Fluffy_Pillow 19.1/100: 19% focus steady_focus, trick_shots
3:46.001 trickshots M steady_shot Fluffy_Pillow 37.9/100: 38% focus steady_focus, trick_shots
3:47.387 trickshots H aimed_shot Fluffy_Pillow 56.7/100: 57% focus steady_focus, trick_shots
3:49.365 trickshots J multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots(2), steady_focus
3:50.553 trickshots M steady_shot Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus, trick_shots
3:51.940 trickshots F double_tap Fluffy_Pillow 40.5/100: 40% focus precise_shots, steady_focus, trick_shots
3:53.129 trickshots M steady_shot Fluffy_Pillow 48.0/100: 48% focus double_tap, precise_shots, steady_focus, trick_shots
3:54.516 trickshots J multishot Fluffy_Pillow 66.8/100: 67% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
3:55.705 trickshots H aimed_shot enemy2 54.3/100: 54% focus double_tap, lock_and_load, steady_focus, trick_shots
3:56.892 trickshots J multishot Fluffy_Pillow 61.8/100: 62% focus precise_shots, steady_focus
3:58.082 trickshots H aimed_shot enemy3 49.4/100: 49% focus steady_focus, trick_shots
4:00.059 trickshots J multishot Fluffy_Pillow 26.9/100: 27% focus precise_shots, steady_focus
4:01.248 trickshots M steady_shot Fluffy_Pillow 14.4/100: 14% focus steady_focus, trick_shots
4:02.634 trickshots E steady_shot Fluffy_Pillow 33.1/100: 33% focus trick_shots
4:04.117 trickshots G trueshot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
4:04.117 trickshots I rapid_fire Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots, trueshot
4:05.848 trickshots J multishot Fluffy_Pillow 80.3/100: 80% focus steady_focus, trueshot
4:07.036 trickshots H aimed_shot enemy4 71.5/100: 72% focus steady_focus, trick_shots, trueshot
4:08.224 trickshots J multishot Fluffy_Pillow 47.8/100: 48% focus precise_shots(2), steady_focus, trueshot
4:09.414 trickshots H aimed_shot Fluffy_Pillow 39.1/100: 39% focus precise_shots, steady_focus, trick_shots, trueshot
4:10.604 trickshots M steady_shot Fluffy_Pillow 15.4/100: 15% focus precise_shots(2), steady_focus, trueshot
4:11.992 trickshots J multishot Fluffy_Pillow 43.6/100: 44% focus precise_shots(2), steady_focus, trueshot
4:13.181 trickshots I rapid_fire Fluffy_Pillow 34.9/100: 35% focus precise_shots, steady_focus, trick_shots, trueshot
4:14.900 trickshots J multishot Fluffy_Pillow 62.2/100: 62% focus lock_and_load, precise_shots, steady_focus, trueshot
4:16.089 trickshots H aimed_shot enemy5 53.5/100: 53% focus lock_and_load, steady_focus, trick_shots, trueshot
4:17.276 trickshots J multishot Fluffy_Pillow 64.8/100: 65% focus precise_shots, steady_focus, trueshot
4:18.464 trickshots H aimed_shot enemy2 56.0/100: 56% focus steady_focus, trick_shots, trueshot
4:19.652 trickshots J multishot Fluffy_Pillow 30.4/100: 30% focus precise_shots(2)
4:20.923 trickshots I rapid_fire Fluffy_Pillow 17.9/100: 18% focus precise_shots, trick_shots
4:22.809 trickshots J multishot Fluffy_Pillow 36.1/100: 36% focus precise_shots
4:24.080 trickshots M steady_shot Fluffy_Pillow 23.6/100: 24% focus trick_shots
4:25.564 trickshots E steady_shot Fluffy_Pillow 42.4/100: 42% focus trick_shots
4:27.046 trickshots H aimed_shot enemy3 61.1/100: 61% focus steady_focus, trick_shots
4:29.026 trickshots J multishot Fluffy_Pillow 38.7/100: 39% focus precise_shots(2), steady_focus
4:30.216 trickshots M steady_shot Fluffy_Pillow 26.2/100: 26% focus precise_shots, steady_focus, trick_shots
4:31.603 default 9 use_items Fluffy_Pillow 45.0/100: 45% focus precise_shots, steady_focus, trick_shots
4:31.603 trickshots M steady_shot Fluffy_Pillow 45.0/100: 45% focus precise_shots, steady_focus, trick_shots
4:32.991 trickshots J multishot Fluffy_Pillow 63.8/100: 64% focus precise_shots, steady_focus, trick_shots
4:34.182 trickshots H aimed_shot Fluffy_Pillow 51.3/100: 51% focus steady_focus, trick_shots
4:36.161 trickshots J multishot Fluffy_Pillow 28.8/100: 29% focus precise_shots, steady_focus
4:37.348 trickshots M steady_shot Fluffy_Pillow 16.3/100: 16% focus steady_focus, trick_shots
4:38.735 trickshots H aimed_shot enemy2 35.1/100: 35% focus steady_focus, trick_shots
4:40.887 trickshots M steady_shot Fluffy_Pillow 13.7/100: 14% focus precise_shots(2), steady_focus
4:42.275 trickshots J multishot Fluffy_Pillow 32.5/100: 33% focus precise_shots(2), steady_focus
4:43.462 trickshots I rapid_fire Fluffy_Pillow 20.0/100: 20% focus precise_shots, steady_focus, trick_shots
4:45.141 trickshots J multishot Fluffy_Pillow 37.7/100: 38% focus precise_shots, steady_focus
4:46.331 trickshots K kill_shot Fluffy_Pillow 25.2/100: 25% focus steady_focus, trick_shots
4:47.519 trickshots M steady_shot Fluffy_Pillow 22.7/100: 23% focus steady_focus, trick_shots
4:48.906 trickshots E steady_shot Fluffy_Pillow 41.1/100: 41% focus trick_shots
4:50.390 trickshots H aimed_shot enemy3 59.9/100: 60% focus steady_focus, trick_shots
4:52.368 trickshots F double_tap Fluffy_Pillow 37.4/100: 37% focus precise_shots(2), steady_focus
4:53.557 trickshots J multishot Fluffy_Pillow 44.9/100: 45% focus double_tap, precise_shots(2), steady_focus
4:54.745 trickshots M steady_shot Fluffy_Pillow 32.5/100: 32% focus double_tap, precise_shots, steady_focus, trick_shots
4:56.130 trickshots K kill_shot Fluffy_Pillow 51.2/100: 51% focus double_tap, precise_shots, steady_focus, trick_shots
4:57.518 trickshots M steady_shot Fluffy_Pillow 50.0/100: 50% focus double_tap, precise_shots, steady_focus, trick_shots
4:58.904 trickshots J multishot Fluffy_Pillow 68.8/100: 69% focus double_tap, precise_shots, steady_focus, trick_shots
5:00.092 trickshots H aimed_shot Fluffy_Pillow 56.3/100: 56% focus double_tap, steady_focus, trick_shots
5:02.071 trickshots J multishot Fluffy_Pillow 33.8/100: 34% focus precise_shots, steady_focus
5:03.261 trickshots I rapid_fire Fluffy_Pillow 21.4/100: 21% focus steady_focus, trick_shots
5:05.306 trickshots J multishot Fluffy_Pillow 41.3/100: 41% focus steady_focus
5:06.495 trickshots K kill_shot Fluffy_Pillow 28.4/100: 28% focus trick_shots
5:07.766 trickshots M steady_shot Fluffy_Pillow 25.9/100: 26% focus trick_shots
5:09.248 trickshots E steady_shot Fluffy_Pillow 44.7/100: 45% focus trick_shots
5:10.732 trickshots H aimed_shot enemy2 63.4/100: 63% focus steady_focus, trick_shots
5:12.711 trickshots J multishot Fluffy_Pillow 41.0/100: 41% focus precise_shots, steady_focus
5:13.901 trickshots H aimed_shot enemy3 28.5/100: 28% focus lock_and_load, steady_focus, trick_shots
5:15.089 trickshots J multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots(2), steady_focus
5:16.279 trickshots K kill_shot Fluffy_Pillow 23.5/100: 24% focus precise_shots, steady_focus, trick_shots
5:17.682 trickshots M steady_shot Fluffy_Pillow 22.4/100: 22% focus precise_shots, steady_focus, trick_shots
5:19.068 trickshots H aimed_shot enemy4 41.2/100: 41% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:20.257 trickshots J multishot Fluffy_Pillow 48.7/100: 49% focus precise_shots(2), steady_focus
5:21.446 trickshots M steady_shot Fluffy_Pillow 36.2/100: 36% focus precise_shots, steady_focus, trick_shots
5:22.832 trickshots E steady_shot Fluffy_Pillow 55.0/100: 55% focus precise_shots, steady_focus, trick_shots
5:24.218 trickshots I rapid_fire Fluffy_Pillow 73.8/100: 74% focus precise_shots, steady_focus, trick_shots
5:26.020 trickshots J multishot Fluffy_Pillow 92.2/100: 92% focus precise_shots, steady_focus
5:27.207 trickshots H aimed_shot enemy5 79.7/100: 80% focus steady_focus, trick_shots
5:29.186 trickshots J multishot Fluffy_Pillow 57.2/100: 57% focus precise_shots(2), steady_focus
5:30.374 trickshots K kill_shot Fluffy_Pillow 44.8/100: 45% focus precise_shots, steady_focus, trick_shots
5:31.561 cds D potion Fluffy_Pillow 42.3/100: 42% focus precise_shots, steady_focus, trick_shots
5:31.561 trickshots M steady_shot Fluffy_Pillow 42.3/100: 42% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:32.948 trickshots J multishot Fluffy_Pillow 61.0/100: 61% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:34.135 trickshots H aimed_shot Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots, potion_of_spectral_agility
5:36.114 trickshots J multishot Fluffy_Pillow 26.1/100: 26% focus precise_shots, steady_focus, potion_of_spectral_agility
5:37.304 trickshots M steady_shot Fluffy_Pillow 13.6/100: 14% focus steady_focus, trick_shots, potion_of_spectral_agility
5:38.692 trickshots E steady_shot Fluffy_Pillow 32.4/100: 32% focus steady_focus, trick_shots, potion_of_spectral_agility
5:40.079 trickshots H aimed_shot enemy2 50.8/100: 51% focus steady_focus, trick_shots, potion_of_spectral_agility
5:42.058 trickshots J multishot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus, potion_of_spectral_agility
5:43.248 trickshots K kill_shot Fluffy_Pillow 15.9/100: 16% focus steady_focus, trick_shots, potion_of_spectral_agility
5:44.437 trickshots I rapid_fire Fluffy_Pillow 13.4/100: 13% focus steady_focus, trick_shots, potion_of_spectral_agility
5:46.185 trickshots J multishot Fluffy_Pillow 31.5/100: 31% focus steady_focus, potion_of_spectral_agility
5:47.373 trickshots M steady_shot Fluffy_Pillow 19.0/100: 19% focus steady_focus, trick_shots, potion_of_spectral_agility
5:48.760 trickshots H aimed_shot enemy3 37.8/100: 38% focus steady_focus, trick_shots, potion_of_spectral_agility
5:50.740 trickshots M steady_shot Fluffy_Pillow 15.3/100: 15% focus precise_shots, steady_focus, potion_of_spectral_agility
5:52.128 trickshots E steady_shot Fluffy_Pillow 34.1/100: 34% focus precise_shots, steady_focus, potion_of_spectral_agility
5:53.515 trickshots F double_tap Fluffy_Pillow 52.9/100: 53% focus precise_shots, steady_focus, potion_of_spectral_agility
5:54.702 trickshots J multishot Fluffy_Pillow 60.4/100: 60% focus double_tap, precise_shots, steady_focus, potion_of_spectral_agility
5:55.889 trickshots K kill_shot Fluffy_Pillow 47.9/100: 48% focus double_tap, steady_focus, trick_shots, potion_of_spectral_agility
5:57.078 trickshots M steady_shot Fluffy_Pillow 45.4/100: 45% focus double_tap, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (dwarf) Raid-Buffed Unbuffed Gear Amount
Strength 274 2 294 276 0
Agility 450 -2 1412 1298 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1483 1298 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="dwarf"
source=default
spec=marksmanship
level=60
race=dwarf
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

gnome : 9930 dps, 3094 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9930.2 9930.2 17.7 / 0.178% 1130.6 / 11.4% 979.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 46.9 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
gnome 9930
Aimed Shot 3506 (3884) 35.3% (39.1%) 47.0 6.35sec 24811 15795 Direct 234.7 (259.2) 3651 7315 4486 22.8% (22.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.00 234.72 0.00 0.00 1.5709 0.0000 1053134.70 1504297.61 29.99% 15794.63 15794.63
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.19% 181.19 123 236 3650.86 2530 8954 3652.29 3423 3958 661556 944966 29.99%
crit 22.81% 53.53 29 90 7314.67 5060 17908 7321.09 6256 8634 391579 559332 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:47.18
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 378 3.8% 0.0 0.00sec 0 0 Direct 24.5 3742 7579 4610 22.7%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 24.53 0.00 0.00 0.0000 0.0000 113077.72 161520.21 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 18.97 6 33 3741.77 2530 8954 3762.43 3102 5011 71015 101438 29.99%
crit 22.66% 5.56 0 13 7579.28 5060 17908 7609.70 0 16894 42063 60082 29.96%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 375 3.8% 115.3 2.62sec 978 435 Direct 115.1 798 1597 980 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 115.35 115.11 0.00 0.00 2.2456 0.0000 112795.63 161117.27 29.99% 435.46 435.46
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 88.95 61 117 798.37 776 915 798.26 785 813 71024 101450 29.99%
crit 22.72% 26.16 11 43 1596.80 1551 1830 1596.71 1551 1662 41772 59667 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 139 1.4% 3.7 90.73sec 11120 0 Direct 3.7 9036 18111 11159 23.4%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41639.54 41639.54 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.58% 2.86 0 4 9035.73 8937 9474 8981.44 0 9474 25814 25814 0.00%
crit 23.42% 0.87 0 4 18111.14 17875 18947 11203.92 0 18947 15825 15825 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 22.1 13.20sec 543 0 Direct 22.1 442 884 543 22.8%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.13 22.13 0.00 0.00 0.0000 0.0000 12015.03 12015.03 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.18% 17.08 4 33 441.88 435 461 441.85 435 453 7548 7548 0.00%
crit 22.82% 5.05 0 14 884.46 871 923 877.64 0 923 4467 4467 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.8% 4.7 13.34sec 5349 4523 Direct 4.7 4203 9464 5386 22.5%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.74 4.70 0.00 0.00 1.1828 0.0000 25346.69 36205.21 29.99% 4522.96 4522.96
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.47% 3.64 1 7 4203.40 4074 4806 4194.32 4074 4670 15316 21878 29.99%
crit 22.53% 1.06 0 4 9463.81 9166 10814 6605.56 0 10814 10030 14327 20.95%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.73
  • if_expr:buff.dead_eye.down
Master Marksman 470 4.7% 314.5 0.97sec 449 0 Periodic 532.3 265 0 265 0.0% 70.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 314.54 0.00 532.33 532.33 0.0000 2.0000 141336.47 141336.47 0.00% 132.75 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 532.33 397 677 265.46 37 1869 265.65 220 326 141336 141336 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2661 26.8% 83.4 3.60sec 9587 8495 Direct 416.3 1568 3132 1921 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 83.43 416.27 0.00 0.00 1.1286 0.0000 799894.48 1142569.27 29.99% 8494.51 8494.51
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 322.22 239 415 1567.84 955 1971 1567.76 1463 1681 505292 721759 29.99%
crit 22.59% 94.05 58 130 3131.74 1910 3943 3131.82 2802 3352 294603 420811 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:74.63
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.81
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1049 10.6% 16.4 18.47sec 19231 11074 Periodic 592.2 434 868 532 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.39 0.00 118.84 592.18 1.7366 0.2047 315143.38 450150.80 29.99% 11073.98 11073.98
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.43% 458.50 309 600 434.09 352 831 434.08 422 447 199036 284302 29.99%
crit 22.57% 133.68 86 192 868.49 704 1662 868.44 800 942 116108 165848 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.40
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 825 8.3% 0.0 0.00sec 0 0 Direct 46.9 492 984 603 22.7%
Periodic 379.5 472 944 579 22.7% 54.4%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.88 379.47 379.47 0.0000 2.1544 247979.53 247979.53 0.00% 303.33 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 36.23 21 53 491.87 480 566 491.87 483 500 17820 17820 0.00%
crit 22.72% 10.65 2 22 983.52 960 1133 983.44 960 1058 10474 10474 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.35% 293.52 215 391 471.96 2 566 471.97 465 480 138537 138537 0.00%
crit 22.65% 85.95 50 125 944.01 5 1133 944.04 889 978 81149 81149 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.4 6.59sec 297 0 Direct 44.4 242 484 297 22.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.36 44.36 0.00 0.00 0.0000 0.0000 13182.34 13182.34 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.19% 34.24 18 58 242.03 239 254 242.04 239 246 8287 8287 0.00%
crit 22.81% 10.12 2 20 483.84 479 508 483.77 479 498 4895 4895 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 3.6% 69.3 4.34sec 1557 1167 Direct 70.2 1252 2503 1538 22.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.30 70.19 0.00 0.00 1.3343 0.0000 107934.19 154173.20 29.99% 1167.30 1167.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.16% 54.16 36 73 1251.71 1222 1442 1251.47 1232 1276 67797 96841 29.99%
crit 22.84% 16.03 3 31 2503.18 2444 2884 2502.96 2444 2607 40137 57332 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.66
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.91
Simple Action Stats Execute Interval
gnome
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.62 0.00 0.00 0.00 0.9688 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 307.92sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.64sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.4sec 8.16% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 10.8s

Stack Uptimes

  • double_tap_1:8.16%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.1 0.2 30.0sec 29.5sec 1.9sec 5.62% 18.96% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 278.8s
  • trigger_min/max:1.8s / 278.8s
  • trigger_pct:8.05%
  • duration_min/max:0.0s / 9.9s

Stack Uptimes

  • lock_and_load_1:5.62%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.7sec 309.7sec 23.1sec 11.28% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.5s
  • trigger_min/max:300.0s / 333.5s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.28%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.5 5.5 7.2sec 6.4sec 2.6sec 36.18% 80.51% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.0s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.2s

Stack Uptimes

  • precise_shots_1:31.68%
  • precise_shots_2:4.50%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.3 18.9 49.5sec 12.1sec 45.3sec 94.82% 0.00% 18.9 (18.9) 5.4

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 307.5s
  • trigger_min/max:3.9s / 34.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 306.8s

Stack Uptimes

  • steady_focus_1:94.82%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 64.2 19.3 4.7sec 3.6sec 4.2sec 90.21% 100.00% 19.3 (19.3) 0.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 9.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:90.21%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.61% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 15.0s

Stack Uptimes

  • trueshot_1:14.61%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.9 2.0 7.0 66.2s 48.0s 244.1s
double_tap_rapid_fire 0.6 0.0 4.0 104.1s 58.3s 246.0s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.50% 0.41% 1.04% 0.7s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7090.0012.6652.7780.0007.020
Aimed Shot1.2930.0016.80210.3451.99422.954
Kill Shot3.5310.00121.07011.9360.66627.796
Trueshot0.7510.0012.5861.2570.0003.889
Rapid Fire2.5360.00120.31934.52313.08659.545

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
gnome
steady_shot Focus 70.29 682.89 22.95% 9.72 20.00 2.85%
rapid_fire Focus 118.89 118.84 3.99% 1.00 0.04 0.04%
focus_regen Focus 589.47 1979.71 66.53% 3.36 9.97 0.50%
Trueshot Focus 120.41 194.10 6.52% 1.61 1.00 0.51%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 105.0 9.89 10.12 31.0 36.0 0.1 95.5
Usage Type Count Total Avg RPE APR
gnome
aimed_shot Focus 47.0 1328.2 28.3 28.3 878.0
kill_shot Focus 4.7 47.3 10.0 10.0 535.5
multishot Focus 83.4 1668.9 20.0 20.0 479.3

Statistics & Data Analysis

Fight Length
gnome Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
gnome Damage Per Second
Count 1022
Mean 9930.22
Minimum 9126.59
Maximum 10935.01
Spread ( max - min ) 1808.42
Range [ ( max - min ) / 2 * 100% ] 9.11%
Standard Deviation 288.5680
5th Percentile 9451.72
95th Percentile 10416.90
( 95th Percentile - 5th Percentile ) 965.17
Mean Distribution
Standard Deviation 9.0266
95.00% Confidence Interval ( 9912.53 - 9947.92 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3244
0.1 Scale Factor Error with Delta=300 711
0.05 Scale Factor Error with Delta=300 2844
0.01 Scale Factor Error with Delta=300 71086
Priority Target DPS
gnome Priority Target Damage Per Second
Count 1022
Mean 3093.60
Minimum 2840.53
Maximum 3468.56
Spread ( max - min ) 628.03
Range [ ( max - min ) / 2 * 100% ] 10.15%
Standard Deviation 96.3830
5th Percentile 2938.82
95th Percentile 3248.61
( 95th Percentile - 5th Percentile ) 309.79
Mean Distribution
Standard Deviation 3.0149
95.00% Confidence Interval ( 3087.69 - 3099.50 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3729
0.1 Scale Factor Error with Delta=300 80
0.05 Scale Factor Error with Delta=300 318
0.01 Scale Factor Error with Delta=300 7931
DPS(e)
gnome Damage Per Second (Effective)
Count 1022
Mean 9930.22
Minimum 9126.59
Maximum 10935.01
Spread ( max - min ) 1808.42
Range [ ( max - min ) / 2 * 100% ] 9.11%
Damage
gnome Damage
Count 1022
Mean 2983479.69
Minimum 2283683.87
Maximum 3674754.50
Spread ( max - min ) 1391070.62
Range [ ( max - min ) / 2 * 100% ] 23.31%
DTPS
gnome Damage Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
gnome Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
gnome Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
gnome Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
gnome Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
gnome Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
gnomeTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
gnome Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.66 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 47.18 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.40 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 74.63 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.73 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.81 multishot,if=focus>cost+action.aimed_shot.cost
M 53.91 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHJIJMEHJHMJMMIJHJMMJHJMMLMLHJMMIJLFHJMMJMHJMMJIJHJJHJMEHJMMMLIJ9HJMEJHJMMJMLHJFIJMEHJHGJMHJHMEJHJIJHJMEHJMMIJHJMMJHJMMMJHJFIJHJMEH9JMLMLHJMEIJLHJMMMLHJMMLMIJHJMEJHJMMFLLHJIJMEGHJMHJHJIJHJMEHJIJMHJM9EHJMMMHJIJKMEFHJMJKMHJMEIJHJKMJMEHJMJKLIJHDJMEKMJHJMMJHJIFJKM

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask gnome 105.0/105: 100% focus
Pre precombat 1 augmentation gnome 105.0/105: 100% focus
Pre precombat 2 food gnome 105.0/105: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 105.0/105: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 105.0/105: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 105.0/105: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 105.0/105: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 105.0/105: 100% focus double_tap
0:01.468 trickshots G trueshot Fluffy_Pillow 105.0/105: 100% focus bloodlust, double_tap, steady_focus
0:01.468 cds D potion Fluffy_Pillow 105.0/105: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.468 trickshots J multishot Fluffy_Pillow 105.0/105: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.375 trickshots H aimed_shot Fluffy_Pillow 96.3/105: 92% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.280 trickshots J multishot Fluffy_Pillow 71.9/105: 68% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.185 trickshots H aimed_shot enemy2 63.2/105: 60% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.095 trickshots J multishot Fluffy_Pillow 39.5/105: 38% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:06.000 trickshots I rapid_fire Fluffy_Pillow 30.8/105: 29% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.402 trickshots J multishot Fluffy_Pillow 57.3/105: 55% focus bloodlust, steady_focus, trueshot, potion_of_spectral_agility
0:08.308 trickshots H aimed_shot enemy3 48.6/105: 46% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.214 trickshots J multishot Fluffy_Pillow 24.9/105: 24% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.119 trickshots M steady_shot Fluffy_Pillow 16.2/105: 15% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.176 trickshots H aimed_shot enemy4 44.3/105: 42% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.083 trickshots J multishot Fluffy_Pillow 20.6/105: 20% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:12.989 trickshots I rapid_fire Fluffy_Pillow 11.9/105: 11% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.328 trickshots J multishot Fluffy_Pillow 38.6/105: 37% focus bloodlust, steady_focus, trueshot, potion_of_spectral_agility
0:15.235 trickshots M steady_shot Fluffy_Pillow 29.9/105: 29% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.290 trickshots E steady_shot Fluffy_Pillow 58.1/105: 55% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:17.346 trickshots H aimed_shot enemy5 77.1/105: 73% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:18.854 trickshots J multishot Fluffy_Pillow 54.7/105: 52% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.761 trickshots H aimed_shot Fluffy_Pillow 42.2/105: 40% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.271 trickshots M steady_shot Fluffy_Pillow 19.7/105: 19% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.328 trickshots J multishot Fluffy_Pillow 38.5/105: 37% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.236 trickshots M steady_shot Fluffy_Pillow 26.1/105: 25% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.292 trickshots M steady_shot Fluffy_Pillow 44.8/105: 43% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.349 trickshots I rapid_fire Fluffy_Pillow 63.6/105: 61% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.791 trickshots J multishot Fluffy_Pillow 82.6/105: 79% focus bloodlust, precise_shots, steady_focus
0:27.698 trickshots H aimed_shot enemy2 70.1/105: 67% focus bloodlust, steady_focus, trick_shots
0:29.205 trickshots J multishot Fluffy_Pillow 47.7/105: 45% focus bloodlust, precise_shots(2), steady_focus
0:30.111 trickshots M steady_shot Fluffy_Pillow 35.2/105: 34% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.168 trickshots M steady_shot Fluffy_Pillow 54.0/105: 51% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.224 trickshots J multishot Fluffy_Pillow 72.8/105: 69% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.132 trickshots H aimed_shot enemy3 60.3/105: 57% focus bloodlust, steady_focus, trick_shots
0:34.798 trickshots J multishot Fluffy_Pillow 39.1/105: 37% focus bloodlust, precise_shots, steady_focus
0:35.703 trickshots M steady_shot Fluffy_Pillow 26.7/105: 25% focus bloodlust, steady_focus, trick_shots
0:36.760 trickshots M steady_shot Fluffy_Pillow 45.5/105: 43% focus bloodlust, steady_focus, trick_shots
0:37.818 trickshots L multishot Fluffy_Pillow 64.2/105: 61% focus bloodlust, steady_focus, trick_shots
0:38.725 trickshots M steady_shot Fluffy_Pillow 51.8/105: 49% focus bloodlust, steady_focus, trick_shots
0:39.781 trickshots L multishot Fluffy_Pillow 70.6/105: 67% focus bloodlust, steady_focus, trick_shots
0:40.688 trickshots H aimed_shot Fluffy_Pillow 58.1/105: 55% focus bloodlust, steady_focus, trick_shots
0:42.198 trickshots J multishot Fluffy_Pillow 33.3/105: 32% focus precise_shots(2), steady_focus
0:43.375 trickshots M steady_shot Fluffy_Pillow 20.9/105: 20% focus precise_shots, steady_focus, trick_shots
0:44.746 trickshots M steady_shot Fluffy_Pillow 39.6/105: 38% focus precise_shots, steady_focus, trick_shots
0:46.120 trickshots I rapid_fire Fluffy_Pillow 58.4/105: 56% focus precise_shots, steady_focus, trick_shots
0:47.971 trickshots J multishot Fluffy_Pillow 77.3/105: 74% focus precise_shots, steady_focus
0:49.148 trickshots L multishot Fluffy_Pillow 64.8/105: 62% focus steady_focus, trick_shots
0:50.325 trickshots F double_tap Fluffy_Pillow 52.3/105: 50% focus steady_focus, trick_shots
0:51.504 trickshots H aimed_shot enemy2 59.8/105: 57% focus double_tap, steady_focus, trick_shots
0:53.463 trickshots J multishot Fluffy_Pillow 37.4/105: 36% focus precise_shots(2), steady_focus
0:54.641 trickshots M steady_shot Fluffy_Pillow 24.9/105: 24% focus precise_shots, steady_focus, trick_shots
0:56.013 trickshots M steady_shot Fluffy_Pillow 43.7/105: 42% focus precise_shots, steady_focus, trick_shots
0:57.383 trickshots J multishot Fluffy_Pillow 62.4/105: 59% focus precise_shots, steady_focus, trick_shots
0:58.561 trickshots M steady_shot Fluffy_Pillow 49.9/105: 48% focus steady_focus, trick_shots
0:59.934 trickshots H aimed_shot enemy3 68.7/105: 65% focus steady_focus, trick_shots
1:01.893 trickshots J multishot Fluffy_Pillow 46.2/105: 44% focus precise_shots(2), steady_focus
1:03.070 trickshots M steady_shot Fluffy_Pillow 33.8/105: 32% focus precise_shots, steady_focus, trick_shots
1:04.443 trickshots M steady_shot Fluffy_Pillow 52.5/105: 50% focus precise_shots, steady_focus, trick_shots
1:05.815 trickshots J multishot Fluffy_Pillow 71.3/105: 68% focus precise_shots, steady_focus, trick_shots
1:06.993 trickshots I rapid_fire Fluffy_Pillow 58.8/105: 56% focus steady_focus, trick_shots
1:08.757 trickshots J multishot Fluffy_Pillow 77.1/105: 73% focus lock_and_load, steady_focus
1:09.934 trickshots H aimed_shot Fluffy_Pillow 64.7/105: 62% focus lock_and_load, steady_focus, trick_shots
1:11.112 trickshots J multishot Fluffy_Pillow 72.2/105: 69% focus precise_shots(2), steady_focus
1:12.291 trickshots J multishot Fluffy_Pillow 59.7/105: 57% focus precise_shots, steady_focus, trick_shots
1:13.468 trickshots H aimed_shot enemy4 47.2/105: 45% focus steady_focus, trick_shots
1:15.428 trickshots J multishot Fluffy_Pillow 24.8/105: 24% focus precise_shots, steady_focus
1:16.606 trickshots M steady_shot Fluffy_Pillow 12.3/105: 12% focus steady_focus, trick_shots
1:17.978 trickshots E steady_shot Fluffy_Pillow 31.1/105: 30% focus steady_focus, trick_shots
1:19.351 trickshots H aimed_shot enemy2 49.8/105: 47% focus steady_focus, trick_shots
1:21.310 trickshots J multishot Fluffy_Pillow 27.4/105: 26% focus precise_shots, steady_focus
1:22.489 trickshots M steady_shot Fluffy_Pillow 14.9/105: 14% focus steady_focus, trick_shots
1:23.863 trickshots M steady_shot Fluffy_Pillow 33.7/105: 32% focus steady_focus, trick_shots
1:25.236 trickshots M steady_shot Fluffy_Pillow 52.5/105: 50% focus steady_focus, trick_shots
1:26.608 trickshots L multishot Fluffy_Pillow 71.2/105: 68% focus steady_focus, trick_shots
1:27.785 trickshots I rapid_fire Fluffy_Pillow 58.8/105: 56% focus steady_focus, trick_shots
1:29.664 trickshots J multishot Fluffy_Pillow 77.8/105: 74% focus steady_focus
1:30.842 default 9 use_items Fluffy_Pillow 65.3/105: 62% focus steady_focus, trick_shots
1:30.842 trickshots H aimed_shot Fluffy_Pillow 65.3/105: 62% focus steady_focus, trick_shots
1:32.802 trickshots J multishot Fluffy_Pillow 42.8/105: 41% focus precise_shots(2), steady_focus
1:33.979 trickshots M steady_shot Fluffy_Pillow 30.4/105: 29% focus precise_shots, steady_focus, trick_shots
1:35.351 trickshots E steady_shot Fluffy_Pillow 49.1/105: 47% focus precise_shots, steady_focus, trick_shots
1:36.724 trickshots J multishot Fluffy_Pillow 67.9/105: 65% focus precise_shots, steady_focus, trick_shots
1:37.904 trickshots H aimed_shot enemy3 55.4/105: 53% focus steady_focus, trick_shots
1:40.049 trickshots J multishot Fluffy_Pillow 34.2/105: 33% focus precise_shots(2), steady_focus
1:41.226 trickshots M steady_shot Fluffy_Pillow 21.7/105: 21% focus precise_shots, steady_focus, trick_shots
1:42.598 trickshots M steady_shot Fluffy_Pillow 40.5/105: 39% focus precise_shots, steady_focus, trick_shots
1:43.971 trickshots J multishot Fluffy_Pillow 59.2/105: 56% focus precise_shots, steady_focus, trick_shots
1:45.148 trickshots M steady_shot Fluffy_Pillow 46.8/105: 45% focus steady_focus, trick_shots
1:46.520 trickshots L multishot Fluffy_Pillow 65.5/105: 62% focus steady_focus, trick_shots
1:47.699 trickshots H aimed_shot enemy2 53.1/105: 51% focus steady_focus, trick_shots
1:49.658 trickshots J multishot Fluffy_Pillow 30.6/105: 29% focus precise_shots(2), steady_focus
1:50.836 trickshots F double_tap Fluffy_Pillow 18.1/105: 17% focus precise_shots, steady_focus, trick_shots
1:52.015 trickshots I rapid_fire Fluffy_Pillow 25.7/105: 24% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.863 trickshots J multishot Fluffy_Pillow 51.5/105: 49% focus precise_shots, steady_focus
1:55.040 trickshots M steady_shot Fluffy_Pillow 39.0/105: 37% focus steady_focus, trick_shots
1:56.412 trickshots E steady_shot Fluffy_Pillow 57.8/105: 55% focus steady_focus, trick_shots
1:57.785 trickshots H aimed_shot Fluffy_Pillow 76.5/105: 73% focus lock_and_load, steady_focus, trick_shots
1:58.963 trickshots J multishot Fluffy_Pillow 84.1/105: 80% focus precise_shots, steady_focus
2:00.140 trickshots H aimed_shot enemy3 71.6/105: 68% focus steady_focus, trick_shots
2:02.098 trickshots G trueshot Fluffy_Pillow 49.1/105: 47% focus precise_shots(2), steady_focus
2:02.098 trickshots J multishot Fluffy_Pillow 49.1/105: 47% focus precise_shots(2), steady_focus, trueshot
2:03.277 trickshots M steady_shot Fluffy_Pillow 40.4/105: 38% focus precise_shots, steady_focus, trick_shots, trueshot
2:04.650 trickshots H aimed_shot enemy4 68.6/105: 65% focus precise_shots, steady_focus, trick_shots, trueshot
2:05.828 trickshots J multishot Fluffy_Pillow 44.9/105: 43% focus precise_shots(2), steady_focus, trueshot
2:07.005 trickshots H aimed_shot enemy5 36.2/105: 34% focus precise_shots, steady_focus, trick_shots, trueshot
2:08.182 trickshots M steady_shot Fluffy_Pillow 12.4/105: 12% focus precise_shots(2), steady_focus, trueshot
2:09.553 trickshots E steady_shot Fluffy_Pillow 40.6/105: 39% focus precise_shots(2), steady_focus, trueshot
2:10.926 trickshots J multishot Fluffy_Pillow 68.8/105: 65% focus precise_shots(2), steady_focus, trueshot
2:12.104 trickshots H aimed_shot enemy2 60.1/105: 57% focus precise_shots, steady_focus, trick_shots, trueshot
2:13.281 trickshots J multishot Fluffy_Pillow 36.3/105: 35% focus precise_shots(2), steady_focus, trueshot
2:14.459 trickshots I rapid_fire Fluffy_Pillow 27.6/105: 26% focus precise_shots, steady_focus, trick_shots, trueshot
2:16.175 trickshots J multishot Fluffy_Pillow 57.1/105: 54% focus precise_shots, steady_focus, trueshot
2:17.352 trickshots H aimed_shot Fluffy_Pillow 47.6/105: 45% focus steady_focus, trick_shots
2:19.312 trickshots J multishot Fluffy_Pillow 25.1/105: 24% focus precise_shots, steady_focus
2:20.489 trickshots M steady_shot Fluffy_Pillow 12.6/105: 12% focus steady_focus, trick_shots
2:21.862 trickshots E steady_shot Fluffy_Pillow 31.4/105: 30% focus steady_focus, trick_shots
2:23.234 trickshots H aimed_shot enemy3 50.2/105: 48% focus steady_focus, trick_shots
2:25.192 trickshots J multishot Fluffy_Pillow 27.7/105: 26% focus precise_shots(2), steady_focus
2:26.369 trickshots M steady_shot Fluffy_Pillow 15.2/105: 14% focus precise_shots, steady_focus, trick_shots
2:27.742 trickshots M steady_shot Fluffy_Pillow 34.0/105: 32% focus precise_shots, steady_focus, trick_shots
2:29.116 trickshots I rapid_fire Fluffy_Pillow 52.8/105: 50% focus precise_shots, steady_focus, trick_shots
2:30.932 trickshots J multishot Fluffy_Pillow 71.4/105: 68% focus precise_shots, steady_focus
2:32.109 trickshots H aimed_shot enemy4 58.9/105: 56% focus steady_focus, trick_shots
2:34.069 trickshots J multishot Fluffy_Pillow 36.4/105: 35% focus precise_shots(2), steady_focus
2:35.247 trickshots M steady_shot Fluffy_Pillow 24.0/105: 23% focus precise_shots, steady_focus, trick_shots
2:36.619 trickshots M steady_shot Fluffy_Pillow 42.7/105: 41% focus precise_shots, steady_focus, trick_shots
2:37.991 trickshots J multishot Fluffy_Pillow 61.5/105: 59% focus precise_shots, steady_focus, trick_shots
2:39.170 trickshots H aimed_shot enemy2 49.0/105: 47% focus steady_focus, trick_shots
2:41.128 trickshots J multishot Fluffy_Pillow 26.6/105: 25% focus precise_shots(2), steady_focus
2:42.304 trickshots M steady_shot Fluffy_Pillow 14.1/105: 13% focus precise_shots, steady_focus, trick_shots
2:43.676 trickshots M steady_shot Fluffy_Pillow 32.8/105: 31% focus precise_shots, steady_focus, trick_shots
2:45.048 trickshots M steady_shot Fluffy_Pillow 51.6/105: 49% focus precise_shots, steady_focus, trick_shots
2:46.421 trickshots J multishot Fluffy_Pillow 70.4/105: 67% focus precise_shots, steady_focus, trick_shots
2:47.597 trickshots H aimed_shot Fluffy_Pillow 57.9/105: 55% focus steady_focus, trick_shots
2:49.556 trickshots J multishot Fluffy_Pillow 35.4/105: 34% focus lock_and_load, precise_shots(2), steady_focus
2:50.732 trickshots F double_tap Fluffy_Pillow 22.9/105: 22% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:52.013 trickshots I rapid_fire Fluffy_Pillow 31.1/105: 30% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
2:54.026 trickshots J multishot Fluffy_Pillow 58.0/105: 55% focus lock_and_load, precise_shots, steady_focus
2:55.203 trickshots H aimed_shot enemy3 45.5/105: 43% focus lock_and_load, steady_focus, trick_shots
2:56.380 trickshots J multishot Fluffy_Pillow 53.1/105: 51% focus precise_shots, steady_focus
2:57.556 trickshots M steady_shot Fluffy_Pillow 40.6/105: 39% focus steady_focus, trick_shots
2:58.927 trickshots E steady_shot Fluffy_Pillow 59.3/105: 57% focus steady_focus, trick_shots
3:00.300 trickshots H aimed_shot enemy2 78.0/105: 74% focus steady_focus, trick_shots
3:02.260 default 9 use_items Fluffy_Pillow 55.5/105: 53% focus precise_shots, steady_focus
3:02.260 trickshots J multishot Fluffy_Pillow 55.5/105: 53% focus precise_shots, steady_focus
3:03.439 trickshots M steady_shot Fluffy_Pillow 43.1/105: 41% focus steady_focus, trick_shots
3:04.810 trickshots L multishot Fluffy_Pillow 61.8/105: 59% focus steady_focus, trick_shots
3:05.989 trickshots M steady_shot Fluffy_Pillow 49.4/105: 47% focus steady_focus, trick_shots
3:07.361 trickshots L multishot Fluffy_Pillow 68.1/105: 65% focus steady_focus, trick_shots
3:08.538 trickshots H aimed_shot Fluffy_Pillow 55.7/105: 53% focus steady_focus, trick_shots
3:10.498 trickshots J multishot Fluffy_Pillow 33.2/105: 32% focus precise_shots, steady_focus
3:11.676 trickshots M steady_shot Fluffy_Pillow 20.7/105: 20% focus steady_focus, trick_shots
3:13.049 trickshots E steady_shot Fluffy_Pillow 39.5/105: 38% focus steady_focus, trick_shots
3:14.421 trickshots I rapid_fire Fluffy_Pillow 58.3/105: 55% focus steady_focus, trick_shots
3:16.149 trickshots J multishot Fluffy_Pillow 76.3/105: 73% focus steady_focus
3:17.326 trickshots L multishot Fluffy_Pillow 63.8/105: 61% focus steady_focus, trick_shots
3:18.503 trickshots H aimed_shot enemy3 51.4/105: 49% focus steady_focus, trick_shots
3:20.464 trickshots J multishot Fluffy_Pillow 28.9/105: 28% focus precise_shots, steady_focus
3:21.640 trickshots M steady_shot Fluffy_Pillow 16.4/105: 16% focus steady_focus, trick_shots
3:23.011 trickshots M steady_shot Fluffy_Pillow 35.2/105: 34% focus steady_focus, trick_shots
3:24.384 trickshots M steady_shot Fluffy_Pillow 54.0/105: 51% focus steady_focus, trick_shots
3:25.757 trickshots L multishot Fluffy_Pillow 72.7/105: 69% focus steady_focus, trick_shots
3:26.935 trickshots H aimed_shot enemy2 60.3/105: 57% focus steady_focus, trick_shots
3:29.067 trickshots J multishot Fluffy_Pillow 38.9/105: 37% focus precise_shots, steady_focus
3:30.244 trickshots M steady_shot Fluffy_Pillow 26.4/105: 25% focus steady_focus, trick_shots
3:31.618 trickshots M steady_shot Fluffy_Pillow 45.2/105: 43% focus steady_focus, trick_shots
3:32.988 trickshots L multishot Fluffy_Pillow 64.0/105: 61% focus steady_focus, trick_shots
3:34.164 trickshots M steady_shot Fluffy_Pillow 51.5/105: 49% focus steady_focus, trick_shots
3:35.536 trickshots I rapid_fire Fluffy_Pillow 70.3/105: 67% focus steady_focus, trick_shots
3:37.415 trickshots J multishot Fluffy_Pillow 89.3/105: 85% focus steady_focus
3:38.593 trickshots H aimed_shot Fluffy_Pillow 76.8/105: 73% focus steady_focus, trick_shots
3:40.552 trickshots J multishot Fluffy_Pillow 54.3/105: 52% focus precise_shots(2), steady_focus
3:41.730 trickshots M steady_shot Fluffy_Pillow 41.8/105: 40% focus precise_shots, steady_focus, trick_shots
3:43.103 trickshots E steady_shot Fluffy_Pillow 60.6/105: 58% focus precise_shots, steady_focus, trick_shots
3:44.476 trickshots J multishot Fluffy_Pillow 79.4/105: 76% focus precise_shots, steady_focus, trick_shots
3:45.654 trickshots H aimed_shot enemy3 66.9/105: 64% focus steady_focus, trick_shots
3:47.838 trickshots J multishot Fluffy_Pillow 45.9/105: 44% focus precise_shots, steady_focus
3:49.017 trickshots M steady_shot Fluffy_Pillow 33.4/105: 32% focus steady_focus, trick_shots
3:50.391 trickshots M steady_shot Fluffy_Pillow 52.2/105: 50% focus steady_focus, trick_shots
3:51.764 trickshots F double_tap Fluffy_Pillow 71.0/105: 68% focus steady_focus, trick_shots
3:52.943 trickshots L multishot Fluffy_Pillow 78.5/105: 75% focus double_tap, steady_focus, trick_shots
3:54.121 trickshots L multishot Fluffy_Pillow 66.1/105: 63% focus double_tap, steady_focus, trick_shots
3:55.297 trickshots H aimed_shot enemy2 53.6/105: 51% focus double_tap, steady_focus, trick_shots
3:57.258 trickshots J multishot Fluffy_Pillow 31.1/105: 30% focus precise_shots(2), steady_focus
3:58.436 trickshots I rapid_fire Fluffy_Pillow 18.6/105: 18% focus precise_shots, steady_focus, trick_shots
4:00.322 trickshots J multishot Fluffy_Pillow 37.7/105: 36% focus precise_shots, steady_focus
4:01.499 trickshots M steady_shot Fluffy_Pillow 25.2/105: 24% focus steady_focus, trick_shots
4:02.872 trickshots E steady_shot Fluffy_Pillow 44.0/105: 42% focus steady_focus, trick_shots
4:04.244 trickshots G trueshot Fluffy_Pillow 62.8/105: 60% focus steady_focus, trick_shots
4:04.244 trickshots H aimed_shot Fluffy_Pillow 62.8/105: 60% focus steady_focus, trick_shots, trueshot
4:05.548 trickshots J multishot Fluffy_Pillow 40.3/105: 38% focus precise_shots, steady_focus, trueshot
4:06.725 trickshots M steady_shot Fluffy_Pillow 31.6/105: 30% focus steady_focus, trick_shots, trueshot
4:08.100 trickshots H aimed_shot enemy3 59.7/105: 57% focus lock_and_load, steady_focus, trick_shots, trueshot
4:09.278 trickshots J multishot Fluffy_Pillow 71.0/105: 68% focus precise_shots(2), steady_focus, trueshot
4:10.455 trickshots H aimed_shot enemy4 62.3/105: 59% focus precise_shots, steady_focus, trick_shots, trueshot
4:11.633 trickshots J multishot Fluffy_Pillow 38.6/105: 37% focus precise_shots(2), steady_focus, trueshot
4:12.809 trickshots I rapid_fire Fluffy_Pillow 29.9/105: 28% focus precise_shots, steady_focus, trick_shots, trueshot
4:14.550 trickshots J multishot Fluffy_Pillow 56.6/105: 54% focus precise_shots, steady_focus, trueshot
4:15.726 trickshots H aimed_shot enemy5 47.9/105: 46% focus steady_focus, trick_shots, trueshot
4:16.905 trickshots J multishot Fluffy_Pillow 24.2/105: 23% focus precise_shots, steady_focus, trueshot
4:18.084 trickshots M steady_shot Fluffy_Pillow 15.5/105: 15% focus steady_focus, trick_shots, trueshot
4:19.457 trickshots E steady_shot Fluffy_Pillow 37.9/105: 36% focus trick_shots
4:20.925 trickshots H aimed_shot enemy2 56.6/105: 54% focus steady_focus, trick_shots
4:22.883 trickshots J multishot Fluffy_Pillow 34.2/105: 33% focus precise_shots, steady_focus
4:24.061 trickshots I rapid_fire Fluffy_Pillow 21.7/105: 21% focus steady_focus, trick_shots
4:25.893 trickshots J multishot Fluffy_Pillow 40.4/105: 38% focus steady_focus
4:27.070 trickshots M steady_shot Fluffy_Pillow 27.9/105: 27% focus steady_focus, trick_shots
4:28.444 trickshots H aimed_shot Fluffy_Pillow 46.7/105: 44% focus steady_focus, trick_shots
4:30.403 trickshots J multishot Fluffy_Pillow 24.2/105: 23% focus precise_shots, steady_focus
4:31.581 trickshots M steady_shot Fluffy_Pillow 11.8/105: 11% focus steady_focus, trick_shots
4:32.954 default 9 use_items Fluffy_Pillow 30.5/105: 29% focus steady_focus, trick_shots
4:32.954 trickshots E steady_shot Fluffy_Pillow 30.5/105: 29% focus steady_focus, trick_shots
4:34.327 trickshots H aimed_shot enemy3 49.3/105: 47% focus steady_focus, trick_shots
4:36.287 trickshots J multishot Fluffy_Pillow 26.8/105: 26% focus precise_shots, steady_focus
4:37.466 trickshots M steady_shot Fluffy_Pillow 14.4/105: 14% focus steady_focus, trick_shots
4:38.838 trickshots M steady_shot Fluffy_Pillow 33.1/105: 32% focus steady_focus, trick_shots
4:40.210 trickshots M steady_shot Fluffy_Pillow 51.9/105: 49% focus steady_focus, trick_shots
4:41.582 trickshots H aimed_shot enemy4 70.7/105: 67% focus steady_focus, trick_shots
4:43.612 trickshots J multishot Fluffy_Pillow 48.7/105: 46% focus precise_shots, steady_focus
4:44.788 trickshots I rapid_fire Fluffy_Pillow 36.2/105: 34% focus steady_focus, trick_shots
4:46.525 trickshots J multishot Fluffy_Pillow 54.3/105: 52% focus steady_focus
4:47.703 trickshots K kill_shot Fluffy_Pillow 41.8/105: 40% focus steady_focus, trick_shots
4:48.879 trickshots M steady_shot Fluffy_Pillow 39.3/105: 37% focus steady_focus, trick_shots
4:50.252 trickshots E steady_shot Fluffy_Pillow 58.1/105: 55% focus steady_focus, trick_shots
4:51.625 trickshots F double_tap Fluffy_Pillow 76.9/105: 73% focus steady_focus, trick_shots
4:52.940 trickshots H aimed_shot Fluffy_Pillow 85.3/105: 81% focus double_tap, steady_focus, trick_shots
4:54.900 trickshots J multishot Fluffy_Pillow 62.8/105: 60% focus precise_shots(2), steady_focus
4:56.079 trickshots M steady_shot Fluffy_Pillow 50.4/105: 48% focus precise_shots, steady_focus, trick_shots
4:57.450 trickshots J multishot Fluffy_Pillow 69.1/105: 66% focus precise_shots, steady_focus, trick_shots
4:58.627 trickshots K kill_shot Fluffy_Pillow 56.6/105: 54% focus steady_focus, trick_shots
4:59.805 trickshots M steady_shot Fluffy_Pillow 54.2/105: 52% focus steady_focus, trick_shots
5:01.178 trickshots H aimed_shot enemy2 73.0/105: 69% focus steady_focus, trick_shots
5:03.137 trickshots J multishot Fluffy_Pillow 50.5/105: 48% focus precise_shots(2), steady_focus
5:04.314 trickshots M steady_shot Fluffy_Pillow 38.0/105: 36% focus precise_shots, steady_focus, trick_shots
5:05.688 trickshots E steady_shot Fluffy_Pillow 56.8/105: 54% focus precise_shots, steady_focus, trick_shots
5:07.060 trickshots I rapid_fire Fluffy_Pillow 75.4/105: 72% focus precise_shots, steady_focus, trick_shots
5:08.888 trickshots J multishot Fluffy_Pillow 94.1/105: 90% focus precise_shots, steady_focus
5:10.067 trickshots H aimed_shot enemy3 81.6/105: 78% focus steady_focus, trick_shots
5:12.026 trickshots J multishot Fluffy_Pillow 59.1/105: 56% focus precise_shots(2), steady_focus
5:13.204 trickshots K kill_shot Fluffy_Pillow 46.7/105: 44% focus precise_shots, steady_focus, trick_shots
5:14.380 trickshots M steady_shot Fluffy_Pillow 44.2/105: 42% focus precise_shots, steady_focus, trick_shots
5:15.752 trickshots J multishot Fluffy_Pillow 62.9/105: 60% focus precise_shots, steady_focus, trick_shots
5:16.930 trickshots M steady_shot Fluffy_Pillow 50.5/105: 48% focus steady_focus, trick_shots
5:18.304 trickshots E steady_shot Fluffy_Pillow 69.3/105: 66% focus steady_focus, trick_shots
5:19.677 trickshots H aimed_shot Fluffy_Pillow 88.0/105: 84% focus steady_focus, trick_shots
5:21.636 trickshots J multishot Fluffy_Pillow 65.6/105: 62% focus precise_shots(2), steady_focus
5:22.814 trickshots M steady_shot Fluffy_Pillow 53.1/105: 51% focus precise_shots, steady_focus, trick_shots
5:24.187 trickshots J multishot Fluffy_Pillow 71.9/105: 68% focus precise_shots, steady_focus, trick_shots
5:25.363 trickshots K kill_shot Fluffy_Pillow 59.4/105: 57% focus steady_focus, trick_shots
5:26.539 trickshots L multishot Fluffy_Pillow 56.9/105: 54% focus steady_focus, trick_shots
5:27.715 trickshots I rapid_fire Fluffy_Pillow 44.4/105: 42% focus steady_focus, trick_shots
5:29.457 trickshots J multishot Fluffy_Pillow 62.5/105: 60% focus steady_focus
5:30.634 trickshots H aimed_shot enemy2 50.1/105: 48% focus steady_focus, trick_shots
5:32.594 cds D potion Fluffy_Pillow 27.6/105: 26% focus precise_shots(2), steady_focus
5:32.594 trickshots J multishot Fluffy_Pillow 27.6/105: 26% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:33.770 trickshots M steady_shot Fluffy_Pillow 15.1/105: 14% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:35.142 trickshots E steady_shot Fluffy_Pillow 33.7/105: 32% focus precise_shots, trick_shots, potion_of_spectral_agility
5:36.609 trickshots K kill_shot Fluffy_Pillow 52.5/105: 50% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:37.786 trickshots M steady_shot Fluffy_Pillow 50.0/105: 48% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:39.159 trickshots J multishot Fluffy_Pillow 68.8/105: 65% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:40.337 trickshots H aimed_shot enemy3 56.3/105: 54% focus steady_focus, trick_shots, potion_of_spectral_agility
5:42.297 trickshots J multishot Fluffy_Pillow 33.8/105: 32% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:43.475 trickshots M steady_shot Fluffy_Pillow 21.3/105: 20% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:44.847 trickshots M steady_shot Fluffy_Pillow 40.1/105: 38% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:46.219 trickshots J multishot Fluffy_Pillow 58.9/105: 56% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:47.396 trickshots H aimed_shot Fluffy_Pillow 46.4/105: 44% focus steady_focus, trick_shots, potion_of_spectral_agility
5:49.457 trickshots J multishot Fluffy_Pillow 24.6/105: 23% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:50.634 trickshots I rapid_fire Fluffy_Pillow 12.1/105: 12% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:52.342 trickshots F double_tap Fluffy_Pillow 30.0/105: 29% focus precise_shots, steady_focus, potion_of_spectral_agility
5:53.519 trickshots J multishot Fluffy_Pillow 37.6/105: 36% focus double_tap, precise_shots, steady_focus, potion_of_spectral_agility
5:54.696 trickshots K kill_shot Fluffy_Pillow 25.1/105: 24% focus double_tap, steady_focus, trick_shots, potion_of_spectral_agility
5:55.874 trickshots M steady_shot Fluffy_Pillow 22.6/105: 22% focus double_tap, steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (gnome) Raid-Buffed Unbuffed Gear Amount
Strength 274 -3 289 271 0
Agility 450 1 1415 1302 789 (677)
Stamina 414 -1 1798 1713 1300
Intellect 369 3 409 372 0
Spirit 0 0 0 0 0
Health 35960 34260 0
Focus 105 105 0
Spell Power 409 372 0
Crit 22.66% 22.66% 443
Haste 19.49% 19.49% 604
Versatility 3.65% 3.65% 146
Attack Power 1486 1302 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="gnome"
source=default
spec=marksmanship
level=60
race=gnome
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

human : 9904 dps, 3078 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9903.8 9903.8 17.9 / 0.180% 1104.2 / 11.1% 984.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.8 Focus 0.00% 46.6 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
human 9904
Aimed Shot 3503 (3898) 35.4% (39.3%) 46.8 6.42sec 25020 15836 Direct 233.5 (259.0) 3670 7345 4506 22.7% (22.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.77 233.52 0.00 0.00 1.5799 0.0000 1052190.96 1502949.57 29.99% 15835.72 15835.72
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 180.42 120 247 3670.29 2538 8983 3672.15 3483 3880 662268 945983 29.99%
crit 22.74% 53.10 30 81 7345.35 5076 17966 7343.84 6391 8712 389923 556966 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:47.01
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 395 4.0% 0.0 0.00sec 0 0 Direct 25.5 3755 7502 4625 23.2%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.53 0.00 0.00 0.0000 0.0000 118100.19 168694.31 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.78% 19.60 7 31 3755.03 2538 8983 3769.19 3150 4892 73598 105127 29.99%
crit 23.22% 5.93 0 14 7502.25 5076 17966 7532.23 0 16949 44503 63567 29.96%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.8% 114.4 2.64sec 980 433 Direct 114.2 799 1597 981 22.9%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 114.40 114.16 0.00 0.00 2.2603 0.0000 112058.27 160064.03 29.99% 433.37 433.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.08% 87.99 62 113 798.53 776 915 798.43 785 812 70270 100374 29.99%
crit 22.92% 26.17 7 45 1596.93 1552 1831 1596.62 1558 1652 41788 59690 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 139 1.4% 3.7 90.79sec 11140 0 Direct 3.7 9046 18089 11169 23.6%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.75 3.73 0.00 0.00 0.0000 0.0000 41726.90 41726.90 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.44% 2.85 0 4 9045.73 8944 9480 8973.02 0 9480 25818 25818 0.00%
crit 23.56% 0.88 0 4 18089.04 17888 18961 11358.44 0 18961 15909 15909 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 22.1 13.26sec 544 0 Direct 22.1 442 885 544 23.0%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.12 22.12 0.00 0.00 0.0000 0.0000 12036.94 12036.94 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.97% 17.03 5 30 442.19 436 462 442.14 436 454 7528 7528 0.00%
crit 23.03% 5.09 0 12 884.90 871 924 880.67 0 924 4509 4509 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.9% 4.7 13.08sec 5363 4504 Direct 4.7 4222 9463 5398 22.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.74 4.70 0.00 0.00 1.1907 0.0000 25413.68 36300.90 29.99% 4504.37 4504.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 3.64 0 7 4221.61 4087 4822 4203.81 0 4822 15376 21963 29.93%
crit 22.56% 1.06 0 5 9462.81 9196 10849 6597.21 0 10849 10038 14338 20.92%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.74
  • if_expr:buff.dead_eye.down
Master Marksman 471 4.8% 312.9 0.98sec 453 0 Periodic 531.0 267 0 267 0.0% 70.6%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 312.89 0.00 530.97 530.97 0.0000 2.0000 141597.21 141597.21 0.00% 133.34 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 530.97 395 661 266.68 37 1934 266.77 227 336 141597 141597 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2651 26.8% 82.6 3.63sec 9652 8494 Direct 411.9 1575 3150 1935 22.8%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.56 411.87 0.00 0.00 1.1363 0.0000 796871.31 1138250.99 29.99% 8493.62 8493.62
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.16% 317.80 237 408 1575.04 958 1978 1574.65 1464 1672 500536 714965 29.99%
crit 22.84% 94.06 55 134 3150.49 1916 3955 3150.16 2833 3366 296336 423286 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.98
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.59
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1021 10.3% 16.1 18.82sec 19107 10983 Periodic 573.7 435 869 535 23.0% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.06 0.00 115.13 573.67 1.7398 0.2078 306874.11 438338.98 29.99% 10982.54 10982.54
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.96% 441.51 288 590 434.86 353 834 434.84 423 445 192011 274268 29.99%
crit 23.04% 132.16 81 191 869.17 707 1667 869.14 802 954 114863 164071 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.06
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 822 8.3% 0.0 0.00sec 0 0 Direct 46.6 494 987 605 22.7%
Periodic 378.1 471 942 579 22.9% 54.1%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.64 378.05 378.05 0.0000 2.1533 247066.46 247066.46 0.00% 303.49 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 36.05 22 51 493.52 482 568 493.51 486 501 17792 17792 0.00%
crit 22.70% 10.59 2 21 987.04 963 1136 987.06 963 1045 10449 10449 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.10% 291.48 207 386 471.01 1 568 471.05 463 479 137300 137300 0.00%
crit 22.90% 86.57 51 125 941.65 2 1136 941.77 894 989 81526 81526 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.1 6.71sec 298 0 Direct 44.1 242 484 298 22.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.12 44.12 0.00 0.00 0.0000 0.0000 13130.79 13130.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.11% 34.02 18 54 242.16 240 254 242.17 240 246 8238 8238 0.00%
crit 22.89% 10.10 2 22 484.42 479 508 484.48 479 502 4893 4893 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 360 3.6% 69.4 4.33sec 1562 1163 Direct 70.2 1256 2511 1542 22.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.35 70.25 0.00 0.00 1.3432 0.0000 108339.43 154752.04 29.99% 1163.00 1163.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.19% 54.22 36 74 1256.00 1226 1447 1255.76 1235 1281 68109 97286 29.99%
crit 22.81% 16.02 4 29 2511.04 2452 2893 2510.52 2452 2604 40231 57466 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.60
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:54.01
Simple Action Stats Execute Interval
human
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:human
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.66sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.62 0.00 0.00 0.00 0.9752 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:human
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:human
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.02sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.62sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.60% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 11.3s

Stack Uptimes

  • double_tap_1:8.60%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.0 0.2 30.4sec 29.6sec 1.9sec 5.67% 18.75% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 242.4s
  • trigger_min/max:1.8s / 242.4s
  • trigger_pct:8.04%
  • duration_min/max:0.0s / 10.0s

Stack Uptimes

  • lock_and_load_1:5.67%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.1sec 11.28% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:human
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.5s
  • trigger_min/max:300.0s / 333.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.28%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.0 5.8 7.3sec 6.4sec 2.7sec 36.91% 80.87% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 30.1s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.9s

Stack Uptimes

  • precise_shots_1:32.01%
  • precise_shots_2:4.90%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.7 19.7 55.9sec 11.9sec 49.8sec 95.19% 0.00% 19.7 (19.7) 4.8

Buff Details

  • buff initial source:human
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 288.2s
  • trigger_min/max:3.0s / 35.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 286.4s

Stack Uptimes

  • steady_focus_1:95.19%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.6 18.9 4.7sec 3.6sec 4.2sec 89.81% 100.00% 18.9 (18.9) 0.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.2s
  • trigger_min/max:0.9s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.2s

Stack Uptimes

  • trick_shots_1:89.81%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.61% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:human
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.61%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 3.0 7.0 62.4s 48.0s 242.8s
double_tap_rapid_fire 0.4 0.0 3.0 84.8s 56.0s 243.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.09% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7300.0012.6032.8880.0008.306
Aimed Shot1.1840.0016.8119.5232.45824.417
Kill Shot3.4580.00122.20211.8660.33826.776
Trueshot0.7340.0022.6351.2140.0004.082
Rapid Fire2.7480.00122.73135.59311.30059.187

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
human
steady_shot Focus 70.33 683.28 23.09% 9.72 20.00 2.84%
rapid_fire Focus 115.14 115.02 3.89% 1.00 0.12 0.10%
focus_regen Focus 583.21 1965.91 66.42% 3.37 10.78 0.55%
Trueshot Focus 117.51 195.55 6.61% 1.66 1.08 0.55%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.84 10.05 32.0 36.1 0.1 94.0
Usage Type Count Total Avg RPE APR
human
aimed_shot Focus 46.8 1325.0 28.3 28.3 883.2
kill_shot Focus 4.7 47.4 10.0 10.0 536.6
multishot Focus 82.6 1651.3 20.0 20.0 482.6

Statistics & Data Analysis

Fight Length
human Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
human Damage Per Second
Count 1022
Mean 9903.76
Minimum 9029.78
Maximum 11007.29
Spread ( max - min ) 1977.50
Range [ ( max - min ) / 2 * 100% ] 9.98%
Standard Deviation 291.4276
5th Percentile 9440.38
95th Percentile 10364.04
( 95th Percentile - 5th Percentile ) 923.66
Mean Distribution
Standard Deviation 9.1160
95.00% Confidence Interval ( 9885.90 - 9921.63 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3327
0.1 Scale Factor Error with Delta=300 726
0.05 Scale Factor Error with Delta=300 2901
0.01 Scale Factor Error with Delta=300 72502
Priority Target DPS
human Priority Target Damage Per Second
Count 1022
Mean 3077.97
Minimum 2831.74
Maximum 3433.44
Spread ( max - min ) 601.70
Range [ ( max - min ) / 2 * 100% ] 9.77%
Standard Deviation 98.3302
5th Percentile 2923.46
95th Percentile 3245.09
( 95th Percentile - 5th Percentile ) 321.64
Mean Distribution
Standard Deviation 3.0758
95.00% Confidence Interval ( 3071.94 - 3083.99 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3921
0.1 Scale Factor Error with Delta=300 83
0.05 Scale Factor Error with Delta=300 331
0.01 Scale Factor Error with Delta=300 8254
DPS(e)
human Damage Per Second (Effective)
Count 1022
Mean 9903.76
Minimum 9029.78
Maximum 11007.29
Spread ( max - min ) 1977.50
Range [ ( max - min ) / 2 * 100% ] 9.98%
Damage
human Damage
Count 1022
Mean 2975406.25
Minimum 2295718.27
Maximum 3660798.40
Spread ( max - min ) 1365080.13
Range [ ( max - min ) / 2 * 100% ] 22.94%
DTPS
human Damage Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
human Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
human Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
human Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
human Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
human Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
humanTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
human Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.60 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 47.01 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.06 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.98 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.74 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.59 multishot,if=focus>cost+action.aimed_shot.cost
M 54.01 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHJIJMEHJMJHJMIJHMEJMJHJMMMLHJMIJMEFHJMLHJMEJHJIJHJMEMLHJMMJMIJ9HJMEJHJMMJMLHJIFJMEHJMGLHJHJIJHMEJHJHJIJMEHJMMJHJMHMJIJMEHJMFJMHJJH9JIJMEHJMMJHJMMMIJHJMLMEHJMLLMIJHJMEFHJMJMLGLHJIJHMEJHJHJIJMEHJMMJH9JHJMMIJHJKMMJHFJMKMLHJHMEJIJHJKMJHJMEHJHJIDJHJKMEMJHJMKMMIJFH

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask human 100.0/100: 100% focus
Pre precombat 1 augmentation human 100.0/100: 100% focus
Pre precombat 2 food human 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.480 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.480 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.480 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.391 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.303 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.215 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.128 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.040 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.536 trickshots J multishot Fluffy_Pillow 57.3/100: 57% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.449 trickshots H aimed_shot enemy3 48.6/100: 49% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.362 trickshots J multishot Fluffy_Pillow 24.9/100: 25% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.275 trickshots M steady_shot Fluffy_Pillow 16.2/100: 16% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.338 trickshots H aimed_shot enemy4 44.4/100: 44% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.249 trickshots J multishot Fluffy_Pillow 20.7/100: 21% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:13.162 trickshots I rapid_fire Fluffy_Pillow 12.0/100: 12% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.642 trickshots J multishot Fluffy_Pillow 43.3/100: 43% focus bloodlust, steady_focus, trueshot, potion_of_spectral_agility
0:15.555 trickshots M steady_shot Fluffy_Pillow 34.6/100: 35% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.620 trickshots E steady_shot Fluffy_Pillow 57.1/100: 57% focus bloodlust, trick_shots, potion_of_spectral_agility
0:17.757 trickshots H aimed_shot enemy5 75.9/100: 76% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:19.275 trickshots J multishot Fluffy_Pillow 53.4/100: 53% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:20.188 trickshots M steady_shot Fluffy_Pillow 41.0/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:21.253 trickshots J multishot Fluffy_Pillow 59.7/100: 60% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:22.164 trickshots H aimed_shot Fluffy_Pillow 47.3/100: 47% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.682 trickshots J multishot Fluffy_Pillow 24.8/100: 25% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:24.596 trickshots M steady_shot Fluffy_Pillow 12.3/100: 12% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.660 trickshots I rapid_fire Fluffy_Pillow 31.1/100: 31% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.022 trickshots J multishot Fluffy_Pillow 49.4/100: 49% focus bloodlust, steady_focus
0:27.935 trickshots H aimed_shot enemy2 36.9/100: 37% focus bloodlust, steady_focus, trick_shots
0:29.453 trickshots M steady_shot Fluffy_Pillow 14.4/100: 14% focus bloodlust, precise_shots(2), steady_focus
0:30.519 trickshots E steady_shot Fluffy_Pillow 33.2/100: 33% focus bloodlust, precise_shots(2), steady_focus
0:31.582 trickshots J multishot Fluffy_Pillow 52.0/100: 52% focus bloodlust, precise_shots(2), steady_focus
0:32.494 trickshots M steady_shot Fluffy_Pillow 39.5/100: 40% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.561 trickshots J multishot Fluffy_Pillow 58.3/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.474 trickshots H aimed_shot enemy3 45.9/100: 46% focus bloodlust, steady_focus, trick_shots
0:35.992 trickshots J multishot Fluffy_Pillow 23.4/100: 23% focus bloodlust, precise_shots, steady_focus
0:36.905 trickshots M steady_shot Fluffy_Pillow 10.9/100: 11% focus bloodlust, steady_focus, trick_shots
0:37.969 trickshots M steady_shot Fluffy_Pillow 29.7/100: 30% focus bloodlust, steady_focus, trick_shots
0:39.032 trickshots M steady_shot Fluffy_Pillow 48.5/100: 48% focus bloodlust, steady_focus, trick_shots
0:40.097 trickshots L multishot Fluffy_Pillow 67.3/100: 67% focus bloodlust, steady_focus, trick_shots
0:41.011 trickshots H aimed_shot enemy4 54.8/100: 55% focus steady_focus, trick_shots
0:43.073 trickshots J multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus
0:44.259 trickshots M steady_shot Fluffy_Pillow 20.4/100: 20% focus steady_focus, trick_shots
0:45.641 trickshots I rapid_fire Fluffy_Pillow 39.2/100: 39% focus steady_focus, trick_shots
0:47.365 trickshots J multishot Fluffy_Pillow 57.1/100: 57% focus steady_focus
0:48.552 trickshots M steady_shot Fluffy_Pillow 44.7/100: 45% focus steady_focus, trick_shots
0:49.934 trickshots E steady_shot Fluffy_Pillow 63.4/100: 63% focus steady_focus, trick_shots
0:51.317 trickshots F double_tap Fluffy_Pillow 82.2/100: 82% focus steady_focus, trick_shots
0:52.502 trickshots H aimed_shot Fluffy_Pillow 89.7/100: 90% focus double_tap, steady_focus, trick_shots
0:54.474 trickshots J multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
0:55.658 trickshots M steady_shot Fluffy_Pillow 52.5/100: 53% focus steady_focus, trick_shots
0:57.040 trickshots L multishot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
0:58.227 trickshots H aimed_shot enemy2 58.9/100: 59% focus lock_and_load, steady_focus, trick_shots
0:59.412 trickshots J multishot Fluffy_Pillow 66.4/100: 66% focus precise_shots(2), steady_focus
1:00.597 trickshots M steady_shot Fluffy_Pillow 53.9/100: 54% focus precise_shots, steady_focus, trick_shots
1:01.979 trickshots E steady_shot Fluffy_Pillow 72.7/100: 73% focus precise_shots, steady_focus, trick_shots
1:03.364 trickshots J multishot Fluffy_Pillow 91.5/100: 91% focus precise_shots, steady_focus, trick_shots
1:04.550 trickshots H aimed_shot enemy3 79.0/100: 79% focus steady_focus, trick_shots
1:06.523 trickshots J multishot Fluffy_Pillow 56.5/100: 57% focus precise_shots, steady_focus
1:07.708 trickshots I rapid_fire Fluffy_Pillow 44.0/100: 44% focus steady_focus, trick_shots
1:09.528 trickshots J multishot Fluffy_Pillow 62.6/100: 63% focus steady_focus
1:10.714 trickshots H aimed_shot enemy4 50.1/100: 50% focus steady_focus, trick_shots
1:12.688 trickshots J multishot Fluffy_Pillow 27.7/100: 28% focus precise_shots, steady_focus
1:13.874 trickshots M steady_shot Fluffy_Pillow 15.2/100: 15% focus steady_focus, trick_shots
1:15.258 trickshots E steady_shot Fluffy_Pillow 34.0/100: 34% focus steady_focus, trick_shots
1:16.640 trickshots M steady_shot Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
1:18.023 trickshots L multishot Fluffy_Pillow 71.5/100: 72% focus steady_focus, trick_shots
1:19.209 trickshots H aimed_shot Fluffy_Pillow 59.1/100: 59% focus steady_focus, trick_shots
1:21.181 trickshots J multishot Fluffy_Pillow 36.6/100: 37% focus precise_shots(2), steady_focus
1:22.367 trickshots M steady_shot Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus, trick_shots
1:23.749 trickshots M steady_shot Fluffy_Pillow 42.9/100: 43% focus precise_shots, steady_focus, trick_shots
1:25.134 trickshots J multishot Fluffy_Pillow 61.7/100: 62% focus precise_shots, steady_focus, trick_shots
1:26.320 trickshots M steady_shot Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
1:27.703 trickshots I rapid_fire Fluffy_Pillow 68.0/100: 68% focus steady_focus, trick_shots
1:29.548 trickshots J multishot Fluffy_Pillow 86.7/100: 87% focus steady_focus
1:30.735 default 9 use_items Fluffy_Pillow 74.2/100: 74% focus steady_focus, trick_shots
1:30.735 trickshots H aimed_shot enemy2 74.2/100: 74% focus steady_focus, trick_shots
1:32.707 trickshots J multishot Fluffy_Pillow 51.8/100: 52% focus precise_shots(2), steady_focus
1:33.890 trickshots M steady_shot Fluffy_Pillow 39.3/100: 39% focus precise_shots, steady_focus, trick_shots
1:35.272 trickshots E steady_shot Fluffy_Pillow 58.0/100: 58% focus precise_shots, steady_focus, trick_shots
1:36.655 trickshots J multishot Fluffy_Pillow 76.8/100: 77% focus precise_shots, steady_focus, trick_shots
1:37.840 trickshots H aimed_shot enemy3 64.3/100: 64% focus steady_focus, trick_shots
1:39.813 trickshots J multishot Fluffy_Pillow 41.9/100: 42% focus precise_shots(2), steady_focus
1:40.998 trickshots M steady_shot Fluffy_Pillow 29.4/100: 29% focus precise_shots, steady_focus, trick_shots
1:42.381 trickshots M steady_shot Fluffy_Pillow 48.2/100: 48% focus precise_shots, steady_focus, trick_shots
1:43.763 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus precise_shots, steady_focus, trick_shots
1:44.949 trickshots M steady_shot Fluffy_Pillow 54.5/100: 54% focus steady_focus, trick_shots
1:46.331 trickshots L multishot Fluffy_Pillow 73.2/100: 73% focus steady_focus, trick_shots
1:47.517 trickshots H aimed_shot Fluffy_Pillow 60.8/100: 61% focus steady_focus, trick_shots
1:49.489 trickshots J multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots(2), steady_focus
1:50.674 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus precise_shots, steady_focus, trick_shots
1:52.466 trickshots F double_tap Fluffy_Pillow 44.2/100: 44% focus precise_shots, steady_focus
1:53.653 trickshots J multishot Fluffy_Pillow 51.7/100: 52% focus double_tap, precise_shots, steady_focus
1:54.837 trickshots M steady_shot Fluffy_Pillow 39.2/100: 39% focus double_tap, steady_focus, trick_shots
1:56.220 trickshots E steady_shot Fluffy_Pillow 58.0/100: 58% focus double_tap, steady_focus, trick_shots
1:57.603 trickshots H aimed_shot enemy2 76.8/100: 77% focus double_tap, steady_focus, trick_shots
1:59.577 trickshots J multishot Fluffy_Pillow 54.3/100: 54% focus precise_shots, steady_focus
2:00.762 trickshots M steady_shot Fluffy_Pillow 41.9/100: 42% focus steady_focus, trick_shots
2:02.143 trickshots G trueshot Fluffy_Pillow 60.6/100: 61% focus steady_focus, trick_shots
2:02.143 trickshots L multishot Fluffy_Pillow 60.6/100: 61% focus steady_focus, trick_shots, trueshot
2:03.329 trickshots H aimed_shot enemy3 51.9/100: 52% focus lock_and_load, steady_focus, trick_shots, trueshot
2:04.514 trickshots J multishot Fluffy_Pillow 63.2/100: 63% focus precise_shots, steady_focus, trueshot
2:05.700 trickshots H aimed_shot enemy4 54.5/100: 55% focus steady_focus, trick_shots, trueshot
2:06.885 trickshots J multishot Fluffy_Pillow 30.8/100: 31% focus precise_shots, steady_focus, trueshot
2:08.072 trickshots I rapid_fire Fluffy_Pillow 22.1/100: 22% focus steady_focus, trick_shots, trueshot
2:09.840 trickshots J multishot Fluffy_Pillow 51.9/100: 52% focus steady_focus, trueshot
2:11.026 trickshots H aimed_shot Fluffy_Pillow 43.2/100: 43% focus steady_focus, trick_shots, trueshot
2:12.214 trickshots M steady_shot Fluffy_Pillow 19.5/100: 20% focus precise_shots, steady_focus, trueshot
2:13.596 trickshots E steady_shot Fluffy_Pillow 47.1/100: 47% focus precise_shots, trueshot
2:15.074 trickshots J multishot Fluffy_Pillow 75.2/100: 75% focus precise_shots, steady_focus, trueshot
2:16.260 trickshots H aimed_shot enemy5 66.5/100: 67% focus steady_focus, trick_shots, trueshot
2:17.444 trickshots J multishot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus
2:18.629 trickshots H aimed_shot enemy2 29.4/100: 29% focus lock_and_load, steady_focus, trick_shots
2:19.815 trickshots J multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots(2), steady_focus
2:21.001 trickshots I rapid_fire Fluffy_Pillow 24.4/100: 24% focus precise_shots, steady_focus, trick_shots
2:22.832 trickshots J multishot Fluffy_Pillow 43.1/100: 43% focus precise_shots, steady_focus
2:24.017 trickshots M steady_shot Fluffy_Pillow 30.6/100: 31% focus steady_focus, trick_shots
2:25.399 trickshots E steady_shot Fluffy_Pillow 49.4/100: 49% focus steady_focus, trick_shots
2:26.780 trickshots H aimed_shot enemy3 68.1/100: 68% focus steady_focus, trick_shots
2:28.752 trickshots J multishot Fluffy_Pillow 45.6/100: 46% focus precise_shots(2), steady_focus
2:29.937 trickshots M steady_shot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus, trick_shots
2:31.318 trickshots M steady_shot Fluffy_Pillow 51.9/100: 52% focus precise_shots, steady_focus, trick_shots
2:32.700 trickshots J multishot Fluffy_Pillow 70.7/100: 71% focus precise_shots, steady_focus, trick_shots
2:33.887 trickshots H aimed_shot Fluffy_Pillow 58.2/100: 58% focus steady_focus, trick_shots
2:35.859 trickshots J multishot Fluffy_Pillow 35.8/100: 36% focus precise_shots, steady_focus
2:37.045 trickshots M steady_shot Fluffy_Pillow 23.3/100: 23% focus steady_focus, trick_shots
2:38.427 trickshots H aimed_shot enemy2 42.1/100: 42% focus steady_focus, trick_shots
2:40.400 trickshots M steady_shot Fluffy_Pillow 19.6/100: 20% focus precise_shots(2), steady_focus
2:41.783 trickshots J multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots(2), steady_focus
2:42.965 trickshots I rapid_fire Fluffy_Pillow 25.9/100: 26% focus precise_shots, steady_focus, trick_shots
2:44.886 trickshots J multishot Fluffy_Pillow 45.1/100: 45% focus precise_shots, steady_focus
2:46.073 trickshots M steady_shot Fluffy_Pillow 32.6/100: 33% focus steady_focus, trick_shots
2:47.457 trickshots E steady_shot Fluffy_Pillow 51.4/100: 51% focus steady_focus, trick_shots
2:48.839 trickshots H aimed_shot enemy3 69.7/100: 70% focus steady_focus, trick_shots
2:50.813 trickshots J multishot Fluffy_Pillow 47.2/100: 47% focus precise_shots(2), steady_focus
2:51.997 trickshots M steady_shot Fluffy_Pillow 34.7/100: 35% focus precise_shots, steady_focus, trick_shots
2:53.379 trickshots F double_tap Fluffy_Pillow 53.5/100: 54% focus precise_shots, steady_focus, trick_shots
2:54.565 trickshots J multishot Fluffy_Pillow 61.0/100: 61% focus double_tap, precise_shots, steady_focus, trick_shots
2:55.750 trickshots M steady_shot Fluffy_Pillow 48.6/100: 49% focus double_tap, steady_focus, trick_shots
2:57.132 trickshots H aimed_shot Fluffy_Pillow 67.3/100: 67% focus double_tap, lock_and_load, steady_focus, trick_shots
2:58.318 trickshots J multishot Fluffy_Pillow 74.9/100: 75% focus precise_shots(2), steady_focus
2:59.502 trickshots J multishot Fluffy_Pillow 62.4/100: 62% focus precise_shots, steady_focus, trick_shots
3:00.688 trickshots H aimed_shot enemy4 49.9/100: 50% focus steady_focus, trick_shots
3:02.662 default 9 use_items Fluffy_Pillow 27.5/100: 27% focus precise_shots, steady_focus
3:02.662 trickshots J multishot Fluffy_Pillow 27.5/100: 27% focus precise_shots, steady_focus
3:03.847 trickshots I rapid_fire Fluffy_Pillow 15.0/100: 15% focus trick_shots
3:05.657 trickshots J multishot Fluffy_Pillow 32.7/100: 33% focus
3:06.926 trickshots M steady_shot Fluffy_Pillow 20.2/100: 20% focus trick_shots
3:08.404 trickshots E steady_shot Fluffy_Pillow 39.0/100: 39% focus trick_shots
3:09.882 trickshots H aimed_shot enemy2 57.8/100: 58% focus steady_focus, trick_shots
3:11.855 trickshots J multishot Fluffy_Pillow 35.3/100: 35% focus precise_shots(2), steady_focus
3:13.042 trickshots M steady_shot Fluffy_Pillow 22.8/100: 23% focus precise_shots, steady_focus, trick_shots
3:14.424 trickshots M steady_shot Fluffy_Pillow 41.6/100: 42% focus precise_shots, steady_focus, trick_shots
3:15.805 trickshots J multishot Fluffy_Pillow 60.4/100: 60% focus precise_shots, steady_focus, trick_shots
3:16.990 trickshots H aimed_shot Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
3:18.962 trickshots J multishot Fluffy_Pillow 25.4/100: 25% focus precise_shots(2), steady_focus
3:20.149 trickshots M steady_shot Fluffy_Pillow 13.0/100: 13% focus precise_shots, steady_focus, trick_shots
3:21.532 trickshots M steady_shot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus, trick_shots
3:22.915 trickshots M steady_shot Fluffy_Pillow 50.5/100: 51% focus precise_shots, steady_focus, trick_shots
3:24.297 trickshots I rapid_fire Fluffy_Pillow 69.3/100: 69% focus precise_shots, steady_focus, trick_shots
3:26.133 trickshots J multishot Fluffy_Pillow 87.9/100: 88% focus precise_shots, steady_focus
3:27.319 trickshots H aimed_shot enemy3 75.5/100: 75% focus steady_focus, trick_shots
3:29.292 trickshots J multishot Fluffy_Pillow 53.0/100: 53% focus precise_shots, steady_focus
3:30.476 trickshots M steady_shot Fluffy_Pillow 40.5/100: 41% focus steady_focus, trick_shots
3:31.859 trickshots L multishot Fluffy_Pillow 59.3/100: 59% focus steady_focus, trick_shots
3:33.044 trickshots M steady_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
3:34.426 trickshots E steady_shot Fluffy_Pillow 65.6/100: 66% focus steady_focus, trick_shots
3:35.809 trickshots H aimed_shot enemy2 84.4/100: 84% focus steady_focus, trick_shots
3:37.781 trickshots J multishot Fluffy_Pillow 61.9/100: 62% focus precise_shots, steady_focus
3:38.967 trickshots M steady_shot Fluffy_Pillow 49.4/100: 49% focus steady_focus, trick_shots
3:40.350 trickshots L multishot Fluffy_Pillow 68.2/100: 68% focus steady_focus, trick_shots
3:41.535 trickshots L multishot Fluffy_Pillow 55.7/100: 56% focus steady_focus, trick_shots
3:42.721 trickshots M steady_shot Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots
3:44.103 trickshots I rapid_fire Fluffy_Pillow 62.0/100: 62% focus steady_focus, trick_shots
3:46.189 trickshots J multishot Fluffy_Pillow 82.3/100: 82% focus steady_focus
3:47.376 trickshots H aimed_shot Fluffy_Pillow 69.8/100: 70% focus steady_focus, trick_shots
3:49.349 trickshots J multishot Fluffy_Pillow 47.3/100: 47% focus precise_shots, steady_focus
3:50.533 trickshots M steady_shot Fluffy_Pillow 34.9/100: 35% focus steady_focus, trick_shots
3:51.915 trickshots E steady_shot Fluffy_Pillow 53.2/100: 53% focus trick_shots
3:53.394 trickshots F double_tap Fluffy_Pillow 71.9/100: 72% focus steady_focus, trick_shots
3:54.579 trickshots H aimed_shot enemy3 79.5/100: 79% focus double_tap, steady_focus, trick_shots
3:56.552 trickshots J multishot Fluffy_Pillow 57.0/100: 57% focus precise_shots(2), steady_focus
3:57.739 trickshots M steady_shot Fluffy_Pillow 44.5/100: 45% focus precise_shots, steady_focus, trick_shots
3:59.120 trickshots J multishot Fluffy_Pillow 63.3/100: 63% focus precise_shots, steady_focus, trick_shots
4:00.306 trickshots M steady_shot Fluffy_Pillow 50.8/100: 51% focus steady_focus, trick_shots
4:01.689 trickshots L multishot Fluffy_Pillow 69.6/100: 70% focus steady_focus, trick_shots
4:02.875 trickshots G trueshot Fluffy_Pillow 57.1/100: 57% focus steady_focus, trick_shots
4:02.875 trickshots L multishot Fluffy_Pillow 57.1/100: 57% focus steady_focus, trick_shots, trueshot
4:04.060 trickshots H aimed_shot enemy2 48.4/100: 48% focus steady_focus, trick_shots, trueshot
4:05.245 trickshots J multishot Fluffy_Pillow 24.7/100: 25% focus precise_shots, steady_focus, trueshot
4:06.432 trickshots I rapid_fire Fluffy_Pillow 16.0/100: 16% focus steady_focus, trick_shots, trueshot
4:08.291 trickshots J multishot Fluffy_Pillow 45.7/100: 46% focus steady_focus, trueshot
4:09.477 trickshots H aimed_shot Fluffy_Pillow 36.3/100: 36% focus trick_shots, trueshot
4:10.746 trickshots M steady_shot Fluffy_Pillow 12.6/100: 13% focus precise_shots, trueshot
4:12.224 trickshots E steady_shot Fluffy_Pillow 40.8/100: 41% focus lock_and_load, precise_shots, trueshot
4:13.702 trickshots J multishot Fluffy_Pillow 68.9/100: 69% focus lock_and_load, precise_shots, steady_focus, trueshot
4:14.888 trickshots H aimed_shot enemy4 60.2/100: 60% focus lock_and_load, steady_focus, trick_shots, trueshot
4:16.073 trickshots J multishot Fluffy_Pillow 71.5/100: 72% focus precise_shots(2), steady_focus, trueshot
4:17.259 trickshots H aimed_shot enemy3 62.8/100: 63% focus precise_shots, steady_focus, trick_shots, trueshot
4:18.444 trickshots J multishot Fluffy_Pillow 37.3/100: 37% focus precise_shots(2), steady_focus
4:19.629 trickshots I rapid_fire Fluffy_Pillow 24.8/100: 25% focus precise_shots, steady_focus, trick_shots
4:21.359 trickshots J multishot Fluffy_Pillow 42.8/100: 43% focus precise_shots, steady_focus
4:22.545 trickshots M steady_shot Fluffy_Pillow 30.3/100: 30% focus steady_focus, trick_shots
4:23.928 trickshots E steady_shot Fluffy_Pillow 49.1/100: 49% focus steady_focus, trick_shots
4:25.310 trickshots H aimed_shot enemy5 67.9/100: 68% focus steady_focus, trick_shots
4:27.284 trickshots J multishot Fluffy_Pillow 45.4/100: 45% focus precise_shots(2), steady_focus
4:28.469 trickshots M steady_shot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus, trick_shots
4:29.852 trickshots M steady_shot Fluffy_Pillow 51.7/100: 52% focus precise_shots, steady_focus, trick_shots
4:31.235 trickshots J multishot Fluffy_Pillow 70.5/100: 70% focus precise_shots, steady_focus, trick_shots
4:32.420 trickshots H aimed_shot enemy2 58.0/100: 58% focus lock_and_load, steady_focus, trick_shots
4:33.606 default 9 use_items Fluffy_Pillow 65.5/100: 66% focus precise_shots, steady_focus
4:33.606 trickshots J multishot Fluffy_Pillow 65.5/100: 66% focus precise_shots, steady_focus
4:34.792 trickshots H aimed_shot Fluffy_Pillow 53.1/100: 53% focus steady_focus, trick_shots
4:36.765 trickshots J multishot Fluffy_Pillow 30.6/100: 31% focus precise_shots(2), steady_focus
4:37.951 trickshots M steady_shot Fluffy_Pillow 18.1/100: 18% focus precise_shots, steady_focus, trick_shots
4:39.335 trickshots M steady_shot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus, trick_shots
4:40.717 trickshots I rapid_fire Fluffy_Pillow 55.7/100: 56% focus precise_shots, steady_focus, trick_shots
4:42.572 trickshots J multishot Fluffy_Pillow 74.5/100: 74% focus precise_shots, steady_focus
4:43.758 trickshots H aimed_shot enemy3 62.0/100: 62% focus steady_focus, trick_shots
4:45.732 trickshots J multishot Fluffy_Pillow 39.5/100: 40% focus precise_shots(2), steady_focus
4:46.919 trickshots K kill_shot Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus, trick_shots
4:48.106 trickshots M steady_shot Fluffy_Pillow 24.6/100: 25% focus precise_shots, steady_focus, trick_shots
4:49.491 trickshots M steady_shot Fluffy_Pillow 43.4/100: 43% focus precise_shots, steady_focus, trick_shots
4:50.874 trickshots J multishot Fluffy_Pillow 62.2/100: 62% focus precise_shots, steady_focus, trick_shots
4:52.061 trickshots H aimed_shot enemy2 49.7/100: 50% focus steady_focus, trick_shots
4:54.034 trickshots F double_tap Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus
4:55.219 trickshots J multishot Fluffy_Pillow 34.8/100: 35% focus double_tap, precise_shots, steady_focus
4:56.407 trickshots M steady_shot Fluffy_Pillow 22.3/100: 22% focus double_tap, steady_focus, trick_shots
4:57.788 trickshots K kill_shot Fluffy_Pillow 41.1/100: 41% focus double_tap, steady_focus, trick_shots
4:58.973 trickshots M steady_shot Fluffy_Pillow 38.6/100: 39% focus double_tap, steady_focus, trick_shots
5:00.354 trickshots L multishot Fluffy_Pillow 57.4/100: 57% focus double_tap, steady_focus, trick_shots
5:01.538 trickshots H aimed_shot Fluffy_Pillow 44.9/100: 45% focus double_tap, steady_focus, trick_shots
5:03.512 trickshots J multishot Fluffy_Pillow 22.4/100: 22% focus precise_shots, steady_focus
5:04.696 trickshots H aimed_shot enemy3 9.9/100: 10% focus lock_and_load, steady_focus, trick_shots
5:05.880 trickshots M steady_shot Fluffy_Pillow 17.4/100: 17% focus precise_shots
5:07.357 trickshots E steady_shot Fluffy_Pillow 36.2/100: 36% focus precise_shots
5:08.835 trickshots J multishot Fluffy_Pillow 55.0/100: 55% focus precise_shots, steady_focus
5:10.021 trickshots I rapid_fire Fluffy_Pillow 42.5/100: 43% focus steady_focus, trick_shots
5:11.861 trickshots J multishot Fluffy_Pillow 61.2/100: 61% focus steady_focus
5:13.047 trickshots H aimed_shot enemy4 48.7/100: 49% focus steady_focus, trick_shots
5:15.020 trickshots J multishot Fluffy_Pillow 26.2/100: 26% focus lock_and_load, precise_shots(2), steady_focus
5:16.207 trickshots K kill_shot Fluffy_Pillow 13.8/100: 14% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:17.392 trickshots M steady_shot Fluffy_Pillow 11.3/100: 11% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:18.776 trickshots J multishot Fluffy_Pillow 30.1/100: 30% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:19.963 trickshots H aimed_shot enemy2 17.6/100: 18% focus lock_and_load, steady_focus, trick_shots
5:21.149 trickshots J multishot Fluffy_Pillow 25.2/100: 25% focus precise_shots(2), steady_focus
5:22.335 trickshots M steady_shot Fluffy_Pillow 12.7/100: 13% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:23.717 trickshots E steady_shot Fluffy_Pillow 31.5/100: 31% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:25.099 trickshots H aimed_shot enemy5 49.7/100: 50% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:26.284 trickshots J multishot Fluffy_Pillow 57.2/100: 57% focus precise_shots(2), steady_focus
5:27.470 trickshots H aimed_shot Fluffy_Pillow 44.8/100: 45% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:28.656 trickshots J multishot Fluffy_Pillow 52.3/100: 52% focus precise_shots(2), steady_focus
5:29.842 trickshots I rapid_fire Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus, trick_shots
5:31.778 cds D potion Fluffy_Pillow 59.1/100: 59% focus precise_shots, steady_focus
5:31.778 trickshots J multishot Fluffy_Pillow 59.1/100: 59% focus precise_shots, steady_focus, potion_of_spectral_agility
5:32.962 trickshots H aimed_shot enemy3 46.6/100: 47% focus steady_focus, trick_shots, potion_of_spectral_agility
5:34.932 trickshots J multishot Fluffy_Pillow 24.1/100: 24% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:36.117 trickshots K kill_shot Fluffy_Pillow 11.7/100: 12% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:37.303 trickshots M steady_shot Fluffy_Pillow 9.2/100: 9% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:38.685 trickshots E steady_shot Fluffy_Pillow 28.0/100: 28% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:40.065 trickshots M steady_shot Fluffy_Pillow 46.7/100: 47% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:41.447 trickshots J multishot Fluffy_Pillow 65.5/100: 65% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:42.634 trickshots H aimed_shot enemy2 53.0/100: 53% focus steady_focus, trick_shots, potion_of_spectral_agility
5:44.607 trickshots J multishot Fluffy_Pillow 30.6/100: 31% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:45.793 trickshots M steady_shot Fluffy_Pillow 18.1/100: 18% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:47.175 trickshots K kill_shot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:48.360 trickshots M steady_shot Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:49.742 trickshots M steady_shot Fluffy_Pillow 53.2/100: 53% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:51.125 trickshots I rapid_fire Fluffy_Pillow 71.9/100: 72% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:52.874 trickshots J multishot Fluffy_Pillow 90.0/100: 90% focus precise_shots, steady_focus, potion_of_spectral_agility
5:54.059 trickshots F double_tap Fluffy_Pillow 77.6/100: 78% focus steady_focus, trick_shots, potion_of_spectral_agility
5:55.245 trickshots H aimed_shot Fluffy_Pillow 85.1/100: 85% focus double_tap, steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (human) Raid-Buffed Unbuffed Gear Amount
Strength 274 0 292 274 0
Agility 450 0 1414 1300 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 0 406 369 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 406 369 0
Crit 22.91% 22.91% 452
Haste 18.67% 18.67% 616
Versatility 3.72% 3.72% 149
Attack Power 1485 1300 0
Mastery 14.18% 14.18% 514
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="human"
source=default
spec=marksmanship
level=60
race=human
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

kul_tiran : 9926 dps, 3077 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9925.9 9925.9 18.4 / 0.186% 1196.5 / 12.1% 989.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
kul_tiran 9926
Aimed Shot 3520 (3918) 35.4% (39.4%) 46.7 6.45sec 25188 15906 Direct 233.1 (258.8) 3686 7401 4533 22.8% (22.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.68 233.12 0.00 0.00 1.5836 0.0000 1056886.81 1509657.12 29.99% 15905.89 15905.89
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.18% 179.91 125 246 3685.68 2550 9026 3687.72 3468 3940 663170 947272 29.99%
crit 22.82% 53.20 31 87 7400.77 5100 18053 7403.32 6316 8799 393717 562385 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.85
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 398 4.0% 0.0 0.00sec 0 0 Direct 25.7 3772 7499 4626 22.9%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.68 0.00 0.00 0.0000 0.0000 118828.88 169735.17 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.07% 19.79 8 30 3772.17 2550 9026 3786.97 3112 5052 74669 106657 29.99%
crit 22.93% 5.89 0 14 7498.51 5100 18053 7504.49 0 13615 44160 63078 29.93%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.8% 113.8 2.65sec 986 435 Direct 113.6 805 1610 988 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.79 113.59 0.00 0.00 2.2668 0.0000 112197.04 160262.25 29.99% 434.96 434.96
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 87.77 61 114 804.82 782 923 804.69 791 820 70643 100906 29.99%
crit 22.73% 25.82 11 43 1609.52 1564 1845 1609.25 1568 1662 41554 59356 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 141 1.4% 3.7 90.70sec 11310 0 Direct 3.7 9132 18264 11343 24.1%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 42307.92 42307.92 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.85% 2.83 0 4 9132.42 9024 9565 9034.98 0 9565 25849 25849 0.00%
crit 24.15% 0.90 0 4 18263.90 18047 19130 11451.87 0 19130 16459 16459 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 22.1 13.09sec 545 0 Direct 22.1 446 893 545 22.2%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.07 22.07 0.00 0.00 0.0000 0.0000 12034.89 12034.89 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.84% 17.18 6 30 446.24 440 466 446.18 440 459 7667 7667 0.00%
crit 22.16% 4.89 0 14 893.07 879 932 884.20 0 932 4368 4368 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.9% 4.7 13.44sec 5389 4518 Direct 4.7 4236 9527 5434 22.7%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.71 4.67 0.00 0.00 1.1931 0.0000 25386.32 36261.83 29.99% 4517.94 4517.94
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 3.61 0 6 4235.87 4106 4845 4219.11 0 4708 15278 21823 29.93%
crit 22.73% 1.06 0 4 9527.20 9239 10901 6444.31 0 10901 10108 14439 20.31%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.71
  • if_expr:buff.dead_eye.down
Master Marksman 471 4.7% 309.4 0.99sec 457 0 Periodic 529.4 267 0 267 0.0% 70.4%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 309.39 0.00 529.38 529.38 0.0000 2.0000 141539.02 141539.02 0.00% 133.68 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 529.38 387 667 267.28 37 1867 267.61 214 318 141539 141539 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2653 26.7% 82.2 3.65sec 9692 8505 Direct 410.3 1584 3167 1942 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.25 410.33 0.00 0.00 1.1396 0.0000 797173.29 1138682.32 29.99% 8504.91 8504.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 317.38 235 397 1584.06 962 1987 1584.01 1469 1681 502781 718172 29.99%
crit 22.65% 92.95 58 132 3166.80 1925 3974 3166.34 2922 3414 294392 420510 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.82
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.41
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1023 10.3% 16.1 18.81sec 19115 10939 Periodic 573.5 437 874 536 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.08 0.00 115.06 573.49 1.7475 0.2090 307339.54 439003.80 29.99% 10938.91 10938.91
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.32% 443.42 288 607 436.82 355 838 436.82 423 450 193708 276693 29.99%
crit 22.68% 130.07 75 187 873.72 710 1675 873.44 800 956 113631 162311 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.09
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 821 8.3% 0.0 0.00sec 0 0 Direct 46.5 496 992 609 22.8%
Periodic 376.8 472 944 579 22.7% 54.0%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.55 376.78 376.78 0.0000 2.1555 246627.46 246627.46 0.00% 303.67 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.24% 35.95 23 53 495.88 484 571 495.85 488 506 17829 17829 0.00%
crit 22.76% 10.59 3 22 991.75 968 1142 991.37 968 1041 10507 10507 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.29% 291.22 207 398 472.19 1 571 472.24 462 482 137519 137519 0.00%
crit 22.71% 85.56 54 125 943.93 5 1142 944.01 897 990 80772 80772 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 43.8 6.79sec 300 0 Direct 43.8 244 489 300 22.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.79 43.79 0.00 0.00 0.0000 0.0000 13136.47 13136.47 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.20% 33.81 17 54 244.33 242 256 244.34 242 248 8260 8260 0.00%
crit 22.80% 9.98 1 22 488.57 483 512 488.64 483 512 4877 4877 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 3.6% 69.1 4.34sec 1564 1161 Direct 70.0 1262 2524 1544 22.4%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.12 70.01 0.00 0.00 1.3472 0.0000 108107.63 154420.94 29.99% 1160.90 1160.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.64% 54.36 34 75 1261.77 1232 1454 1261.50 1237 1288 68591 97975 29.99%
crit 22.36% 15.66 3 30 2524.09 2464 2907 2523.35 2464 2612 39517 56446 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.69
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.71
Simple Action Stats Execute Interval
kul_tiran
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:kul_tiran
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.61sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9779 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:kul_tiran
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:kul_tiran
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 307.88sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.66sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.62% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.2s

Stack Uptimes

  • double_tap_1:8.62%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.0 0.2 30.1sec 29.3sec 1.9sec 5.58% 18.83% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 249.0s
  • trigger_min/max:1.8s / 249.0s
  • trigger_pct:8.09%
  • duration_min/max:0.0s / 10.1s

Stack Uptimes

  • lock_and_load_1:5.58%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.7sec 309.7sec 23.1sec 11.28% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.8s
  • trigger_min/max:300.0s / 333.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.28%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.0 5.7 7.3sec 6.4sec 2.7sec 37.02% 81.09% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.5s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.4s

Stack Uptimes

  • precise_shots_1:32.14%
  • precise_shots_2:4.88%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 54.8sec 12.0sec 49.1sec 95.11% 0.00% 19.5 (19.5) 4.9

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 290.6s
  • trigger_min/max:3.0s / 36.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 287.8s

Stack Uptimes

  • steady_focus_1:95.11%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.6 18.7 4.7sec 3.7sec 4.2sec 89.75% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.75%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.62%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 3.0 7.0 62.2s 48.0s 190.0s
double_tap_rapid_fire 0.4 0.0 3.0 91.8s 56.8s 243.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.39% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7570.0012.7012.9130.0537.691
Aimed Shot1.1940.0016.8849.6062.56521.406
Kill Shot3.6030.00121.81512.2430.26427.086
Trueshot0.7460.0012.6371.2360.0004.307
Rapid Fire2.7230.00121.30435.38514.80466.050

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
kul_tiran
steady_shot Focus 70.10 680.99 23.08% 9.71 20.03 2.86%
rapid_fire Focus 115.10 115.03 3.90% 1.00 0.08 0.07%
focus_regen Focus 581.54 1959.46 66.42% 3.37 10.93 0.55%
Trueshot Focus 117.29 194.56 6.60% 1.66 1.05 0.54%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.1 36.4 0.8 100.0
Usage Type Count Total Avg RPE APR
kul_tiran
aimed_shot Focus 46.7 1321.8 28.3 28.3 889.5
kill_shot Focus 4.7 47.1 10.0 10.0 539.0
multishot Focus 82.2 1644.7 20.0 20.0 484.7

Statistics & Data Analysis

Fight Length
kul_tiran Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
kul_tiran Damage Per Second
Count 1022
Mean 9925.92
Minimum 9142.83
Maximum 10944.97
Spread ( max - min ) 1802.15
Range [ ( max - min ) / 2 * 100% ] 9.08%
Standard Deviation 300.3672
5th Percentile 9460.02
95th Percentile 10433.94
( 95th Percentile - 5th Percentile ) 973.92
Mean Distribution
Standard Deviation 9.3957
95.00% Confidence Interval ( 9907.51 - 9944.34 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3518
0.1 Scale Factor Error with Delta=300 771
0.05 Scale Factor Error with Delta=300 3081
0.01 Scale Factor Error with Delta=300 77018
Priority Target DPS
kul_tiran Priority Target Damage Per Second
Count 1022
Mean 3077.19
Minimum 2803.77
Maximum 3412.63
Spread ( max - min ) 608.86
Range [ ( max - min ) / 2 * 100% ] 9.89%
Standard Deviation 101.0969
5th Percentile 2919.67
95th Percentile 3252.77
( 95th Percentile - 5th Percentile ) 333.10
Mean Distribution
Standard Deviation 3.1624
95.00% Confidence Interval ( 3071.00 - 3083.39 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4147
0.1 Scale Factor Error with Delta=300 88
0.05 Scale Factor Error with Delta=300 349
0.01 Scale Factor Error with Delta=300 8725
DPS(e)
kul_tiran Damage Per Second (Effective)
Count 1022
Mean 9925.92
Minimum 9142.83
Maximum 10944.97
Spread ( max - min ) 1802.15
Range [ ( max - min ) / 2 * 100% ] 9.08%
Damage
kul_tiran Damage
Count 1022
Mean 2981565.27
Minimum 2307975.99
Maximum 3780615.24
Spread ( max - min ) 1472639.25
Range [ ( max - min ) / 2 * 100% ] 24.70%
DTPS
kul_tiran Damage Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
kul_tiran Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
kul_tiran Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
kul_tiran Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
kul_tiran Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
kul_tiran Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
kul_tiranTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
kul_tiran Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.69 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.85 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.09 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.82 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.71 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.41 multishot,if=focus>cost+action.aimed_shot.cost
M 53.71 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJHJIJHMEJHJMJHJIJMEHJMMHJMMLMHJMIJHJFJHJMEMHJJHJIJMEHJMMLMHJMMIJ9LHJMMLMHJMMLIJFHJMJMEHGJMHJHJIJMEHJIJHJMMJHJMMMJHJIJHJMEJHFJMHJMEI9JHJMMMJHJMMLMHJIJMELHJMMJLMHJIJMEHFJMJMLHJGMEHJHJIJMHJIJHMEJMJHJM9MHJIJMHMEJKMHFJJHJIJKMEHJMHKMJHJIJMEHJKHJMDHMEJIJHJHKMEJMFHJJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask kul_tiran 100.0/100: 100% focus
Pre precombat 1 augmentation kul_tiran 100.0/100: 100% focus
Pre precombat 2 food kul_tiran 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.398 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.314 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.230 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.144 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.061 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.595 trickshots J multishot Fluffy_Pillow 55.8/100: 56% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.510 trickshots H aimed_shot enemy3 47.1/100: 47% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.425 trickshots J multishot Fluffy_Pillow 23.4/100: 23% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.340 trickshots H aimed_shot enemy4 14.7/100: 15% focus bloodlust, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.256 trickshots J multishot Fluffy_Pillow 26.0/100: 26% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:12.172 trickshots I rapid_fire Fluffy_Pillow 17.3/100: 17% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.707 trickshots J multishot Fluffy_Pillow 45.2/100: 45% focus bloodlust, steady_focus, trueshot, potion_of_spectral_agility
0:14.622 trickshots H aimed_shot enemy5 36.5/100: 37% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.539 trickshots M steady_shot Fluffy_Pillow 12.8/100: 13% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:16.606 trickshots E steady_shot Fluffy_Pillow 35.4/100: 35% focus bloodlust, lock_and_load, precise_shots(2), potion_of_spectral_agility
0:17.748 trickshots J multishot Fluffy_Pillow 54.2/100: 54% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.660 trickshots H aimed_shot Fluffy_Pillow 41.7/100: 42% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:19.576 trickshots J multishot Fluffy_Pillow 49.2/100: 49% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:20.492 trickshots M steady_shot Fluffy_Pillow 36.8/100: 37% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:21.561 trickshots J multishot Fluffy_Pillow 55.6/100: 56% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:22.477 trickshots H aimed_shot enemy2 43.1/100: 43% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.999 trickshots J multishot Fluffy_Pillow 20.6/100: 21% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:24.914 trickshots I rapid_fire Fluffy_Pillow 8.2/100: 8% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.428 trickshots J multishot Fluffy_Pillow 27.6/100: 28% focus bloodlust, steady_focus, potion_of_spectral_agility
0:27.344 trickshots M steady_shot Fluffy_Pillow 15.2/100: 15% focus bloodlust, steady_focus, trick_shots
0:28.413 trickshots E steady_shot Fluffy_Pillow 34.0/100: 34% focus bloodlust, steady_focus, trick_shots
0:29.480 trickshots H aimed_shot enemy4 52.7/100: 53% focus bloodlust, steady_focus, trick_shots
0:31.004 trickshots J multishot Fluffy_Pillow 30.3/100: 30% focus bloodlust, precise_shots, steady_focus
0:31.919 trickshots M steady_shot Fluffy_Pillow 17.8/100: 18% focus bloodlust, steady_focus, trick_shots
0:32.988 trickshots M steady_shot Fluffy_Pillow 36.6/100: 37% focus bloodlust, steady_focus, trick_shots
0:34.055 trickshots H aimed_shot enemy3 55.4/100: 55% focus bloodlust, steady_focus, trick_shots
0:35.578 trickshots J multishot Fluffy_Pillow 32.9/100: 33% focus bloodlust, precise_shots, steady_focus
0:36.493 trickshots M steady_shot Fluffy_Pillow 20.4/100: 20% focus bloodlust, steady_focus, trick_shots
0:37.560 trickshots M steady_shot Fluffy_Pillow 39.2/100: 39% focus bloodlust, steady_focus, trick_shots
0:38.628 trickshots L multishot Fluffy_Pillow 58.0/100: 58% focus bloodlust, steady_focus, trick_shots
0:39.544 trickshots M steady_shot Fluffy_Pillow 45.5/100: 46% focus bloodlust, steady_focus, trick_shots
0:40.612 trickshots H aimed_shot Fluffy_Pillow 64.3/100: 64% focus bloodlust, steady_focus, trick_shots
0:42.135 trickshots J multishot Fluffy_Pillow 39.7/100: 40% focus precise_shots(2), steady_focus
0:43.323 trickshots M steady_shot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus, trick_shots
0:44.712 trickshots I rapid_fire Fluffy_Pillow 46.0/100: 46% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:46.672 trickshots J multishot Fluffy_Pillow 65.4/100: 65% focus lock_and_load, precise_shots, steady_focus
0:47.859 trickshots H aimed_shot enemy2 52.9/100: 53% focus lock_and_load, steady_focus, trick_shots
0:49.047 trickshots J multishot Fluffy_Pillow 60.4/100: 60% focus precise_shots(2), steady_focus
0:50.236 trickshots F double_tap Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus, trick_shots
0:51.426 trickshots J multishot Fluffy_Pillow 55.5/100: 56% focus double_tap, precise_shots, steady_focus, trick_shots
0:52.614 trickshots H aimed_shot enemy4 43.0/100: 43% focus double_tap, steady_focus, trick_shots
0:54.591 trickshots J multishot Fluffy_Pillow 20.1/100: 20% focus precise_shots
0:55.863 trickshots M steady_shot Fluffy_Pillow 7.7/100: 8% focus trick_shots
0:57.346 trickshots E steady_shot Fluffy_Pillow 26.4/100: 26% focus trick_shots
0:58.831 trickshots M steady_shot Fluffy_Pillow 45.2/100: 45% focus steady_focus, trick_shots
1:00.217 trickshots H aimed_shot enemy3 64.0/100: 64% focus steady_focus, trick_shots
1:02.197 trickshots J multishot Fluffy_Pillow 41.5/100: 42% focus lock_and_load, precise_shots(2), steady_focus
1:03.386 trickshots J multishot Fluffy_Pillow 29.0/100: 29% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:04.575 trickshots H aimed_shot Fluffy_Pillow 16.6/100: 17% focus lock_and_load, steady_focus, trick_shots
1:05.764 trickshots J multishot Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus
1:06.953 trickshots I rapid_fire Fluffy_Pillow 11.6/100: 12% focus steady_focus, trick_shots
1:08.858 trickshots J multishot Fluffy_Pillow 30.7/100: 31% focus steady_focus
1:10.047 trickshots M steady_shot Fluffy_Pillow 18.2/100: 18% focus steady_focus, trick_shots
1:11.433 trickshots E steady_shot Fluffy_Pillow 37.0/100: 37% focus steady_focus, trick_shots
1:12.819 trickshots H aimed_shot enemy2 55.8/100: 56% focus steady_focus, trick_shots
1:14.798 trickshots J multishot Fluffy_Pillow 33.3/100: 33% focus precise_shots, steady_focus
1:15.988 trickshots M steady_shot Fluffy_Pillow 20.8/100: 21% focus steady_focus, trick_shots
1:17.376 trickshots M steady_shot Fluffy_Pillow 39.6/100: 40% focus steady_focus, trick_shots
1:18.764 trickshots L multishot Fluffy_Pillow 58.4/100: 58% focus steady_focus, trick_shots
1:19.954 trickshots M steady_shot Fluffy_Pillow 45.9/100: 46% focus steady_focus, trick_shots
1:21.340 trickshots H aimed_shot enemy3 64.7/100: 65% focus steady_focus, trick_shots
1:23.318 trickshots J multishot Fluffy_Pillow 42.2/100: 42% focus precise_shots(2), steady_focus
1:24.506 trickshots M steady_shot Fluffy_Pillow 29.7/100: 30% focus precise_shots, steady_focus, trick_shots
1:25.894 trickshots M steady_shot Fluffy_Pillow 48.5/100: 49% focus precise_shots, steady_focus, trick_shots
1:27.280 trickshots I rapid_fire Fluffy_Pillow 67.3/100: 67% focus precise_shots, steady_focus, trick_shots
1:29.099 trickshots J multishot Fluffy_Pillow 85.8/100: 86% focus precise_shots, steady_focus
1:30.286 default 9 use_items Fluffy_Pillow 73.3/100: 73% focus steady_focus, trick_shots
1:30.286 trickshots L multishot Fluffy_Pillow 73.3/100: 73% focus steady_focus, trick_shots
1:31.476 trickshots H aimed_shot Fluffy_Pillow 60.8/100: 61% focus steady_focus, trick_shots
1:33.453 trickshots J multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus
1:34.641 trickshots M steady_shot Fluffy_Pillow 25.9/100: 26% focus steady_focus, trick_shots
1:36.028 trickshots M steady_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
1:37.414 trickshots L multishot Fluffy_Pillow 63.4/100: 63% focus steady_focus, trick_shots
1:38.603 trickshots M steady_shot Fluffy_Pillow 50.9/100: 51% focus steady_focus, trick_shots
1:39.990 trickshots H aimed_shot enemy2 69.7/100: 70% focus steady_focus, trick_shots
1:42.085 trickshots J multishot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus
1:43.274 trickshots M steady_shot Fluffy_Pillow 35.5/100: 36% focus steady_focus, trick_shots
1:44.660 trickshots M steady_shot Fluffy_Pillow 54.3/100: 54% focus steady_focus, trick_shots
1:46.049 trickshots L multishot Fluffy_Pillow 73.1/100: 73% focus steady_focus, trick_shots
1:47.238 trickshots I rapid_fire Fluffy_Pillow 60.6/100: 61% focus steady_focus, trick_shots
1:49.020 trickshots J multishot Fluffy_Pillow 78.9/100: 79% focus steady_focus
1:50.209 trickshots F double_tap Fluffy_Pillow 66.4/100: 66% focus steady_focus, trick_shots
1:51.426 trickshots H aimed_shot enemy3 74.1/100: 74% focus double_tap, steady_focus, trick_shots
1:53.406 trickshots J multishot Fluffy_Pillow 51.6/100: 52% focus precise_shots(2), steady_focus
1:54.595 trickshots M steady_shot Fluffy_Pillow 39.2/100: 39% focus precise_shots, steady_focus, trick_shots
1:55.982 trickshots J multishot Fluffy_Pillow 57.9/100: 58% focus precise_shots, steady_focus, trick_shots
1:57.169 trickshots M steady_shot Fluffy_Pillow 45.5/100: 45% focus steady_focus, trick_shots
1:58.555 trickshots E steady_shot Fluffy_Pillow 64.2/100: 64% focus steady_focus, trick_shots
1:59.942 trickshots H aimed_shot Fluffy_Pillow 83.0/100: 83% focus steady_focus, trick_shots
2:01.920 trickshots G trueshot Fluffy_Pillow 60.5/100: 61% focus precise_shots, steady_focus
2:01.920 trickshots J multishot Fluffy_Pillow 60.5/100: 61% focus precise_shots, steady_focus, trueshot
2:03.108 trickshots M steady_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots, trueshot
2:04.493 trickshots H aimed_shot enemy2 80.0/100: 80% focus steady_focus, trick_shots, trueshot
2:05.682 trickshots J multishot Fluffy_Pillow 56.2/100: 56% focus precise_shots, steady_focus, trueshot
2:06.869 trickshots H aimed_shot enemy4 47.5/100: 48% focus steady_focus, trick_shots, trueshot
2:08.064 trickshots J multishot Fluffy_Pillow 23.9/100: 24% focus precise_shots(2), steady_focus, trueshot
2:09.252 trickshots I rapid_fire Fluffy_Pillow 15.1/100: 15% focus precise_shots, steady_focus, trick_shots, trueshot
2:11.051 trickshots J multishot Fluffy_Pillow 42.2/100: 42% focus precise_shots, steady_focus, trueshot
2:12.240 trickshots M steady_shot Fluffy_Pillow 33.5/100: 33% focus steady_focus, trick_shots, trueshot
2:13.626 trickshots E steady_shot Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots, trueshot
2:15.011 trickshots H aimed_shot enemy5 89.8/100: 90% focus steady_focus, trick_shots, trueshot
2:16.199 trickshots J multishot Fluffy_Pillow 66.0/100: 66% focus precise_shots(2), steady_focus, trueshot
2:17.389 trickshots I rapid_fire Fluffy_Pillow 55.9/100: 56% focus precise_shots, steady_focus, trick_shots
2:19.182 trickshots J multishot Fluffy_Pillow 74.2/100: 74% focus precise_shots, steady_focus
2:20.370 trickshots H aimed_shot enemy3 61.7/100: 62% focus steady_focus, trick_shots
2:22.350 trickshots J multishot Fluffy_Pillow 39.3/100: 39% focus precise_shots(2), steady_focus
2:23.537 trickshots M steady_shot Fluffy_Pillow 26.8/100: 27% focus precise_shots, steady_focus, trick_shots
2:24.923 trickshots M steady_shot Fluffy_Pillow 45.5/100: 46% focus precise_shots, steady_focus, trick_shots
2:26.309 trickshots J multishot Fluffy_Pillow 64.3/100: 64% focus precise_shots, steady_focus, trick_shots
2:27.497 trickshots H aimed_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
2:29.475 trickshots J multishot Fluffy_Pillow 29.3/100: 29% focus precise_shots(2), steady_focus
2:30.663 trickshots M steady_shot Fluffy_Pillow 16.9/100: 17% focus precise_shots, steady_focus, trick_shots
2:32.048 trickshots M steady_shot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus, trick_shots
2:33.435 trickshots M steady_shot Fluffy_Pillow 54.4/100: 54% focus precise_shots, steady_focus, trick_shots
2:34.822 trickshots J multishot Fluffy_Pillow 73.2/100: 73% focus precise_shots, steady_focus, trick_shots
2:36.011 trickshots H aimed_shot enemy2 60.7/100: 61% focus steady_focus, trick_shots
2:37.989 trickshots J multishot Fluffy_Pillow 38.2/100: 38% focus precise_shots(2), steady_focus
2:39.176 trickshots I rapid_fire Fluffy_Pillow 25.7/100: 26% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:40.991 trickshots J multishot Fluffy_Pillow 44.2/100: 44% focus lock_and_load, precise_shots, steady_focus
2:42.179 trickshots H aimed_shot enemy4 31.8/100: 32% focus lock_and_load, steady_focus, trick_shots
2:43.367 trickshots J multishot Fluffy_Pillow 39.3/100: 39% focus precise_shots(2), steady_focus
2:44.555 trickshots M steady_shot Fluffy_Pillow 26.8/100: 27% focus precise_shots, steady_focus, trick_shots
2:45.941 trickshots E steady_shot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus, trick_shots
2:47.328 trickshots J multishot Fluffy_Pillow 64.3/100: 64% focus precise_shots, steady_focus, trick_shots
2:48.514 trickshots H aimed_shot enemy3 51.9/100: 52% focus steady_focus, trick_shots
2:50.494 trickshots F double_tap Fluffy_Pillow 29.4/100: 29% focus precise_shots, steady_focus
2:51.682 trickshots J multishot Fluffy_Pillow 36.9/100: 37% focus double_tap, precise_shots, steady_focus
2:52.871 trickshots M steady_shot Fluffy_Pillow 24.4/100: 24% focus double_tap, steady_focus, trick_shots
2:54.257 trickshots H aimed_shot Fluffy_Pillow 43.2/100: 43% focus double_tap, steady_focus, trick_shots
2:56.237 trickshots J multishot Fluffy_Pillow 20.7/100: 21% focus precise_shots(2), steady_focus
2:57.426 trickshots M steady_shot Fluffy_Pillow 8.3/100: 8% focus precise_shots, steady_focus, trick_shots
2:58.812 trickshots E steady_shot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus, trick_shots
3:00.198 trickshots I rapid_fire Fluffy_Pillow 45.8/100: 46% focus precise_shots, steady_focus, trick_shots
3:01.996 default 9 use_items Fluffy_Pillow 64.2/100: 64% focus precise_shots, steady_focus
3:01.996 trickshots J multishot Fluffy_Pillow 64.2/100: 64% focus precise_shots, steady_focus
3:03.185 trickshots H aimed_shot enemy4 51.7/100: 52% focus steady_focus, trick_shots
3:05.162 trickshots J multishot Fluffy_Pillow 29.2/100: 29% focus precise_shots(2), steady_focus
3:06.351 trickshots M steady_shot Fluffy_Pillow 16.7/100: 17% focus precise_shots, steady_focus, trick_shots
3:07.737 trickshots M steady_shot Fluffy_Pillow 35.5/100: 36% focus precise_shots, steady_focus, trick_shots
3:09.126 trickshots M steady_shot Fluffy_Pillow 54.3/100: 54% focus precise_shots, steady_focus, trick_shots
3:10.512 trickshots J multishot Fluffy_Pillow 73.1/100: 73% focus precise_shots, steady_focus, trick_shots
3:11.701 trickshots H aimed_shot enemy2 60.6/100: 61% focus steady_focus, trick_shots
3:13.679 trickshots J multishot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus
3:14.868 trickshots M steady_shot Fluffy_Pillow 25.7/100: 26% focus steady_focus, trick_shots
3:16.254 trickshots M steady_shot Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots
3:17.641 trickshots L multishot Fluffy_Pillow 63.2/100: 63% focus steady_focus, trick_shots
3:18.830 trickshots M steady_shot Fluffy_Pillow 50.7/100: 51% focus steady_focus, trick_shots
3:20.217 trickshots H aimed_shot Fluffy_Pillow 69.5/100: 70% focus steady_focus, trick_shots
3:22.254 trickshots J multishot Fluffy_Pillow 47.4/100: 47% focus precise_shots, steady_focus
3:23.442 trickshots I rapid_fire Fluffy_Pillow 34.9/100: 35% focus steady_focus, trick_shots
3:25.277 trickshots J multishot Fluffy_Pillow 53.5/100: 54% focus steady_focus
3:26.466 trickshots M steady_shot Fluffy_Pillow 41.1/100: 41% focus steady_focus, trick_shots
3:27.853 trickshots E steady_shot Fluffy_Pillow 59.8/100: 60% focus steady_focus, trick_shots
3:29.240 trickshots L multishot Fluffy_Pillow 78.6/100: 79% focus steady_focus, trick_shots
3:30.427 trickshots H aimed_shot enemy3 66.1/100: 66% focus steady_focus, trick_shots
3:32.405 trickshots J multishot Fluffy_Pillow 43.6/100: 44% focus precise_shots(2), steady_focus
3:33.593 trickshots M steady_shot Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus, trick_shots
3:34.980 trickshots M steady_shot Fluffy_Pillow 49.9/100: 50% focus precise_shots, steady_focus, trick_shots
3:36.365 trickshots J multishot Fluffy_Pillow 68.7/100: 69% focus precise_shots, steady_focus, trick_shots
3:37.555 trickshots L multishot Fluffy_Pillow 56.2/100: 56% focus steady_focus, trick_shots
3:38.744 trickshots M steady_shot Fluffy_Pillow 43.8/100: 44% focus steady_focus, trick_shots
3:40.131 trickshots H aimed_shot enemy2 62.5/100: 63% focus steady_focus, trick_shots
3:42.110 trickshots J multishot Fluffy_Pillow 40.1/100: 40% focus precise_shots(2), steady_focus
3:43.298 trickshots I rapid_fire Fluffy_Pillow 27.6/100: 28% focus precise_shots, steady_focus, trick_shots
3:45.293 trickshots J multishot Fluffy_Pillow 47.2/100: 47% focus precise_shots, steady_focus
3:46.482 trickshots M steady_shot Fluffy_Pillow 34.7/100: 35% focus steady_focus, trick_shots
3:47.868 trickshots E steady_shot Fluffy_Pillow 53.5/100: 54% focus steady_focus, trick_shots
3:49.255 trickshots H aimed_shot Fluffy_Pillow 72.3/100: 72% focus steady_focus, trick_shots
3:51.234 trickshots F double_tap Fluffy_Pillow 49.8/100: 50% focus precise_shots(2), steady_focus
3:52.425 trickshots J multishot Fluffy_Pillow 57.4/100: 57% focus double_tap, precise_shots(2), steady_focus
3:53.615 trickshots M steady_shot Fluffy_Pillow 44.9/100: 45% focus double_tap, precise_shots, steady_focus, trick_shots
3:55.001 trickshots J multishot Fluffy_Pillow 63.7/100: 64% focus double_tap, precise_shots, steady_focus, trick_shots
3:56.189 trickshots M steady_shot Fluffy_Pillow 51.2/100: 51% focus double_tap, steady_focus, trick_shots
3:57.576 trickshots L multishot Fluffy_Pillow 70.0/100: 70% focus double_tap, steady_focus, trick_shots
3:58.766 trickshots H aimed_shot enemy3 57.5/100: 57% focus double_tap, steady_focus, trick_shots
4:00.744 trickshots J multishot Fluffy_Pillow 35.0/100: 35% focus precise_shots(2), steady_focus
4:01.932 trickshots G trueshot Fluffy_Pillow 22.5/100: 23% focus precise_shots, steady_focus, trick_shots
4:01.932 trickshots M steady_shot Fluffy_Pillow 22.5/100: 23% focus precise_shots, steady_focus, trick_shots, trueshot
4:03.319 trickshots E steady_shot Fluffy_Pillow 50.7/100: 51% focus precise_shots, steady_focus, trick_shots, trueshot
4:04.705 trickshots H aimed_shot enemy2 78.6/100: 79% focus precise_shots, steady_focus, trick_shots, trueshot
4:05.893 trickshots J multishot Fluffy_Pillow 54.9/100: 55% focus precise_shots(2), steady_focus, trueshot
4:07.082 trickshots H aimed_shot enemy4 46.1/100: 46% focus precise_shots, steady_focus, trick_shots, trueshot
4:08.271 trickshots J multishot Fluffy_Pillow 22.4/100: 22% focus precise_shots(2), steady_focus, trueshot
4:09.462 trickshots I rapid_fire Fluffy_Pillow 13.7/100: 14% focus precise_shots, steady_focus, trick_shots, trueshot
4:11.126 trickshots J multishot Fluffy_Pillow 40.5/100: 41% focus precise_shots, steady_focus, trueshot
4:12.314 trickshots M steady_shot Fluffy_Pillow 31.8/100: 32% focus steady_focus, trick_shots, trueshot
4:13.701 trickshots H aimed_shot Fluffy_Pillow 60.0/100: 60% focus steady_focus, trick_shots, trueshot
4:14.892 trickshots J multishot Fluffy_Pillow 36.3/100: 36% focus precise_shots(2), steady_focus, trueshot
4:16.080 trickshots I rapid_fire Fluffy_Pillow 27.6/100: 28% focus precise_shots, steady_focus, trick_shots, trueshot
4:17.853 trickshots J multishot Fluffy_Pillow 51.5/100: 51% focus precise_shots, steady_focus
4:19.043 trickshots H aimed_shot enemy5 39.0/100: 39% focus steady_focus, trick_shots
4:21.022 trickshots M steady_shot Fluffy_Pillow 16.0/100: 16% focus precise_shots(2)
4:22.504 trickshots E steady_shot Fluffy_Pillow 34.8/100: 35% focus precise_shots(2)
4:23.989 trickshots J multishot Fluffy_Pillow 53.5/100: 54% focus precise_shots(2), steady_focus
4:25.177 trickshots M steady_shot Fluffy_Pillow 41.1/100: 41% focus precise_shots, steady_focus, trick_shots
4:26.562 trickshots J multishot Fluffy_Pillow 59.8/100: 60% focus precise_shots, steady_focus, trick_shots
4:27.750 trickshots H aimed_shot enemy3 47.4/100: 47% focus steady_focus, trick_shots
4:29.727 trickshots J multishot Fluffy_Pillow 24.9/100: 25% focus precise_shots, steady_focus
4:30.915 trickshots M steady_shot Fluffy_Pillow 12.4/100: 12% focus steady_focus, trick_shots
4:32.303 default 9 use_items Fluffy_Pillow 31.2/100: 31% focus steady_focus, trick_shots
4:32.303 trickshots M steady_shot Fluffy_Pillow 31.2/100: 31% focus steady_focus, trick_shots
4:33.689 trickshots H aimed_shot enemy4 49.9/100: 50% focus steady_focus, trick_shots
4:35.667 trickshots J multishot Fluffy_Pillow 27.5/100: 27% focus precise_shots(2), steady_focus
4:36.855 trickshots I rapid_fire Fluffy_Pillow 15.0/100: 15% focus precise_shots, steady_focus, trick_shots
4:38.711 trickshots J multishot Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus
4:39.898 trickshots M steady_shot Fluffy_Pillow 21.2/100: 21% focus steady_focus, trick_shots
4:41.285 trickshots H aimed_shot Fluffy_Pillow 40.0/100: 40% focus steady_focus, trick_shots
4:43.264 trickshots M steady_shot Fluffy_Pillow 17.5/100: 18% focus precise_shots, steady_focus
4:44.653 trickshots E steady_shot Fluffy_Pillow 36.3/100: 36% focus precise_shots, steady_focus
4:46.040 trickshots J multishot Fluffy_Pillow 55.1/100: 55% focus precise_shots, steady_focus
4:47.230 trickshots K kill_shot Fluffy_Pillow 42.6/100: 43% focus steady_focus, trick_shots
4:48.418 trickshots M steady_shot Fluffy_Pillow 40.2/100: 40% focus steady_focus, trick_shots
4:49.803 trickshots H aimed_shot enemy2 58.9/100: 59% focus lock_and_load, steady_focus, trick_shots
4:50.992 trickshots F double_tap Fluffy_Pillow 66.5/100: 66% focus precise_shots(2), steady_focus
4:52.424 trickshots J multishot Fluffy_Pillow 75.5/100: 76% focus double_tap, precise_shots(2), steady_focus
4:53.613 trickshots J multishot Fluffy_Pillow 63.0/100: 63% focus double_tap, precise_shots, steady_focus, trick_shots
4:54.803 trickshots H aimed_shot enemy3 50.6/100: 51% focus double_tap, steady_focus, trick_shots
4:56.781 trickshots J multishot Fluffy_Pillow 28.1/100: 28% focus precise_shots(2), steady_focus
4:57.970 trickshots I rapid_fire Fluffy_Pillow 15.6/100: 16% focus precise_shots, steady_focus, trick_shots
4:59.721 trickshots J multishot Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus
5:00.908 trickshots K kill_shot Fluffy_Pillow 21.2/100: 21% focus steady_focus, trick_shots
5:02.095 trickshots M steady_shot Fluffy_Pillow 18.3/100: 18% focus trick_shots
5:03.578 trickshots E steady_shot Fluffy_Pillow 37.1/100: 37% focus trick_shots
5:05.063 trickshots H aimed_shot Fluffy_Pillow 55.8/100: 56% focus steady_focus, trick_shots
5:07.041 trickshots J multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus
5:08.230 trickshots M steady_shot Fluffy_Pillow 20.9/100: 21% focus steady_focus, trick_shots
5:09.616 trickshots H aimed_shot enemy2 39.7/100: 40% focus steady_focus, trick_shots
5:11.595 trickshots K kill_shot Fluffy_Pillow 17.2/100: 17% focus lock_and_load, precise_shots, steady_focus
5:12.784 trickshots M steady_shot Fluffy_Pillow 14.7/100: 15% focus lock_and_load, precise_shots, steady_focus
5:14.168 trickshots J multishot Fluffy_Pillow 33.5/100: 33% focus lock_and_load, precise_shots, steady_focus
5:15.357 trickshots H aimed_shot enemy4 21.0/100: 21% focus lock_and_load, steady_focus, trick_shots
5:16.543 trickshots J multishot Fluffy_Pillow 28.5/100: 29% focus precise_shots, steady_focus
5:17.730 trickshots I rapid_fire Fluffy_Pillow 16.0/100: 16% focus steady_focus, trick_shots
5:19.835 trickshots J multishot Fluffy_Pillow 36.3/100: 36% focus steady_focus
5:21.023 trickshots M steady_shot Fluffy_Pillow 23.5/100: 23% focus trick_shots
5:22.507 trickshots E steady_shot Fluffy_Pillow 42.2/100: 42% focus trick_shots
5:23.989 trickshots H aimed_shot enemy3 61.0/100: 61% focus steady_focus, trick_shots
5:25.967 trickshots J multishot Fluffy_Pillow 38.5/100: 39% focus precise_shots, steady_focus
5:27.156 trickshots K kill_shot Fluffy_Pillow 26.1/100: 26% focus steady_focus, trick_shots
5:28.343 trickshots H aimed_shot Fluffy_Pillow 23.6/100: 24% focus lock_and_load, steady_focus, trick_shots
5:29.532 trickshots J multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus
5:30.722 trickshots M steady_shot Fluffy_Pillow 18.6/100: 19% focus steady_focus, trick_shots
5:32.108 cds D potion Fluffy_Pillow 37.4/100: 37% focus steady_focus, trick_shots
5:32.108 trickshots H aimed_shot enemy2 37.4/100: 37% focus steady_focus, trick_shots, potion_of_spectral_agility
5:34.086 trickshots M steady_shot Fluffy_Pillow 14.9/100: 15% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:35.473 trickshots E steady_shot Fluffy_Pillow 33.7/100: 34% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:36.860 trickshots J multishot Fluffy_Pillow 52.5/100: 52% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:38.051 trickshots I rapid_fire Fluffy_Pillow 40.0/100: 40% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:39.937 trickshots J multishot Fluffy_Pillow 58.9/100: 59% focus precise_shots, steady_focus, potion_of_spectral_agility
5:41.125 trickshots H aimed_shot enemy4 46.5/100: 46% focus steady_focus, trick_shots, potion_of_spectral_agility
5:43.102 trickshots J multishot Fluffy_Pillow 24.0/100: 24% focus lock_and_load, precise_shots, steady_focus, potion_of_spectral_agility
5:44.292 trickshots H aimed_shot enemy5 11.5/100: 12% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
5:45.481 trickshots K kill_shot Fluffy_Pillow 19.0/100: 19% focus precise_shots, steady_focus, potion_of_spectral_agility
5:46.669 trickshots M steady_shot Fluffy_Pillow 16.6/100: 17% focus precise_shots, steady_focus, potion_of_spectral_agility
5:48.057 trickshots E steady_shot Fluffy_Pillow 35.3/100: 35% focus precise_shots, steady_focus, potion_of_spectral_agility
5:49.443 trickshots J multishot Fluffy_Pillow 54.1/100: 54% focus precise_shots, steady_focus, potion_of_spectral_agility
5:50.634 trickshots M steady_shot Fluffy_Pillow 41.7/100: 42% focus steady_focus, trick_shots, potion_of_spectral_agility
5:52.021 trickshots F double_tap Fluffy_Pillow 60.4/100: 60% focus steady_focus, trick_shots, potion_of_spectral_agility
5:53.208 trickshots H aimed_shot Fluffy_Pillow 67.9/100: 68% focus double_tap, steady_focus, trick_shots, potion_of_spectral_agility
5:55.186 trickshots J multishot Fluffy_Pillow 45.5/100: 45% focus lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
5:56.375 trickshots J multishot Fluffy_Pillow 33.0/100: 33% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (kul_tiran) Raid-Buffed Unbuffed Gear Amount
Strength 274 1 293 275 0
Agility 450 -2 1412 1298 789 (677)
Stamina 414 2 1801 1716 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36020 34320 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 4.65% 4.65% 146
Attack Power 1483 1298 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="kul_tiran"
source=default
spec=marksmanship
level=60
race=kul_tiran
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

lightforged draenei : 10059 dps, 3084 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10058.7 10058.7 17.1 / 0.170% 1109.4 / 11.0% 1010.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.9 9.7 Focus 0.00% 46.4 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
lightforged draenei 10059
Aimed Shot 3446 (3838) 34.3% (38.1%) 46.3 6.47sec 24886 15621 Direct 231.3 (256.9) 3649 7295 4476 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.31 231.29 0.00 0.00 1.5931 0.0000 1035369.27 1478921.46 29.99% 15621.34 15621.34
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 178.82 120 244 3649.42 2527 8945 3651.24 3436 3873 652665 932267 29.99%
crit 22.69% 52.47 26 81 7295.14 5054 17889 7296.72 6233 8833 382704 546655 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.50
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 392 3.9% 0.0 0.00sec 0 0 Direct 25.6 3727 7485 4567 22.4%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.63 0.00 0.00 0.0000 0.0000 117079.77 167236.74 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.64% 19.90 7 31 3727.38 2527 8945 3743.63 3041 4639 74185 105966 29.99%
crit 22.36% 5.73 0 14 7485.04 5054 17889 7476.09 0 16877 42894 61270 29.87%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 368 3.7% 113.4 2.66sec 976 429 Direct 113.2 797 1595 978 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.40 113.18 0.00 0.00 2.2759 0.0000 110688.41 158107.33 29.99% 428.90 428.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 87.51 61 114 797.06 775 914 796.93 785 809 69755 99639 29.99%
crit 22.68% 25.67 7 44 1594.61 1550 1828 1594.47 1554 1654 40933 58469 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.4% 3.7 90.76sec 11045 0 Direct 3.7 9040 18071 11072 22.5%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41337.14 41337.14 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.52% 2.89 0 4 9039.69 8937 9474 8977.60 0 9474 26166 26166 0.00%
crit 22.48% 0.84 0 4 18071.21 17875 18947 10965.36 0 18947 15171 15171 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.8 13.41sec 543 0 Direct 21.8 442 884 543 22.9%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.76 21.76 0.00 0.00 0.0000 0.0000 11821.67 11821.67 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.06% 16.77 6 30 441.95 435 461 441.94 435 454 7411 7411 0.00%
crit 22.94% 4.99 0 14 883.68 871 923 877.68 0 923 4410 4410 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 82 0.8% 4.7 13.18sec 5318 4452 Direct 4.6 4197 9426 5358 22.1%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.65 4.62 0.00 0.00 1.1947 0.0000 24744.95 35345.69 29.99% 4452.13 4452.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.87% 3.60 0 7 4196.51 4069 4801 4180.43 0 4665 15102 21572 29.93%
crit 22.13% 1.02 0 5 9426.43 9156 10803 6464.42 0 10803 9643 13774 20.57%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.65
  • if_expr:buff.dead_eye.down
Light's Judgment 0 (321) 0.0% (3.2%) 2.5 150.59sec 38730 31686

Stats Details: Lights Judgment

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.51 0.00 0.00 0.00 1.2224 0.0000 0.00 0.00 0.00% 31685.55 31685.55

Action Details: Lights Judgment

  • id:255647
  • school:holy
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:150.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:255647
  • name:Light's Judgment
  • school:holy
  • tooltip:
  • description:Call down a strike of Holy energy, dealing $<damage> Holy damage to enemies within $A1 yards after 3 sec.

Action Priority List

    cds
    [D]:2.50
  • if_expr:buff.trueshot.down
    Light's Judgment (_damage) 321 3.2% 2.5 150.55sec 39143 0 Direct 12.4 6391 12775 7827 22.5%

Stats Details: Lights Judgment Damage

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.48 12.40 0.00 0.00 0.0000 0.0000 97052.83 97052.83 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.47% 9.60 3 15 6390.71 6034 7119 6391.70 6110 6629 61380 61380 0.00%
crit 22.53% 2.79 0 8 12775.27 12068 14239 12283.24 0 13836 35673 35673 0.00%

Action Details: Lights Judgment Damage

  • id:256893
  • school:holy
  • range:40.0
  • travel_speed:0.0000
  • radius:5.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:150.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:3.000000
  • spell_power_mod.direct:3.000000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:256893
  • name:Light's Judgment
  • school:holy
  • tooltip:
  • description:Call down a strike of Holy energy, dealing $<damage> Holy damage to enemies within $A1 yards.
Master Marksman 461 4.6% 307.4 0.99sec 450 0 Periodic 528.2 262 0 262 0.0% 70.2%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 307.38 0.00 528.19 528.19 0.0000 2.0000 138429.44 138429.44 0.00% 131.04 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 528.19 378 668 262.11 37 1808 262.21 216 323 138429 138429 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2606 25.9% 81.5 3.70sec 9612 8397 Direct 406.6 1570 3141 1926 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.49 406.60 0.00 0.00 1.1447 0.0000 783311.01 1118881.44 29.99% 8396.97 8396.97
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 314.43 228 397 1570.35 954 1969 1570.30 1437 1662 493835 705394 29.99%
crit 22.67% 92.17 57 136 3140.83 1908 3938 3140.09 2833 3356 289476 413487 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.31
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.18
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1011 10.1% 16.0 18.86sec 18949 10805 Periodic 572.2 433 864 531 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.04 0.00 114.86 572.20 1.7537 0.2097 303939.28 434146.86 29.99% 10805.19 10805.19
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.26% 442.06 282 648 433.03 352 830 433.01 419 445 191439 273452 29.99%
crit 22.74% 130.13 72 189 864.49 704 1660 864.53 793 964 112500 160695 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.05
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 803 8.0% 0.0 0.00sec 0 0 Direct 46.2 491 982 602 22.5%
Periodic 373.5 466 932 572 22.7% 53.6%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.19 373.54 373.54 0.0000 2.1575 241406.00 241406.00 0.00% 299.55 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.48% 35.79 22 50 490.98 480 566 490.96 483 501 17572 17572 0.00%
crit 22.52% 10.40 2 21 982.43 959 1132 982.49 959 1036 10222 10222 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 288.77 195 389 466.15 0 566 466.17 458 475 134618 134618 0.00%
crit 22.69% 84.76 50 122 931.83 7 1132 931.93 893 973 78994 78994 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.3 6.64sec 297 0 Direct 44.3 242 484 297 22.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.28 44.28 0.00 0.00 0.0000 0.0000 13164.75 13164.75 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.15% 34.16 17 55 242.00 239 254 242.01 239 245 8268 8268 0.00%
crit 22.85% 10.12 2 22 484.00 479 508 483.99 479 508 4897 4897 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 348 3.5% 67.3 4.29sec 1555 1154 Direct 68.1 1251 2501 1535 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.26 68.15 0.00 0.00 1.3477 0.0000 104594.76 149403.16 29.99% 1153.88 1153.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 52.67 35 73 1250.92 1221 1440 1250.63 1227 1278 65888 94114 29.99%
crit 22.71% 15.48 5 29 2501.02 2442 2881 2500.24 2442 2614 38707 55289 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:14.84
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:52.70
Simple Action Stats Execute Interval
lightforged draenei
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:lightforged draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.65sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9782 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.64
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:lightforged draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:lightforged draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.36sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.61sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.57% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.4s

Stack Uptimes

  • double_tap_1:8.57%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 31.0sec 30.2sec 1.9sec 5.49% 18.50% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 247.8s
  • trigger_min/max:1.8s / 247.8s
  • trigger_pct:7.91%
  • duration_min/max:0.0s / 9.0s

Stack Uptimes

  • lock_and_load_1:5.49%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 310.1sec 310.1sec 23.1sec 11.26% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.6s
  • trigger_min/max:300.0s / 333.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.26%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.6 5.8 7.4sec 6.5sec 2.7sec 37.05% 81.26% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.6s
  • trigger_min/max:0.9s / 14.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.4s

Stack Uptimes

  • precise_shots_1:32.43%
  • precise_shots_2:4.63%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.0 18.0 51.2sec 12.1sec 45.1sec 90.45% 0.00% 18.0 (18.0) 5.1

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 284.0s
  • trigger_min/max:4.0s / 34.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 319.6s

Stack Uptimes

  • steady_focus_1:90.45%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.1 18.4 4.8sec 3.7sec 4.3sec 90.28% 100.00% 18.4 (18.4) 0.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.4s
  • trigger_min/max:0.9s / 11.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:90.28%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.62%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 3.0 7.0 62.3s 48.1s 243.7s
double_tap_rapid_fire 0.4 0.0 3.0 83.2s 56.8s 246.3s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.46% 0.35% 1.02% 0.5s 0.0s 2.3s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7030.0012.6582.6790.0537.210
Aimed Shot1.2210.0016.8429.8212.63124.678
Kill Shot3.7080.00325.57812.4910.09433.091
Trueshot0.7250.0012.6901.2170.0004.241
Rapid Fire2.7360.00123.08335.58414.21862.361

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
lightforged draenei
steady_shot Focus 68.25 672.47 22.96% 9.85 10.02 1.47%
rapid_fire Focus 114.92 114.80 3.92% 1.00 0.13 0.11%
focus_regen Focus 581.78 1953.31 66.69% 3.36 9.90 0.50%
Trueshot Focus 115.10 188.43 6.43% 1.64 0.63 0.33%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.74 9.95 20.7 36.6 0.2 94.6
Usage Type Count Total Avg RPE APR
lightforged draenei
aimed_shot Focus 46.3 1316.2 28.4 28.4 875.6
kill_shot Focus 4.6 46.5 10.0 10.0 532.3
multishot Focus 81.5 1629.9 20.0 20.0 480.6

Statistics & Data Analysis

Fight Length
lightforged draenei Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
lightforged draenei Damage Per Second
Count 1022
Mean 10058.66
Minimum 9285.70
Maximum 11053.16
Spread ( max - min ) 1767.46
Range [ ( max - min ) / 2 * 100% ] 8.79%
Standard Deviation 278.9035
5th Percentile 9612.47
95th Percentile 10518.51
( 95th Percentile - 5th Percentile ) 906.04
Mean Distribution
Standard Deviation 8.7243
95.00% Confidence Interval ( 10041.56 - 10075.76 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 30
0.1% Error 2954
0.1 Scale Factor Error with Delta=300 665
0.05 Scale Factor Error with Delta=300 2657
0.01 Scale Factor Error with Delta=300 66404
Priority Target DPS
lightforged draenei Priority Target Damage Per Second
Count 1022
Mean 3084.19
Minimum 2812.33
Maximum 3406.63
Spread ( max - min ) 594.30
Range [ ( max - min ) / 2 * 100% ] 9.63%
Standard Deviation 99.8447
5th Percentile 2925.95
95th Percentile 3256.03
( 95th Percentile - 5th Percentile ) 330.08
Mean Distribution
Standard Deviation 3.1232
95.00% Confidence Interval ( 3078.07 - 3090.31 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 41
0.1% Error 4026
0.1 Scale Factor Error with Delta=300 86
0.05 Scale Factor Error with Delta=300 341
0.01 Scale Factor Error with Delta=300 8511
DPS(e)
lightforged draenei Damage Per Second (Effective)
Count 1022
Mean 10058.66
Minimum 9285.70
Maximum 11053.16
Spread ( max - min ) 1767.46
Range [ ( max - min ) / 2 * 100% ] 8.79%
Damage
lightforged draenei Damage
Count 1022
Mean 3022939.29
Minimum 2340283.58
Maximum 3800332.13
Spread ( max - min ) 1460048.55
Range [ ( max - min ) / 2 * 100% ] 24.15%
DTPS
lightforged draenei Damage Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
lightforged draenei Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
lightforged draenei Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
lightforged draenei Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
lightforged draenei Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
lightforged draenei Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
lightforged draeneiTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
lightforged draenei Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
D 2.50 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 14.84 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.64 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.50 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.05 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.31 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.65 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.18 multishot,if=focus>cost+action.aimed_shot.cost
N 52.70 steady_shot

Sample Sequence

0125789DHEKIKIKJKIKNFIKIKJKIKNNIKNNNIKNNKMIKJKNNMIKNNGKNIKNJKNFIKNMMNIKNFJKIKNMNF9MIKIKNNJKIKNKNFGIKKIKNJHKIKNFIKIKJKINFKINKJKNDIKNFIKNNMNIKJGKNFIKN9MNMMIKNFJKIKNNKNMIKNNMJKIKNNNMIKNNKNGIKJKNFHIKNIKIKJKNFIKJKIKNFIK9NNKNIKJKIKNFIKLGNKIKNDJKIKLNFNMIKLNNJKIKLNENMNIKNLNJKIKIKLGNFK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask lightforged draenei 100.0/100: 100% focus
Pre precombat 1 augmentation lightforged draenei 100.0/100: 100% focus
Pre precombat 2 food lightforged draenei 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 cds D lights_judgment Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.271 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap
0:01.271 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, trueshot
0:01.271 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, trueshot, potion_of_spectral_agility
0:02.251 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, trick_shots, trueshot, potion_of_spectral_agility
0:03.230 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), trueshot, potion_of_spectral_agility
0:04.210 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, trick_shots, trueshot, potion_of_spectral_agility
0:05.189 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), trueshot, potion_of_spectral_agility
0:06.169 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, trick_shots, trueshot, potion_of_spectral_agility
0:07.739 trickshots K multishot Fluffy_Pillow 55.9/100: 56% focus bloodlust, precise_shots, trueshot, potion_of_spectral_agility
0:08.719 trickshots I aimed_shot enemy3 47.2/100: 47% focus bloodlust, trick_shots, trueshot, potion_of_spectral_agility
0:09.699 trickshots K multishot Fluffy_Pillow 23.5/100: 24% focus bloodlust, precise_shots, trueshot, potion_of_spectral_agility
0:10.679 trickshots N steady_shot Fluffy_Pillow 14.8/100: 15% focus bloodlust, trick_shots, trueshot, potion_of_spectral_agility
0:11.822 trickshots F steady_shot Fluffy_Pillow 43.0/100: 43% focus bloodlust, trick_shots, trueshot, potion_of_spectral_agility
0:12.965 trickshots I aimed_shot enemy4 71.2/100: 71% focus bloodlust, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.879 trickshots K multishot Fluffy_Pillow 82.5/100: 83% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:14.796 trickshots I aimed_shot enemy5 73.8/100: 74% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.712 trickshots K multishot Fluffy_Pillow 50.1/100: 50% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:16.626 trickshots J rapid_fire Fluffy_Pillow 39.9/100: 40% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.063 trickshots K multishot Fluffy_Pillow 58.8/100: 59% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:18.978 trickshots I aimed_shot Fluffy_Pillow 46.3/100: 46% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.503 trickshots K multishot Fluffy_Pillow 23.8/100: 24% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.419 trickshots N steady_shot Fluffy_Pillow 11.4/100: 11% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.486 trickshots N steady_shot Fluffy_Pillow 30.2/100: 30% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.553 trickshots I aimed_shot enemy2 48.9/100: 49% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.077 trickshots K multishot Fluffy_Pillow 26.5/100: 26% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:25.992 trickshots N steady_shot Fluffy_Pillow 14.0/100: 14% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.059 trickshots N steady_shot Fluffy_Pillow 32.8/100: 33% focus bloodlust, steady_focus, trick_shots
0:28.127 trickshots N steady_shot Fluffy_Pillow 51.6/100: 52% focus bloodlust, steady_focus, trick_shots
0:29.195 trickshots I aimed_shot enemy3 70.4/100: 70% focus bloodlust, steady_focus, trick_shots
0:30.720 trickshots K multishot Fluffy_Pillow 47.9/100: 48% focus bloodlust, precise_shots(2), steady_focus
0:31.635 trickshots N steady_shot Fluffy_Pillow 35.4/100: 35% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.701 trickshots N steady_shot Fluffy_Pillow 54.2/100: 54% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.769 trickshots K multishot Fluffy_Pillow 73.0/100: 73% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.685 trickshots M multishot Fluffy_Pillow 60.5/100: 61% focus bloodlust, steady_focus, trick_shots
0:35.600 trickshots I aimed_shot enemy4 48.1/100: 48% focus bloodlust, steady_focus, trick_shots
0:37.341 trickshots K multishot Fluffy_Pillow 27.4/100: 27% focus bloodlust, precise_shots, steady_focus
0:38.256 trickshots J rapid_fire Fluffy_Pillow 14.9/100: 15% focus bloodlust, steady_focus, trick_shots
0:39.728 trickshots K multishot Fluffy_Pillow 34.0/100: 34% focus bloodlust, steady_focus
0:40.643 trickshots N steady_shot Fluffy_Pillow 21.6/100: 22% focus bloodlust, steady_focus, trick_shots
0:41.712 trickshots N steady_shot Fluffy_Pillow 39.0/100: 39% focus steady_focus, trick_shots
0:43.099 trickshots M multishot Fluffy_Pillow 57.8/100: 58% focus steady_focus, trick_shots
0:44.288 trickshots I aimed_shot Fluffy_Pillow 45.3/100: 45% focus steady_focus, trick_shots
0:46.268 trickshots K multishot Fluffy_Pillow 22.8/100: 23% focus precise_shots(2), steady_focus
0:47.458 trickshots N steady_shot Fluffy_Pillow 10.4/100: 10% focus precise_shots, steady_focus, trick_shots
0:48.845 trickshots N steady_shot Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus, trick_shots
0:50.231 trickshots G double_tap Fluffy_Pillow 47.9/100: 48% focus precise_shots, steady_focus, trick_shots
0:51.419 trickshots K multishot Fluffy_Pillow 55.4/100: 55% focus double_tap, precise_shots, steady_focus, trick_shots
0:52.608 trickshots N steady_shot Fluffy_Pillow 43.0/100: 43% focus double_tap, steady_focus, trick_shots
0:53.994 trickshots I aimed_shot enemy2 61.7/100: 62% focus double_tap, steady_focus, trick_shots
0:55.972 trickshots K multishot Fluffy_Pillow 39.3/100: 39% focus precise_shots, steady_focus
0:57.161 trickshots N steady_shot Fluffy_Pillow 26.8/100: 27% focus steady_focus, trick_shots
0:58.548 trickshots J rapid_fire Fluffy_Pillow 45.6/100: 46% focus steady_focus, trick_shots
1:00.365 trickshots K multishot Fluffy_Pillow 64.1/100: 64% focus steady_focus
1:01.553 trickshots N steady_shot Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots
1:02.940 trickshots F steady_shot Fluffy_Pillow 70.4/100: 70% focus steady_focus, trick_shots
1:04.327 trickshots I aimed_shot enemy3 89.1/100: 89% focus steady_focus, trick_shots
1:06.306 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
1:07.493 trickshots N steady_shot Fluffy_Pillow 52.5/100: 53% focus steady_focus, trick_shots
1:08.881 trickshots M multishot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
1:10.071 trickshots M multishot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
1:11.261 trickshots N steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
1:12.647 trickshots I aimed_shot Fluffy_Pillow 65.2/100: 65% focus steady_focus, trick_shots
1:14.626 trickshots K multishot Fluffy_Pillow 42.7/100: 43% focus precise_shots, steady_focus
1:15.814 trickshots N steady_shot Fluffy_Pillow 30.2/100: 30% focus steady_focus, trick_shots
1:17.200 trickshots F steady_shot Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots
1:18.586 trickshots J rapid_fire Fluffy_Pillow 67.8/100: 68% focus steady_focus, trick_shots
1:20.401 trickshots K multishot Fluffy_Pillow 86.2/100: 86% focus steady_focus
1:21.589 trickshots I aimed_shot enemy2 73.8/100: 74% focus steady_focus, trick_shots
1:23.636 trickshots K multishot Fluffy_Pillow 51.7/100: 52% focus precise_shots, steady_focus
1:24.823 trickshots N steady_shot Fluffy_Pillow 39.2/100: 39% focus steady_focus, trick_shots
1:26.210 trickshots M multishot Fluffy_Pillow 58.0/100: 58% focus steady_focus, trick_shots
1:27.398 trickshots N steady_shot Fluffy_Pillow 45.5/100: 46% focus steady_focus, trick_shots
1:28.783 trickshots F steady_shot Fluffy_Pillow 64.3/100: 64% focus steady_focus, trick_shots
1:30.170 default 9 use_items Fluffy_Pillow 83.1/100: 83% focus steady_focus, trick_shots
1:30.170 trickshots M multishot Fluffy_Pillow 83.1/100: 83% focus steady_focus, trick_shots
1:31.359 trickshots I aimed_shot enemy3 70.6/100: 71% focus lock_and_load, steady_focus, trick_shots
1:32.549 trickshots K multishot Fluffy_Pillow 78.1/100: 78% focus precise_shots, steady_focus
1:33.737 trickshots I aimed_shot enemy4 65.6/100: 66% focus steady_focus, trick_shots
1:35.715 trickshots K multishot Fluffy_Pillow 43.2/100: 43% focus precise_shots(2), steady_focus
1:36.905 trickshots N steady_shot Fluffy_Pillow 30.7/100: 31% focus precise_shots, steady_focus, trick_shots
1:38.289 trickshots N steady_shot Fluffy_Pillow 49.5/100: 49% focus precise_shots, steady_focus, trick_shots
1:39.675 trickshots J rapid_fire Fluffy_Pillow 68.2/100: 68% focus precise_shots, steady_focus, trick_shots
1:41.458 trickshots K multishot Fluffy_Pillow 86.5/100: 87% focus precise_shots, steady_focus
1:42.647 trickshots I aimed_shot Fluffy_Pillow 74.0/100: 74% focus steady_focus, trick_shots
1:44.625 trickshots K multishot Fluffy_Pillow 51.6/100: 52% focus precise_shots(2), steady_focus
1:45.814 trickshots N steady_shot Fluffy_Pillow 39.1/100: 39% focus precise_shots, steady_focus, trick_shots
1:47.201 trickshots K multishot Fluffy_Pillow 57.9/100: 58% focus precise_shots, steady_focus, trick_shots
1:48.389 trickshots N steady_shot Fluffy_Pillow 45.4/100: 45% focus steady_focus, trick_shots
1:49.777 trickshots F steady_shot Fluffy_Pillow 64.2/100: 64% focus steady_focus, trick_shots
1:51.164 trickshots G double_tap Fluffy_Pillow 82.9/100: 83% focus steady_focus, trick_shots
1:52.354 trickshots I aimed_shot enemy3 90.5/100: 90% focus double_tap, steady_focus, trick_shots
1:54.333 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus lock_and_load, precise_shots(2), steady_focus
1:55.522 trickshots K multishot Fluffy_Pillow 52.6/100: 53% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:56.710 trickshots I aimed_shot enemy2 40.1/100: 40% focus lock_and_load, steady_focus, trick_shots
1:57.899 trickshots K multishot Fluffy_Pillow 47.6/100: 48% focus precise_shots(2), steady_focus
1:59.087 trickshots N steady_shot Fluffy_Pillow 35.1/100: 35% focus precise_shots, steady_focus, trick_shots
2:00.475 trickshots J rapid_fire Fluffy_Pillow 53.9/100: 54% focus precise_shots, steady_focus, trick_shots
2:02.357 trickshots H trueshot Fluffy_Pillow 72.8/100: 73% focus precise_shots, steady_focus
2:02.357 trickshots K multishot Fluffy_Pillow 72.8/100: 73% focus precise_shots, steady_focus, trueshot
2:03.544 trickshots I aimed_shot Fluffy_Pillow 64.1/100: 64% focus steady_focus, trick_shots, trueshot
2:04.732 trickshots K multishot Fluffy_Pillow 40.4/100: 40% focus precise_shots(2), steady_focus, trueshot
2:05.920 trickshots N steady_shot Fluffy_Pillow 31.6/100: 32% focus precise_shots, steady_focus, trick_shots, trueshot
2:07.308 trickshots F steady_shot Fluffy_Pillow 59.1/100: 59% focus precise_shots, trick_shots, trueshot
2:08.792 trickshots I aimed_shot enemy4 87.3/100: 87% focus precise_shots, steady_focus, trick_shots, trueshot
2:09.981 trickshots K multishot Fluffy_Pillow 63.6/100: 64% focus precise_shots(2), steady_focus, trueshot
2:11.170 trickshots I aimed_shot enemy5 54.9/100: 55% focus precise_shots, steady_focus, trick_shots, trueshot
2:12.358 trickshots K multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots(2), steady_focus, trueshot
2:13.548 trickshots J rapid_fire Fluffy_Pillow 22.4/100: 22% focus precise_shots, steady_focus, trick_shots, trueshot
2:15.369 trickshots K multishot Fluffy_Pillow 48.7/100: 49% focus precise_shots, steady_focus, trueshot
2:16.560 trickshots I aimed_shot enemy3 40.0/100: 40% focus steady_focus, trick_shots, trueshot
2:17.749 trickshots N steady_shot Fluffy_Pillow 15.1/100: 15% focus precise_shots, steady_focus
2:19.135 trickshots F steady_shot Fluffy_Pillow 33.8/100: 34% focus precise_shots, steady_focus
2:20.521 trickshots K multishot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus
2:21.710 trickshots I aimed_shot enemy2 40.1/100: 40% focus steady_focus, trick_shots
2:23.688 trickshots N steady_shot Fluffy_Pillow 17.7/100: 18% focus precise_shots(2), steady_focus
2:25.073 trickshots K multishot Fluffy_Pillow 36.4/100: 36% focus precise_shots(2), steady_focus
2:26.262 trickshots J rapid_fire Fluffy_Pillow 24.0/100: 24% focus precise_shots, steady_focus, trick_shots
2:28.042 trickshots K multishot Fluffy_Pillow 42.2/100: 42% focus precise_shots, steady_focus
2:29.233 trickshots N steady_shot Fluffy_Pillow 29.8/100: 30% focus steady_focus, trick_shots
2:30.620 cds D lights_judgment Fluffy_Pillow 48.5/100: 49% focus steady_focus, trick_shots
2:31.808 trickshots I aimed_shot Fluffy_Pillow 56.1/100: 56% focus steady_focus, trick_shots
2:33.785 trickshots K multishot Fluffy_Pillow 33.6/100: 34% focus precise_shots, steady_focus
2:34.973 trickshots N steady_shot Fluffy_Pillow 21.1/100: 21% focus steady_focus, trick_shots
2:36.361 trickshots F steady_shot Fluffy_Pillow 39.5/100: 40% focus trick_shots
2:37.844 trickshots I aimed_shot enemy5 58.3/100: 58% focus steady_focus, trick_shots
2:39.823 trickshots K multishot Fluffy_Pillow 35.8/100: 36% focus precise_shots, steady_focus
2:41.013 trickshots N steady_shot Fluffy_Pillow 23.4/100: 23% focus steady_focus, trick_shots
2:42.402 trickshots N steady_shot Fluffy_Pillow 42.1/100: 42% focus steady_focus, trick_shots
2:43.788 trickshots M multishot Fluffy_Pillow 60.9/100: 61% focus steady_focus, trick_shots
2:44.976 trickshots N steady_shot Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots
2:46.362 trickshots I aimed_shot enemy2 67.2/100: 67% focus steady_focus, trick_shots
2:48.341 trickshots K multishot Fluffy_Pillow 44.7/100: 45% focus precise_shots, steady_focus
2:49.528 trickshots J rapid_fire Fluffy_Pillow 32.2/100: 32% focus steady_focus, trick_shots
2:51.319 trickshots G double_tap Fluffy_Pillow 50.6/100: 51% focus steady_focus
2:52.509 trickshots K multishot Fluffy_Pillow 58.1/100: 58% focus double_tap, steady_focus
2:53.697 trickshots N steady_shot Fluffy_Pillow 45.6/100: 46% focus double_tap, steady_focus, trick_shots
2:55.083 trickshots F steady_shot Fluffy_Pillow 64.4/100: 64% focus double_tap, steady_focus, trick_shots
2:56.470 trickshots I aimed_shot Fluffy_Pillow 83.2/100: 83% focus double_tap, steady_focus, trick_shots
2:58.450 trickshots K multishot Fluffy_Pillow 60.7/100: 61% focus precise_shots, steady_focus
2:59.638 trickshots N steady_shot Fluffy_Pillow 48.2/100: 48% focus steady_focus, trick_shots
3:01.023 default 9 use_items Fluffy_Pillow 67.0/100: 67% focus steady_focus, trick_shots
3:01.023 trickshots M multishot Fluffy_Pillow 67.0/100: 67% focus steady_focus, trick_shots
3:02.210 trickshots N steady_shot Fluffy_Pillow 54.5/100: 55% focus steady_focus, trick_shots
3:03.595 trickshots M multishot Fluffy_Pillow 73.3/100: 73% focus steady_focus, trick_shots
3:04.783 trickshots M multishot Fluffy_Pillow 60.8/100: 61% focus steady_focus, trick_shots
3:05.970 trickshots I aimed_shot enemy3 48.3/100: 48% focus steady_focus, trick_shots
3:07.948 trickshots K multishot Fluffy_Pillow 25.8/100: 26% focus precise_shots, steady_focus
3:09.136 trickshots N steady_shot Fluffy_Pillow 13.4/100: 13% focus steady_focus, trick_shots
3:10.523 trickshots F steady_shot Fluffy_Pillow 32.1/100: 32% focus steady_focus, trick_shots
3:11.910 trickshots J rapid_fire Fluffy_Pillow 50.7/100: 51% focus steady_focus, trick_shots
3:13.668 trickshots K multishot Fluffy_Pillow 68.9/100: 69% focus steady_focus
3:14.859 trickshots I aimed_shot enemy2 56.4/100: 56% focus steady_focus, trick_shots
3:16.836 trickshots K multishot Fluffy_Pillow 33.9/100: 34% focus precise_shots(2), steady_focus
3:18.025 trickshots N steady_shot Fluffy_Pillow 21.4/100: 21% focus precise_shots, steady_focus, trick_shots
3:19.411 trickshots N steady_shot Fluffy_Pillow 40.2/100: 40% focus precise_shots, steady_focus, trick_shots
3:20.797 trickshots K multishot Fluffy_Pillow 59.0/100: 59% focus precise_shots, steady_focus, trick_shots
3:21.985 trickshots N steady_shot Fluffy_Pillow 46.5/100: 46% focus steady_focus, trick_shots
3:23.372 trickshots M multishot Fluffy_Pillow 65.3/100: 65% focus steady_focus, trick_shots
3:24.559 trickshots I aimed_shot Fluffy_Pillow 52.8/100: 53% focus steady_focus, trick_shots
3:26.538 trickshots K multishot Fluffy_Pillow 30.3/100: 30% focus precise_shots, steady_focus
3:27.725 trickshots N steady_shot Fluffy_Pillow 17.8/100: 18% focus steady_focus, trick_shots
3:29.110 trickshots N steady_shot Fluffy_Pillow 36.6/100: 37% focus steady_focus, trick_shots
3:30.497 trickshots M multishot Fluffy_Pillow 55.4/100: 55% focus steady_focus, trick_shots
3:31.686 trickshots J rapid_fire Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
3:33.719 trickshots K multishot Fluffy_Pillow 62.8/100: 63% focus steady_focus
3:34.909 trickshots I aimed_shot enemy3 50.3/100: 50% focus steady_focus, trick_shots
3:36.887 trickshots K multishot Fluffy_Pillow 27.8/100: 28% focus precise_shots, steady_focus
3:38.073 trickshots N steady_shot Fluffy_Pillow 15.3/100: 15% focus steady_focus, trick_shots
3:39.459 trickshots N steady_shot Fluffy_Pillow 34.1/100: 34% focus steady_focus, trick_shots
3:40.845 trickshots N steady_shot Fluffy_Pillow 52.9/100: 53% focus steady_focus, trick_shots
3:42.231 trickshots M multishot Fluffy_Pillow 71.6/100: 72% focus steady_focus, trick_shots
3:43.420 trickshots I aimed_shot enemy2 59.2/100: 59% focus steady_focus, trick_shots
3:45.397 trickshots K multishot Fluffy_Pillow 36.7/100: 37% focus precise_shots(2), steady_focus
3:46.586 trickshots N steady_shot Fluffy_Pillow 24.2/100: 24% focus precise_shots, steady_focus, trick_shots
3:47.972 trickshots N steady_shot Fluffy_Pillow 43.0/100: 43% focus precise_shots, steady_focus, trick_shots
3:49.358 trickshots K multishot Fluffy_Pillow 61.7/100: 62% focus precise_shots, steady_focus, trick_shots
3:50.547 trickshots N steady_shot Fluffy_Pillow 49.3/100: 49% focus steady_focus, trick_shots
3:51.935 trickshots G double_tap Fluffy_Pillow 68.1/100: 68% focus steady_focus, trick_shots
3:53.123 trickshots I aimed_shot Fluffy_Pillow 75.6/100: 76% focus double_tap, steady_focus, trick_shots
3:55.101 trickshots K multishot Fluffy_Pillow 53.1/100: 53% focus precise_shots, steady_focus
3:56.289 trickshots J rapid_fire Fluffy_Pillow 40.6/100: 41% focus steady_focus, trick_shots
3:58.159 trickshots K multishot Fluffy_Pillow 59.4/100: 59% focus steady_focus
3:59.347 trickshots N steady_shot Fluffy_Pillow 47.0/100: 47% focus steady_focus, trick_shots
4:00.734 trickshots F steady_shot Fluffy_Pillow 65.7/100: 66% focus steady_focus, trick_shots
4:02.122 trickshots H trueshot Fluffy_Pillow 84.5/100: 85% focus steady_focus, trick_shots
4:02.357 trickshots I aimed_shot enemy3 86.0/100: 86% focus steady_focus, trick_shots, trueshot
4:03.545 trickshots K multishot Fluffy_Pillow 62.3/100: 62% focus precise_shots, steady_focus, trueshot
4:04.733 trickshots N steady_shot Fluffy_Pillow 53.6/100: 54% focus steady_focus, trick_shots, trueshot
4:06.117 trickshots I aimed_shot enemy2 81.7/100: 82% focus steady_focus, trick_shots, trueshot
4:07.306 trickshots K multishot Fluffy_Pillow 58.0/100: 58% focus precise_shots, steady_focus, trueshot
4:08.494 trickshots I aimed_shot enemy4 49.3/100: 49% focus steady_focus, trick_shots, trueshot
4:09.682 trickshots K multishot Fluffy_Pillow 25.6/100: 26% focus precise_shots, steady_focus, trueshot
4:10.871 trickshots J rapid_fire Fluffy_Pillow 16.8/100: 17% focus steady_focus, trick_shots, trueshot
4:12.659 trickshots K multishot Fluffy_Pillow 42.8/100: 43% focus steady_focus, trueshot
4:13.848 trickshots N steady_shot Fluffy_Pillow 34.1/100: 34% focus steady_focus, trick_shots, trueshot
4:15.235 trickshots F steady_shot Fluffy_Pillow 62.3/100: 62% focus steady_focus, trick_shots, trueshot
4:16.622 trickshots I aimed_shot enemy5 90.4/100: 90% focus steady_focus, trick_shots, trueshot
4:17.809 trickshots K multishot Fluffy_Pillow 65.3/100: 65% focus precise_shots(2), steady_focus
4:18.997 trickshots J rapid_fire Fluffy_Pillow 52.8/100: 53% focus precise_shots, steady_focus, trick_shots
4:20.895 trickshots K multishot Fluffy_Pillow 71.8/100: 72% focus precise_shots, steady_focus
4:22.083 trickshots I aimed_shot Fluffy_Pillow 59.3/100: 59% focus steady_focus, trick_shots
4:24.061 trickshots K multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus
4:25.249 trickshots N steady_shot Fluffy_Pillow 24.4/100: 24% focus steady_focus, trick_shots
4:26.636 trickshots F steady_shot Fluffy_Pillow 43.2/100: 43% focus steady_focus, trick_shots
4:28.023 trickshots I aimed_shot enemy2 61.9/100: 62% focus steady_focus, trick_shots
4:30.002 trickshots K multishot Fluffy_Pillow 39.5/100: 39% focus precise_shots(2), steady_focus
4:31.188 default 9 use_items Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus, trick_shots
4:31.188 trickshots N steady_shot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus, trick_shots
4:32.575 trickshots N steady_shot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus, trick_shots
4:33.961 trickshots K multishot Fluffy_Pillow 64.5/100: 65% focus precise_shots, steady_focus, trick_shots
4:35.149 trickshots N steady_shot Fluffy_Pillow 52.0/100: 52% focus steady_focus, trick_shots
4:36.534 trickshots I aimed_shot enemy3 70.8/100: 71% focus steady_focus, trick_shots
4:38.545 trickshots K multishot Fluffy_Pillow 48.5/100: 49% focus precise_shots(2), steady_focus
4:39.732 trickshots J rapid_fire Fluffy_Pillow 36.0/100: 36% focus precise_shots, steady_focus, trick_shots
4:41.699 trickshots K multishot Fluffy_Pillow 55.5/100: 55% focus lock_and_load, precise_shots, steady_focus
4:42.886 trickshots I aimed_shot enemy4 43.0/100: 43% focus lock_and_load, steady_focus, trick_shots
4:44.075 trickshots K multishot Fluffy_Pillow 50.5/100: 51% focus precise_shots, steady_focus
4:45.262 trickshots N steady_shot Fluffy_Pillow 38.0/100: 38% focus steady_focus, trick_shots
4:46.648 trickshots F steady_shot Fluffy_Pillow 56.8/100: 57% focus steady_focus, trick_shots
4:48.034 trickshots I aimed_shot Fluffy_Pillow 75.6/100: 76% focus steady_focus, trick_shots
4:50.013 trickshots K multishot Fluffy_Pillow 53.1/100: 53% focus precise_shots(2), steady_focus
4:51.200 trickshots L kill_shot Fluffy_Pillow 40.6/100: 41% focus precise_shots, steady_focus, trick_shots
4:52.388 trickshots G double_tap Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus, trick_shots
4:53.576 trickshots N steady_shot Fluffy_Pillow 45.7/100: 46% focus double_tap, precise_shots, steady_focus, trick_shots
4:54.962 trickshots K multishot Fluffy_Pillow 64.4/100: 64% focus double_tap, precise_shots, steady_focus, trick_shots
4:56.151 trickshots I aimed_shot enemy2 52.0/100: 52% focus double_tap, steady_focus, trick_shots
4:58.129 trickshots K multishot Fluffy_Pillow 29.5/100: 29% focus precise_shots, steady_focus
4:59.319 trickshots N steady_shot Fluffy_Pillow 17.0/100: 17% focus steady_focus, trick_shots
5:00.706 cds D lights_judgment Fluffy_Pillow 35.8/100: 36% focus steady_focus, trick_shots
5:01.896 trickshots J rapid_fire Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots
5:03.712 trickshots K multishot Fluffy_Pillow 61.5/100: 62% focus
5:04.984 trickshots I aimed_shot enemy3 49.1/100: 49% focus trick_shots
5:07.260 trickshots K multishot Fluffy_Pillow 27.5/100: 28% focus precise_shots
5:08.531 trickshots L kill_shot Fluffy_Pillow 15.0/100: 15% focus trick_shots
5:09.804 trickshots N steady_shot Fluffy_Pillow 12.6/100: 13% focus trick_shots
5:11.287 trickshots F steady_shot Fluffy_Pillow 31.3/100: 31% focus trick_shots
5:12.771 trickshots N steady_shot Fluffy_Pillow 50.1/100: 50% focus steady_focus, trick_shots
5:14.158 trickshots M multishot Fluffy_Pillow 68.9/100: 69% focus steady_focus, trick_shots
5:15.347 trickshots I aimed_shot Fluffy_Pillow 56.4/100: 56% focus steady_focus, trick_shots
5:17.326 trickshots K multishot Fluffy_Pillow 33.9/100: 34% focus precise_shots(2), steady_focus
5:18.514 trickshots L kill_shot Fluffy_Pillow 21.5/100: 21% focus precise_shots, steady_focus, trick_shots
5:19.718 trickshots N steady_shot Fluffy_Pillow 19.1/100: 19% focus precise_shots, steady_focus, trick_shots
5:21.102 trickshots N steady_shot Fluffy_Pillow 37.8/100: 38% focus precise_shots, steady_focus, trick_shots
5:22.490 trickshots J rapid_fire Fluffy_Pillow 56.6/100: 57% focus precise_shots, steady_focus, trick_shots
5:24.297 trickshots K multishot Fluffy_Pillow 75.1/100: 75% focus precise_shots, steady_focus
5:25.485 trickshots I aimed_shot enemy2 62.6/100: 63% focus steady_focus, trick_shots
5:27.464 trickshots K multishot Fluffy_Pillow 40.1/100: 40% focus precise_shots, steady_focus
5:28.653 trickshots L kill_shot Fluffy_Pillow 27.6/100: 28% focus steady_focus, trick_shots
5:29.842 trickshots N steady_shot Fluffy_Pillow 25.2/100: 25% focus steady_focus, trick_shots
5:31.227 cds E potion Fluffy_Pillow 43.9/100: 44% focus steady_focus, trick_shots
5:31.227 trickshots N steady_shot Fluffy_Pillow 43.9/100: 44% focus steady_focus, trick_shots, potion_of_spectral_agility
5:32.614 trickshots M multishot Fluffy_Pillow 62.7/100: 63% focus steady_focus, trick_shots, potion_of_spectral_agility
5:33.803 trickshots N steady_shot Fluffy_Pillow 50.2/100: 50% focus steady_focus, trick_shots, potion_of_spectral_agility
5:35.190 trickshots I aimed_shot enemy3 69.0/100: 69% focus steady_focus, trick_shots, potion_of_spectral_agility
5:37.169 trickshots K multishot Fluffy_Pillow 46.5/100: 47% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:38.359 trickshots N steady_shot Fluffy_Pillow 34.1/100: 34% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:39.746 trickshots L kill_shot Fluffy_Pillow 52.8/100: 53% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:40.934 trickshots N steady_shot Fluffy_Pillow 50.4/100: 50% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:42.320 trickshots J rapid_fire Fluffy_Pillow 69.1/100: 69% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:44.273 trickshots K multishot Fluffy_Pillow 88.5/100: 89% focus precise_shots, steady_focus, potion_of_spectral_agility
5:45.463 trickshots I aimed_shot Fluffy_Pillow 76.0/100: 76% focus steady_focus, trick_shots, potion_of_spectral_agility
5:47.441 trickshots K multishot Fluffy_Pillow 53.6/100: 54% focus lock_and_load, precise_shots, steady_focus, potion_of_spectral_agility
5:48.629 trickshots I aimed_shot enemy2 40.6/100: 41% focus lock_and_load, trick_shots, potion_of_spectral_agility
5:49.900 trickshots K multishot Fluffy_Pillow 48.2/100: 48% focus precise_shots(2), potion_of_spectral_agility
5:51.172 trickshots L kill_shot Fluffy_Pillow 35.7/100: 36% focus precise_shots, trick_shots, potion_of_spectral_agility
5:52.443 trickshots G double_tap Fluffy_Pillow 33.2/100: 33% focus precise_shots, trick_shots, potion_of_spectral_agility
5:53.714 trickshots N steady_shot Fluffy_Pillow 40.7/100: 41% focus double_tap, precise_shots, trick_shots, potion_of_spectral_agility
5:55.197 trickshots F steady_shot Fluffy_Pillow 59.5/100: 59% focus double_tap, precise_shots, trick_shots, potion_of_spectral_agility
5:56.680 trickshots K multishot Fluffy_Pillow 78.3/100: 78% focus double_tap, precise_shots, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (lightforged_draenei) Raid-Buffed Unbuffed Gear Amount
Strength 274 0 292 274 0
Agility 450 -1 1413 1299 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 0 406 369 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 406 369 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1484 1299 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="lightforged draenei"
source=default
spec=marksmanship
level=60
race=lightforged_draenei
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

marksmanship : 9949 dps, 3084 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9949.3 9949.3 18.4 / 0.185% 1184.5 / 11.9% 991.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
marksmanship 9949
Aimed Shot 3532 (3931) 35.5% (39.5%) 46.6 6.45sec 25305 15985 Direct 232.8 (258.5) 3714 7416 4555 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.62 232.81 0.00 0.00 1.5830 0.0000 1060661.87 1515049.41 29.99% 15985.13 15985.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 179.89 126 242 3714.35 2524 9493 3716.05 3524 3943 668156 954394 29.99%
crit 22.73% 52.92 28 87 7416.30 5048 18985 7424.01 6307 8679 392506 560656 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.83
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 399 4.0% 0.0 0.00sec 0 0 Direct 25.7 3792 7620 4645 22.2%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.67 0.00 0.00 0.0000 0.0000 119168.50 170220.28 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.77% 19.96 7 32 3791.80 2524 9493 3810.70 3153 4911 75703 108134 29.99%
crit 22.23% 5.71 0 15 7619.75 5048 18985 7640.46 0 18985 43465 62086 29.93%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.8% 113.8 2.65sec 985 435 Direct 113.6 805 1610 987 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.84 113.61 0.00 0.00 2.2670 0.0000 112162.43 160212.82 29.99% 434.61 434.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 87.88 63 115 804.76 774 970 804.70 792 820 70726 101025 29.99%
crit 22.65% 25.73 11 44 1610.29 1548 1940 1610.11 1560 1678 41437 59188 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.4% 3.7 90.79sec 11086 0 Direct 3.7 9046 18090 11097 22.9%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41513.26 41513.26 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.13% 2.88 0 4 9045.79 8937 9474 8974.32 0 9474 26059 26059 0.00%
crit 22.87% 0.85 0 4 18090.36 17875 18947 11044.42 0 18947 15454 15454 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.7 13.45sec 540 0 Direct 21.7 442 884 540 22.2%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.73 21.73 0.00 0.00 0.0000 0.0000 11737.25 11737.25 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.77% 16.90 7 33 442.01 435 461 441.98 435 451 7467 7467 0.00%
crit 22.23% 4.83 0 12 883.92 871 923 877.73 0 923 4270 4270 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.8% 4.7 13.26sec 5368 4498 Direct 4.7 4226 9503 5409 22.4%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.72 4.68 0.00 0.00 1.1935 0.0000 25312.37 36156.19 29.99% 4498.38 4498.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.61% 3.63 1 7 4226.26 4065 4796 4218.26 4065 4615 15354 21932 29.99%
crit 22.39% 1.05 0 4 9503.49 9146 10792 6557.00 0 10792 9958 14224 20.72%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.71
  • if_expr:buff.dead_eye.down
Master Marksman 472 4.7% 309.7 0.99sec 458 0 Periodic 529.1 268 0 268 0.0% 70.4%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 309.71 0.00 529.14 529.14 0.0000 2.0000 141703.33 141703.33 0.00% 133.90 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 529.14 394 671 267.71 37 1763 267.99 212 324 141703 141703 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2664 26.8% 82.4 3.65sec 9717 8526 Direct 410.9 1587 3175 1948 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.38 410.91 0.00 0.00 1.1396 0.0000 800438.65 1143346.57 29.99% 8526.37 8526.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 317.66 241 393 1587.49 953 2090 1587.55 1487 1682 504308 720353 29.99%
crit 22.69% 93.25 59 134 3175.32 1905 4180 3175.73 2892 3420 296131 422993 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.91
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.46
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1027 10.3% 16.0 18.96sec 19245 11013 Periodic 572.7 439 879 539 22.8% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.04 0.00 114.86 572.71 1.7475 0.2089 308712.49 440964.92 29.99% 11012.86 11012.86
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.22% 442.23 308 624 438.77 351 881 438.74 427 453 194048 277178 29.99%
crit 22.78% 130.48 83 190 878.86 703 1762 878.93 787 954 114665 163787 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.04
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 820 8.2% 0.0 0.00sec 0 0 Direct 46.5 499 998 613 22.8%
Periodic 376.4 472 944 579 22.6% 53.9%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.49 376.43 376.43 0.0000 2.1555 246360.34 246360.34 0.00% 303.62 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 35.90 19 50 498.76 479 600 498.80 488 509 17906 17906 0.00%
crit 22.78% 10.59 2 23 997.71 958 1201 997.80 958 1107 10567 10567 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 291.20 201 396 471.98 7 600 472.03 464 480 137449 137449 0.00%
crit 22.64% 85.23 49 129 943.81 53 1201 943.89 903 986 80438 80438 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.1 6.70sec 298 0 Direct 44.1 242 484 298 23.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.10 44.10 0.00 0.00 0.0000 0.0000 13133.79 13133.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.96% 33.94 19 58 242.02 239 254 242.02 239 246 8215 8215 0.00%
crit 23.04% 10.16 2 21 484.13 479 508 484.16 479 508 4919 4919 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 3.6% 69.1 4.32sec 1560 1158 Direct 70.0 1257 2514 1540 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.13 70.03 0.00 0.00 1.3473 0.0000 107848.45 154050.72 29.99% 1158.03 1158.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.50% 54.28 36 77 1257.19 1219 1529 1256.96 1230 1287 68241 97475 29.99%
crit 22.50% 15.75 5 31 2513.89 2439 3057 2513.22 2439 2657 39608 56576 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.64
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.75
Simple Action Stats Execute Interval
marksmanship
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.63sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.64sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9780 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 307.90sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.64sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.55% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.2s

Stack Uptimes

  • double_tap_1:8.55%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.0 0.2 30.3sec 29.6sec 1.9sec 5.63% 18.87% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 264.5s
  • trigger_min/max:1.8s / 264.5s
  • trigger_pct:8.08%
  • duration_min/max:0.0s / 10.1s

Stack Uptimes

  • lock_and_load_1:5.63%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.7sec 309.7sec 23.1sec 11.28% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.6s
  • trigger_min/max:300.0s / 333.6s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.28%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.9 5.7 7.3sec 6.4sec 2.7sec 36.87% 80.87% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.0s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.3s

Stack Uptimes

  • precise_shots_1:31.95%
  • precise_shots_2:4.93%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 54.7sec 12.0sec 49.0sec 95.09% 0.00% 19.5 (19.5) 4.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 256.8s
  • trigger_min/max:3.0s / 34.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 256.0s

Stack Uptimes

  • steady_focus_1:95.09%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.5 18.9 4.7sec 3.6sec 4.3sec 89.80% 100.00% 18.9 (18.9) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.80%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.61% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.61%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.4s 48.0s 244.2s
double_tap_rapid_fire 0.4 0.0 3.0 85.8s 55.7s 247.8s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.16% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7590.0012.7032.9200.0016.906
Aimed Shot1.1940.0016.8519.5591.73120.923
Kill Shot3.5570.00121.90912.0470.00028.820
Trueshot0.7230.0012.7071.1830.0004.428
Rapid Fire2.7340.00122.79235.38113.73161.305

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
marksmanship
steady_shot Focus 70.13 681.26 23.09% 9.71 20.02 2.85%
rapid_fire Focus 114.86 114.77 3.89% 1.00 0.09 0.08%
focus_regen Focus 581.55 1959.61 66.42% 3.37 10.81 0.55%
Trueshot Focus 117.18 194.62 6.60% 1.66 1.11 0.56%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.0 36.2 0.4 93.7
Usage Type Count Total Avg RPE APR
marksmanship
aimed_shot Focus 46.6 1319.6 28.3 28.3 894.1
kill_shot Focus 4.7 47.1 10.0 10.0 537.1
multishot Focus 82.4 1647.4 20.0 20.0 485.9

Statistics & Data Analysis

Fight Length
marksmanship Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
marksmanship Damage Per Second
Count 1022
Mean 9949.34
Minimum 9075.60
Maximum 10904.47
Spread ( max - min ) 1828.88
Range [ ( max - min ) / 2 * 100% ] 9.19%
Standard Deviation 300.3352
5th Percentile 9457.30
95th Percentile 10448.80
( 95th Percentile - 5th Percentile ) 991.50
Mean Distribution
Standard Deviation 9.3947
95.00% Confidence Interval ( 9930.93 - 9967.76 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3501
0.1 Scale Factor Error with Delta=300 771
0.05 Scale Factor Error with Delta=300 3081
0.01 Scale Factor Error with Delta=300 77001
Priority Target DPS
marksmanship Priority Target Damage Per Second
Count 1022
Mean 3083.91
Minimum 2815.71
Maximum 3399.13
Spread ( max - min ) 583.42
Range [ ( max - min ) / 2 * 100% ] 9.46%
Standard Deviation 101.9540
5th Percentile 2919.30
95th Percentile 3259.21
( 95th Percentile - 5th Percentile ) 339.91
Mean Distribution
Standard Deviation 3.1892
95.00% Confidence Interval ( 3077.66 - 3090.16 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4199
0.1 Scale Factor Error with Delta=300 89
0.05 Scale Factor Error with Delta=300 355
0.01 Scale Factor Error with Delta=300 8874
DPS(e)
marksmanship Damage Per Second (Effective)
Count 1022
Mean 9949.34
Minimum 9075.60
Maximum 10904.47
Spread ( max - min ) 1828.88
Range [ ( max - min ) / 2 * 100% ] 9.19%
Damage
marksmanship Damage
Count 1022
Mean 2988752.73
Minimum 2261249.62
Maximum 3682320.73
Spread ( max - min ) 1421071.11
Range [ ( max - min ) / 2 * 100% ] 23.77%
DTPS
marksmanship Damage Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
marksmanship Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
marksmanship Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
marksmanship Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
marksmanship Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
marksmanship Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
marksmanshipTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
marksmanship Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.64 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.83 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.04 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.91 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.71 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.46 multishot,if=focus>cost+action.aimed_shot.cost
N 53.75 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKIKJKNFIKNKIKJKNFIKNNIKNNKMNIKNJKNFGIKNKMNIKNFJKIKNMNFMIKIKNNJKI9KNKNFIKNMNMMIKGJKNFIKHDNIKJKIKNFIKINKJKNFIKNIKNNNKIKJKNFMIGKNNKIKN9JKNFIKNIKMNIKNFJKIKNKNFMIKNMNJKIKIKGNFMMIKNHDJKIKNFIKIKIKJKNFIKNNKI9KNNNJKIKNIKLNFGKIKJKLNFIKNNLMIKNJKLINFKNKENIKIKJKLNFIKNNIGKLN

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask marksmanship 100.0/100: 100% focus
Pre precombat 1 augmentation marksmanship 100.0/100: 100% focus
Pre precombat 2 food marksmanship 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.485 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.485 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.485 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.485 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.400 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.314 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.230 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.146 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.061 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.570 trickshots K multishot Fluffy_Pillow 55.4/100: 55% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.485 trickshots I aimed_shot enemy3 46.7/100: 47% focus bloodlust, blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.401 trickshots K multishot Fluffy_Pillow 58.0/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.316 trickshots I aimed_shot enemy4 49.3/100: 49% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.231 trickshots K multishot Fluffy_Pillow 25.6/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:12.147 trickshots J rapid_fire Fluffy_Pillow 16.9/100: 17% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.500 trickshots K multishot Fluffy_Pillow 43.6/100: 44% focus bloodlust, blood_fury, steady_focus, trueshot, potion_of_spectral_agility
0:14.415 trickshots N steady_shot Fluffy_Pillow 34.9/100: 35% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.482 trickshots F steady_shot Fluffy_Pillow 63.1/100: 63% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.550 trickshots I aimed_shot enemy5 86.0/100: 86% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:18.072 trickshots K multishot Fluffy_Pillow 63.5/100: 63% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.989 trickshots N steady_shot Fluffy_Pillow 51.0/100: 51% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.058 trickshots K multishot Fluffy_Pillow 69.8/100: 70% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.974 trickshots I aimed_shot Fluffy_Pillow 57.4/100: 57% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.498 trickshots K multishot Fluffy_Pillow 34.9/100: 35% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.411 trickshots J rapid_fire Fluffy_Pillow 22.4/100: 22% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.808 trickshots K multishot Fluffy_Pillow 40.9/100: 41% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:25.724 trickshots N steady_shot Fluffy_Pillow 28.5/100: 28% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.791 trickshots F steady_shot Fluffy_Pillow 47.2/100: 47% focus bloodlust, steady_focus, trick_shots
0:27.861 trickshots I aimed_shot enemy2 66.0/100: 66% focus bloodlust, steady_focus, trick_shots
0:29.385 trickshots K multishot Fluffy_Pillow 43.6/100: 44% focus bloodlust, precise_shots, steady_focus
0:30.302 trickshots N steady_shot Fluffy_Pillow 31.1/100: 31% focus bloodlust, steady_focus, trick_shots
0:31.371 trickshots N steady_shot Fluffy_Pillow 49.9/100: 50% focus bloodlust, steady_focus, trick_shots
0:32.437 trickshots I aimed_shot enemy3 68.7/100: 69% focus bloodlust, steady_focus, trick_shots
0:34.177 trickshots K multishot Fluffy_Pillow 48.0/100: 48% focus bloodlust, precise_shots(2), steady_focus
0:35.091 trickshots N steady_shot Fluffy_Pillow 35.5/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.159 trickshots N steady_shot Fluffy_Pillow 54.3/100: 54% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.225 trickshots K multishot Fluffy_Pillow 73.1/100: 73% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.141 trickshots M multishot Fluffy_Pillow 60.6/100: 61% focus bloodlust, steady_focus, trick_shots
0:39.058 trickshots N steady_shot Fluffy_Pillow 48.2/100: 48% focus bloodlust, steady_focus, trick_shots
0:40.127 trickshots I aimed_shot enemy4 67.0/100: 67% focus bloodlust, steady_focus, trick_shots
0:41.650 trickshots K multishot Fluffy_Pillow 43.3/100: 43% focus precise_shots, steady_focus
0:42.838 trickshots N steady_shot Fluffy_Pillow 30.8/100: 31% focus steady_focus, trick_shots
0:44.225 trickshots J rapid_fire Fluffy_Pillow 49.6/100: 50% focus steady_focus, trick_shots
0:45.915 trickshots K multishot Fluffy_Pillow 67.2/100: 67% focus steady_focus
0:47.102 trickshots N steady_shot Fluffy_Pillow 54.8/100: 55% focus steady_focus, trick_shots
0:48.488 trickshots F steady_shot Fluffy_Pillow 73.5/100: 74% focus steady_focus, trick_shots
0:49.874 trickshots G double_tap Fluffy_Pillow 92.3/100: 92% focus steady_focus, trick_shots
0:51.188 trickshots I aimed_shot Fluffy_Pillow 100.0/100: 100% focus double_tap, steady_focus, trick_shots
0:53.169 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
0:54.359 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
0:55.746 trickshots K multishot Fluffy_Pillow 71.4/100: 71% focus precise_shots, steady_focus, trick_shots
0:56.934 trickshots M multishot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
0:58.122 trickshots N steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
0:59.510 trickshots I aimed_shot enemy2 65.2/100: 65% focus steady_focus, trick_shots
1:01.489 trickshots K multishot Fluffy_Pillow 42.7/100: 43% focus precise_shots(2), steady_focus
1:02.678 trickshots N steady_shot Fluffy_Pillow 30.2/100: 30% focus precise_shots, steady_focus, trick_shots
1:04.063 trickshots F steady_shot Fluffy_Pillow 49.0/100: 49% focus precise_shots, steady_focus, trick_shots
1:05.451 trickshots J rapid_fire Fluffy_Pillow 67.5/100: 68% focus precise_shots, steady_focus, trick_shots
1:07.308 trickshots K multishot Fluffy_Pillow 86.3/100: 86% focus precise_shots, steady_focus
1:08.496 trickshots I aimed_shot enemy3 73.8/100: 74% focus steady_focus, trick_shots
1:10.476 trickshots K multishot Fluffy_Pillow 51.3/100: 51% focus precise_shots, steady_focus
1:11.665 trickshots N steady_shot Fluffy_Pillow 38.9/100: 39% focus steady_focus, trick_shots
1:13.052 trickshots M multishot Fluffy_Pillow 57.6/100: 58% focus steady_focus, trick_shots
1:14.240 trickshots N steady_shot Fluffy_Pillow 45.2/100: 45% focus steady_focus, trick_shots
1:15.626 trickshots F steady_shot Fluffy_Pillow 63.9/100: 64% focus steady_focus, trick_shots
1:17.013 trickshots M multishot Fluffy_Pillow 82.7/100: 83% focus steady_focus, trick_shots
1:18.202 trickshots I aimed_shot Fluffy_Pillow 70.2/100: 70% focus lock_and_load, steady_focus, trick_shots
1:19.390 trickshots K multishot Fluffy_Pillow 77.8/100: 78% focus precise_shots, steady_focus
1:20.577 trickshots I aimed_shot enemy4 65.3/100: 65% focus steady_focus, trick_shots
1:22.556 trickshots K multishot Fluffy_Pillow 42.8/100: 43% focus precise_shots, steady_focus
1:23.742 trickshots N steady_shot Fluffy_Pillow 30.3/100: 30% focus steady_focus, trick_shots
1:25.130 trickshots N steady_shot Fluffy_Pillow 49.1/100: 49% focus steady_focus, trick_shots
1:26.517 trickshots J rapid_fire Fluffy_Pillow 67.9/100: 68% focus steady_focus, trick_shots
1:28.226 trickshots K multishot Fluffy_Pillow 85.7/100: 86% focus steady_focus
1:29.414 trickshots I aimed_shot enemy2 73.2/100: 73% focus steady_focus, trick_shots
1:31.392 default 9 use_items Fluffy_Pillow 50.7/100: 51% focus precise_shots(2), steady_focus
1:31.392 trickshots K multishot Fluffy_Pillow 50.7/100: 51% focus precise_shots(2), steady_focus
1:32.581 trickshots N steady_shot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus, trick_shots
1:33.968 trickshots K multishot Fluffy_Pillow 57.0/100: 57% focus precise_shots, steady_focus, trick_shots
1:35.157 trickshots N steady_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
1:36.542 trickshots F steady_shot Fluffy_Pillow 63.3/100: 63% focus steady_focus, trick_shots
1:37.929 trickshots I aimed_shot Fluffy_Pillow 82.1/100: 82% focus steady_focus, trick_shots
1:39.907 trickshots K multishot Fluffy_Pillow 59.6/100: 60% focus precise_shots, steady_focus
1:41.096 trickshots N steady_shot Fluffy_Pillow 47.1/100: 47% focus steady_focus, trick_shots
1:42.484 trickshots M multishot Fluffy_Pillow 65.9/100: 66% focus steady_focus, trick_shots
1:43.672 trickshots N steady_shot Fluffy_Pillow 53.5/100: 53% focus steady_focus, trick_shots
1:45.058 trickshots M multishot Fluffy_Pillow 72.2/100: 72% focus steady_focus, trick_shots
1:46.245 trickshots M multishot Fluffy_Pillow 59.7/100: 60% focus steady_focus, trick_shots
1:47.434 trickshots I aimed_shot enemy3 47.3/100: 47% focus steady_focus, trick_shots
1:49.411 trickshots K multishot Fluffy_Pillow 24.8/100: 25% focus precise_shots, steady_focus
1:50.601 trickshots G double_tap Fluffy_Pillow 12.3/100: 12% focus steady_focus, trick_shots
1:51.788 trickshots J rapid_fire Fluffy_Pillow 19.8/100: 20% focus double_tap, steady_focus, trick_shots
1:53.855 trickshots K multishot Fluffy_Pillow 46.5/100: 47% focus
1:55.125 trickshots N steady_shot Fluffy_Pillow 34.0/100: 34% focus trick_shots
1:56.609 trickshots F steady_shot Fluffy_Pillow 52.8/100: 53% focus trick_shots
1:58.094 trickshots I aimed_shot enemy2 71.6/100: 72% focus steady_focus, trick_shots
2:00.072 trickshots K multishot Fluffy_Pillow 49.1/100: 49% focus precise_shots(2), steady_focus
2:01.258 trickshots H trueshot Fluffy_Pillow 36.6/100: 37% focus precise_shots, steady_focus, trick_shots
2:01.485 cds D blood_fury Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus, trick_shots, trueshot
2:01.485 trickshots N steady_shot Fluffy_Pillow 38.1/100: 38% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:02.871 trickshots I aimed_shot Fluffy_Pillow 66.2/100: 66% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:04.061 trickshots K multishot Fluffy_Pillow 42.5/100: 43% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:05.250 trickshots J rapid_fire Fluffy_Pillow 33.8/100: 34% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:07.086 trickshots K multishot Fluffy_Pillow 61.2/100: 61% focus blood_fury, precise_shots, steady_focus, trueshot
2:08.274 trickshots I aimed_shot enemy4 52.5/100: 53% focus blood_fury, steady_focus, trick_shots, trueshot
2:09.463 trickshots K multishot Fluffy_Pillow 28.8/100: 29% focus blood_fury, precise_shots, steady_focus, trueshot
2:10.650 trickshots N steady_shot Fluffy_Pillow 20.1/100: 20% focus blood_fury, steady_focus, trick_shots, trueshot
2:12.036 trickshots F steady_shot Fluffy_Pillow 48.2/100: 48% focus blood_fury, steady_focus, trick_shots, trueshot
2:13.423 trickshots I aimed_shot enemy3 76.2/100: 76% focus blood_fury, steady_focus, trick_shots, trueshot
2:14.613 trickshots K multishot Fluffy_Pillow 52.5/100: 52% focus blood_fury, precise_shots, steady_focus, trueshot
2:15.802 trickshots I aimed_shot enemy5 43.8/100: 44% focus blood_fury, steady_focus, trick_shots, trueshot
2:16.991 trickshots N steady_shot Fluffy_Pillow 18.5/100: 18% focus precise_shots, steady_focus
2:18.378 trickshots K multishot Fluffy_Pillow 37.2/100: 37% focus precise_shots, steady_focus
2:19.564 trickshots J rapid_fire Fluffy_Pillow 24.7/100: 25% focus steady_focus, trick_shots
2:21.366 trickshots K multishot Fluffy_Pillow 43.1/100: 43% focus steady_focus
2:22.555 trickshots N steady_shot Fluffy_Pillow 30.7/100: 31% focus steady_focus, trick_shots
2:23.940 trickshots F steady_shot Fluffy_Pillow 49.4/100: 49% focus steady_focus, trick_shots
2:25.326 trickshots I aimed_shot enemy2 68.2/100: 68% focus steady_focus, trick_shots
2:27.305 trickshots K multishot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus
2:28.493 trickshots N steady_shot Fluffy_Pillow 33.3/100: 33% focus steady_focus, trick_shots
2:29.879 trickshots I aimed_shot Fluffy_Pillow 52.0/100: 52% focus steady_focus, trick_shots
2:31.857 trickshots K multishot Fluffy_Pillow 29.5/100: 30% focus precise_shots(2), steady_focus
2:33.047 trickshots N steady_shot Fluffy_Pillow 17.1/100: 17% focus precise_shots, steady_focus, trick_shots
2:34.433 trickshots N steady_shot Fluffy_Pillow 35.9/100: 36% focus precise_shots, steady_focus, trick_shots
2:35.820 trickshots N steady_shot Fluffy_Pillow 54.6/100: 55% focus precise_shots, steady_focus, trick_shots
2:37.206 trickshots K multishot Fluffy_Pillow 73.4/100: 73% focus precise_shots, steady_focus, trick_shots
2:38.395 trickshots I aimed_shot enemy3 60.9/100: 61% focus steady_focus, trick_shots
2:40.375 trickshots K multishot Fluffy_Pillow 38.5/100: 38% focus precise_shots, steady_focus
2:41.565 trickshots J rapid_fire Fluffy_Pillow 26.0/100: 26% focus steady_focus, trick_shots
2:43.241 trickshots K multishot Fluffy_Pillow 43.6/100: 44% focus steady_focus
2:44.430 trickshots N steady_shot Fluffy_Pillow 31.1/100: 31% focus steady_focus, trick_shots
2:45.817 trickshots F steady_shot Fluffy_Pillow 49.9/100: 50% focus steady_focus, trick_shots
2:47.204 trickshots M multishot Fluffy_Pillow 68.7/100: 69% focus steady_focus, trick_shots
2:48.392 trickshots I aimed_shot enemy2 56.2/100: 56% focus steady_focus, trick_shots
2:50.370 trickshots G double_tap Fluffy_Pillow 33.7/100: 34% focus precise_shots(2), steady_focus
2:51.789 trickshots K multishot Fluffy_Pillow 42.7/100: 43% focus double_tap, precise_shots(2), steady_focus
2:52.977 trickshots N steady_shot Fluffy_Pillow 30.2/100: 30% focus double_tap, precise_shots, steady_focus, trick_shots
2:54.364 trickshots N steady_shot Fluffy_Pillow 49.0/100: 49% focus double_tap, precise_shots, steady_focus, trick_shots
2:55.750 trickshots K multishot Fluffy_Pillow 67.8/100: 68% focus double_tap, precise_shots, steady_focus, trick_shots
2:56.939 trickshots I aimed_shot Fluffy_Pillow 55.3/100: 55% focus double_tap, steady_focus, trick_shots
2:59.114 trickshots K multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots, steady_focus
3:00.303 trickshots N steady_shot Fluffy_Pillow 21.6/100: 22% focus steady_focus, trick_shots
3:01.688 default 9 use_items Fluffy_Pillow 40.4/100: 40% focus steady_focus, trick_shots
3:01.688 trickshots J rapid_fire Fluffy_Pillow 40.4/100: 40% focus steady_focus, trick_shots
3:03.469 trickshots K multishot Fluffy_Pillow 58.6/100: 59% focus steady_focus
3:04.656 trickshots N steady_shot Fluffy_Pillow 46.1/100: 46% focus steady_focus, trick_shots
3:06.042 trickshots F steady_shot Fluffy_Pillow 64.9/100: 65% focus steady_focus, trick_shots
3:07.429 trickshots I aimed_shot enemy3 83.7/100: 84% focus steady_focus, trick_shots
3:09.407 trickshots K multishot Fluffy_Pillow 61.2/100: 61% focus precise_shots, steady_focus
3:10.596 trickshots N steady_shot Fluffy_Pillow 48.7/100: 49% focus steady_focus, trick_shots
3:11.985 trickshots I aimed_shot enemy2 67.5/100: 68% focus lock_and_load, steady_focus, trick_shots
3:13.173 trickshots K multishot Fluffy_Pillow 75.0/100: 75% focus precise_shots, steady_focus
3:14.360 trickshots M multishot Fluffy_Pillow 62.6/100: 63% focus steady_focus, trick_shots
3:15.549 trickshots N steady_shot Fluffy_Pillow 50.1/100: 50% focus steady_focus, trick_shots
3:16.938 trickshots I aimed_shot enemy4 68.9/100: 69% focus steady_focus, trick_shots
3:18.916 trickshots K multishot Fluffy_Pillow 46.4/100: 46% focus precise_shots(2), steady_focus
3:20.103 trickshots N steady_shot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus, trick_shots
3:21.489 trickshots F steady_shot Fluffy_Pillow 52.7/100: 53% focus precise_shots, steady_focus, trick_shots
3:22.876 trickshots J rapid_fire Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
3:24.686 trickshots K multishot Fluffy_Pillow 89.7/100: 90% focus precise_shots, steady_focus
3:25.874 trickshots I aimed_shot Fluffy_Pillow 77.2/100: 77% focus steady_focus, trick_shots
3:27.851 trickshots K multishot Fluffy_Pillow 54.8/100: 55% focus precise_shots(2), steady_focus
3:29.040 trickshots N steady_shot Fluffy_Pillow 42.3/100: 42% focus precise_shots, steady_focus, trick_shots
3:30.427 trickshots K multishot Fluffy_Pillow 61.1/100: 61% focus precise_shots, steady_focus, trick_shots
3:31.615 trickshots N steady_shot Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots
3:33.001 trickshots F steady_shot Fluffy_Pillow 67.4/100: 67% focus steady_focus, trick_shots
3:34.388 trickshots M multishot Fluffy_Pillow 86.1/100: 86% focus steady_focus, trick_shots
3:35.576 trickshots I aimed_shot enemy2 73.7/100: 74% focus steady_focus, trick_shots
3:37.553 trickshots K multishot Fluffy_Pillow 51.2/100: 51% focus precise_shots, steady_focus
3:38.741 trickshots N steady_shot Fluffy_Pillow 38.7/100: 39% focus steady_focus, trick_shots
3:40.126 trickshots M multishot Fluffy_Pillow 57.5/100: 57% focus steady_focus, trick_shots
3:41.313 trickshots N steady_shot Fluffy_Pillow 45.0/100: 45% focus steady_focus, trick_shots
3:42.699 trickshots J rapid_fire Fluffy_Pillow 63.7/100: 64% focus steady_focus, trick_shots
3:44.629 trickshots K multishot Fluffy_Pillow 83.0/100: 83% focus steady_focus
3:45.817 trickshots I aimed_shot enemy3 70.5/100: 70% focus steady_focus, trick_shots
3:47.796 trickshots K multishot Fluffy_Pillow 48.0/100: 48% focus lock_and_load, precise_shots, steady_focus
3:48.985 trickshots I aimed_shot Fluffy_Pillow 35.5/100: 36% focus lock_and_load, steady_focus, trick_shots
3:50.172 trickshots K multishot Fluffy_Pillow 42.7/100: 43% focus precise_shots
3:51.444 trickshots G double_tap Fluffy_Pillow 30.2/100: 30% focus trick_shots
3:52.715 trickshots N steady_shot Fluffy_Pillow 37.8/100: 38% focus double_tap, trick_shots
3:54.198 trickshots F steady_shot Fluffy_Pillow 56.5/100: 57% focus double_tap, trick_shots
3:55.682 trickshots M multishot Fluffy_Pillow 75.3/100: 75% focus double_tap, steady_focus, trick_shots
3:56.872 trickshots M multishot Fluffy_Pillow 62.8/100: 63% focus double_tap, steady_focus, trick_shots
3:58.060 trickshots I aimed_shot enemy2 50.4/100: 50% focus double_tap, steady_focus, trick_shots
4:00.037 trickshots K multishot Fluffy_Pillow 27.9/100: 28% focus precise_shots(2), steady_focus
4:01.225 trickshots N steady_shot Fluffy_Pillow 15.4/100: 15% focus precise_shots, steady_focus, trick_shots
4:02.612 trickshots H trueshot Fluffy_Pillow 34.2/100: 34% focus precise_shots, steady_focus, trick_shots
4:02.612 cds D blood_fury Fluffy_Pillow 34.2/100: 34% focus precise_shots, steady_focus, trick_shots, trueshot
4:02.612 trickshots J rapid_fire Fluffy_Pillow 34.2/100: 34% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:04.514 trickshots K multishot Fluffy_Pillow 62.2/100: 62% focus blood_fury, precise_shots, steady_focus, trueshot
4:05.704 trickshots I aimed_shot enemy4 53.5/100: 54% focus blood_fury, steady_focus, trick_shots, trueshot
4:06.891 trickshots K multishot Fluffy_Pillow 29.8/100: 30% focus blood_fury, precise_shots, steady_focus, trueshot
4:08.078 trickshots N steady_shot Fluffy_Pillow 21.1/100: 21% focus blood_fury, steady_focus, trick_shots, trueshot
4:09.465 trickshots F steady_shot Fluffy_Pillow 49.2/100: 49% focus blood_fury, steady_focus, trick_shots, trueshot
4:10.851 trickshots I aimed_shot Fluffy_Pillow 77.3/100: 77% focus blood_fury, steady_focus, trick_shots, trueshot
4:12.039 trickshots K multishot Fluffy_Pillow 53.6/100: 54% focus blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot
4:13.227 trickshots I aimed_shot enemy3 44.8/100: 45% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
4:14.416 trickshots K multishot Fluffy_Pillow 56.1/100: 56% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:15.604 trickshots I aimed_shot enemy5 47.4/100: 47% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:16.791 trickshots K multishot Fluffy_Pillow 23.7/100: 24% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:17.978 trickshots J rapid_fire Fluffy_Pillow 13.8/100: 14% focus precise_shots, steady_focus, trick_shots
4:19.843 trickshots K multishot Fluffy_Pillow 32.6/100: 33% focus precise_shots, steady_focus
4:21.030 trickshots N steady_shot Fluffy_Pillow 20.1/100: 20% focus steady_focus, trick_shots
4:22.417 trickshots F steady_shot Fluffy_Pillow 38.9/100: 39% focus steady_focus, trick_shots
4:23.803 trickshots I aimed_shot enemy2 57.7/100: 58% focus steady_focus, trick_shots
4:25.782 trickshots K multishot Fluffy_Pillow 35.2/100: 35% focus precise_shots(2), steady_focus
4:26.971 trickshots N steady_shot Fluffy_Pillow 22.7/100: 23% focus precise_shots, steady_focus, trick_shots
4:28.357 trickshots N steady_shot Fluffy_Pillow 41.5/100: 41% focus precise_shots, steady_focus, trick_shots
4:29.745 trickshots K multishot Fluffy_Pillow 60.3/100: 60% focus precise_shots, steady_focus, trick_shots
4:30.933 trickshots I aimed_shot enemy4 47.8/100: 48% focus steady_focus, trick_shots
4:32.910 default 9 use_items Fluffy_Pillow 25.3/100: 25% focus precise_shots(2), steady_focus
4:32.910 trickshots K multishot Fluffy_Pillow 25.3/100: 25% focus precise_shots(2), steady_focus
4:34.099 trickshots N steady_shot Fluffy_Pillow 12.8/100: 13% focus precise_shots, steady_focus, trick_shots
4:35.485 trickshots N steady_shot Fluffy_Pillow 31.6/100: 32% focus precise_shots, steady_focus, trick_shots
4:36.873 trickshots N steady_shot Fluffy_Pillow 50.4/100: 50% focus precise_shots, steady_focus, trick_shots
4:38.260 trickshots J rapid_fire Fluffy_Pillow 69.2/100: 69% focus precise_shots, steady_focus, trick_shots
4:39.995 trickshots K multishot Fluffy_Pillow 87.1/100: 87% focus precise_shots, steady_focus
4:41.185 trickshots I aimed_shot Fluffy_Pillow 74.7/100: 75% focus steady_focus, trick_shots
4:43.163 trickshots K multishot Fluffy_Pillow 52.2/100: 52% focus precise_shots, steady_focus
4:44.351 trickshots N steady_shot Fluffy_Pillow 39.7/100: 40% focus steady_focus, trick_shots
4:45.738 trickshots I aimed_shot enemy2 58.5/100: 58% focus steady_focus, trick_shots
4:47.718 trickshots K multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots(2), steady_focus
4:48.907 trickshots L kill_shot Fluffy_Pillow 23.5/100: 24% focus precise_shots, steady_focus, trick_shots
4:50.094 trickshots N steady_shot Fluffy_Pillow 21.1/100: 21% focus precise_shots, steady_focus, trick_shots
4:51.483 trickshots F steady_shot Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus, trick_shots
4:52.870 trickshots G double_tap Fluffy_Pillow 58.2/100: 58% focus precise_shots, steady_focus, trick_shots
4:54.060 trickshots K multishot Fluffy_Pillow 65.7/100: 66% focus double_tap, precise_shots, steady_focus, trick_shots
4:55.249 trickshots I aimed_shot enemy3 53.3/100: 53% focus double_tap, steady_focus, trick_shots
4:57.230 trickshots K multishot Fluffy_Pillow 30.8/100: 31% focus precise_shots, steady_focus
4:58.419 trickshots J rapid_fire Fluffy_Pillow 18.3/100: 18% focus steady_focus, trick_shots
5:00.219 trickshots K multishot Fluffy_Pillow 36.7/100: 37% focus steady_focus
5:01.408 trickshots L kill_shot Fluffy_Pillow 24.2/100: 24% focus steady_focus, trick_shots
5:02.596 trickshots N steady_shot Fluffy_Pillow 21.8/100: 22% focus steady_focus, trick_shots
5:03.983 trickshots F steady_shot Fluffy_Pillow 40.5/100: 41% focus steady_focus, trick_shots
5:05.369 trickshots I aimed_shot Fluffy_Pillow 59.3/100: 59% focus steady_focus, trick_shots
5:07.347 trickshots K multishot Fluffy_Pillow 36.8/100: 37% focus precise_shots, steady_focus
5:08.536 trickshots N steady_shot Fluffy_Pillow 24.4/100: 24% focus steady_focus, trick_shots
5:09.923 trickshots N steady_shot Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots
5:11.309 trickshots L kill_shot Fluffy_Pillow 61.9/100: 62% focus steady_focus, trick_shots
5:12.596 trickshots M multishot Fluffy_Pillow 60.1/100: 60% focus steady_focus, trick_shots
5:13.786 trickshots I aimed_shot enemy2 47.6/100: 48% focus steady_focus, trick_shots
5:15.762 trickshots K multishot Fluffy_Pillow 25.1/100: 25% focus precise_shots(2), steady_focus
5:16.951 trickshots N steady_shot Fluffy_Pillow 12.6/100: 13% focus precise_shots, steady_focus, trick_shots
5:18.338 trickshots J rapid_fire Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus, trick_shots
5:20.342 trickshots K multishot Fluffy_Pillow 51.1/100: 51% focus precise_shots, steady_focus
5:21.531 trickshots L kill_shot Fluffy_Pillow 38.6/100: 39% focus steady_focus, trick_shots
5:22.721 trickshots I aimed_shot enemy3 36.1/100: 36% focus steady_focus, trick_shots
5:24.697 trickshots N steady_shot Fluffy_Pillow 13.6/100: 14% focus precise_shots(2), steady_focus
5:26.083 trickshots F steady_shot Fluffy_Pillow 32.4/100: 32% focus precise_shots(2), steady_focus
5:27.469 trickshots K multishot Fluffy_Pillow 50.7/100: 51% focus precise_shots(2), steady_focus
5:28.659 trickshots N steady_shot Fluffy_Pillow 38.2/100: 38% focus precise_shots, steady_focus, trick_shots
5:30.045 trickshots K multishot Fluffy_Pillow 57.0/100: 57% focus precise_shots, steady_focus, trick_shots
5:31.235 cds E potion Fluffy_Pillow 44.5/100: 45% focus steady_focus, trick_shots
5:31.235 trickshots N steady_shot Fluffy_Pillow 44.5/100: 45% focus steady_focus, trick_shots, potion_of_spectral_agility
5:32.622 trickshots I aimed_shot Fluffy_Pillow 63.3/100: 63% focus steady_focus, trick_shots, potion_of_spectral_agility
5:34.601 trickshots K multishot Fluffy_Pillow 40.9/100: 41% focus precise_shots, steady_focus, potion_of_spectral_agility
5:35.789 trickshots I aimed_shot enemy2 28.4/100: 28% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
5:36.979 trickshots K multishot Fluffy_Pillow 35.9/100: 36% focus precise_shots, steady_focus, potion_of_spectral_agility
5:38.169 trickshots J rapid_fire Fluffy_Pillow 23.4/100: 23% focus steady_focus, trick_shots, potion_of_spectral_agility
5:40.282 trickshots K multishot Fluffy_Pillow 43.8/100: 44% focus steady_focus, potion_of_spectral_agility
5:41.471 trickshots L kill_shot Fluffy_Pillow 31.3/100: 31% focus steady_focus, trick_shots, potion_of_spectral_agility
5:42.658 trickshots N steady_shot Fluffy_Pillow 28.8/100: 29% focus trick_shots, potion_of_spectral_agility
5:44.141 trickshots F steady_shot Fluffy_Pillow 47.5/100: 48% focus trick_shots, potion_of_spectral_agility
5:45.624 trickshots I aimed_shot enemy3 66.3/100: 66% focus steady_focus, trick_shots, potion_of_spectral_agility
5:47.602 trickshots K multishot Fluffy_Pillow 43.8/100: 44% focus precise_shots, steady_focus, potion_of_spectral_agility
5:48.792 trickshots N steady_shot Fluffy_Pillow 31.4/100: 31% focus steady_focus, trick_shots, potion_of_spectral_agility
5:50.179 trickshots N steady_shot Fluffy_Pillow 50.1/100: 50% focus steady_focus, trick_shots, potion_of_spectral_agility
5:51.565 trickshots I aimed_shot enemy4 68.9/100: 69% focus steady_focus, trick_shots, potion_of_spectral_agility
5:53.543 trickshots G double_tap Fluffy_Pillow 46.4/100: 46% focus precise_shots, steady_focus, potion_of_spectral_agility
5:54.730 trickshots K multishot Fluffy_Pillow 53.9/100: 54% focus double_tap, precise_shots, steady_focus, potion_of_spectral_agility
5:55.919 trickshots L kill_shot Fluffy_Pillow 41.5/100: 41% focus double_tap, steady_focus, trick_shots, potion_of_spectral_agility
5:57.109 trickshots N steady_shot Fluffy_Pillow 39.0/100: 39% focus double_tap, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="marksmanship"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

mechagnome : 10004 dps, 3112 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10003.9 10003.9 19.1 / 0.190% 1198.0 / 12.0% 997.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
mechagnome 10004
Aimed Shot 3541 (3940) 35.4% (39.4%) 46.5 6.44sec 25423 16035 Direct 232.4 (258.2) 3726 7472 4577 22.7% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.54 232.43 0.00 0.00 1.5854 0.0000 1063794.01 1519523.36 29.99% 16035.23 16035.23
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 179.67 122 238 3726.32 2587 9063 3728.13 3509 3946 669591 956443 29.99%
crit 22.70% 52.76 31 88 7472.08 5175 18127 7470.26 6077 8770 394203 563080 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.75
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 399 4.0% 0.0 0.00sec 0 0 Direct 25.8 3804 7555 4629 22.0%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.80 0.00 0.00 0.0000 0.0000 119381.16 170524.04 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.03% 20.13 3 30 3803.61 2587 8954 3822.14 3085 4818 76598 109412 29.99%
crit 21.97% 5.67 0 13 7554.64 5175 17908 7505.31 0 14256 42784 61112 29.82%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 377 3.8% 113.8 2.66sec 997 440 Direct 113.5 814 1628 999 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.79 113.54 0.00 0.00 2.2670 0.0000 113450.05 162052.04 29.99% 439.81 439.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 87.78 63 114 814.40 776 934 814.24 803 830 71492 102119 29.99%
crit 22.69% 25.76 11 44 1628.46 1551 1868 1628.24 1590 1677 41958 59933 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 139 1.4% 3.7 90.70sec 11108 0 Direct 3.7 9037 18096 11128 23.1%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41563.81 41563.81 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.85% 2.87 0 4 9037.42 8937 9474 9006.37 0 9474 25927 25927 0.00%
crit 23.15% 0.86 0 3 18096.34 17875 18947 11293.91 0 18947 15637 15637 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 22.1 13.26sec 542 0 Direct 22.1 442 884 543 22.8%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.14 22.14 0.00 0.00 0.0000 0.0000 12009.37 12009.37 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.24% 17.10 5 29 441.92 435 461 441.89 435 451 7557 7557 0.00%
crit 22.76% 5.04 0 15 883.55 871 923 878.51 0 923 4452 4452 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 86 0.9% 4.7 13.24sec 5518 4625 Direct 4.7 4297 9653 5561 23.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.72 4.68 0.00 0.00 1.1932 0.0000 26045.31 37203.12 29.99% 4624.52 4624.52
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.35% 3.57 0 6 4296.82 4166 4904 4276.83 0 4904 15359 21939 29.90%
crit 23.65% 1.11 0 5 9653.08 9375 11034 6799.11 0 11034 10686 15264 21.13%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.72
  • if_expr:buff.dead_eye.down
Master Marksman 473 4.7% 308.5 0.98sec 461 0 Periodic 528.1 269 0 269 0.0% 70.2%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 308.46 0.00 528.14 528.14 0.0000 2.0000 142142.39 142142.39 0.00% 134.57 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 528.14 375 669 269.27 38 1853 269.09 214 329 142142 142142 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2679 26.8% 82.3 3.65sec 9793 8592 Direct 410.4 1602 3199 1963 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.25 410.37 0.00 0.00 1.1397 0.0000 805458.40 1150516.78 29.99% 8592.11 8592.11
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 317.63 240 388 1601.94 968 2011 1601.68 1480 1702 508848 726839 29.99%
crit 22.60% 92.74 59 132 3198.57 1936 4023 3196.66 2925 3456 296610 423678 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.83
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.43
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1034 10.3% 16.1 18.75sec 19312 11051 Periodic 573.5 442 885 542 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.10 0.00 115.10 573.51 1.7475 0.2091 310987.03 444213.87 29.99% 11051.42 11051.42
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.34% 443.56 293 607 441.91 357 848 441.87 429 454 196019 279994 29.99%
crit 22.66% 129.95 76 186 884.62 714 1696 884.58 818 971 114968 164220 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.10
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 828 8.3% 0.0 0.00sec 0 0 Direct 46.4 501 1003 615 22.5%
Periodic 375.8 478 955 586 22.7% 53.9%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.42 375.84 375.84 0.0000 2.1554 248797.83 248797.83 0.00% 307.13 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 35.95 21 49 501.36 487 578 501.35 494 508 18027 18027 0.00%
crit 22.55% 10.47 1 22 1003.26 973 1156 1003.15 979 1060 10500 10500 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.35% 290.70 203 389 477.87 4 578 477.88 469 489 138919 138919 0.00%
crit 22.65% 85.14 43 124 955.37 6 1156 955.54 892 999 81351 81351 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.2 6.67sec 297 0 Direct 44.2 242 484 297 22.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.25 44.25 0.00 0.00 0.0000 0.0000 13129.84 13129.84 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 34.23 17 55 241.96 239 254 241.96 239 246 8283 8283 0.00%
crit 22.63% 10.01 1 19 484.08 479 508 484.13 479 508 4847 4847 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 365 3.6% 69.2 4.34sec 1586 1177 Direct 70.0 1277 2554 1565 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.15 70.05 0.00 0.00 1.3472 0.0000 109650.27 156624.44 29.99% 1177.01 1177.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 54.24 28 74 1277.18 1222 1471 1276.80 1255 1305 69280 98960 29.99%
crit 22.56% 15.80 6 30 2554.34 2444 2942 2554.20 2490 2656 40370 57665 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.59
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.83
Simple Action Stats Execute Interval
mechagnome
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:mechagnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.68sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9779 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:mechagnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:mechagnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 307.94sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.56sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combat Analysis 1.0 58.7 0.0sec 5.0sec 295.8sec 98.32% 0.00% 50.7 (50.7) 0.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_combat_analysis
  • max_stacks:10
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:5.00

Stat Details

  • stat:agility
  • amount:3.80

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:5.0s / 5.0s
  • trigger_pct:100.00%
  • duration_min/max:235.0s / 355.0s

Stack Uptimes

  • combat_analysis_1:1.68%
  • combat_analysis_3:1.68%
  • combat_analysis_4:1.68%
  • combat_analysis_5:1.68%
  • combat_analysis_6:1.68%
  • combat_analysis_7:1.68%
  • combat_analysis_8:1.68%
  • combat_analysis_9:1.68%
  • combat_analysis_10:84.84%

Spelldata

  • id:312923
  • name:Combat Analysis
  • tooltip:
  • description:You gather and analyze combat data every $t1 sec, increasing your primary stat by {$s1=4}, stacking up to {$s3=10} times. The data decays while out of combat.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.60% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.2s

Stack Uptimes

  • double_tap_1:8.60%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.5sec 29.8sec 1.9sec 5.55% 18.55% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 301.2s
  • trigger_min/max:1.8s / 301.2s
  • trigger_pct:7.93%
  • duration_min/max:0.0s / 10.1s

Stack Uptimes

  • lock_and_load_1:5.55%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.1sec 11.28% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.6s
  • trigger_min/max:300.0s / 333.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.28%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.7 7.4sec 6.4sec 2.7sec 36.94% 80.90% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 29.1s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.8s

Stack Uptimes

  • precise_shots_1:32.01%
  • precise_shots_2:4.93%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.6 55.5sec 12.0sec 49.4sec 95.12% 0.00% 19.6 (19.6) 4.9

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 277.8s
  • trigger_min/max:3.0s / 33.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 277.7s

Stack Uptimes

  • steady_focus_1:95.12%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.4 18.8 4.7sec 3.7sec 4.3sec 89.82% 100.00% 18.8 (18.8) 0.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.82%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.61% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.61%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 62.0s 48.0s 188.9s
double_tap_rapid_fire 0.4 0.0 4.0 81.3s 56.8s 245.1s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.22% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7580.0012.6892.9020.2306.812
Aimed Shot1.2110.0016.9349.5971.45021.056
Kill Shot3.5850.00220.86012.1110.00027.423
Trueshot0.7200.0012.6951.1770.0004.320
Rapid Fire2.7040.00121.50834.96314.68366.433

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
mechagnome
steady_shot Focus 70.13 681.30 23.09% 9.71 20.03 2.86%
rapid_fire Focus 115.04 114.95 3.90% 1.00 0.09 0.08%
focus_regen Focus 581.69 1959.48 66.42% 3.37 11.08 0.56%
Trueshot Focus 117.38 194.36 6.59% 1.66 1.13 0.58%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.3 36.6 0.4 90.2
Usage Type Count Total Avg RPE APR
mechagnome
aimed_shot Focus 46.6 1321.0 28.4 28.4 895.7
kill_shot Focus 4.7 47.2 10.0 10.0 551.8
multishot Focus 82.3 1645.2 20.0 20.0 489.6

Statistics & Data Analysis

Fight Length
mechagnome Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
mechagnome Damage Per Second
Count 1022
Mean 10003.90
Minimum 9154.70
Maximum 11112.89
Spread ( max - min ) 1958.20
Range [ ( max - min ) / 2 * 100% ] 9.79%
Standard Deviation 310.8287
5th Percentile 9492.05
95th Percentile 10509.86
( 95th Percentile - 5th Percentile ) 1017.81
Mean Distribution
Standard Deviation 9.7229
95.00% Confidence Interval ( 9984.84 - 10022.96 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3709
0.1 Scale Factor Error with Delta=300 825
0.05 Scale Factor Error with Delta=300 3300
0.01 Scale Factor Error with Delta=300 82476
Priority Target DPS
mechagnome Priority Target Damage Per Second
Count 1022
Mean 3111.81
Minimum 2830.17
Maximum 3446.40
Spread ( max - min ) 616.23
Range [ ( max - min ) / 2 * 100% ] 9.90%
Standard Deviation 102.8065
5th Percentile 2945.32
95th Percentile 3281.79
( 95th Percentile - 5th Percentile ) 336.48
Mean Distribution
Standard Deviation 3.2158
95.00% Confidence Interval ( 3105.51 - 3118.11 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4193
0.1 Scale Factor Error with Delta=300 91
0.05 Scale Factor Error with Delta=300 361
0.01 Scale Factor Error with Delta=300 9023
DPS(e)
mechagnome Damage Per Second (Effective)
Count 1022
Mean 10003.90
Minimum 9154.70
Maximum 11112.89
Spread ( max - min ) 1958.20
Range [ ( max - min ) / 2 * 100% ] 9.79%
Damage
mechagnome Damage
Count 1022
Mean 3006409.45
Minimum 2294357.53
Maximum 3725260.76
Spread ( max - min ) 1430903.23
Range [ ( max - min ) / 2 * 100% ] 23.80%
DTPS
mechagnome Damage Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
mechagnome Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
mechagnome Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
mechagnome Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
mechagnome Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
mechagnome Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
mechagnomeTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
mechagnome Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.59 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.75 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.10 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.83 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.72 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.43 multishot,if=focus>cost+action.aimed_shot.cost
M 53.83 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJHJMEMLHJMMLMHJIJMLMEHJMFLLHJMEIJHJMMLMLHJMMLMIJHJMEL9HJHJMMLHJIJMMMFHJMLMHGJHJHJHJIJMEHJHJHJIJMEHJMMJMHJHJIJMEHFJMJHJM9EMIJHJMLMEHJMJMLIJHJMEJHJMMLMLHJIJMEFHJMMJGLHJIJHMEJHJIJHMJMEJHJM9MHJIJMHJMEKMHJMFMIJHJKMELLHJKMMIJHJKMMJHJMDMJKMHJIJMEHJKMMFJH

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask mechagnome 100.0/100: 100% focus
Pre precombat 1 augmentation mechagnome 100.0/100: 100% focus
Pre precombat 2 food mechagnome 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.486 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.486 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.486 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.402 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.316 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.231 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.148 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, combat_analysis, potion_of_spectral_agility
0:06.064 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, combat_analysis, potion_of_spectral_agility
0:07.570 trickshots J multishot Fluffy_Pillow 53.4/100: 53% focus bloodlust, precise_shots, steady_focus, trueshot, combat_analysis, potion_of_spectral_agility
0:08.486 trickshots H aimed_shot enemy3 44.7/100: 45% focus bloodlust, steady_focus, trick_shots, trueshot, combat_analysis, potion_of_spectral_agility
0:09.400 trickshots J multishot Fluffy_Pillow 21.0/100: 21% focus bloodlust, precise_shots(2), steady_focus, trueshot, combat_analysis, potion_of_spectral_agility
0:10.316 trickshots M steady_shot Fluffy_Pillow 12.3/100: 12% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, combat_analysis(3), potion_of_spectral_agility
0:11.383 trickshots H aimed_shot enemy4 40.5/100: 40% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, combat_analysis(3), potion_of_spectral_agility
0:12.299 trickshots M steady_shot Fluffy_Pillow 16.8/100: 17% focus bloodlust, precise_shots(2), steady_focus, trueshot, combat_analysis(3), potion_of_spectral_agility
0:13.366 trickshots E steady_shot Fluffy_Pillow 44.9/100: 45% focus bloodlust, precise_shots(2), steady_focus, trueshot, combat_analysis(3), potion_of_spectral_agility
0:14.433 trickshots J multishot Fluffy_Pillow 73.1/100: 73% focus bloodlust, precise_shots(2), steady_focus, trueshot, combat_analysis(3), potion_of_spectral_agility
0:15.348 trickshots H aimed_shot enemy5 64.4/100: 64% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, combat_analysis(4), potion_of_spectral_agility
0:16.263 trickshots J multishot Fluffy_Pillow 40.7/100: 41% focus bloodlust, precise_shots(2), steady_focus, trueshot, combat_analysis(4), potion_of_spectral_agility
0:17.179 trickshots I rapid_fire Fluffy_Pillow 29.2/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots, combat_analysis(4), potion_of_spectral_agility
0:18.691 trickshots J multishot Fluffy_Pillow 48.6/100: 49% focus bloodlust, precise_shots, steady_focus, combat_analysis(4), potion_of_spectral_agility
0:19.606 trickshots H aimed_shot Fluffy_Pillow 36.1/100: 36% focus bloodlust, steady_focus, trick_shots, combat_analysis(4), potion_of_spectral_agility
0:21.128 trickshots M steady_shot Fluffy_Pillow 13.7/100: 14% focus bloodlust, lock_and_load, precise_shots, steady_focus, combat_analysis(5), potion_of_spectral_agility
0:22.196 trickshots J multishot Fluffy_Pillow 32.4/100: 32% focus bloodlust, lock_and_load, precise_shots, steady_focus, combat_analysis(5), potion_of_spectral_agility
0:23.111 trickshots H aimed_shot enemy2 20.0/100: 20% focus bloodlust, lock_and_load, steady_focus, trick_shots, combat_analysis(5), potion_of_spectral_agility
0:24.027 trickshots J multishot Fluffy_Pillow 27.5/100: 28% focus bloodlust, precise_shots, steady_focus, combat_analysis(5), potion_of_spectral_agility
0:24.941 trickshots M steady_shot Fluffy_Pillow 15.0/100: 15% focus bloodlust, steady_focus, trick_shots, combat_analysis(5), potion_of_spectral_agility
0:26.006 trickshots E steady_shot Fluffy_Pillow 33.8/100: 34% focus bloodlust, steady_focus, trick_shots, combat_analysis(6), potion_of_spectral_agility
0:27.075 trickshots M steady_shot Fluffy_Pillow 52.6/100: 53% focus bloodlust, steady_focus, trick_shots, combat_analysis(6)
0:28.142 trickshots L multishot Fluffy_Pillow 71.4/100: 71% focus bloodlust, steady_focus, trick_shots, combat_analysis(6)
0:29.059 trickshots H aimed_shot enemy3 58.9/100: 59% focus bloodlust, steady_focus, trick_shots, combat_analysis(6)
0:30.582 trickshots J multishot Fluffy_Pillow 36.4/100: 36% focus bloodlust, precise_shots, steady_focus, combat_analysis(7)
0:31.497 trickshots M steady_shot Fluffy_Pillow 24.0/100: 24% focus bloodlust, steady_focus, trick_shots, combat_analysis(7)
0:32.564 trickshots M steady_shot Fluffy_Pillow 42.7/100: 43% focus bloodlust, steady_focus, trick_shots, combat_analysis(7)
0:33.630 trickshots L multishot Fluffy_Pillow 61.5/100: 62% focus bloodlust, steady_focus, trick_shots, combat_analysis(7)
0:34.544 trickshots M steady_shot Fluffy_Pillow 49.0/100: 49% focus bloodlust, steady_focus, trick_shots, combat_analysis(7)
0:35.613 trickshots H aimed_shot enemy4 67.8/100: 68% focus bloodlust, steady_focus, trick_shots, combat_analysis(8)
0:37.231 trickshots J multishot Fluffy_Pillow 46.1/100: 46% focus bloodlust, precise_shots(2), steady_focus, combat_analysis(8)
0:38.148 trickshots I rapid_fire Fluffy_Pillow 33.7/100: 34% focus bloodlust, precise_shots, steady_focus, trick_shots, combat_analysis(8)
0:39.720 trickshots J multishot Fluffy_Pillow 53.6/100: 54% focus bloodlust, precise_shots, steady_focus, combat_analysis(8)
0:40.636 trickshots M steady_shot Fluffy_Pillow 41.2/100: 41% focus bloodlust, steady_focus, trick_shots, combat_analysis(9)
0:41.703 trickshots L multishot Fluffy_Pillow 58.6/100: 59% focus steady_focus, trick_shots, combat_analysis(9)
0:42.891 trickshots M steady_shot Fluffy_Pillow 46.1/100: 46% focus steady_focus, trick_shots, combat_analysis(9)
0:44.275 trickshots E steady_shot Fluffy_Pillow 64.9/100: 65% focus steady_focus, trick_shots, combat_analysis(9)
0:45.662 trickshots H aimed_shot Fluffy_Pillow 83.7/100: 84% focus steady_focus, trick_shots, combat_analysis(10)
0:47.640 trickshots J multishot Fluffy_Pillow 61.2/100: 61% focus precise_shots, steady_focus, combat_analysis(10)
0:48.829 trickshots M steady_shot Fluffy_Pillow 48.7/100: 49% focus steady_focus, trick_shots, combat_analysis(10)
0:50.216 trickshots F double_tap Fluffy_Pillow 67.5/100: 67% focus steady_focus, trick_shots, combat_analysis(10)
0:51.405 trickshots L multishot Fluffy_Pillow 75.0/100: 75% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
0:52.594 trickshots L multishot Fluffy_Pillow 62.5/100: 63% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
0:53.783 trickshots H aimed_shot enemy2 50.1/100: 50% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
0:55.762 trickshots J multishot Fluffy_Pillow 27.6/100: 28% focus precise_shots(2), steady_focus, combat_analysis(10)
0:56.951 trickshots M steady_shot Fluffy_Pillow 15.1/100: 15% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
0:58.337 trickshots E steady_shot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
0:59.724 trickshots I rapid_fire Fluffy_Pillow 52.7/100: 53% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
1:01.400 trickshots J multishot Fluffy_Pillow 70.3/100: 70% focus precise_shots, steady_focus, combat_analysis(10)
1:02.589 trickshots H aimed_shot enemy3 57.8/100: 58% focus steady_focus, trick_shots, combat_analysis(10)
1:04.566 trickshots J multishot Fluffy_Pillow 35.3/100: 35% focus precise_shots, steady_focus, combat_analysis(10)
1:05.755 trickshots M steady_shot Fluffy_Pillow 22.8/100: 23% focus steady_focus, trick_shots, combat_analysis(10)
1:07.142 trickshots M steady_shot Fluffy_Pillow 41.6/100: 42% focus steady_focus, trick_shots, combat_analysis(10)
1:08.529 trickshots L multishot Fluffy_Pillow 60.4/100: 60% focus steady_focus, trick_shots, combat_analysis(10)
1:09.717 trickshots M steady_shot Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots, combat_analysis(10)
1:11.103 trickshots L multishot Fluffy_Pillow 66.7/100: 67% focus steady_focus, trick_shots, combat_analysis(10)
1:12.293 trickshots H aimed_shot Fluffy_Pillow 54.2/100: 54% focus steady_focus, trick_shots, combat_analysis(10)
1:14.273 trickshots J multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus, combat_analysis(10)
1:15.461 trickshots M steady_shot Fluffy_Pillow 19.3/100: 19% focus steady_focus, trick_shots, combat_analysis(10)
1:16.847 trickshots M steady_shot Fluffy_Pillow 38.0/100: 38% focus steady_focus, trick_shots, combat_analysis(10)
1:18.234 trickshots L multishot Fluffy_Pillow 56.8/100: 57% focus steady_focus, trick_shots, combat_analysis(10)
1:19.422 trickshots M steady_shot Fluffy_Pillow 44.3/100: 44% focus steady_focus, trick_shots, combat_analysis(10)
1:20.809 trickshots I rapid_fire Fluffy_Pillow 63.1/100: 63% focus steady_focus, trick_shots, combat_analysis(10)
1:22.542 trickshots J multishot Fluffy_Pillow 81.1/100: 81% focus steady_focus, combat_analysis(10)
1:23.730 trickshots H aimed_shot enemy2 68.6/100: 69% focus steady_focus, trick_shots, combat_analysis(10)
1:25.708 trickshots J multishot Fluffy_Pillow 46.1/100: 46% focus precise_shots, steady_focus, combat_analysis(10)
1:26.895 trickshots M steady_shot Fluffy_Pillow 33.6/100: 34% focus steady_focus, trick_shots, combat_analysis(10)
1:28.283 trickshots E steady_shot Fluffy_Pillow 52.4/100: 52% focus steady_focus, trick_shots, combat_analysis(10)
1:29.669 trickshots L multishot Fluffy_Pillow 71.2/100: 71% focus steady_focus, trick_shots, combat_analysis(10)
1:30.858 default 9 use_items Fluffy_Pillow 58.7/100: 59% focus lock_and_load, steady_focus, trick_shots, combat_analysis(10)
1:30.858 trickshots H aimed_shot enemy3 58.7/100: 59% focus lock_and_load, steady_focus, trick_shots, combat_analysis(10)
1:32.045 trickshots J multishot Fluffy_Pillow 66.2/100: 66% focus precise_shots, steady_focus, combat_analysis(10)
1:33.235 trickshots H aimed_shot enemy4 53.8/100: 54% focus steady_focus, trick_shots, combat_analysis(10)
1:35.214 trickshots J multishot Fluffy_Pillow 31.3/100: 31% focus precise_shots, steady_focus, combat_analysis(10)
1:36.403 trickshots M steady_shot Fluffy_Pillow 18.8/100: 19% focus steady_focus, trick_shots, combat_analysis(10)
1:37.791 trickshots M steady_shot Fluffy_Pillow 37.6/100: 38% focus steady_focus, trick_shots, combat_analysis(10)
1:39.177 trickshots L multishot Fluffy_Pillow 56.4/100: 56% focus steady_focus, trick_shots, combat_analysis(10)
1:40.365 trickshots H aimed_shot Fluffy_Pillow 43.9/100: 44% focus steady_focus, trick_shots, combat_analysis(10)
1:42.456 trickshots J multishot Fluffy_Pillow 22.1/100: 22% focus precise_shots, steady_focus, combat_analysis(10)
1:43.645 trickshots I rapid_fire Fluffy_Pillow 9.7/100: 10% focus steady_focus, trick_shots, combat_analysis(10)
1:45.525 trickshots J multishot Fluffy_Pillow 28.5/100: 29% focus steady_focus, combat_analysis(10)
1:46.713 trickshots M steady_shot Fluffy_Pillow 16.1/100: 16% focus steady_focus, trick_shots, combat_analysis(10)
1:48.099 trickshots M steady_shot Fluffy_Pillow 34.8/100: 35% focus steady_focus, trick_shots, combat_analysis(10)
1:49.485 trickshots M steady_shot Fluffy_Pillow 53.6/100: 54% focus steady_focus, trick_shots, combat_analysis(10)
1:50.870 trickshots F double_tap Fluffy_Pillow 72.4/100: 72% focus steady_focus, trick_shots, combat_analysis(10)
1:52.057 trickshots H aimed_shot enemy2 79.9/100: 80% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
1:54.035 trickshots J multishot Fluffy_Pillow 57.4/100: 57% focus precise_shots, steady_focus, combat_analysis(10)
1:55.224 trickshots M steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots, combat_analysis(10)
1:56.611 trickshots L multishot Fluffy_Pillow 63.7/100: 64% focus steady_focus, trick_shots, combat_analysis(10)
1:57.798 trickshots M steady_shot Fluffy_Pillow 51.2/100: 51% focus steady_focus, trick_shots, combat_analysis(10)
1:59.184 trickshots H aimed_shot enemy3 70.0/100: 70% focus steady_focus, trick_shots, combat_analysis(10)
2:01.411 trickshots G trueshot Fluffy_Pillow 49.1/100: 49% focus lock_and_load, precise_shots, steady_focus, combat_analysis(10)
2:01.486 trickshots J multishot Fluffy_Pillow 49.6/100: 50% focus lock_and_load, precise_shots, steady_focus, trueshot, combat_analysis(10)
2:02.674 trickshots H aimed_shot Fluffy_Pillow 40.8/100: 41% focus lock_and_load, steady_focus, trick_shots, trueshot, combat_analysis(10)
2:03.863 trickshots J multishot Fluffy_Pillow 52.1/100: 52% focus precise_shots, steady_focus, trueshot, combat_analysis(10)
2:05.052 trickshots H aimed_shot enemy4 43.1/100: 43% focus lock_and_load, trick_shots, trueshot, combat_analysis(10)
2:06.324 trickshots J multishot Fluffy_Pillow 54.4/100: 54% focus precise_shots(2), trueshot, combat_analysis(10)
2:07.596 trickshots H aimed_shot enemy5 45.6/100: 46% focus precise_shots, trick_shots, trueshot, combat_analysis(10)
2:08.868 trickshots J multishot Fluffy_Pillow 21.9/100: 22% focus precise_shots(2), trueshot, combat_analysis(10)
2:10.141 trickshots I rapid_fire Fluffy_Pillow 13.2/100: 13% focus precise_shots, trick_shots, trueshot, combat_analysis(10)
2:12.073 trickshots J multishot Fluffy_Pillow 41.4/100: 41% focus precise_shots, trueshot, combat_analysis(10)
2:13.345 trickshots M steady_shot Fluffy_Pillow 32.7/100: 33% focus trick_shots, trueshot, combat_analysis(10)
2:14.828 trickshots E steady_shot Fluffy_Pillow 60.8/100: 61% focus trick_shots, trueshot, combat_analysis(10)
2:16.311 trickshots H aimed_shot enemy2 89.0/100: 89% focus steady_focus, trick_shots, trueshot, combat_analysis(10)
2:17.500 trickshots J multishot Fluffy_Pillow 62.1/100: 62% focus precise_shots, steady_focus, combat_analysis(10)
2:18.690 trickshots H aimed_shot enemy3 49.6/100: 50% focus lock_and_load, steady_focus, trick_shots, combat_analysis(10)
2:19.877 trickshots J multishot Fluffy_Pillow 57.1/100: 57% focus precise_shots, steady_focus, combat_analysis(10)
2:21.067 trickshots H aimed_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots, combat_analysis(10)
2:23.048 trickshots J multishot Fluffy_Pillow 22.2/100: 22% focus precise_shots(2), steady_focus, combat_analysis(10)
2:24.237 trickshots I rapid_fire Fluffy_Pillow 9.7/100: 10% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
2:26.130 trickshots J multishot Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus, combat_analysis(10)
2:27.318 trickshots M steady_shot Fluffy_Pillow 16.2/100: 16% focus steady_focus, trick_shots, combat_analysis(10)
2:28.703 trickshots E steady_shot Fluffy_Pillow 35.0/100: 35% focus steady_focus, trick_shots, combat_analysis(10)
2:30.091 trickshots H aimed_shot enemy4 53.7/100: 54% focus steady_focus, trick_shots, combat_analysis(10)
2:32.070 trickshots J multishot Fluffy_Pillow 31.3/100: 31% focus precise_shots(2), steady_focus, combat_analysis(10)
2:33.258 trickshots M steady_shot Fluffy_Pillow 18.8/100: 19% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
2:34.644 trickshots M steady_shot Fluffy_Pillow 37.6/100: 38% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
2:36.031 trickshots J multishot Fluffy_Pillow 56.3/100: 56% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
2:37.219 trickshots M steady_shot Fluffy_Pillow 43.9/100: 44% focus steady_focus, trick_shots, combat_analysis(10)
2:38.606 trickshots H aimed_shot enemy2 62.6/100: 63% focus steady_focus, trick_shots, combat_analysis(10)
2:40.586 trickshots J multishot Fluffy_Pillow 40.2/100: 40% focus precise_shots, steady_focus, combat_analysis(10)
2:41.776 trickshots H aimed_shot enemy3 27.7/100: 28% focus lock_and_load, steady_focus, trick_shots, combat_analysis(10)
2:42.964 trickshots J multishot Fluffy_Pillow 35.2/100: 35% focus precise_shots, steady_focus, combat_analysis(10)
2:44.151 trickshots I rapid_fire Fluffy_Pillow 22.7/100: 23% focus steady_focus, trick_shots, combat_analysis(10)
2:46.100 trickshots J multishot Fluffy_Pillow 42.1/100: 42% focus steady_focus, combat_analysis(10)
2:47.289 trickshots M steady_shot Fluffy_Pillow 29.6/100: 30% focus steady_focus, trick_shots, combat_analysis(10)
2:48.675 trickshots E steady_shot Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots, combat_analysis(10)
2:50.060 trickshots H aimed_shot Fluffy_Pillow 67.1/100: 67% focus steady_focus, trick_shots, combat_analysis(10)
2:52.038 trickshots F double_tap Fluffy_Pillow 44.6/100: 45% focus precise_shots(2), steady_focus, combat_analysis(10)
2:53.227 trickshots J multishot Fluffy_Pillow 52.2/100: 52% focus double_tap, precise_shots(2), steady_focus, combat_analysis(10)
2:54.414 trickshots M steady_shot Fluffy_Pillow 39.7/100: 40% focus double_tap, precise_shots, steady_focus, trick_shots, combat_analysis(10)
2:55.798 trickshots J multishot Fluffy_Pillow 58.4/100: 58% focus double_tap, precise_shots, steady_focus, trick_shots, combat_analysis(10)
2:56.986 trickshots H aimed_shot enemy4 46.0/100: 46% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
2:58.964 trickshots J multishot Fluffy_Pillow 23.5/100: 23% focus precise_shots, steady_focus, combat_analysis(10)
3:00.153 trickshots M steady_shot Fluffy_Pillow 11.0/100: 11% focus steady_focus, trick_shots, combat_analysis(10)
3:01.539 default 9 use_items Fluffy_Pillow 29.8/100: 30% focus steady_focus, trick_shots, combat_analysis(10)
3:01.539 trickshots E steady_shot Fluffy_Pillow 29.8/100: 30% focus steady_focus, trick_shots, combat_analysis(10)
3:02.926 trickshots M steady_shot Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots, combat_analysis(10)
3:04.313 trickshots I rapid_fire Fluffy_Pillow 67.3/100: 67% focus steady_focus, trick_shots, combat_analysis(10)
3:06.121 trickshots J multishot Fluffy_Pillow 85.8/100: 86% focus steady_focus, combat_analysis(10)
3:07.308 trickshots H aimed_shot enemy2 73.3/100: 73% focus steady_focus, trick_shots, combat_analysis(10)
3:09.286 trickshots J multishot Fluffy_Pillow 50.8/100: 51% focus precise_shots, steady_focus, combat_analysis(10)
3:10.475 trickshots M steady_shot Fluffy_Pillow 38.3/100: 38% focus steady_focus, trick_shots, combat_analysis(10)
3:11.862 trickshots L multishot Fluffy_Pillow 57.1/100: 57% focus steady_focus, trick_shots, combat_analysis(10)
3:13.052 trickshots M steady_shot Fluffy_Pillow 44.7/100: 45% focus steady_focus, trick_shots, combat_analysis(10)
3:14.439 trickshots E steady_shot Fluffy_Pillow 63.4/100: 63% focus steady_focus, trick_shots, combat_analysis(10)
3:15.824 trickshots H aimed_shot Fluffy_Pillow 82.2/100: 82% focus steady_focus, trick_shots, combat_analysis(10)
3:17.803 trickshots J multishot Fluffy_Pillow 59.7/100: 60% focus precise_shots(2), steady_focus, combat_analysis(10)
3:18.994 trickshots M steady_shot Fluffy_Pillow 47.3/100: 47% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
3:20.381 trickshots J multishot Fluffy_Pillow 66.0/100: 66% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
3:21.568 trickshots M steady_shot Fluffy_Pillow 53.6/100: 54% focus steady_focus, trick_shots, combat_analysis(10)
3:22.954 trickshots L multishot Fluffy_Pillow 72.3/100: 72% focus steady_focus, trick_shots, combat_analysis(10)
3:24.140 trickshots I rapid_fire Fluffy_Pillow 59.8/100: 60% focus steady_focus, trick_shots, combat_analysis(10)
3:26.193 trickshots J multishot Fluffy_Pillow 79.8/100: 80% focus steady_focus, combat_analysis(10)
3:27.381 trickshots H aimed_shot enemy3 67.3/100: 67% focus steady_focus, trick_shots, combat_analysis(10)
3:29.359 trickshots J multishot Fluffy_Pillow 44.9/100: 45% focus precise_shots(2), steady_focus, combat_analysis(10)
3:30.549 trickshots M steady_shot Fluffy_Pillow 32.4/100: 32% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
3:31.934 trickshots E steady_shot Fluffy_Pillow 50.7/100: 51% focus precise_shots, trick_shots, combat_analysis(10)
3:33.418 trickshots J multishot Fluffy_Pillow 69.5/100: 69% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
3:34.606 trickshots H aimed_shot enemy2 57.0/100: 57% focus steady_focus, trick_shots, combat_analysis(10)
3:36.667 trickshots J multishot Fluffy_Pillow 35.0/100: 35% focus precise_shots, steady_focus, combat_analysis(10)
3:37.854 trickshots M steady_shot Fluffy_Pillow 22.6/100: 23% focus steady_focus, trick_shots, combat_analysis(10)
3:39.240 trickshots M steady_shot Fluffy_Pillow 41.3/100: 41% focus steady_focus, trick_shots, combat_analysis(10)
3:40.627 trickshots L multishot Fluffy_Pillow 60.1/100: 60% focus steady_focus, trick_shots, combat_analysis(10)
3:41.815 trickshots M steady_shot Fluffy_Pillow 47.6/100: 48% focus steady_focus, trick_shots, combat_analysis(10)
3:43.201 trickshots L multishot Fluffy_Pillow 66.4/100: 66% focus steady_focus, trick_shots, combat_analysis(10)
3:44.389 trickshots H aimed_shot Fluffy_Pillow 53.9/100: 54% focus steady_focus, trick_shots, combat_analysis(10)
3:46.367 trickshots J multishot Fluffy_Pillow 31.4/100: 31% focus precise_shots(2), steady_focus, combat_analysis(10)
3:47.555 trickshots I rapid_fire Fluffy_Pillow 19.0/100: 19% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
3:49.391 trickshots J multishot Fluffy_Pillow 37.6/100: 38% focus precise_shots, steady_focus, combat_analysis(10)
3:50.580 trickshots M steady_shot Fluffy_Pillow 25.1/100: 25% focus steady_focus, trick_shots, combat_analysis(10)
3:51.966 trickshots E steady_shot Fluffy_Pillow 43.9/100: 44% focus steady_focus, trick_shots, combat_analysis(10)
3:53.353 trickshots F double_tap Fluffy_Pillow 62.7/100: 63% focus steady_focus, trick_shots, combat_analysis(10)
3:54.543 trickshots H aimed_shot enemy3 70.2/100: 70% focus double_tap, steady_focus, trick_shots, combat_analysis(10)
3:56.521 trickshots J multishot Fluffy_Pillow 47.7/100: 48% focus precise_shots(2), steady_focus, combat_analysis(10)
3:57.708 trickshots M steady_shot Fluffy_Pillow 35.2/100: 35% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
3:59.093 trickshots M steady_shot Fluffy_Pillow 54.0/100: 54% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
4:00.480 trickshots J multishot Fluffy_Pillow 72.8/100: 73% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
4:01.668 trickshots G trueshot Fluffy_Pillow 60.3/100: 60% focus steady_focus, trick_shots, combat_analysis(10)
4:01.668 trickshots L multishot Fluffy_Pillow 60.3/100: 60% focus steady_focus, trick_shots, trueshot, combat_analysis(10)
4:02.857 trickshots H aimed_shot enemy2 51.6/100: 52% focus steady_focus, trick_shots, trueshot, combat_analysis(10)
4:04.045 trickshots J multishot Fluffy_Pillow 27.8/100: 28% focus precise_shots(2), steady_focus, trueshot, combat_analysis(10)
4:05.233 trickshots I rapid_fire Fluffy_Pillow 19.1/100: 19% focus precise_shots, steady_focus, trick_shots, trueshot, combat_analysis(10)
4:06.982 trickshots J multishot Fluffy_Pillow 48.7/100: 49% focus precise_shots, steady_focus, trueshot, combat_analysis(10)
4:08.172 trickshots H aimed_shot Fluffy_Pillow 40.0/100: 40% focus steady_focus, trick_shots, trueshot, combat_analysis(10)
4:09.361 trickshots M steady_shot Fluffy_Pillow 16.3/100: 16% focus precise_shots, steady_focus, trueshot, combat_analysis(10)
4:10.747 trickshots E steady_shot Fluffy_Pillow 44.5/100: 44% focus precise_shots, steady_focus, trueshot, combat_analysis(10)
4:12.134 trickshots J multishot Fluffy_Pillow 72.6/100: 73% focus precise_shots, steady_focus, trueshot, combat_analysis(10)
4:13.321 trickshots H aimed_shot enemy4 63.9/100: 64% focus steady_focus, trick_shots, trueshot, combat_analysis(10)
4:14.510 trickshots J multishot Fluffy_Pillow 40.2/100: 40% focus precise_shots, steady_focus, trueshot, combat_analysis(10)
4:15.697 trickshots I rapid_fire Fluffy_Pillow 31.5/100: 31% focus steady_focus, trick_shots, trueshot, combat_analysis(10)
4:17.466 trickshots J multishot Fluffy_Pillow 54.7/100: 55% focus steady_focus, combat_analysis(10)
4:18.654 trickshots H aimed_shot enemy3 42.3/100: 42% focus steady_focus, trick_shots, combat_analysis(10)
4:20.633 trickshots M steady_shot Fluffy_Pillow 19.8/100: 20% focus precise_shots(2), steady_focus, combat_analysis(10)
4:22.018 trickshots J multishot Fluffy_Pillow 38.5/100: 39% focus precise_shots(2), steady_focus, combat_analysis(10)
4:23.206 trickshots M steady_shot Fluffy_Pillow 26.1/100: 26% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
4:24.593 trickshots E steady_shot Fluffy_Pillow 44.8/100: 45% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
4:25.980 trickshots J multishot Fluffy_Pillow 63.6/100: 64% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
4:27.170 trickshots H aimed_shot enemy5 51.2/100: 51% focus steady_focus, trick_shots, combat_analysis(10)
4:29.148 trickshots J multishot Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus, combat_analysis(10)
4:30.338 trickshots M steady_shot Fluffy_Pillow 16.2/100: 16% focus steady_focus, trick_shots, combat_analysis(10)
4:31.723 default 9 use_items Fluffy_Pillow 35.0/100: 35% focus steady_focus, trick_shots, combat_analysis(10)
4:31.723 trickshots M steady_shot Fluffy_Pillow 35.0/100: 35% focus steady_focus, trick_shots, combat_analysis(10)
4:33.108 trickshots H aimed_shot enemy2 53.7/100: 54% focus steady_focus, trick_shots, combat_analysis(10)
4:35.085 trickshots J multishot Fluffy_Pillow 31.3/100: 31% focus precise_shots(2), steady_focus, combat_analysis(10)
4:36.272 trickshots I rapid_fire Fluffy_Pillow 18.8/100: 19% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
4:38.032 trickshots J multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus, combat_analysis(10)
4:39.222 trickshots M steady_shot Fluffy_Pillow 24.4/100: 24% focus steady_focus, trick_shots, combat_analysis(10)
4:40.608 trickshots H aimed_shot Fluffy_Pillow 43.2/100: 43% focus steady_focus, trick_shots, combat_analysis(10)
4:42.586 trickshots J multishot Fluffy_Pillow 20.7/100: 21% focus precise_shots, steady_focus, combat_analysis(10)
4:43.773 trickshots M steady_shot Fluffy_Pillow 8.2/100: 8% focus steady_focus, trick_shots, combat_analysis(10)
4:45.158 trickshots E steady_shot Fluffy_Pillow 27.0/100: 27% focus steady_focus, trick_shots, combat_analysis(10)
4:46.543 trickshots K kill_shot Fluffy_Pillow 45.8/100: 46% focus steady_focus, trick_shots, combat_analysis(10)
4:47.732 trickshots M steady_shot Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots, combat_analysis(10)
4:49.116 trickshots H aimed_shot enemy3 62.1/100: 62% focus steady_focus, trick_shots, combat_analysis(10)
4:51.097 trickshots J multishot Fluffy_Pillow 39.6/100: 40% focus precise_shots(2), steady_focus, combat_analysis(10)
4:52.285 trickshots M steady_shot Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
4:53.672 trickshots F double_tap Fluffy_Pillow 45.9/100: 46% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
4:54.861 trickshots M steady_shot Fluffy_Pillow 53.4/100: 53% focus double_tap, precise_shots, steady_focus, trick_shots, combat_analysis(10)
4:56.247 trickshots I rapid_fire Fluffy_Pillow 72.2/100: 72% focus double_tap, precise_shots, steady_focus, trick_shots, combat_analysis(10)
4:58.220 trickshots J multishot Fluffy_Pillow 98.7/100: 99% focus precise_shots, steady_focus, combat_analysis(10)
4:59.408 trickshots H aimed_shot enemy2 86.2/100: 86% focus steady_focus, trick_shots, combat_analysis(10)
5:01.386 trickshots J multishot Fluffy_Pillow 63.7/100: 64% focus precise_shots, steady_focus, combat_analysis(10)
5:02.574 trickshots K kill_shot Fluffy_Pillow 50.8/100: 51% focus trick_shots, combat_analysis(10)
5:03.845 trickshots M steady_shot Fluffy_Pillow 48.3/100: 48% focus trick_shots, combat_analysis(10)
5:05.329 trickshots E steady_shot Fluffy_Pillow 67.1/100: 67% focus trick_shots, combat_analysis(10)
5:06.811 trickshots L multishot Fluffy_Pillow 85.9/100: 86% focus steady_focus, trick_shots, combat_analysis(10)
5:08.000 trickshots L multishot Fluffy_Pillow 73.4/100: 73% focus steady_focus, trick_shots, combat_analysis(10)
5:09.188 trickshots H aimed_shot Fluffy_Pillow 60.9/100: 61% focus steady_focus, trick_shots, combat_analysis(10)
5:11.167 trickshots J multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots, steady_focus, combat_analysis(10)
5:12.355 trickshots K kill_shot Fluffy_Pillow 26.0/100: 26% focus steady_focus, trick_shots, combat_analysis(10)
5:13.763 trickshots M steady_shot Fluffy_Pillow 24.9/100: 25% focus steady_focus, trick_shots, combat_analysis(10)
5:15.151 trickshots M steady_shot Fluffy_Pillow 43.7/100: 44% focus steady_focus, trick_shots, combat_analysis(10)
5:16.537 trickshots I rapid_fire Fluffy_Pillow 62.4/100: 62% focus steady_focus, trick_shots, combat_analysis(10)
5:18.417 trickshots J multishot Fluffy_Pillow 81.3/100: 81% focus steady_focus, combat_analysis(10)
5:19.606 trickshots H aimed_shot enemy3 68.9/100: 69% focus steady_focus, trick_shots, combat_analysis(10)
5:21.584 trickshots J multishot Fluffy_Pillow 46.4/100: 46% focus precise_shots(2), steady_focus, combat_analysis(10)
5:22.773 trickshots K kill_shot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
5:23.961 trickshots M steady_shot Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
5:25.348 trickshots M steady_shot Fluffy_Pillow 50.2/100: 50% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
5:26.735 trickshots J multishot Fluffy_Pillow 69.0/100: 69% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
5:27.921 trickshots H aimed_shot enemy2 56.5/100: 56% focus steady_focus, trick_shots, combat_analysis(10)
5:29.900 trickshots J multishot Fluffy_Pillow 34.0/100: 34% focus precise_shots(2), steady_focus, combat_analysis(10)
5:31.089 trickshots M steady_shot Fluffy_Pillow 21.5/100: 22% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
5:32.476 cds D potion Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus, trick_shots, combat_analysis(10)
5:32.476 trickshots M steady_shot Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus, trick_shots, combat_analysis(10), potion_of_spectral_agility
5:33.861 trickshots J multishot Fluffy_Pillow 59.1/100: 59% focus precise_shots, steady_focus, trick_shots, combat_analysis(10), potion_of_spectral_agility
5:35.049 trickshots K kill_shot Fluffy_Pillow 46.6/100: 47% focus steady_focus, trick_shots, combat_analysis(10), potion_of_spectral_agility
5:36.239 trickshots M steady_shot Fluffy_Pillow 44.1/100: 44% focus steady_focus, trick_shots, combat_analysis(10), potion_of_spectral_agility
5:37.625 trickshots H aimed_shot Fluffy_Pillow 62.9/100: 63% focus steady_focus, trick_shots, combat_analysis(10), potion_of_spectral_agility
5:39.604 trickshots J multishot Fluffy_Pillow 40.4/100: 40% focus precise_shots, steady_focus, combat_analysis(10), potion_of_spectral_agility
5:40.791 trickshots I rapid_fire Fluffy_Pillow 27.9/100: 28% focus steady_focus, trick_shots, combat_analysis(10), potion_of_spectral_agility
5:42.545 trickshots J multishot Fluffy_Pillow 46.0/100: 46% focus steady_focus, combat_analysis(10), potion_of_spectral_agility
5:43.733 trickshots M steady_shot Fluffy_Pillow 33.6/100: 34% focus steady_focus, trick_shots, combat_analysis(10), potion_of_spectral_agility
5:45.120 trickshots E steady_shot Fluffy_Pillow 52.3/100: 52% focus steady_focus, trick_shots, combat_analysis(10), potion_of_spectral_agility
5:46.507 trickshots H aimed_shot enemy3 71.1/100: 71% focus steady_focus, trick_shots, combat_analysis(10), potion_of_spectral_agility
5:48.483 trickshots J multishot Fluffy_Pillow 48.6/100: 49% focus precise_shots(2), steady_focus, combat_analysis(10), potion_of_spectral_agility
5:49.671 trickshots K kill_shot Fluffy_Pillow 36.1/100: 36% focus precise_shots, steady_focus, trick_shots, combat_analysis(10), potion_of_spectral_agility
5:50.860 trickshots M steady_shot Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus, trick_shots, combat_analysis(10), potion_of_spectral_agility
5:52.248 trickshots M steady_shot Fluffy_Pillow 52.5/100: 52% focus precise_shots, steady_focus, trick_shots, combat_analysis(10), potion_of_spectral_agility
5:53.634 trickshots F double_tap Fluffy_Pillow 71.2/100: 71% focus precise_shots, steady_focus, trick_shots, combat_analysis(10), potion_of_spectral_agility
5:54.860 trickshots J multishot Fluffy_Pillow 79.0/100: 79% focus double_tap, precise_shots, steady_focus, trick_shots, combat_analysis(10), potion_of_spectral_agility
5:56.050 trickshots H aimed_shot enemy2 66.5/100: 67% focus double_tap, steady_focus, trick_shots, combat_analysis(10), potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (mechagnome) Raid-Buffed Unbuffed Gear Amount
Strength 274 -2 290 272 0
Agility 450 1 1415 1302 789 (677)
Stamina 414 -1 1798 1713 1300
Intellect 369 2 408 371 0
Spirit 0 0 0 0 0
Health 35960 34260 0
Focus 100 100 0
Spell Power 408 371 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1486 1302 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="mechagnome"
source=default
spec=marksmanship
level=60
race=mechagnome
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

night_elf : 9927 dps, 3084 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9926.6 9926.6 18.8 / 0.189% 1195.7 / 12.0% 989.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
night_elf 9927
Aimed Shot 3507 (3903) 35.3% (39.3%) 46.6 6.40sec 25163 15879 Direct 232.6 (258.2) 3661 7322 4531 23.7% (23.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.56 232.57 0.00 0.00 1.5847 0.0000 1053653.07 1505038.04 29.99% 15878.77 15878.77
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.25% 177.33 118 243 3660.58 2531 8958 3661.36 3457 3877 649113 927193 29.99%
crit 23.75% 55.23 31 84 7322.22 5063 17917 7325.07 6149 8817 404540 577845 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.77
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 395 4.0% 0.0 0.00sec 0 0 Direct 25.6 3746 7431 4606 23.3%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.64 0.00 0.00 0.0000 0.0000 118057.10 168632.76 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.71% 19.67 7 30 3746.33 2531 8958 3762.95 3007 5188 73693 105263 29.99%
crit 23.29% 5.97 0 13 7431.40 5063 17917 7449.42 0 13514 44364 63370 29.96%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.8% 113.8 2.65sec 986 435 Direct 113.6 799 1598 988 23.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.83 113.62 0.00 0.00 2.2669 0.0000 112285.11 160388.06 29.99% 435.15 435.15
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.28% 86.67 61 113 798.67 776 916 798.53 787 814 69220 98874 29.99%
crit 23.72% 26.95 11 46 1597.80 1552 1831 1597.54 1565 1649 43065 61514 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 140 1.4% 3.7 90.72sec 11197 0 Direct 3.7 9046 18088 11210 24.1%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.74 0.00 0.00 0.0000 0.0000 41927.77 41927.77 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.90% 2.84 0 4 9045.55 8937 9474 8992.55 0 9474 25647 25647 0.00%
crit 24.10% 0.90 0 4 18088.22 17875 18947 11612.58 0 18947 16281 16281 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 22.0 13.15sec 546 0 Direct 22.0 442 884 546 23.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.02 22.02 0.00 0.00 0.0000 0.0000 12022.95 12022.95 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.45% 16.84 6 30 441.90 435 461 441.91 435 453 7441 7441 0.00%
crit 23.55% 5.19 0 13 883.58 871 923 879.87 0 923 4582 4582 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.9% 4.7 13.23sec 5392 4517 Direct 4.7 4206 9472 5434 23.3%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.70 4.67 0.00 0.00 1.1938 0.0000 25363.01 36228.53 29.99% 4517.01 4517.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.68% 3.58 0 7 4205.60 4076 4809 4187.49 0 4809 15054 21503 29.93%
crit 23.32% 1.09 0 5 9471.61 9172 10819 6642.86 0 10819 10309 14726 21.07%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.70
  • if_expr:buff.dead_eye.down
Master Marksman 486 4.9% 322.8 0.94sec 453 0 Periodic 540.1 271 0 271 0.0% 71.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 322.78 0.00 540.06 540.06 0.0000 2.0000 146125.23 146125.23 0.00% 135.29 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 540.06 375 679 270.62 37 1883 270.70 221 332 146125 146125 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2655 26.8% 82.3 3.65sec 9696 8508 Direct 410.4 1571 3143 1944 23.8%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.30 410.43 0.00 0.00 1.1397 0.0000 797975.37 1139828.02 29.99% 8508.20 8508.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.25% 312.95 233 395 1571.02 955 1972 1570.71 1456 1672 491641 702260 29.99%
crit 23.75% 97.48 58 137 3142.78 1911 3945 3142.18 2777 3361 306334 437568 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.85
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.45
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1022 10.3% 16.1 18.88sec 19126 10945 Periodic 572.8 433 868 536 23.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.06 0.00 115.02 572.84 1.7475 0.2088 307181.99 438778.76 29.99% 10945.38 10945.38
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.35% 437.38 295 611 433.47 352 831 433.46 421 446 189602 270828 29.99%
crit 23.65% 135.46 82 196 867.98 705 1663 867.94 777 949 117580 167951 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.06
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 819 8.3% 0.0 0.00sec 0 0 Direct 46.4 492 984 608 23.6%
Periodic 375.9 469 938 580 23.7% 53.9%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.44 375.93 375.93 0.0000 2.1561 246277.94 246277.94 0.00% 303.84 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.41% 35.49 23 51 492.14 480 567 492.13 485 500 17465 17465 0.00%
crit 23.59% 10.95 2 22 984.42 961 1133 984.29 961 1033 10784 10784 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.27% 286.73 198 377 468.64 3 567 468.67 461 476 134381 134381 0.00%
crit 23.73% 89.20 54 131 937.74 5 1133 937.81 884 989 83648 83648 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.0 6.66sec 299 0 Direct 44.0 242 484 299 23.4%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.05 44.05 0.00 0.00 0.0000 0.0000 13157.14 13157.14 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.56% 33.73 17 57 241.99 239 254 241.98 239 246 8161 8161 0.00%
crit 23.44% 10.32 1 22 483.94 479 508 484.01 479 500 4996 4996 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 361 3.6% 69.2 4.35sec 1569 1165 Direct 70.1 1252 2505 1549 23.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.19 70.08 0.00 0.00 1.3471 0.0000 108590.88 155111.22 29.99% 1165.04 1165.04
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.29% 53.46 35 73 1252.45 1223 1443 1252.13 1232 1277 66963 95650 29.99%
crit 23.71% 16.62 5 28 2504.72 2446 2885 2504.31 2446 2619 41628 59461 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.62
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.83
Simple Action Stats Execute Interval
night_elf
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:night_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.62 0.00 0.00 0.00 0.9779 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:night_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:night_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.01sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.61sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:8.64%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.4sec 29.6sec 1.9sec 5.55% 18.63% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 223.7s
  • trigger_min/max:1.8s / 223.7s
  • trigger_pct:7.99%
  • duration_min/max:0.0s / 11.5s

Stack Uptimes

  • lock_and_load_1:5.55%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.7sec 309.7sec 23.1sec 11.28% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.8s
  • trigger_min/max:300.0s / 333.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.28%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.9 5.7 7.3sec 6.4sec 2.7sec 36.95% 80.92% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.5s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.3s

Stack Uptimes

  • precise_shots_1:32.04%
  • precise_shots_2:4.91%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 55.3sec 12.0sec 49.3sec 95.09% 0.00% 19.5 (19.5) 4.9

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 258.5s
  • trigger_min/max:3.0s / 36.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 288.2s

Stack Uptimes

  • steady_focus_1:95.09%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.4 18.9 4.7sec 3.6sec 4.3sec 89.77% 100.00% 18.9 (18.9) 0.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.77%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.61% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.61%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.4s 48.0s 243.1s
double_tap_rapid_fire 0.4 0.0 3.0 77.5s 56.6s 240.9s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.17% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7410.0012.6452.8180.1147.122
Aimed Shot1.2020.0016.8689.6212.55125.017
Kill Shot3.5790.00124.56412.0000.32431.796
Trueshot0.7290.0012.6711.2100.0003.926
Rapid Fire2.7350.00122.03335.45114.52061.104

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
night_elf
steady_shot Focus 70.18 681.83 23.10% 9.71 20.01 2.85%
rapid_fire Focus 115.05 114.97 3.90% 1.00 0.07 0.06%
focus_regen Focus 581.58 1959.63 66.40% 3.37 10.82 0.55%
Trueshot Focus 117.01 194.68 6.60% 1.66 1.01 0.51%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 31.9 37.7 0.0 97.6
Usage Type Count Total Avg RPE APR
night_elf
aimed_shot Focus 46.6 1320.5 28.4 28.4 887.4
kill_shot Focus 4.7 47.0 10.0 10.0 539.9
multishot Focus 82.3 1645.9 20.0 20.0 484.8

Statistics & Data Analysis

Fight Length
night_elf Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
night_elf Damage Per Second
Count 1022
Mean 9926.58
Minimum 9089.45
Maximum 11037.05
Spread ( max - min ) 1947.60
Range [ ( max - min ) / 2 * 100% ] 9.81%
Standard Deviation 306.0946
5th Percentile 9441.82
95th Percentile 10443.12
( 95th Percentile - 5th Percentile ) 1001.30
Mean Distribution
Standard Deviation 9.5748
95.00% Confidence Interval ( 9907.81 - 9945.35 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 37
0.1% Error 3653
0.1 Scale Factor Error with Delta=300 800
0.05 Scale Factor Error with Delta=300 3200
0.01 Scale Factor Error with Delta=300 79983
Priority Target DPS
night_elf Priority Target Damage Per Second
Count 1022
Mean 3084.42
Minimum 2805.15
Maximum 3446.80
Spread ( max - min ) 641.65
Range [ ( max - min ) / 2 * 100% ] 10.40%
Standard Deviation 102.7066
5th Percentile 2927.66
95th Percentile 3263.34
( 95th Percentile - 5th Percentile ) 335.68
Mean Distribution
Standard Deviation 3.2127
95.00% Confidence Interval ( 3078.12 - 3090.72 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 43
0.1% Error 4260
0.1 Scale Factor Error with Delta=300 91
0.05 Scale Factor Error with Delta=300 361
0.01 Scale Factor Error with Delta=300 9005
DPS(e)
night_elf Damage Per Second (Effective)
Count 1022
Mean 9926.58
Minimum 9089.45
Maximum 11037.05
Spread ( max - min ) 1947.60
Range [ ( max - min ) / 2 * 100% ] 9.81%
Damage
night_elf Damage
Count 1022
Mean 2982617.57
Minimum 2258800.82
Maximum 3690077.38
Spread ( max - min ) 1431276.57
Range [ ( max - min ) / 2 * 100% ] 23.99%
DTPS
night_elf Damage Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
night_elf Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
night_elf Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
night_elf Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
night_elf Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
night_elf Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
night_elfTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
night_elf Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.62 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.77 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.06 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.85 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.70 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.45 multishot,if=focus>cost+action.aimed_shot.cost
M 53.83 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJJHMEJMHJHJMMJHJIJMMMHJJHFJMEHJIJMLHJMEMJMHJMIJLHJMEM9JLHJMMIJHJMMLMFHJMMLIGJHJHMJHJHMEJHJIJHJMEHJMMLLHJMIJHJMEHJFMLHJME9IJHJMJHJMEJHJMIJHMEJJHJMMHJMHJIJHJMEFLHJHMJGMEHJHJIJHMEJHJIJMHJMEH9JMMMJHJIJKMEHJFMLKHMEJIJHJHJKMEMJHJMIJKMEHDJMLMHJKMEIJHJKMFJM

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask night_elf 100.0/100: 100% focus
Pre precombat 1 augmentation night_elf 100.0/100: 100% focus
Pre precombat 2 food night_elf 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.401 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.317 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.234 trickshots H aimed_shot enemy2 58.3/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.148 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.062 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.525 trickshots J multishot Fluffy_Pillow 54.9/100: 55% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.440 trickshots H aimed_shot enemy3 46.2/100: 46% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.353 trickshots J multishot Fluffy_Pillow 22.4/100: 22% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.268 trickshots M steady_shot Fluffy_Pillow 13.7/100: 14% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.335 trickshots H aimed_shot enemy4 41.9/100: 42% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.250 trickshots M steady_shot Fluffy_Pillow 18.2/100: 18% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.318 trickshots E steady_shot Fluffy_Pillow 46.4/100: 46% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.385 trickshots J multishot Fluffy_Pillow 74.5/100: 75% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.302 trickshots H aimed_shot enemy5 65.9/100: 66% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.218 trickshots J multishot Fluffy_Pillow 42.2/100: 42% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.134 trickshots I rapid_fire Fluffy_Pillow 30.8/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.628 trickshots J multishot Fluffy_Pillow 50.1/100: 50% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.545 trickshots H aimed_shot Fluffy_Pillow 37.6/100: 38% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.068 trickshots M steady_shot Fluffy_Pillow 15.2/100: 15% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.134 trickshots J multishot Fluffy_Pillow 33.9/100: 34% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.049 trickshots J multishot Fluffy_Pillow 21.5/100: 21% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.965 trickshots H aimed_shot enemy2 9.0/100: 9% focus bloodlust, lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
0:24.879 trickshots M steady_shot Fluffy_Pillow 16.5/100: 17% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:25.947 trickshots E steady_shot Fluffy_Pillow 35.3/100: 35% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:27.013 trickshots J multishot Fluffy_Pillow 54.1/100: 54% focus bloodlust, precise_shots, steady_focus
0:27.931 trickshots M steady_shot Fluffy_Pillow 41.6/100: 42% focus bloodlust, steady_focus, trick_shots
0:28.999 trickshots H aimed_shot enemy3 60.4/100: 60% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:29.915 trickshots J multishot Fluffy_Pillow 68.0/100: 68% focus bloodlust, precise_shots, steady_focus
0:30.830 trickshots H aimed_shot enemy4 55.5/100: 55% focus bloodlust, steady_focus, trick_shots
0:32.355 trickshots J multishot Fluffy_Pillow 33.0/100: 33% focus bloodlust, precise_shots(2), steady_focus
0:33.271 trickshots M steady_shot Fluffy_Pillow 20.6/100: 21% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.338 trickshots M steady_shot Fluffy_Pillow 39.3/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.404 trickshots J multishot Fluffy_Pillow 58.1/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.320 trickshots H aimed_shot enemy5 45.7/100: 46% focus bloodlust, steady_focus, trick_shots
0:37.842 trickshots J multishot Fluffy_Pillow 23.2/100: 23% focus bloodlust, precise_shots(2), steady_focus
0:38.759 trickshots I rapid_fire Fluffy_Pillow 10.7/100: 11% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.270 trickshots J multishot Fluffy_Pillow 30.2/100: 30% focus bloodlust, precise_shots, steady_focus
0:41.187 trickshots M steady_shot Fluffy_Pillow 17.3/100: 17% focus steady_focus, trick_shots
0:42.573 trickshots M steady_shot Fluffy_Pillow 36.1/100: 36% focus steady_focus, trick_shots
0:43.959 trickshots M steady_shot Fluffy_Pillow 54.9/100: 55% focus steady_focus, trick_shots
0:45.343 trickshots H aimed_shot Fluffy_Pillow 73.6/100: 74% focus lock_and_load, steady_focus, trick_shots
0:46.531 trickshots J multishot Fluffy_Pillow 81.2/100: 81% focus precise_shots(2), steady_focus
0:47.721 trickshots J multishot Fluffy_Pillow 68.7/100: 69% focus precise_shots, steady_focus, trick_shots
0:48.909 trickshots H aimed_shot enemy2 56.2/100: 56% focus steady_focus, trick_shots
0:50.889 trickshots F double_tap Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus
0:52.076 trickshots J multishot Fluffy_Pillow 41.3/100: 41% focus double_tap, precise_shots, steady_focus
0:53.264 trickshots M steady_shot Fluffy_Pillow 28.8/100: 29% focus double_tap, steady_focus, trick_shots
0:54.652 trickshots E steady_shot Fluffy_Pillow 47.6/100: 48% focus double_tap, steady_focus, trick_shots
0:56.038 trickshots H aimed_shot enemy3 66.3/100: 66% focus double_tap, steady_focus, trick_shots
0:58.018 trickshots J multishot Fluffy_Pillow 43.9/100: 44% focus precise_shots, steady_focus
0:59.207 trickshots I rapid_fire Fluffy_Pillow 31.4/100: 31% focus steady_focus, trick_shots
1:01.014 trickshots J multishot Fluffy_Pillow 49.8/100: 50% focus steady_focus
1:02.203 trickshots M steady_shot Fluffy_Pillow 37.4/100: 37% focus steady_focus, trick_shots
1:03.588 trickshots L multishot Fluffy_Pillow 56.1/100: 56% focus steady_focus, trick_shots
1:04.777 trickshots H aimed_shot Fluffy_Pillow 43.6/100: 44% focus steady_focus, trick_shots
1:06.755 trickshots J multishot Fluffy_Pillow 21.2/100: 21% focus precise_shots(2), steady_focus
1:07.944 trickshots M steady_shot Fluffy_Pillow 8.7/100: 9% focus precise_shots, steady_focus, trick_shots
1:09.332 trickshots E steady_shot Fluffy_Pillow 27.5/100: 27% focus precise_shots, steady_focus, trick_shots
1:10.719 trickshots M steady_shot Fluffy_Pillow 46.3/100: 46% focus precise_shots, steady_focus, trick_shots
1:12.107 trickshots J multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus, trick_shots
1:13.296 trickshots M steady_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
1:14.682 trickshots H aimed_shot enemy2 71.3/100: 71% focus steady_focus, trick_shots
1:16.661 trickshots J multishot Fluffy_Pillow 48.9/100: 49% focus precise_shots(2), steady_focus
1:17.850 trickshots M steady_shot Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus, trick_shots
1:19.237 trickshots I rapid_fire Fluffy_Pillow 55.2/100: 55% focus precise_shots, steady_focus, trick_shots
1:20.997 trickshots J multishot Fluffy_Pillow 73.3/100: 73% focus precise_shots, steady_focus
1:22.185 trickshots L multishot Fluffy_Pillow 60.8/100: 61% focus steady_focus, trick_shots
1:23.374 trickshots H aimed_shot enemy3 48.4/100: 48% focus steady_focus, trick_shots
1:25.352 trickshots J multishot Fluffy_Pillow 25.9/100: 26% focus precise_shots(2), steady_focus
1:26.541 trickshots M steady_shot Fluffy_Pillow 13.1/100: 13% focus precise_shots, trick_shots
1:28.023 trickshots E steady_shot Fluffy_Pillow 31.8/100: 32% focus precise_shots, trick_shots
1:29.506 trickshots M steady_shot Fluffy_Pillow 50.6/100: 51% focus precise_shots, steady_focus, trick_shots
1:30.893 default 9 use_items Fluffy_Pillow 69.4/100: 69% focus precise_shots, steady_focus, trick_shots
1:30.893 trickshots J multishot Fluffy_Pillow 69.4/100: 69% focus precise_shots, steady_focus, trick_shots
1:32.082 trickshots L multishot Fluffy_Pillow 56.9/100: 57% focus steady_focus, trick_shots
1:33.270 trickshots H aimed_shot Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots
1:35.248 trickshots J multishot Fluffy_Pillow 21.9/100: 22% focus precise_shots, steady_focus
1:36.436 trickshots M steady_shot Fluffy_Pillow 9.5/100: 9% focus steady_focus, trick_shots
1:37.821 trickshots M steady_shot Fluffy_Pillow 28.2/100: 28% focus steady_focus, trick_shots
1:39.207 trickshots I rapid_fire Fluffy_Pillow 47.0/100: 47% focus steady_focus, trick_shots
1:41.035 trickshots J multishot Fluffy_Pillow 65.6/100: 66% focus steady_focus
1:42.222 trickshots H aimed_shot enemy2 53.1/100: 53% focus steady_focus, trick_shots
1:44.444 trickshots J multishot Fluffy_Pillow 32.1/100: 32% focus precise_shots, steady_focus
1:45.632 trickshots M steady_shot Fluffy_Pillow 19.7/100: 20% focus steady_focus, trick_shots
1:47.020 trickshots M steady_shot Fluffy_Pillow 38.4/100: 38% focus steady_focus, trick_shots
1:48.407 trickshots L multishot Fluffy_Pillow 57.2/100: 57% focus steady_focus, trick_shots
1:49.596 trickshots M steady_shot Fluffy_Pillow 44.7/100: 45% focus steady_focus, trick_shots
1:50.983 trickshots F double_tap Fluffy_Pillow 63.5/100: 64% focus steady_focus, trick_shots
1:52.172 trickshots H aimed_shot enemy3 71.1/100: 71% focus double_tap, steady_focus, trick_shots
1:54.152 trickshots J multishot Fluffy_Pillow 48.6/100: 49% focus precise_shots, steady_focus
1:55.341 trickshots M steady_shot Fluffy_Pillow 36.1/100: 36% focus steady_focus, trick_shots
1:56.728 trickshots M steady_shot Fluffy_Pillow 54.9/100: 55% focus steady_focus, trick_shots
1:58.113 trickshots L multishot Fluffy_Pillow 73.7/100: 74% focus steady_focus, trick_shots
1:59.302 trickshots I rapid_fire Fluffy_Pillow 61.2/100: 61% focus steady_focus, trick_shots
2:01.239 trickshots G trueshot Fluffy_Pillow 80.4/100: 80% focus steady_focus
2:01.483 trickshots J multishot Fluffy_Pillow 82.0/100: 82% focus steady_focus, trueshot
2:02.672 trickshots H aimed_shot Fluffy_Pillow 73.3/100: 73% focus steady_focus, trick_shots, trueshot
2:03.860 trickshots J multishot Fluffy_Pillow 49.5/100: 50% focus precise_shots(2), steady_focus, trueshot
2:05.048 trickshots H aimed_shot enemy2 40.8/100: 41% focus precise_shots, steady_focus, trick_shots, trueshot
2:06.237 trickshots M steady_shot Fluffy_Pillow 17.1/100: 17% focus precise_shots(2), steady_focus, trueshot
2:07.625 trickshots J multishot Fluffy_Pillow 45.3/100: 45% focus precise_shots(2), steady_focus, trueshot
2:08.815 trickshots H aimed_shot enemy4 36.6/100: 37% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
2:10.004 trickshots J multishot Fluffy_Pillow 47.9/100: 48% focus precise_shots(2), steady_focus, trueshot
2:11.194 trickshots H aimed_shot enemy5 39.2/100: 39% focus precise_shots, steady_focus, trick_shots, trueshot
2:12.383 trickshots M steady_shot Fluffy_Pillow 15.5/100: 15% focus precise_shots(2), steady_focus, trueshot
2:13.768 trickshots E steady_shot Fluffy_Pillow 43.2/100: 43% focus lock_and_load, precise_shots(2), trueshot
2:15.252 trickshots J multishot Fluffy_Pillow 71.4/100: 71% focus lock_and_load, precise_shots(2), steady_focus, trueshot
2:16.440 trickshots H aimed_shot enemy3 62.7/100: 63% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
2:17.628 trickshots J multishot Fluffy_Pillow 70.3/100: 70% focus precise_shots(2), steady_focus
2:18.817 trickshots I rapid_fire Fluffy_Pillow 57.8/100: 58% focus precise_shots, steady_focus, trick_shots
2:20.582 trickshots J multishot Fluffy_Pillow 76.0/100: 76% focus precise_shots, steady_focus
2:21.770 trickshots H aimed_shot Fluffy_Pillow 63.5/100: 64% focus steady_focus, trick_shots
2:23.749 trickshots J multishot Fluffy_Pillow 41.1/100: 41% focus precise_shots, steady_focus
2:24.938 trickshots M steady_shot Fluffy_Pillow 28.6/100: 29% focus steady_focus, trick_shots
2:26.325 trickshots E steady_shot Fluffy_Pillow 47.4/100: 47% focus steady_focus, trick_shots
2:27.713 trickshots H aimed_shot enemy2 66.1/100: 66% focus steady_focus, trick_shots
2:29.692 trickshots J multishot Fluffy_Pillow 43.7/100: 44% focus precise_shots, steady_focus
2:30.880 trickshots M steady_shot Fluffy_Pillow 31.2/100: 31% focus steady_focus, trick_shots
2:32.268 trickshots M steady_shot Fluffy_Pillow 50.0/100: 50% focus steady_focus, trick_shots
2:33.654 trickshots L multishot Fluffy_Pillow 68.7/100: 69% focus steady_focus, trick_shots
2:34.845 trickshots L multishot Fluffy_Pillow 56.3/100: 56% focus steady_focus, trick_shots
2:36.033 trickshots H aimed_shot enemy3 43.8/100: 44% focus lock_and_load, steady_focus, trick_shots
2:37.223 trickshots J multishot Fluffy_Pillow 51.3/100: 51% focus precise_shots(2), steady_focus
2:38.410 trickshots M steady_shot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus, trick_shots
2:39.796 trickshots I rapid_fire Fluffy_Pillow 57.6/100: 58% focus precise_shots, steady_focus, trick_shots
2:41.586 trickshots J multishot Fluffy_Pillow 75.9/100: 76% focus precise_shots, steady_focus
2:42.775 trickshots H aimed_shot enemy4 63.5/100: 63% focus steady_focus, trick_shots
2:44.752 trickshots J multishot Fluffy_Pillow 41.0/100: 41% focus precise_shots, steady_focus
2:45.941 trickshots M steady_shot Fluffy_Pillow 28.5/100: 29% focus steady_focus, trick_shots
2:47.328 trickshots E steady_shot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots
2:48.715 trickshots H aimed_shot Fluffy_Pillow 66.0/100: 66% focus steady_focus, trick_shots
2:50.694 trickshots J multishot Fluffy_Pillow 43.6/100: 44% focus precise_shots, steady_focus
2:51.882 trickshots F double_tap Fluffy_Pillow 31.1/100: 31% focus steady_focus, trick_shots
2:53.072 trickshots M steady_shot Fluffy_Pillow 38.6/100: 39% focus double_tap, steady_focus, trick_shots
2:54.458 trickshots L multishot Fluffy_Pillow 57.4/100: 57% focus double_tap, steady_focus, trick_shots
2:55.645 trickshots H aimed_shot enemy2 44.9/100: 45% focus double_tap, steady_focus, trick_shots
2:57.624 trickshots J multishot Fluffy_Pillow 22.4/100: 22% focus precise_shots(2), steady_focus
2:58.812 trickshots M steady_shot Fluffy_Pillow 9.9/100: 10% focus precise_shots, steady_focus, trick_shots
3:00.198 trickshots E steady_shot Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus, trick_shots
3:01.586 default 9 use_items Fluffy_Pillow 47.5/100: 48% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:01.586 trickshots I rapid_fire Fluffy_Pillow 47.5/100: 48% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:03.520 trickshots J multishot Fluffy_Pillow 66.7/100: 67% focus lock_and_load, precise_shots, steady_focus
3:04.708 trickshots H aimed_shot enemy3 54.3/100: 54% focus lock_and_load, steady_focus, trick_shots
3:05.896 trickshots J multishot Fluffy_Pillow 61.8/100: 62% focus precise_shots(2), steady_focus
3:07.085 trickshots M steady_shot Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus, trick_shots
3:08.472 trickshots J multishot Fluffy_Pillow 68.1/100: 68% focus precise_shots, steady_focus, trick_shots
3:09.660 trickshots H aimed_shot enemy4 55.6/100: 56% focus steady_focus, trick_shots
3:11.638 trickshots J multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots(2), steady_focus
3:12.828 trickshots M steady_shot Fluffy_Pillow 20.7/100: 21% focus precise_shots, steady_focus, trick_shots
3:14.214 trickshots E steady_shot Fluffy_Pillow 39.4/100: 39% focus precise_shots, steady_focus, trick_shots
3:15.601 trickshots J multishot Fluffy_Pillow 58.2/100: 58% focus precise_shots, steady_focus, trick_shots
3:16.790 trickshots H aimed_shot Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
3:18.769 trickshots J multishot Fluffy_Pillow 23.3/100: 23% focus precise_shots(2), steady_focus
3:19.959 trickshots M steady_shot Fluffy_Pillow 10.8/100: 11% focus precise_shots, steady_focus, trick_shots
3:21.346 trickshots I rapid_fire Fluffy_Pillow 29.6/100: 30% focus precise_shots, steady_focus, trick_shots
3:23.467 trickshots J multishot Fluffy_Pillow 50.0/100: 50% focus precise_shots, steady_focus
3:24.655 trickshots H aimed_shot enemy2 37.5/100: 38% focus steady_focus, trick_shots
3:26.633 trickshots M steady_shot Fluffy_Pillow 15.0/100: 15% focus lock_and_load, precise_shots(2), steady_focus
3:28.020 trickshots E steady_shot Fluffy_Pillow 33.8/100: 34% focus lock_and_load, precise_shots(2), steady_focus
3:29.407 trickshots J multishot Fluffy_Pillow 52.6/100: 53% focus lock_and_load, precise_shots(2), steady_focus
3:30.596 trickshots J multishot Fluffy_Pillow 40.1/100: 40% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:31.785 trickshots H aimed_shot enemy3 27.6/100: 28% focus lock_and_load, steady_focus, trick_shots
3:32.973 trickshots J multishot Fluffy_Pillow 35.2/100: 35% focus precise_shots, steady_focus
3:34.164 trickshots M steady_shot Fluffy_Pillow 22.7/100: 23% focus steady_focus, trick_shots
3:35.548 trickshots M steady_shot Fluffy_Pillow 41.5/100: 41% focus steady_focus, trick_shots
3:36.936 trickshots H aimed_shot enemy4 60.2/100: 60% focus steady_focus, trick_shots
3:38.916 trickshots J multishot Fluffy_Pillow 37.8/100: 38% focus precise_shots, steady_focus
3:40.105 trickshots M steady_shot Fluffy_Pillow 25.3/100: 25% focus steady_focus, trick_shots
3:41.491 trickshots H aimed_shot Fluffy_Pillow 44.1/100: 44% focus lock_and_load, steady_focus, trick_shots
3:42.680 trickshots J multishot Fluffy_Pillow 51.6/100: 52% focus precise_shots, steady_focus
3:43.868 trickshots I rapid_fire Fluffy_Pillow 39.1/100: 39% focus steady_focus, trick_shots
3:45.704 trickshots J multishot Fluffy_Pillow 57.7/100: 58% focus steady_focus
3:46.894 trickshots H aimed_shot enemy2 45.3/100: 45% focus steady_focus, trick_shots
3:48.872 trickshots J multishot Fluffy_Pillow 22.8/100: 23% focus precise_shots, steady_focus
3:50.062 trickshots M steady_shot Fluffy_Pillow 10.3/100: 10% focus steady_focus, trick_shots
3:51.450 trickshots E steady_shot Fluffy_Pillow 29.1/100: 29% focus steady_focus, trick_shots
3:52.837 trickshots F double_tap Fluffy_Pillow 47.5/100: 48% focus steady_focus, trick_shots
3:54.026 trickshots L multishot Fluffy_Pillow 55.0/100: 55% focus double_tap, steady_focus, trick_shots
3:55.214 trickshots H aimed_shot enemy3 42.6/100: 43% focus double_tap, steady_focus, trick_shots
3:57.192 trickshots J multishot Fluffy_Pillow 20.1/100: 20% focus precise_shots, steady_focus
3:58.379 trickshots H aimed_shot enemy4 7.6/100: 8% focus lock_and_load, steady_focus, trick_shots
3:59.568 trickshots M steady_shot Fluffy_Pillow 15.1/100: 15% focus precise_shots, steady_focus
4:00.955 trickshots J multishot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus
4:02.143 trickshots G trueshot Fluffy_Pillow 21.4/100: 21% focus steady_focus, trick_shots
4:02.143 trickshots M steady_shot Fluffy_Pillow 21.4/100: 21% focus steady_focus, trick_shots, trueshot
4:03.530 trickshots E steady_shot Fluffy_Pillow 49.6/100: 50% focus steady_focus, trick_shots, trueshot
4:04.917 trickshots H aimed_shot Fluffy_Pillow 77.7/100: 78% focus steady_focus, trick_shots, trueshot
4:06.106 trickshots J multishot Fluffy_Pillow 54.0/100: 54% focus precise_shots(2), steady_focus, trueshot
4:07.294 trickshots H aimed_shot enemy5 45.3/100: 45% focus precise_shots, steady_focus, trick_shots, trueshot
4:08.484 trickshots J multishot Fluffy_Pillow 21.6/100: 22% focus precise_shots(2), steady_focus, trueshot
4:09.674 trickshots I rapid_fire Fluffy_Pillow 12.9/100: 13% focus precise_shots, steady_focus, trick_shots, trueshot
4:11.622 trickshots J multishot Fluffy_Pillow 44.4/100: 44% focus precise_shots, steady_focus, trueshot
4:12.811 trickshots H aimed_shot enemy2 35.7/100: 36% focus steady_focus, trick_shots, trueshot
4:14.001 trickshots M steady_shot Fluffy_Pillow 12.0/100: 12% focus precise_shots(2), steady_focus, trueshot
4:15.386 trickshots E steady_shot Fluffy_Pillow 40.1/100: 40% focus precise_shots(2), steady_focus, trueshot
4:16.772 trickshots J multishot Fluffy_Pillow 68.3/100: 68% focus precise_shots(2), steady_focus, trueshot
4:17.960 trickshots H aimed_shot enemy3 57.0/100: 57% focus precise_shots, steady_focus, trick_shots
4:19.940 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus precise_shots(2), steady_focus
4:21.128 trickshots I rapid_fire Fluffy_Pillow 22.0/100: 22% focus precise_shots, steady_focus, trick_shots
4:22.900 trickshots J multishot Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus
4:24.090 trickshots M steady_shot Fluffy_Pillow 27.8/100: 28% focus steady_focus, trick_shots
4:25.479 trickshots H aimed_shot enemy4 46.6/100: 47% focus steady_focus, trick_shots
4:27.458 trickshots J multishot Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus
4:28.647 trickshots M steady_shot Fluffy_Pillow 11.6/100: 12% focus steady_focus, trick_shots
4:30.035 trickshots E steady_shot Fluffy_Pillow 30.4/100: 30% focus steady_focus, trick_shots
4:31.421 trickshots H aimed_shot enemy5 49.2/100: 49% focus steady_focus, trick_shots
4:33.398 default 9 use_items Fluffy_Pillow 26.7/100: 27% focus precise_shots(2), steady_focus
4:33.398 trickshots J multishot Fluffy_Pillow 26.7/100: 27% focus precise_shots(2), steady_focus
4:34.585 trickshots M steady_shot Fluffy_Pillow 14.2/100: 14% focus precise_shots, steady_focus, trick_shots
4:35.972 trickshots M steady_shot Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus, trick_shots
4:37.359 trickshots M steady_shot Fluffy_Pillow 51.8/100: 52% focus precise_shots, steady_focus, trick_shots
4:38.745 trickshots J multishot Fluffy_Pillow 70.5/100: 71% focus precise_shots, steady_focus, trick_shots
4:39.933 trickshots H aimed_shot Fluffy_Pillow 58.1/100: 58% focus steady_focus, trick_shots
4:41.912 trickshots J multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots(2), steady_focus
4:43.102 trickshots I rapid_fire Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus, trick_shots
4:44.922 trickshots J multishot Fluffy_Pillow 41.6/100: 42% focus precise_shots, steady_focus
4:46.111 trickshots K kill_shot Fluffy_Pillow 29.2/100: 29% focus steady_focus, trick_shots
4:47.301 trickshots M steady_shot Fluffy_Pillow 26.7/100: 27% focus steady_focus, trick_shots
4:48.687 trickshots E steady_shot Fluffy_Pillow 45.5/100: 45% focus steady_focus, trick_shots
4:50.074 trickshots H aimed_shot enemy2 64.2/100: 64% focus steady_focus, trick_shots
4:52.053 trickshots J multishot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus
4:53.242 trickshots F double_tap Fluffy_Pillow 29.3/100: 29% focus steady_focus, trick_shots
4:54.431 trickshots M steady_shot Fluffy_Pillow 36.8/100: 37% focus double_tap, steady_focus, trick_shots
4:55.819 trickshots L multishot Fluffy_Pillow 55.6/100: 56% focus double_tap, steady_focus, trick_shots
4:57.006 trickshots K kill_shot Fluffy_Pillow 43.1/100: 43% focus double_tap, steady_focus, trick_shots
4:58.196 trickshots H aimed_shot enemy3 40.6/100: 41% focus double_tap, steady_focus, trick_shots
5:00.173 trickshots M steady_shot Fluffy_Pillow 18.2/100: 18% focus lock_and_load, precise_shots(2), steady_focus
5:01.560 trickshots E steady_shot Fluffy_Pillow 36.9/100: 37% focus lock_and_load, precise_shots(2), steady_focus
5:02.948 trickshots J multishot Fluffy_Pillow 55.7/100: 56% focus lock_and_load, precise_shots(2), steady_focus
5:04.135 trickshots I rapid_fire Fluffy_Pillow 43.2/100: 43% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:05.937 trickshots J multishot Fluffy_Pillow 61.6/100: 62% focus lock_and_load, precise_shots, steady_focus
5:07.124 trickshots H aimed_shot Fluffy_Pillow 49.2/100: 49% focus lock_and_load, steady_focus, trick_shots
5:08.313 trickshots J multishot Fluffy_Pillow 56.7/100: 57% focus precise_shots, steady_focus
5:09.499 trickshots H aimed_shot enemy4 44.2/100: 44% focus steady_focus, trick_shots
5:11.628 trickshots J multishot Fluffy_Pillow 22.7/100: 23% focus precise_shots(2), steady_focus
5:12.816 trickshots K kill_shot Fluffy_Pillow 10.2/100: 10% focus precise_shots, steady_focus, trick_shots
5:14.004 trickshots M steady_shot Fluffy_Pillow 7.7/100: 8% focus precise_shots, steady_focus, trick_shots
5:15.390 trickshots E steady_shot Fluffy_Pillow 26.5/100: 26% focus precise_shots, steady_focus, trick_shots
5:16.776 trickshots M steady_shot Fluffy_Pillow 45.2/100: 45% focus precise_shots, steady_focus, trick_shots
5:18.161 trickshots J multishot Fluffy_Pillow 64.0/100: 64% focus precise_shots, steady_focus, trick_shots
5:19.348 trickshots H aimed_shot enemy2 51.5/100: 52% focus steady_focus, trick_shots
5:21.327 trickshots J multishot Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus
5:22.516 trickshots M steady_shot Fluffy_Pillow 16.6/100: 17% focus steady_focus, trick_shots
5:23.903 trickshots I rapid_fire Fluffy_Pillow 35.4/100: 35% focus steady_focus, trick_shots
5:25.909 trickshots J multishot Fluffy_Pillow 55.1/100: 55% focus steady_focus
5:27.098 trickshots K kill_shot Fluffy_Pillow 42.6/100: 43% focus steady_focus, trick_shots
5:28.287 trickshots M steady_shot Fluffy_Pillow 40.1/100: 40% focus steady_focus, trick_shots
5:29.674 trickshots E steady_shot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
5:31.061 trickshots H aimed_shot Fluffy_Pillow 77.7/100: 78% focus steady_focus, trick_shots
5:33.040 cds D potion Fluffy_Pillow 55.2/100: 55% focus precise_shots, steady_focus
5:33.040 trickshots J multishot Fluffy_Pillow 55.2/100: 55% focus precise_shots, steady_focus, potion_of_spectral_agility
5:34.229 trickshots M steady_shot Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots, potion_of_spectral_agility
5:35.616 trickshots L multishot Fluffy_Pillow 61.5/100: 61% focus steady_focus, trick_shots, potion_of_spectral_agility
5:36.806 trickshots M steady_shot Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots, potion_of_spectral_agility
5:38.194 trickshots H aimed_shot enemy3 67.8/100: 68% focus steady_focus, trick_shots, potion_of_spectral_agility
5:40.174 trickshots J multishot Fluffy_Pillow 45.3/100: 45% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:41.362 trickshots K kill_shot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:42.550 trickshots M steady_shot Fluffy_Pillow 30.4/100: 30% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:43.936 trickshots E steady_shot Fluffy_Pillow 49.1/100: 49% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:45.323 trickshots I rapid_fire Fluffy_Pillow 67.9/100: 68% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:47.107 trickshots J multishot Fluffy_Pillow 86.2/100: 86% focus precise_shots, steady_focus, potion_of_spectral_agility
5:48.295 trickshots H aimed_shot enemy2 73.7/100: 74% focus steady_focus, trick_shots, potion_of_spectral_agility
5:50.275 trickshots J multishot Fluffy_Pillow 51.3/100: 51% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:51.462 trickshots K kill_shot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:52.651 trickshots M steady_shot Fluffy_Pillow 36.3/100: 36% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:54.036 trickshots F double_tap Fluffy_Pillow 55.1/100: 55% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:55.226 trickshots J multishot Fluffy_Pillow 62.6/100: 63% focus double_tap, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:56.413 trickshots M steady_shot Fluffy_Pillow 50.1/100: 50% focus double_tap, steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (night_elf) Raid-Buffed Unbuffed Gear Amount
Strength 274 -2 290 272 0
Agility 450 2 1416 1303 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 0 406 369 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 406 369 0
Crit 23.66% 23.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1487 1303 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="night_elf"
source=default
spec=marksmanship
level=60
race=night_elf
timeofday=day
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

no_race : 9825 dps, 3046 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9825.5 9825.5 17.6 / 0.179% 1103.0 / 11.2% 979.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
no_race 9825
Aimed Shot 3483 (3877) 35.4% (39.4%) 46.6 6.45sec 24965 15758 Direct 232.8 (258.5) 3661 7302 4493 22.9% (22.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.61 232.80 0.00 0.00 1.5843 0.0000 1046035.74 1494157.45 29.99% 15757.84 15757.84
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.14% 179.59 125 234 3660.90 2529 8949 3662.79 3477 3891 657602 939318 29.99%
crit 22.86% 53.21 27 79 7302.32 5057 17898 7307.41 6124 8520 388434 554839 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.83
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 394 4.0% 0.0 0.00sec 0 0 Direct 25.7 3743 7390 4574 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.73 0.00 0.00 0.0000 0.0000 117696.31 168117.41 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.24% 19.88 7 30 3742.88 2529 8949 3755.05 3056 4742 74389 106258 29.99%
crit 22.76% 5.86 0 14 7390.05 5057 17898 7418.50 0 16885 43307 61860 29.93%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 369 3.8% 113.9 2.65sec 974 430 Direct 113.6 798 1596 976 22.4%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.87 113.65 0.00 0.00 2.2670 0.0000 110955.47 158488.80 29.99% 429.80 429.80
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.63% 88.23 59 113 797.75 775 915 797.64 787 810 70386 100539 29.99%
crit 22.37% 25.42 12 43 1595.82 1551 1829 1595.63 1559 1658 40570 57950 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.4% 3.7 90.76sec 10956 0 Direct 3.7 9046 18069 10982 21.4%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41006.06 41006.06 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.57% 2.93 0 4 9045.70 8937 9474 9018.52 0 9474 26546 26546 0.00%
crit 21.43% 0.80 0 4 18069.06 17875 18947 10327.59 0 18947 14460 14460 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 22.2 13.08sec 541 0 Direct 22.2 442 884 542 22.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.15 22.15 0.00 0.00 0.0000 0.0000 11994.00 11994.00 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.48% 17.16 6 31 441.82 435 461 441.83 435 451 7583 7583 0.00%
crit 22.52% 4.99 0 15 884.33 871 923 880.71 0 923 4411 4411 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.9% 4.7 13.39sec 5329 4466 Direct 4.7 4203 9451 5371 22.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.73 4.70 0.00 0.00 1.1934 0.0000 25205.98 36004.23 29.99% 4465.98 4465.98
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.83% 3.65 0 7 4202.67 4072 4804 4185.63 0 4668 15363 21945 29.93%
crit 22.17% 1.04 0 4 9450.66 9161 10808 6491.30 0 10808 9843 14059 20.60%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.73
  • if_expr:buff.dead_eye.down
Master Marksman 466 4.7% 309.2 0.99sec 453 0 Periodic 529.3 264 0 264 0.0% 70.4%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 309.19 0.00 529.32 529.32 0.0000 2.0000 139964.92 139964.92 0.00% 132.21 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 529.32 392 673 264.44 37 1868 264.58 224 311 139965 139965 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2627 26.8% 82.2 3.65sec 9611 8433 Direct 410.0 1570 3143 1926 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.17 409.97 0.00 0.00 1.1397 0.0000 789737.36 1128060.84 29.99% 8432.68 8432.68
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 317.13 235 399 1570.27 954 1970 1569.73 1462 1671 497967 711296 29.99%
crit 22.64% 92.84 60 140 3142.88 1909 3941 3142.31 2870 3369 291770 416765 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.84
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.34
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1013 10.3% 16.1 18.90sec 18943 10840 Periodic 573.4 433 866 531 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.08 0.00 115.06 573.43 1.7475 0.2090 304591.04 435077.84 29.99% 10839.92 10839.92
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.35% 443.54 298 615 433.22 352 831 433.21 420 444 192170 274496 29.99%
crit 22.65% 129.89 80 189 865.67 704 1661 865.50 785 940 112421 160582 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.08
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 813 8.3% 0.0 0.00sec 0 0 Direct 46.5 492 983 602 22.5%
Periodic 376.6 468 936 574 22.7% 54.0%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.49 376.59 376.59 0.0000 2.1553 244324.71 244324.71 0.00% 301.01 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.50% 36.03 19 49 491.57 480 566 491.57 484 499 17710 17710 0.00%
crit 22.50% 10.46 3 25 983.26 960 1132 983.20 960 1033 10285 10285 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.30% 291.09 210 382 468.20 3 566 468.23 460 476 136297 136297 0.00%
crit 22.70% 85.50 43 126 936.07 19 1132 936.15 890 979 80033 80033 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 43 0.4% 43.9 6.78sec 296 0 Direct 43.9 242 484 296 22.4%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.95 43.95 0.00 0.00 0.0000 0.0000 13016.26 13016.26 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.59% 34.10 18 53 241.98 239 254 241.98 239 246 8251 8251 0.00%
crit 22.41% 9.85 2 22 483.78 479 508 483.81 479 500 4766 4766 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 358 3.6% 69.2 4.33sec 1555 1154 Direct 70.1 1251 2502 1535 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.18 70.09 0.00 0.00 1.3473 0.0000 107603.08 153700.24 29.99% 1154.39 1154.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 54.16 34 74 1250.90 1222 1441 1250.66 1226 1273 67751 96776 29.99%
crit 22.73% 15.93 4 28 2501.91 2443 2882 2501.12 2443 2588 39852 56924 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.65
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.80
Simple Action Stats Execute Interval
no_race
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_race
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.65sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.62 0.00 0.00 0.00 0.9778 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_race
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_race
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.07sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.66sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.59%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.5sec 29.7sec 1.9sec 5.49% 18.63% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 256.8s
  • trigger_min/max:1.8s / 256.8s
  • trigger_pct:7.98%
  • duration_min/max:0.0s / 9.8s

Stack Uptimes

  • lock_and_load_1:5.49%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.1sec 11.28% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 334.3s
  • trigger_min/max:300.0s / 334.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.28%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.0 5.6 7.3sec 6.4sec 2.7sec 36.89% 81.03% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 29.9s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.7s

Stack Uptimes

  • precise_shots_1:32.02%
  • precise_shots_2:4.87%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.7 19.6 56.1sec 12.0sec 49.8sec 95.08% 0.00% 19.6 (19.6) 4.8

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 258.8s
  • trigger_min/max:3.0s / 37.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 254.6s

Stack Uptimes

  • steady_focus_1:95.08%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.5 18.7 4.7sec 3.7sec 4.3sec 89.81% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.4s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • trick_shots_1:89.81%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.61% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 15.0s

Stack Uptimes

  • trueshot_1:14.61%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 62.4s 48.0s 232.4s
double_tap_rapid_fire 0.4 0.0 3.0 81.0s 55.6s 245.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.12% 0.6s 0.0s 1.6s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7510.0012.6642.8770.0937.454
Aimed Shot1.2030.0016.8369.6061.64221.458
Kill Shot3.5120.00119.48111.8790.21731.262
Trueshot0.7510.0012.6401.2380.0004.288
Rapid Fire2.7360.00122.60435.35012.70060.680

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
no_race
steady_shot Focus 70.16 681.62 23.10% 9.71 20.02 2.85%
rapid_fire Focus 115.08 114.99 3.90% 1.00 0.09 0.08%
focus_regen Focus 581.82 1959.47 66.40% 3.37 10.94 0.56%
Trueshot Focus 117.17 194.74 6.60% 1.66 1.07 0.55%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.1 37.5 0.3 91.3
Usage Type Count Total Avg RPE APR
no_race
aimed_shot Focus 46.6 1322.5 28.4 28.4 879.9
kill_shot Focus 4.7 47.2 10.0 10.0 533.5
multishot Focus 82.2 1643.6 20.0 20.0 480.5

Statistics & Data Analysis

Fight Length
no_race Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
no_race Damage Per Second
Count 1022
Mean 9825.48
Minimum 9022.40
Maximum 11298.16
Spread ( max - min ) 2275.76
Range [ ( max - min ) / 2 * 100% ] 11.58%
Standard Deviation 287.3574
5th Percentile 9379.93
95th Percentile 10299.77
( 95th Percentile - 5th Percentile ) 919.84
Mean Distribution
Standard Deviation 8.9887
95.00% Confidence Interval ( 9807.87 - 9843.10 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3286
0.1 Scale Factor Error with Delta=300 705
0.05 Scale Factor Error with Delta=300 2820
0.01 Scale Factor Error with Delta=300 70491
Priority Target DPS
no_race Priority Target Damage Per Second
Count 1022
Mean 3045.53
Minimum 2716.88
Maximum 3399.24
Spread ( max - min ) 682.36
Range [ ( max - min ) / 2 * 100% ] 11.20%
Standard Deviation 95.8679
5th Percentile 2888.26
95th Percentile 3203.68
( 95th Percentile - 5th Percentile ) 315.42
Mean Distribution
Standard Deviation 2.9988
95.00% Confidence Interval ( 3039.65 - 3051.41 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 39
0.1% Error 3807
0.1 Scale Factor Error with Delta=300 79
0.05 Scale Factor Error with Delta=300 314
0.01 Scale Factor Error with Delta=300 7846
DPS(e)
no_race Damage Per Second (Effective)
Count 1022
Mean 9825.48
Minimum 9022.40
Maximum 11298.16
Spread ( max - min ) 2275.76
Range [ ( max - min ) / 2 * 100% ] 11.58%
Damage
no_race Damage
Count 1022
Mean 2952130.93
Minimum 2232170.95
Maximum 3675145.03
Spread ( max - min ) 1442974.08
Range [ ( max - min ) / 2 * 100% ] 24.44%
DTPS
no_race Damage Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
no_race Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
no_race Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
no_race Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
no_race Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
no_race Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
no_raceTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
no_race Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.65 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.83 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.08 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.84 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.73 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.34 multishot,if=focus>cost+action.aimed_shot.cost
M 53.80 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJHJIJHJMEHJMMJLHJMMMJHJIJMMHJHFJMMLHJMIJMEHJMJHJMHJJHJIJME9HJMMLHJMMMIJHJMFJLHJMEGMHJHJHJHJIJMEHJHMJIJMEHJMMLHJMJHJIJMEFHJMH9JMEJMIJHJMELHJMMJMLHJIJMELHJHJMMMJHJIFJHJMEHGJHMJIJHJMEHJHJHJIJMEH9JMHJJHJMEIJHJHJKFMEHJMMJIJHJKMMJHJMMKMHJIJHDJKMEHJMMJHJIJKMEFH

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask no_race 100.0/100: 100% focus
Pre precombat 1 augmentation no_race 100.0/100: 100% focus
Pre precombat 2 food no_race 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.314 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.228 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.143 trickshots J multishot Fluffy_Pillow 34.5/100: 34% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.058 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.462 trickshots J multishot Fluffy_Pillow 54.1/100: 54% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.377 trickshots H aimed_shot enemy3 45.4/100: 45% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.292 trickshots J multishot Fluffy_Pillow 21.7/100: 22% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.207 trickshots M steady_shot Fluffy_Pillow 13.0/100: 13% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.275 trickshots H aimed_shot enemy4 41.2/100: 41% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.190 trickshots M steady_shot Fluffy_Pillow 17.5/100: 17% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.256 trickshots E steady_shot Fluffy_Pillow 45.6/100: 46% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.324 trickshots J multishot Fluffy_Pillow 73.8/100: 74% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.238 trickshots H aimed_shot enemy5 65.1/100: 65% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.153 trickshots J multishot Fluffy_Pillow 76.4/100: 76% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.069 trickshots H aimed_shot Fluffy_Pillow 65.3/100: 65% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:17.987 trickshots J multishot Fluffy_Pillow 72.8/100: 73% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.901 trickshots I rapid_fire Fluffy_Pillow 60.4/100: 60% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.341 trickshots J multishot Fluffy_Pillow 79.2/100: 79% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.257 trickshots H aimed_shot enemy2 66.7/100: 67% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.782 trickshots J multishot Fluffy_Pillow 44.3/100: 44% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.697 trickshots M steady_shot Fluffy_Pillow 31.8/100: 32% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.765 trickshots E steady_shot Fluffy_Pillow 50.6/100: 51% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.832 trickshots H aimed_shot enemy3 69.4/100: 69% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.356 trickshots J multishot Fluffy_Pillow 46.9/100: 47% focus bloodlust, precise_shots(2), steady_focus
0:28.271 trickshots M steady_shot Fluffy_Pillow 34.5/100: 34% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.337 trickshots M steady_shot Fluffy_Pillow 53.2/100: 53% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.403 trickshots J multishot Fluffy_Pillow 72.0/100: 72% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.319 trickshots L multishot Fluffy_Pillow 59.5/100: 60% focus bloodlust, steady_focus, trick_shots
0:32.233 trickshots H aimed_shot enemy4 47.1/100: 47% focus bloodlust, steady_focus, trick_shots
0:33.756 trickshots J multishot Fluffy_Pillow 24.6/100: 25% focus bloodlust, precise_shots(2), steady_focus
0:34.671 trickshots M steady_shot Fluffy_Pillow 12.1/100: 12% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.739 trickshots M steady_shot Fluffy_Pillow 30.9/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.806 trickshots M steady_shot Fluffy_Pillow 49.7/100: 50% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.874 trickshots J multishot Fluffy_Pillow 68.5/100: 68% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.789 trickshots H aimed_shot enemy5 56.0/100: 56% focus bloodlust, steady_focus, trick_shots
0:40.469 trickshots J multishot Fluffy_Pillow 34.8/100: 35% focus bloodlust, precise_shots(2), steady_focus
0:41.384 trickshots I rapid_fire Fluffy_Pillow 21.6/100: 22% focus precise_shots, steady_focus, trick_shots
0:43.103 trickshots J multishot Fluffy_Pillow 39.5/100: 39% focus precise_shots, steady_focus
0:44.293 trickshots M steady_shot Fluffy_Pillow 27.0/100: 27% focus steady_focus, trick_shots
0:45.678 trickshots M steady_shot Fluffy_Pillow 45.8/100: 46% focus steady_focus, trick_shots
0:47.065 trickshots H aimed_shot Fluffy_Pillow 64.6/100: 65% focus lock_and_load, steady_focus, trick_shots
0:48.254 trickshots J multishot Fluffy_Pillow 72.1/100: 72% focus precise_shots, steady_focus
0:49.441 trickshots H aimed_shot enemy2 59.6/100: 60% focus steady_focus, trick_shots
0:51.418 trickshots F double_tap Fluffy_Pillow 37.1/100: 37% focus precise_shots, steady_focus
0:52.607 trickshots J multishot Fluffy_Pillow 44.6/100: 45% focus double_tap, precise_shots, steady_focus
0:53.796 trickshots M steady_shot Fluffy_Pillow 32.2/100: 32% focus double_tap, steady_focus, trick_shots
0:55.183 trickshots M steady_shot Fluffy_Pillow 51.0/100: 51% focus double_tap, steady_focus, trick_shots
0:56.569 trickshots L multishot Fluffy_Pillow 69.7/100: 70% focus double_tap, steady_focus, trick_shots
0:57.757 trickshots H aimed_shot enemy3 57.2/100: 57% focus double_tap, steady_focus, trick_shots
0:59.736 trickshots J multishot Fluffy_Pillow 34.8/100: 35% focus precise_shots(2), steady_focus
1:00.925 trickshots M steady_shot Fluffy_Pillow 22.3/100: 22% focus precise_shots, steady_focus, trick_shots
1:02.313 trickshots I rapid_fire Fluffy_Pillow 41.1/100: 41% focus precise_shots, steady_focus, trick_shots
1:04.048 trickshots J multishot Fluffy_Pillow 59.1/100: 59% focus precise_shots, steady_focus
1:05.238 trickshots M steady_shot Fluffy_Pillow 46.6/100: 47% focus steady_focus, trick_shots
1:06.625 trickshots E steady_shot Fluffy_Pillow 65.4/100: 65% focus steady_focus, trick_shots
1:08.011 trickshots H aimed_shot Fluffy_Pillow 84.1/100: 84% focus steady_focus, trick_shots
1:09.987 trickshots J multishot Fluffy_Pillow 61.7/100: 62% focus precise_shots(2), steady_focus
1:11.176 trickshots M steady_shot Fluffy_Pillow 49.2/100: 49% focus precise_shots, steady_focus, trick_shots
1:12.562 trickshots J multishot Fluffy_Pillow 67.9/100: 68% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:13.751 trickshots H aimed_shot enemy2 55.5/100: 55% focus lock_and_load, steady_focus, trick_shots
1:14.941 trickshots J multishot Fluffy_Pillow 63.0/100: 63% focus precise_shots(2), steady_focus
1:16.128 trickshots M steady_shot Fluffy_Pillow 50.5/100: 51% focus precise_shots, steady_focus, trick_shots
1:17.513 trickshots H aimed_shot enemy4 69.3/100: 69% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:18.702 trickshots J multishot Fluffy_Pillow 76.8/100: 77% focus precise_shots(2), steady_focus
1:19.891 trickshots J multishot Fluffy_Pillow 64.3/100: 64% focus precise_shots, steady_focus, trick_shots
1:21.080 trickshots H aimed_shot enemy3 51.9/100: 52% focus steady_focus, trick_shots
1:23.059 trickshots J multishot Fluffy_Pillow 29.4/100: 29% focus precise_shots
1:24.330 trickshots I rapid_fire Fluffy_Pillow 16.9/100: 17% focus trick_shots
1:26.300 trickshots J multishot Fluffy_Pillow 35.5/100: 36% focus
1:27.571 trickshots M steady_shot Fluffy_Pillow 23.1/100: 23% focus trick_shots
1:29.056 trickshots E steady_shot Fluffy_Pillow 41.8/100: 42% focus trick_shots
1:30.539 default 9 use_items Fluffy_Pillow 60.6/100: 61% focus steady_focus, trick_shots
1:30.539 trickshots H aimed_shot Fluffy_Pillow 60.6/100: 61% focus steady_focus, trick_shots
1:32.518 trickshots J multishot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus
1:33.707 trickshots M steady_shot Fluffy_Pillow 25.7/100: 26% focus steady_focus, trick_shots
1:35.095 trickshots M steady_shot Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots
1:36.483 trickshots L multishot Fluffy_Pillow 63.2/100: 63% focus steady_focus, trick_shots
1:37.671 trickshots H aimed_shot enemy2 50.8/100: 51% focus steady_focus, trick_shots
1:39.649 trickshots J multishot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus
1:40.837 trickshots M steady_shot Fluffy_Pillow 15.8/100: 16% focus steady_focus, trick_shots
1:42.223 trickshots M steady_shot Fluffy_Pillow 34.6/100: 35% focus steady_focus, trick_shots
1:43.608 trickshots M steady_shot Fluffy_Pillow 53.3/100: 53% focus steady_focus, trick_shots
1:44.994 trickshots I rapid_fire Fluffy_Pillow 72.1/100: 72% focus steady_focus, trick_shots
1:46.754 trickshots J multishot Fluffy_Pillow 90.2/100: 90% focus steady_focus
1:47.943 trickshots H aimed_shot enemy3 77.8/100: 78% focus steady_focus, trick_shots
1:49.921 trickshots J multishot Fluffy_Pillow 55.3/100: 55% focus precise_shots(2), steady_focus
1:51.110 trickshots M steady_shot Fluffy_Pillow 42.8/100: 43% focus precise_shots, steady_focus, trick_shots
1:52.495 trickshots F double_tap Fluffy_Pillow 61.6/100: 62% focus precise_shots, steady_focus, trick_shots
1:53.684 trickshots J multishot Fluffy_Pillow 69.1/100: 69% focus double_tap, precise_shots, steady_focus, trick_shots
1:54.871 trickshots L multishot Fluffy_Pillow 56.6/100: 57% focus double_tap, steady_focus, trick_shots
1:56.059 trickshots H aimed_shot Fluffy_Pillow 44.1/100: 44% focus double_tap, steady_focus, trick_shots
1:58.038 trickshots J multishot Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus
1:59.227 trickshots M steady_shot Fluffy_Pillow 8.9/100: 9% focus trick_shots
2:00.711 trickshots E steady_shot Fluffy_Pillow 27.7/100: 28% focus trick_shots
2:02.194 trickshots G trueshot Fluffy_Pillow 46.5/100: 46% focus steady_focus, trick_shots
2:02.194 trickshots M steady_shot Fluffy_Pillow 46.5/100: 46% focus steady_focus, trick_shots, trueshot
2:03.579 trickshots H aimed_shot enemy2 74.6/100: 75% focus steady_focus, trick_shots, trueshot
2:04.766 trickshots J multishot Fluffy_Pillow 50.9/100: 51% focus lock_and_load, precise_shots, steady_focus, trueshot
2:05.954 trickshots H aimed_shot enemy4 42.2/100: 42% focus lock_and_load, steady_focus, trick_shots, trueshot
2:07.142 trickshots J multishot Fluffy_Pillow 53.5/100: 53% focus precise_shots(2), steady_focus, trueshot
2:08.331 trickshots H aimed_shot enemy5 44.7/100: 45% focus precise_shots, steady_focus, trick_shots, trueshot
2:09.520 trickshots J multishot Fluffy_Pillow 21.0/100: 21% focus lock_and_load, precise_shots(2), steady_focus, trueshot
2:10.710 trickshots H aimed_shot enemy3 12.3/100: 12% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
2:11.900 trickshots J multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots(2), steady_focus, trueshot
2:13.089 trickshots I rapid_fire Fluffy_Pillow 14.9/100: 15% focus precise_shots, steady_focus, trick_shots, trueshot
2:14.923 trickshots J multishot Fluffy_Pillow 42.3/100: 42% focus precise_shots, steady_focus, trueshot
2:16.110 trickshots M steady_shot Fluffy_Pillow 33.6/100: 34% focus steady_focus, trick_shots, trueshot
2:17.495 trickshots E steady_shot Fluffy_Pillow 55.7/100: 56% focus trick_shots
2:18.977 trickshots H aimed_shot Fluffy_Pillow 74.4/100: 74% focus steady_focus, trick_shots
2:20.955 trickshots J multishot Fluffy_Pillow 52.0/100: 52% focus precise_shots, steady_focus
2:22.143 trickshots H aimed_shot enemy2 39.5/100: 39% focus steady_focus, trick_shots
2:24.122 trickshots M steady_shot Fluffy_Pillow 17.0/100: 17% focus precise_shots(2), steady_focus
2:25.511 trickshots J multishot Fluffy_Pillow 35.8/100: 36% focus precise_shots(2), steady_focus
2:26.698 trickshots I rapid_fire Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus, trick_shots
2:28.462 trickshots J multishot Fluffy_Pillow 41.5/100: 41% focus precise_shots, steady_focus
2:29.653 trickshots M steady_shot Fluffy_Pillow 29.0/100: 29% focus steady_focus, trick_shots
2:31.039 trickshots E steady_shot Fluffy_Pillow 47.8/100: 48% focus steady_focus, trick_shots
2:32.426 trickshots H aimed_shot enemy3 66.6/100: 67% focus steady_focus, trick_shots
2:34.403 trickshots J multishot Fluffy_Pillow 44.1/100: 44% focus precise_shots, steady_focus
2:35.592 trickshots M steady_shot Fluffy_Pillow 31.6/100: 32% focus steady_focus, trick_shots
2:36.978 trickshots M steady_shot Fluffy_Pillow 50.4/100: 50% focus steady_focus, trick_shots
2:38.364 trickshots L multishot Fluffy_Pillow 69.1/100: 69% focus steady_focus, trick_shots
2:39.554 trickshots H aimed_shot enemy4 56.7/100: 57% focus lock_and_load, steady_focus, trick_shots
2:40.744 trickshots J multishot Fluffy_Pillow 64.2/100: 64% focus precise_shots(2), steady_focus
2:41.933 trickshots M steady_shot Fluffy_Pillow 51.7/100: 52% focus precise_shots, steady_focus, trick_shots
2:43.319 trickshots J multishot Fluffy_Pillow 70.5/100: 70% focus precise_shots, steady_focus, trick_shots
2:44.506 trickshots H aimed_shot Fluffy_Pillow 58.0/100: 58% focus steady_focus, trick_shots
2:46.485 trickshots J multishot Fluffy_Pillow 35.5/100: 36% focus precise_shots(2), steady_focus
2:47.674 trickshots I rapid_fire Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus, trick_shots
2:49.458 trickshots J multishot Fluffy_Pillow 41.4/100: 41% focus precise_shots, steady_focus
2:50.646 trickshots M steady_shot Fluffy_Pillow 28.9/100: 29% focus steady_focus, trick_shots
2:52.035 trickshots E steady_shot Fluffy_Pillow 47.7/100: 48% focus steady_focus, trick_shots
2:53.421 trickshots F double_tap Fluffy_Pillow 66.4/100: 66% focus steady_focus, trick_shots
2:54.609 trickshots H aimed_shot enemy2 73.9/100: 74% focus double_tap, steady_focus, trick_shots
2:56.588 trickshots J multishot Fluffy_Pillow 51.5/100: 51% focus precise_shots, steady_focus
2:57.776 trickshots M steady_shot Fluffy_Pillow 39.0/100: 39% focus steady_focus, trick_shots
2:59.162 trickshots H aimed_shot enemy4 57.7/100: 58% focus steady_focus, trick_shots
3:01.142 default 9 use_items Fluffy_Pillow 35.3/100: 35% focus precise_shots(2), steady_focus
3:01.142 trickshots J multishot Fluffy_Pillow 35.3/100: 35% focus precise_shots(2), steady_focus
3:02.330 trickshots M steady_shot Fluffy_Pillow 22.8/100: 23% focus precise_shots, steady_focus, trick_shots
3:03.717 trickshots E steady_shot Fluffy_Pillow 41.6/100: 42% focus precise_shots, steady_focus, trick_shots
3:05.102 trickshots J multishot Fluffy_Pillow 60.3/100: 60% focus precise_shots, steady_focus, trick_shots
3:06.289 trickshots M steady_shot Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
3:07.676 trickshots I rapid_fire Fluffy_Pillow 66.6/100: 67% focus steady_focus, trick_shots
3:09.385 trickshots J multishot Fluffy_Pillow 84.5/100: 84% focus steady_focus
3:10.573 trickshots H aimed_shot Fluffy_Pillow 72.0/100: 72% focus steady_focus, trick_shots
3:12.551 trickshots J multishot Fluffy_Pillow 49.5/100: 49% focus precise_shots, steady_focus
3:13.740 trickshots M steady_shot Fluffy_Pillow 37.0/100: 37% focus steady_focus, trick_shots
3:15.126 trickshots E steady_shot Fluffy_Pillow 55.8/100: 56% focus steady_focus, trick_shots
3:16.511 trickshots L multishot Fluffy_Pillow 74.6/100: 75% focus steady_focus, trick_shots
3:17.700 trickshots H aimed_shot enemy2 62.1/100: 62% focus steady_focus, trick_shots
3:19.808 trickshots J multishot Fluffy_Pillow 40.4/100: 40% focus precise_shots(2), steady_focus
3:20.997 trickshots M steady_shot Fluffy_Pillow 27.9/100: 28% focus precise_shots, steady_focus, trick_shots
3:22.384 trickshots M steady_shot Fluffy_Pillow 46.7/100: 47% focus precise_shots, steady_focus, trick_shots
3:23.769 trickshots J multishot Fluffy_Pillow 65.5/100: 65% focus precise_shots, steady_focus, trick_shots
3:24.957 trickshots M steady_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
3:26.346 trickshots L multishot Fluffy_Pillow 71.8/100: 72% focus steady_focus, trick_shots
3:27.534 trickshots H aimed_shot enemy3 59.3/100: 59% focus steady_focus, trick_shots
3:29.514 trickshots J multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus
3:30.704 trickshots I rapid_fire Fluffy_Pillow 24.4/100: 24% focus steady_focus, trick_shots
3:32.471 trickshots J multishot Fluffy_Pillow 42.6/100: 43% focus steady_focus
3:33.660 trickshots M steady_shot Fluffy_Pillow 30.1/100: 30% focus steady_focus, trick_shots
3:35.046 trickshots E steady_shot Fluffy_Pillow 48.9/100: 49% focus steady_focus, trick_shots
3:36.432 trickshots L multishot Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots
3:37.620 trickshots H aimed_shot Fluffy_Pillow 55.2/100: 55% focus steady_focus, trick_shots
3:39.597 trickshots J multishot Fluffy_Pillow 32.7/100: 33% focus precise_shots, steady_focus
3:40.786 trickshots H aimed_shot enemy2 20.2/100: 20% focus lock_and_load, steady_focus, trick_shots
3:41.975 trickshots J multishot Fluffy_Pillow 27.7/100: 28% focus precise_shots(2), steady_focus
3:43.163 trickshots M steady_shot Fluffy_Pillow 15.2/100: 15% focus precise_shots, steady_focus, trick_shots
3:44.550 trickshots M steady_shot Fluffy_Pillow 34.0/100: 34% focus precise_shots, steady_focus, trick_shots
3:45.936 trickshots M steady_shot Fluffy_Pillow 52.8/100: 53% focus precise_shots, steady_focus, trick_shots
3:47.322 trickshots J multishot Fluffy_Pillow 71.6/100: 72% focus precise_shots, steady_focus, trick_shots
3:48.510 trickshots H aimed_shot enemy4 59.1/100: 59% focus steady_focus, trick_shots
3:50.487 trickshots J multishot Fluffy_Pillow 36.6/100: 37% focus precise_shots(2), steady_focus
3:51.675 trickshots I rapid_fire Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus, trick_shots
3:53.454 trickshots F double_tap Fluffy_Pillow 42.4/100: 42% focus lock_and_load, precise_shots, steady_focus
3:54.643 trickshots J multishot Fluffy_Pillow 49.9/100: 50% focus double_tap, lock_and_load, precise_shots, steady_focus
3:55.831 trickshots H aimed_shot enemy3 37.4/100: 37% focus double_tap, lock_and_load, steady_focus, trick_shots
3:57.020 trickshots J multishot Fluffy_Pillow 44.9/100: 45% focus precise_shots, steady_focus
3:58.208 trickshots M steady_shot Fluffy_Pillow 32.5/100: 32% focus steady_focus, trick_shots
3:59.594 trickshots E steady_shot Fluffy_Pillow 51.2/100: 51% focus steady_focus, trick_shots
4:00.978 trickshots H aimed_shot enemy5 70.0/100: 70% focus steady_focus, trick_shots
4:02.956 trickshots G trueshot Fluffy_Pillow 47.5/100: 47% focus precise_shots, steady_focus
4:02.956 trickshots J multishot Fluffy_Pillow 47.5/100: 47% focus precise_shots, steady_focus, trueshot
4:04.144 trickshots H aimed_shot Fluffy_Pillow 38.8/100: 39% focus steady_focus, trick_shots, trueshot
4:05.332 trickshots M steady_shot Fluffy_Pillow 15.1/100: 15% focus precise_shots, steady_focus, trueshot
4:06.718 trickshots J multishot Fluffy_Pillow 43.2/100: 43% focus precise_shots, steady_focus, trueshot
4:07.906 trickshots I rapid_fire Fluffy_Pillow 34.5/100: 34% focus steady_focus, trick_shots, trueshot
4:09.701 trickshots J multishot Fluffy_Pillow 63.5/100: 64% focus steady_focus, trueshot
4:10.889 trickshots H aimed_shot enemy2 54.8/100: 55% focus steady_focus, trick_shots, trueshot
4:12.078 trickshots J multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus, trueshot
4:13.267 trickshots M steady_shot Fluffy_Pillow 22.4/100: 22% focus steady_focus, trick_shots, trueshot
4:14.652 trickshots E steady_shot Fluffy_Pillow 50.5/100: 51% focus steady_focus, trick_shots, trueshot
4:16.039 trickshots H aimed_shot enemy3 78.7/100: 79% focus lock_and_load, steady_focus, trick_shots, trueshot
4:17.231 trickshots J multishot Fluffy_Pillow 90.0/100: 90% focus precise_shots, steady_focus, trueshot
4:18.419 trickshots H aimed_shot enemy4 79.8/100: 80% focus lock_and_load, steady_focus, trick_shots
4:19.608 trickshots J multishot Fluffy_Pillow 87.3/100: 87% focus precise_shots, steady_focus
4:20.795 trickshots H aimed_shot enemy5 74.8/100: 75% focus steady_focus, trick_shots
4:22.773 trickshots J multishot Fluffy_Pillow 52.4/100: 52% focus precise_shots(2), steady_focus
4:23.962 trickshots I rapid_fire Fluffy_Pillow 39.9/100: 40% focus precise_shots, steady_focus, trick_shots
4:25.803 trickshots J multishot Fluffy_Pillow 58.5/100: 59% focus precise_shots, steady_focus
4:26.991 trickshots M steady_shot Fluffy_Pillow 46.1/100: 46% focus steady_focus, trick_shots
4:28.375 trickshots E steady_shot Fluffy_Pillow 64.8/100: 65% focus steady_focus, trick_shots
4:29.759 trickshots H aimed_shot Fluffy_Pillow 83.6/100: 84% focus steady_focus, trick_shots
4:31.738 default 9 use_items Fluffy_Pillow 61.1/100: 61% focus precise_shots, steady_focus
4:31.738 trickshots J multishot Fluffy_Pillow 61.1/100: 61% focus precise_shots, steady_focus
4:32.926 trickshots M steady_shot Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots
4:34.313 trickshots H aimed_shot enemy2 67.4/100: 67% focus lock_and_load, steady_focus, trick_shots
4:35.503 trickshots J multishot Fluffy_Pillow 74.9/100: 75% focus precise_shots(2), steady_focus
4:36.692 trickshots J multishot Fluffy_Pillow 62.5/100: 62% focus precise_shots, steady_focus, trick_shots
4:37.881 trickshots H aimed_shot enemy3 50.0/100: 50% focus steady_focus, trick_shots
4:39.858 trickshots J multishot Fluffy_Pillow 27.5/100: 27% focus precise_shots(2), steady_focus
4:41.045 trickshots M steady_shot Fluffy_Pillow 15.0/100: 15% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:42.431 trickshots E steady_shot Fluffy_Pillow 33.8/100: 34% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:43.816 trickshots I rapid_fire Fluffy_Pillow 52.5/100: 53% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:45.777 trickshots J multishot Fluffy_Pillow 72.0/100: 72% focus lock_and_load, precise_shots, steady_focus
4:46.966 trickshots H aimed_shot enemy4 59.5/100: 59% focus lock_and_load, steady_focus, trick_shots
4:48.155 trickshots J multishot Fluffy_Pillow 67.0/100: 67% focus precise_shots, steady_focus
4:49.344 trickshots H aimed_shot enemy5 54.5/100: 55% focus steady_focus, trick_shots
4:51.323 trickshots J multishot Fluffy_Pillow 32.1/100: 32% focus precise_shots, steady_focus
4:52.511 trickshots K kill_shot Fluffy_Pillow 19.6/100: 20% focus steady_focus, trick_shots
4:53.700 trickshots F double_tap Fluffy_Pillow 17.1/100: 17% focus steady_focus, trick_shots
4:54.887 trickshots M steady_shot Fluffy_Pillow 24.6/100: 25% focus double_tap, steady_focus, trick_shots
4:56.272 trickshots E steady_shot Fluffy_Pillow 43.4/100: 43% focus double_tap, steady_focus, trick_shots
4:57.659 trickshots H aimed_shot Fluffy_Pillow 62.2/100: 62% focus double_tap, steady_focus, trick_shots
4:59.637 trickshots J multishot Fluffy_Pillow 39.7/100: 40% focus precise_shots(2), steady_focus
5:00.825 trickshots M steady_shot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus, trick_shots
5:02.211 trickshots M steady_shot Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus, trick_shots
5:03.598 trickshots J multishot Fluffy_Pillow 64.7/100: 65% focus precise_shots, steady_focus, trick_shots
5:04.787 trickshots I rapid_fire Fluffy_Pillow 52.3/100: 52% focus steady_focus, trick_shots
5:06.591 trickshots J multishot Fluffy_Pillow 70.7/100: 71% focus steady_focus
5:07.780 trickshots H aimed_shot enemy2 58.2/100: 58% focus steady_focus, trick_shots
5:09.759 trickshots J multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots(2), steady_focus
5:10.947 trickshots K kill_shot Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus, trick_shots
5:12.137 trickshots M steady_shot Fluffy_Pillow 20.8/100: 21% focus precise_shots, steady_focus, trick_shots
5:13.521 trickshots M steady_shot Fluffy_Pillow 39.5/100: 40% focus precise_shots, steady_focus, trick_shots
5:14.910 trickshots J multishot Fluffy_Pillow 58.3/100: 58% focus precise_shots, steady_focus, trick_shots
5:16.099 trickshots H aimed_shot enemy3 45.9/100: 46% focus steady_focus, trick_shots
5:18.077 trickshots J multishot Fluffy_Pillow 23.4/100: 23% focus precise_shots(2), steady_focus
5:19.265 trickshots M steady_shot Fluffy_Pillow 10.9/100: 11% focus precise_shots, steady_focus, trick_shots
5:20.652 trickshots M steady_shot Fluffy_Pillow 29.7/100: 30% focus precise_shots, steady_focus, trick_shots
5:22.039 trickshots K kill_shot Fluffy_Pillow 48.5/100: 48% focus precise_shots, steady_focus, trick_shots
5:23.228 trickshots M steady_shot Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus, trick_shots
5:24.615 trickshots H aimed_shot Fluffy_Pillow 64.8/100: 65% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:25.804 trickshots J multishot Fluffy_Pillow 72.3/100: 72% focus precise_shots(2), steady_focus
5:26.991 trickshots I rapid_fire Fluffy_Pillow 59.8/100: 60% focus precise_shots, steady_focus, trick_shots
5:28.685 trickshots J multishot Fluffy_Pillow 77.5/100: 78% focus precise_shots, steady_focus
5:29.874 trickshots H aimed_shot enemy4 65.1/100: 65% focus steady_focus, trick_shots
5:31.853 cds D potion Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus
5:31.853 trickshots J multishot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus, potion_of_spectral_agility
5:33.042 trickshots K kill_shot Fluffy_Pillow 30.1/100: 30% focus steady_focus, trick_shots, potion_of_spectral_agility
5:34.228 trickshots M steady_shot Fluffy_Pillow 27.6/100: 28% focus steady_focus, trick_shots, potion_of_spectral_agility
5:35.615 trickshots E steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots, potion_of_spectral_agility
5:37.003 trickshots H aimed_shot enemy2 65.2/100: 65% focus steady_focus, trick_shots, potion_of_spectral_agility
5:38.984 trickshots J multishot Fluffy_Pillow 42.7/100: 43% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:40.174 trickshots M steady_shot Fluffy_Pillow 30.2/100: 30% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:41.561 trickshots M steady_shot Fluffy_Pillow 49.0/100: 49% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:42.948 trickshots J multishot Fluffy_Pillow 67.8/100: 68% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:44.137 trickshots H aimed_shot Fluffy_Pillow 55.3/100: 55% focus steady_focus, trick_shots, potion_of_spectral_agility
5:46.117 trickshots J multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:47.305 trickshots I rapid_fire Fluffy_Pillow 20.4/100: 20% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:49.199 trickshots J multishot Fluffy_Pillow 39.4/100: 39% focus precise_shots, steady_focus, potion_of_spectral_agility
5:50.389 trickshots K kill_shot Fluffy_Pillow 26.9/100: 27% focus steady_focus, trick_shots, potion_of_spectral_agility
5:51.578 trickshots M steady_shot Fluffy_Pillow 24.4/100: 24% focus steady_focus, trick_shots, potion_of_spectral_agility
5:52.963 trickshots E steady_shot Fluffy_Pillow 43.2/100: 43% focus steady_focus, trick_shots, potion_of_spectral_agility
5:54.349 trickshots F double_tap Fluffy_Pillow 62.0/100: 62% focus steady_focus, trick_shots, potion_of_spectral_agility
5:55.536 trickshots H aimed_shot enemy3 69.5/100: 69% focus double_tap, steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (none) Raid-Buffed Unbuffed Gear Amount
Strength 274 0 292 274 0
Agility 450 0 1414 1300 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 0 406 369 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 406 369 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1485 1300 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="no_race"
source=default
spec=marksmanship
level=60
race=none
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

pandaren : 9920 dps, 3080 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9920.0 9920.0 18.2 / 0.183% 1137.6 / 11.5% 988.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
pandaren 9920
Aimed Shot 3506 (3909) 35.3% (39.4%) 46.6 6.43sec 25204 15903 Direct 232.5 (258.4) 3697 7389 4530 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.56 232.45 0.00 0.00 1.5848 0.0000 1053011.10 1504121.05 29.99% 15903.24 15903.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 180.00 120 234 3696.63 2556 9036 3698.28 3487 3891 665470 950557 29.99%
crit 22.57% 52.45 30 84 7389.21 5112 18072 7391.80 6231 8701 387541 553564 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.77
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 403 4.0% 0.0 0.00sec 0 0 Direct 25.9 3762 7625 4643 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.93 0.00 0.00 0.0000 0.0000 120425.48 172015.75 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 20.02 8 31 3762.25 2556 9036 3774.85 3040 4997 75336 107609 29.99%
crit 22.79% 5.91 0 15 7624.90 5112 18072 7620.42 0 16192 45090 64406 29.93%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 374 3.8% 113.8 2.65sec 988 436 Direct 113.5 806 1613 990 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.75 113.50 0.00 0.00 2.2669 0.0000 112346.18 160475.29 29.99% 435.66 435.66
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 87.69 60 120 806.45 784 923 806.28 793 821 70722 101020 29.99%
crit 22.74% 25.81 9 40 1612.91 1567 1847 1612.51 1567 1687 41624 59455 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.4% 3.7 90.79sec 11076 0 Direct 3.7 9041 18075 11093 22.7%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.74 0.00 0.00 0.0000 0.0000 41454.50 41454.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 2.89 0 4 9041.50 8937 9474 9005.67 0 9474 26106 26106 0.00%
crit 22.73% 0.85 0 4 18075.28 17875 18947 11087.62 0 18947 15348 15348 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.8 13.12sec 542 0 Direct 21.8 442 884 542 22.7%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.81 21.81 0.00 0.00 0.0000 0.0000 11826.33 11826.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 16.86 6 30 442.04 435 461 442.02 435 458 7451 7451 0.00%
crit 22.70% 4.95 0 14 884.05 871 923 876.96 0 923 4375 4375 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.9% 4.7 13.14sec 5406 4529 Direct 4.7 4245 9572 5453 22.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.72 4.68 0.00 0.00 1.1936 0.0000 25490.44 36410.54 29.99% 4529.22 4529.22
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 3.62 0 7 4244.57 4116 4850 4229.67 0 4605 15354 21931 29.96%
crit 22.65% 1.06 0 4 9572.45 9260 10913 6543.07 0 10913 10137 14480 20.51%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.71
  • if_expr:buff.dead_eye.down
Master Marksman 469 4.7% 308.7 0.99sec 457 0 Periodic 529.2 267 0 267 0.0% 70.4%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 308.71 0.00 529.18 529.18 0.0000 2.0000 141017.35 141017.35 0.00% 133.24 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 529.18 389 673 266.57 38 1885 266.63 212 319 141017 141017 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2659 26.8% 82.3 3.66sec 9711 8520 Direct 410.5 1586 3171 1946 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.29 410.54 0.00 0.00 1.1397 0.0000 799105.07 1141441.69 29.99% 8520.06 8520.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 317.21 233 393 1586.19 965 1989 1586.01 1477 1682 503182 718745 29.99%
crit 22.73% 93.33 57 134 3170.78 1929 3979 3170.65 2873 3426 295924 422697 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.88
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.42
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1022 10.3% 16.1 18.93sec 19107 10941 Periodic 572.5 438 875 537 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.09 0.00 114.81 572.49 1.7464 0.2095 307395.67 439083.97 29.99% 10940.90 10940.90
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.34% 442.74 308 599 437.79 356 839 437.77 424 450 193843 276886 29.99%
crit 22.66% 129.74 71 186 875.28 712 1677 875.10 793 947 113552 162198 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.09
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 820 8.3% 0.0 0.00sec 0 0 Direct 46.4 497 994 607 22.2%
Periodic 375.9 473 947 581 22.7% 53.9%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.42 375.91 375.91 0.0000 2.1557 246482.27 246482.27 0.00% 304.18 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.76% 36.10 23 51 496.83 485 572 496.81 488 505 17935 17935 0.00%
crit 22.24% 10.32 2 20 993.78 970 1143 993.92 970 1083 10260 10260 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.27% 290.47 202 370 473.06 3 572 473.08 466 483 137419 137419 0.00%
crit 22.73% 85.43 50 128 946.55 7 1143 946.61 894 990 80868 80868 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.1 6.66sec 297 0 Direct 44.1 242 484 297 22.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.12 44.12 0.00 0.00 0.0000 0.0000 13101.05 13101.05 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 34.11 16 54 242.01 239 254 242.01 239 246 8254 8254 0.00%
crit 22.69% 10.01 1 22 484.09 479 508 484.10 479 502 4847 4847 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 361 3.6% 69.2 4.33sec 1572 1167 Direct 70.1 1264 2530 1552 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.16 70.05 0.00 0.00 1.3472 0.0000 108743.07 155328.60 29.99% 1167.20 1167.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.25% 54.12 36 74 1264.47 1235 1455 1264.16 1245 1288 68436 97754 29.99%
crit 22.75% 15.93 4 30 2529.56 2469 2910 2528.57 2469 2628 40307 57575 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.53
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.89
Simple Action Stats Execute Interval
pandaren
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:pandaren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.66sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.62 0.00 0.00 0.00 0.9778 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:pandaren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:pandaren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 307.98sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.66sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.63% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.2s

Stack Uptimes

  • double_tap_1:8.63%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:40.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.5sec 29.7sec 1.9sec 5.47% 18.61% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 228.7s
  • trigger_min/max:1.8s / 228.7s
  • trigger_pct:7.99%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • lock_and_load_1:5.47%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.1sec 11.27% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.6s
  • trigger_min/max:300.0s / 333.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.27%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.7 7.4sec 6.4sec 2.7sec 36.96% 80.94% 2.8 (2.8) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.7s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.6s

Stack Uptimes

  • precise_shots_1:32.06%
  • precise_shots_2:4.90%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 55.4sec 12.0sec 49.1sec 95.06% 0.00% 19.5 (19.5) 4.9

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 313.8s
  • trigger_min/max:3.0s / 35.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 312.7s

Stack Uptimes

  • steady_focus_1:95.06%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.5 18.8 4.7sec 3.7sec 4.3sec 89.88% 100.00% 18.8 (18.8) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.88%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.62%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 3.0 7.0 61.8s 48.0s 190.3s
double_tap_rapid_fire 0.4 0.0 3.0 83.3s 60.0s 240.8s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.14% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7450.0012.6892.8620.0007.588
Aimed Shot1.2100.0016.6939.6201.62622.413
Kill Shot3.5500.00121.40912.0770.00028.830
Trueshot0.7390.0012.6651.2170.0004.565
Rapid Fire2.7230.00131.44934.97514.15857.086

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
pandaren
steady_shot Focus 70.13 681.33 23.09% 9.71 20.02 2.85%
rapid_fire Focus 114.82 114.73 3.89% 1.00 0.09 0.08%
focus_regen Focus 581.39 1959.70 66.41% 3.37 10.81 0.55%
Trueshot Focus 117.53 195.03 6.61% 1.66 1.07 0.55%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.0 36.1 0.1 92.0
Usage Type Count Total Avg RPE APR
pandaren
aimed_shot Focus 46.6 1321.6 28.4 28.4 887.9
kill_shot Focus 4.7 47.1 10.0 10.0 541.3
multishot Focus 82.3 1646.0 20.0 20.0 485.5

Statistics & Data Analysis

Fight Length
pandaren Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
pandaren Damage Per Second
Count 1022
Mean 9919.96
Minimum 9042.20
Maximum 10903.36
Spread ( max - min ) 1861.16
Range [ ( max - min ) / 2 * 100% ] 9.38%
Standard Deviation 296.6223
5th Percentile 9445.75
95th Percentile 10420.50
( 95th Percentile - 5th Percentile ) 974.76
Mean Distribution
Standard Deviation 9.2785
95.00% Confidence Interval ( 9901.77 - 9938.15 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3435
0.1 Scale Factor Error with Delta=300 752
0.05 Scale Factor Error with Delta=300 3005
0.01 Scale Factor Error with Delta=300 75109
Priority Target DPS
pandaren Priority Target Damage Per Second
Count 1022
Mean 3079.84
Minimum 2816.17
Maximum 3458.80
Spread ( max - min ) 642.62
Range [ ( max - min ) / 2 * 100% ] 10.43%
Standard Deviation 99.9777
5th Percentile 2928.42
95th Percentile 3253.06
( 95th Percentile - 5th Percentile ) 324.65
Mean Distribution
Standard Deviation 3.1274
95.00% Confidence Interval ( 3073.71 - 3085.97 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 41
0.1% Error 4049
0.1 Scale Factor Error with Delta=300 86
0.05 Scale Factor Error with Delta=300 342
0.01 Scale Factor Error with Delta=300 8533
DPS(e)
pandaren Damage Per Second (Effective)
Count 1022
Mean 9919.96
Minimum 9042.20
Maximum 10903.36
Spread ( max - min ) 1861.16
Range [ ( max - min ) / 2 * 100% ] 9.38%
Damage
pandaren Damage
Count 1022
Mean 2980398.51
Minimum 2287822.54
Maximum 3702243.48
Spread ( max - min ) 1414420.94
Range [ ( max - min ) / 2 * 100% ] 23.73%
DTPS
pandaren Damage Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
pandaren Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
pandaren Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
pandaren Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
pandaren Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
pandaren Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
pandarenTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
pandaren Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.53 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.77 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.09 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.88 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.71 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.42 multishot,if=focus>cost+action.aimed_shot.cost
M 53.89 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJJHMEJMHJMMLMHJIJMLMEHJJFHJMLMEHJIJLHJMEMLHJMJHJIJMEH9JMMJHJMMJIJHJMFMEHJMJMGLHJIJHJMEHJHMJIJMEHJMMJHJMMMIJHJMHJFMELLHJI9JMMLHJMMMLMHJIJMEHJMLMLLHJMEIJHJHJHFJMEJMHJGIJHJMEHJHJHMJIJMEHJMHJ9MMMHJIJMLMEHJFJHJHJMEIJHJKMJHJMEHJKMIJHMEJDJHJKMMHJJHJIJKMEFHJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask pandaren 100.0/100: 100% focus
Pre precombat 1 augmentation pandaren 100.0/100: 100% focus
Pre precombat 2 food pandaren 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.485 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.485 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.485 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.402 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.319 trickshots J multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.234 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.149 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.066 trickshots I rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.514 trickshots J multishot Fluffy_Pillow 55.7/100: 56% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.430 trickshots H aimed_shot enemy3 47.0/100: 47% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.346 trickshots J multishot Fluffy_Pillow 23.3/100: 23% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.260 trickshots M steady_shot Fluffy_Pillow 14.6/100: 15% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.327 trickshots H aimed_shot enemy4 42.8/100: 43% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.241 trickshots M steady_shot Fluffy_Pillow 19.1/100: 19% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:13.308 trickshots E steady_shot Fluffy_Pillow 47.2/100: 47% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:14.377 trickshots J multishot Fluffy_Pillow 75.4/100: 75% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:15.293 trickshots H aimed_shot enemy5 66.7/100: 67% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.211 trickshots J multishot Fluffy_Pillow 43.1/100: 43% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.128 trickshots I rapid_fire Fluffy_Pillow 31.7/100: 32% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.561 trickshots J multishot Fluffy_Pillow 50.5/100: 51% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.478 trickshots H aimed_shot Fluffy_Pillow 38.1/100: 38% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.001 trickshots M steady_shot Fluffy_Pillow 15.6/100: 16% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.067 trickshots J multishot Fluffy_Pillow 34.4/100: 34% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.980 trickshots J multishot Fluffy_Pillow 21.9/100: 22% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.895 trickshots H aimed_shot enemy2 9.4/100: 9% focus bloodlust, lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
0:24.810 trickshots M steady_shot Fluffy_Pillow 16.9/100: 17% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:25.877 trickshots E steady_shot Fluffy_Pillow 35.7/100: 36% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.947 trickshots J multishot Fluffy_Pillow 54.5/100: 55% focus bloodlust, precise_shots, steady_focus
0:27.863 trickshots M steady_shot Fluffy_Pillow 42.1/100: 42% focus bloodlust, steady_focus, trick_shots
0:28.929 trickshots H aimed_shot enemy3 60.8/100: 61% focus bloodlust, steady_focus, trick_shots
0:30.454 trickshots J multishot Fluffy_Pillow 38.4/100: 38% focus bloodlust, precise_shots, steady_focus
0:31.370 trickshots M steady_shot Fluffy_Pillow 25.9/100: 26% focus bloodlust, steady_focus, trick_shots
0:32.438 trickshots M steady_shot Fluffy_Pillow 44.7/100: 45% focus bloodlust, steady_focus, trick_shots
0:33.507 trickshots L multishot Fluffy_Pillow 63.5/100: 64% focus bloodlust, steady_focus, trick_shots
0:34.423 trickshots M steady_shot Fluffy_Pillow 51.0/100: 51% focus bloodlust, steady_focus, trick_shots
0:35.490 trickshots H aimed_shot enemy4 69.8/100: 70% focus bloodlust, steady_focus, trick_shots
0:37.106 trickshots J multishot Fluffy_Pillow 48.1/100: 48% focus bloodlust, precise_shots(2), steady_focus
0:38.023 trickshots I rapid_fire Fluffy_Pillow 35.7/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.473 trickshots J multishot Fluffy_Pillow 54.6/100: 55% focus bloodlust, precise_shots, steady_focus
0:40.390 trickshots M steady_shot Fluffy_Pillow 42.1/100: 42% focus bloodlust, steady_focus, trick_shots
0:41.459 trickshots L multishot Fluffy_Pillow 60.1/100: 60% focus steady_focus, trick_shots
0:42.647 trickshots M steady_shot Fluffy_Pillow 47.6/100: 48% focus steady_focus, trick_shots
0:44.035 trickshots E steady_shot Fluffy_Pillow 66.4/100: 66% focus steady_focus, trick_shots
0:45.421 trickshots H aimed_shot Fluffy_Pillow 85.1/100: 85% focus steady_focus, trick_shots
0:47.398 trickshots J multishot Fluffy_Pillow 62.6/100: 63% focus lock_and_load, precise_shots(2), steady_focus
0:48.587 trickshots J multishot Fluffy_Pillow 50.2/100: 50% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:49.775 trickshots F double_tap Fluffy_Pillow 37.7/100: 38% focus lock_and_load, steady_focus, trick_shots
0:51.189 trickshots H aimed_shot enemy2 46.6/100: 47% focus double_tap, lock_and_load, steady_focus, trick_shots
0:52.378 trickshots J multishot Fluffy_Pillow 54.2/100: 54% focus precise_shots, steady_focus
0:53.566 trickshots M steady_shot Fluffy_Pillow 41.7/100: 42% focus steady_focus, trick_shots
0:54.953 trickshots L multishot Fluffy_Pillow 60.5/100: 60% focus steady_focus, trick_shots
0:56.141 trickshots M steady_shot Fluffy_Pillow 48.0/100: 48% focus steady_focus, trick_shots
0:57.527 trickshots E steady_shot Fluffy_Pillow 66.8/100: 67% focus steady_focus, trick_shots
0:58.913 trickshots H aimed_shot enemy3 85.5/100: 86% focus steady_focus, trick_shots
1:00.891 trickshots J multishot Fluffy_Pillow 63.0/100: 63% focus precise_shots, steady_focus
1:02.079 trickshots I rapid_fire Fluffy_Pillow 50.6/100: 51% focus steady_focus, trick_shots
1:04.025 trickshots J multishot Fluffy_Pillow 69.9/100: 70% focus steady_focus
1:05.213 trickshots L multishot Fluffy_Pillow 57.4/100: 57% focus steady_focus, trick_shots
1:06.402 trickshots H aimed_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
1:08.382 trickshots J multishot Fluffy_Pillow 22.5/100: 22% focus precise_shots, steady_focus
1:09.572 trickshots M steady_shot Fluffy_Pillow 10.0/100: 10% focus steady_focus, trick_shots
1:10.958 trickshots E steady_shot Fluffy_Pillow 28.8/100: 29% focus steady_focus, trick_shots
1:12.345 trickshots M steady_shot Fluffy_Pillow 47.5/100: 48% focus steady_focus, trick_shots
1:13.731 trickshots L multishot Fluffy_Pillow 66.3/100: 66% focus steady_focus, trick_shots
1:14.922 trickshots H aimed_shot enemy2 53.9/100: 54% focus lock_and_load, steady_focus, trick_shots
1:16.111 trickshots J multishot Fluffy_Pillow 61.4/100: 61% focus precise_shots(2), steady_focus
1:17.299 trickshots M steady_shot Fluffy_Pillow 48.9/100: 49% focus precise_shots, steady_focus, trick_shots
1:18.686 trickshots J multishot Fluffy_Pillow 67.7/100: 68% focus precise_shots, steady_focus, trick_shots
1:19.876 trickshots H aimed_shot enemy4 55.2/100: 55% focus steady_focus, trick_shots
1:21.853 trickshots J multishot Fluffy_Pillow 32.7/100: 33% focus precise_shots(2), steady_focus
1:23.042 trickshots I rapid_fire Fluffy_Pillow 20.2/100: 20% focus precise_shots, steady_focus, trick_shots
1:24.811 trickshots J multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots, steady_focus
1:26.000 trickshots M steady_shot Fluffy_Pillow 26.0/100: 26% focus steady_focus, trick_shots
1:27.386 trickshots E steady_shot Fluffy_Pillow 44.7/100: 45% focus trick_shots
1:28.871 trickshots H aimed_shot Fluffy_Pillow 63.5/100: 64% focus steady_focus, trick_shots
1:30.851 default 9 use_items Fluffy_Pillow 41.0/100: 41% focus precise_shots(2), steady_focus
1:30.851 trickshots J multishot Fluffy_Pillow 41.0/100: 41% focus precise_shots(2), steady_focus
1:32.041 trickshots M steady_shot Fluffy_Pillow 28.6/100: 29% focus precise_shots, steady_focus, trick_shots
1:33.427 trickshots M steady_shot Fluffy_Pillow 47.3/100: 47% focus precise_shots, steady_focus, trick_shots
1:34.814 trickshots J multishot Fluffy_Pillow 66.1/100: 66% focus precise_shots, steady_focus, trick_shots
1:36.001 trickshots H aimed_shot enemy2 53.6/100: 54% focus steady_focus, trick_shots
1:37.980 trickshots J multishot Fluffy_Pillow 31.2/100: 31% focus precise_shots(2), steady_focus
1:39.169 trickshots M steady_shot Fluffy_Pillow 18.7/100: 19% focus precise_shots, steady_focus, trick_shots
1:40.556 trickshots M steady_shot Fluffy_Pillow 37.5/100: 37% focus precise_shots, steady_focus, trick_shots
1:41.942 trickshots J multishot Fluffy_Pillow 56.2/100: 56% focus precise_shots, steady_focus, trick_shots
1:43.130 trickshots I rapid_fire Fluffy_Pillow 43.8/100: 44% focus steady_focus, trick_shots
1:44.879 trickshots J multishot Fluffy_Pillow 61.8/100: 62% focus steady_focus
1:46.068 trickshots H aimed_shot enemy3 49.4/100: 49% focus steady_focus, trick_shots
1:48.046 trickshots J multishot Fluffy_Pillow 26.9/100: 27% focus precise_shots, steady_focus
1:49.234 trickshots M steady_shot Fluffy_Pillow 14.4/100: 14% focus steady_focus, trick_shots
1:50.618 trickshots F double_tap Fluffy_Pillow 33.1/100: 33% focus steady_focus, trick_shots
1:51.807 trickshots M steady_shot Fluffy_Pillow 40.7/100: 41% focus double_tap, steady_focus, trick_shots
1:53.194 trickshots E steady_shot Fluffy_Pillow 59.5/100: 59% focus double_tap, steady_focus, trick_shots
1:54.582 trickshots H aimed_shot Fluffy_Pillow 78.2/100: 78% focus double_tap, steady_focus, trick_shots
1:56.559 trickshots J multishot Fluffy_Pillow 55.8/100: 56% focus precise_shots(2), steady_focus
1:57.744 trickshots M steady_shot Fluffy_Pillow 43.3/100: 43% focus precise_shots, steady_focus, trick_shots
1:59.131 trickshots J multishot Fluffy_Pillow 62.0/100: 62% focus precise_shots, steady_focus, trick_shots
2:00.320 trickshots M steady_shot Fluffy_Pillow 49.6/100: 50% focus steady_focus, trick_shots
2:01.706 trickshots G trueshot Fluffy_Pillow 68.3/100: 68% focus steady_focus, trick_shots
2:01.706 trickshots L multishot Fluffy_Pillow 68.3/100: 68% focus steady_focus, trick_shots, trueshot
2:02.895 trickshots H aimed_shot enemy2 59.6/100: 60% focus steady_focus, trick_shots, trueshot
2:04.085 trickshots J multishot Fluffy_Pillow 35.9/100: 36% focus precise_shots(2), steady_focus, trueshot
2:05.273 trickshots I rapid_fire Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus, trick_shots, trueshot
2:07.059 trickshots J multishot Fluffy_Pillow 55.1/100: 55% focus precise_shots, steady_focus, trueshot
2:08.247 trickshots H aimed_shot enemy3 46.4/100: 46% focus steady_focus, trick_shots, trueshot
2:09.435 trickshots J multishot Fluffy_Pillow 22.7/100: 23% focus precise_shots, steady_focus, trueshot
2:10.624 trickshots M steady_shot Fluffy_Pillow 13.3/100: 13% focus trick_shots, trueshot
2:12.108 trickshots E steady_shot Fluffy_Pillow 41.5/100: 42% focus trick_shots, trueshot
2:13.592 trickshots H aimed_shot enemy4 69.7/100: 70% focus steady_focus, trick_shots, trueshot
2:14.781 trickshots J multishot Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus, trueshot
2:15.969 trickshots H aimed_shot Fluffy_Pillow 37.2/100: 37% focus steady_focus, trick_shots, trueshot
2:17.158 trickshots M steady_shot Fluffy_Pillow 12.1/100: 12% focus precise_shots(2), steady_focus
2:18.544 trickshots J multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots(2), steady_focus
2:19.734 trickshots I rapid_fire Fluffy_Pillow 18.4/100: 18% focus precise_shots, steady_focus, trick_shots
2:21.583 trickshots J multishot Fluffy_Pillow 37.1/100: 37% focus precise_shots, steady_focus
2:22.772 trickshots M steady_shot Fluffy_Pillow 24.6/100: 25% focus steady_focus, trick_shots
2:24.158 trickshots E steady_shot Fluffy_Pillow 43.4/100: 43% focus steady_focus, trick_shots
2:25.544 trickshots H aimed_shot enemy5 62.2/100: 62% focus steady_focus, trick_shots
2:27.522 trickshots J multishot Fluffy_Pillow 39.7/100: 40% focus precise_shots(2), steady_focus
2:28.710 trickshots M steady_shot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus, trick_shots
2:30.098 trickshots M steady_shot Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus, trick_shots
2:31.484 trickshots J multishot Fluffy_Pillow 64.8/100: 65% focus precise_shots, steady_focus, trick_shots
2:32.674 trickshots H aimed_shot enemy2 52.3/100: 52% focus steady_focus, trick_shots
2:34.652 trickshots J multishot Fluffy_Pillow 29.8/100: 30% focus precise_shots(2), steady_focus
2:35.840 trickshots M steady_shot Fluffy_Pillow 17.3/100: 17% focus precise_shots, steady_focus, trick_shots
2:37.226 trickshots M steady_shot Fluffy_Pillow 36.1/100: 36% focus precise_shots, steady_focus, trick_shots
2:38.610 trickshots M steady_shot Fluffy_Pillow 54.9/100: 55% focus precise_shots, steady_focus, trick_shots
2:39.995 trickshots I rapid_fire Fluffy_Pillow 73.6/100: 74% focus precise_shots, steady_focus, trick_shots
2:41.787 trickshots J multishot Fluffy_Pillow 92.0/100: 92% focus precise_shots, steady_focus
2:42.976 trickshots H aimed_shot Fluffy_Pillow 79.5/100: 80% focus steady_focus, trick_shots
2:44.956 trickshots J multishot Fluffy_Pillow 57.0/100: 57% focus precise_shots, steady_focus
2:46.145 trickshots M steady_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
2:47.531 trickshots H aimed_shot enemy3 63.3/100: 63% focus steady_focus, trick_shots
2:49.687 trickshots J multishot Fluffy_Pillow 42.0/100: 42% focus precise_shots, steady_focus
2:50.874 trickshots F double_tap Fluffy_Pillow 29.5/100: 29% focus steady_focus, trick_shots
2:52.063 trickshots M steady_shot Fluffy_Pillow 37.0/100: 37% focus double_tap, steady_focus, trick_shots
2:53.448 trickshots E steady_shot Fluffy_Pillow 55.8/100: 56% focus double_tap, steady_focus, trick_shots
2:54.835 trickshots L multishot Fluffy_Pillow 74.1/100: 74% focus double_tap, steady_focus, trick_shots
2:56.023 trickshots L multishot Fluffy_Pillow 61.6/100: 62% focus double_tap, steady_focus, trick_shots
2:57.212 trickshots H aimed_shot enemy2 49.1/100: 49% focus double_tap, steady_focus, trick_shots
2:59.244 trickshots J multishot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus
3:00.434 trickshots I rapid_fire Fluffy_Pillow 14.5/100: 15% focus steady_focus, trick_shots
3:02.151 default 9 use_items Fluffy_Pillow 32.4/100: 32% focus steady_focus
3:02.151 trickshots J multishot Fluffy_Pillow 32.4/100: 32% focus steady_focus
3:03.339 trickshots M steady_shot Fluffy_Pillow 19.9/100: 20% focus steady_focus, trick_shots
3:04.725 trickshots M steady_shot Fluffy_Pillow 38.7/100: 39% focus steady_focus, trick_shots
3:06.112 trickshots L multishot Fluffy_Pillow 57.4/100: 57% focus steady_focus, trick_shots
3:07.300 trickshots H aimed_shot Fluffy_Pillow 45.0/100: 45% focus steady_focus, trick_shots
3:09.279 trickshots J multishot Fluffy_Pillow 22.5/100: 22% focus precise_shots, steady_focus
3:10.467 trickshots M steady_shot Fluffy_Pillow 10.0/100: 10% focus steady_focus, trick_shots
3:11.853 trickshots M steady_shot Fluffy_Pillow 28.8/100: 29% focus steady_focus, trick_shots
3:13.240 trickshots M steady_shot Fluffy_Pillow 47.6/100: 48% focus steady_focus, trick_shots
3:14.628 trickshots L multishot Fluffy_Pillow 66.3/100: 66% focus steady_focus, trick_shots
3:15.817 trickshots M steady_shot Fluffy_Pillow 53.9/100: 54% focus steady_focus, trick_shots
3:17.202 trickshots H aimed_shot enemy3 72.6/100: 73% focus steady_focus, trick_shots
3:19.180 trickshots J multishot Fluffy_Pillow 50.1/100: 50% focus precise_shots(2), steady_focus
3:20.367 trickshots I rapid_fire Fluffy_Pillow 37.7/100: 38% focus precise_shots, steady_focus, trick_shots
3:22.365 trickshots J multishot Fluffy_Pillow 57.3/100: 57% focus precise_shots, steady_focus
3:23.554 trickshots M steady_shot Fluffy_Pillow 44.8/100: 45% focus steady_focus, trick_shots
3:24.941 trickshots E steady_shot Fluffy_Pillow 63.6/100: 64% focus steady_focus, trick_shots
3:26.328 trickshots H aimed_shot enemy2 82.4/100: 82% focus steady_focus, trick_shots
3:28.306 trickshots J multishot Fluffy_Pillow 59.9/100: 60% focus precise_shots, steady_focus
3:29.494 trickshots M steady_shot Fluffy_Pillow 47.4/100: 47% focus steady_focus, trick_shots
3:30.879 trickshots L multishot Fluffy_Pillow 66.2/100: 66% focus steady_focus, trick_shots
3:32.070 trickshots M steady_shot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots
3:33.457 trickshots L multishot Fluffy_Pillow 72.5/100: 73% focus steady_focus, trick_shots
3:34.647 trickshots L multishot Fluffy_Pillow 60.0/100: 60% focus steady_focus, trick_shots
3:35.835 trickshots H aimed_shot Fluffy_Pillow 47.6/100: 48% focus steady_focus, trick_shots
3:37.813 trickshots J multishot Fluffy_Pillow 25.1/100: 25% focus precise_shots(2), steady_focus
3:39.001 trickshots M steady_shot Fluffy_Pillow 12.6/100: 13% focus precise_shots, steady_focus, trick_shots
3:40.387 trickshots E steady_shot Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus, trick_shots
3:41.774 trickshots I rapid_fire Fluffy_Pillow 50.0/100: 50% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:43.616 trickshots J multishot Fluffy_Pillow 68.6/100: 69% focus lock_and_load, precise_shots, steady_focus
3:44.804 trickshots H aimed_shot enemy3 56.1/100: 56% focus lock_and_load, steady_focus, trick_shots
3:45.993 trickshots J multishot Fluffy_Pillow 63.7/100: 64% focus precise_shots, steady_focus
3:47.180 trickshots H aimed_shot enemy4 51.2/100: 51% focus steady_focus, trick_shots
3:49.159 trickshots J multishot Fluffy_Pillow 28.7/100: 29% focus lock_and_load, precise_shots, steady_focus
3:50.345 trickshots H aimed_shot enemy2 16.2/100: 16% focus lock_and_load, steady_focus, trick_shots
3:51.535 trickshots F double_tap Fluffy_Pillow 23.7/100: 24% focus precise_shots(2), steady_focus
3:52.724 trickshots J multishot Fluffy_Pillow 31.3/100: 31% focus double_tap, precise_shots(2), steady_focus
3:53.912 trickshots M steady_shot Fluffy_Pillow 18.8/100: 19% focus double_tap, precise_shots, steady_focus, trick_shots
3:55.299 trickshots E steady_shot Fluffy_Pillow 37.6/100: 38% focus double_tap, precise_shots, steady_focus, trick_shots
3:56.684 trickshots J multishot Fluffy_Pillow 56.3/100: 56% focus double_tap, precise_shots, steady_focus, trick_shots
3:57.873 trickshots M steady_shot Fluffy_Pillow 43.9/100: 44% focus double_tap, steady_focus, trick_shots
3:59.262 trickshots H aimed_shot Fluffy_Pillow 62.7/100: 63% focus double_tap, steady_focus, trick_shots
4:01.240 trickshots J multishot Fluffy_Pillow 40.2/100: 40% focus precise_shots(2), steady_focus
4:02.427 trickshots G trueshot Fluffy_Pillow 27.7/100: 28% focus precise_shots, steady_focus, trick_shots
4:02.427 trickshots I rapid_fire Fluffy_Pillow 27.7/100: 28% focus precise_shots, steady_focus, trick_shots, trueshot
4:04.255 trickshots J multishot Fluffy_Pillow 53.0/100: 53% focus precise_shots, steady_focus, trueshot
4:05.442 trickshots H aimed_shot enemy3 44.3/100: 44% focus steady_focus, trick_shots, trueshot
4:06.632 trickshots J multishot Fluffy_Pillow 20.6/100: 21% focus precise_shots(2), steady_focus, trueshot
4:07.820 trickshots M steady_shot Fluffy_Pillow 11.9/100: 12% focus precise_shots, steady_focus, trick_shots, trueshot
4:09.207 trickshots E steady_shot Fluffy_Pillow 40.1/100: 40% focus precise_shots, steady_focus, trick_shots, trueshot
4:10.594 trickshots H aimed_shot enemy2 68.2/100: 68% focus precise_shots, steady_focus, trick_shots, trueshot
4:11.782 trickshots J multishot Fluffy_Pillow 44.5/100: 44% focus lock_and_load, precise_shots(2), steady_focus, trueshot
4:12.970 trickshots H aimed_shot enemy4 35.8/100: 36% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
4:14.159 trickshots J multishot Fluffy_Pillow 47.1/100: 47% focus precise_shots(2), steady_focus, trueshot
4:15.348 trickshots H aimed_shot enemy5 38.4/100: 38% focus precise_shots, steady_focus, trick_shots, trueshot
4:16.538 trickshots M steady_shot Fluffy_Pillow 14.7/100: 15% focus precise_shots(2), steady_focus, trueshot
4:17.923 trickshots J multishot Fluffy_Pillow 36.2/100: 36% focus precise_shots(2), steady_focus
4:19.110 trickshots I rapid_fire Fluffy_Pillow 23.7/100: 24% focus precise_shots, steady_focus, trick_shots
4:20.926 trickshots J multishot Fluffy_Pillow 42.2/100: 42% focus precise_shots, steady_focus
4:22.115 trickshots M steady_shot Fluffy_Pillow 29.8/100: 30% focus steady_focus, trick_shots
4:23.502 trickshots E steady_shot Fluffy_Pillow 48.5/100: 49% focus steady_focus, trick_shots
4:24.889 trickshots H aimed_shot Fluffy_Pillow 67.3/100: 67% focus steady_focus, trick_shots
4:26.868 trickshots J multishot Fluffy_Pillow 44.8/100: 45% focus precise_shots, steady_focus
4:28.056 trickshots M steady_shot Fluffy_Pillow 32.4/100: 32% focus steady_focus, trick_shots
4:29.443 trickshots H aimed_shot enemy3 51.1/100: 51% focus steady_focus, trick_shots
4:31.421 trickshots J multishot Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus
4:32.609 default 9 use_items Fluffy_Pillow 16.2/100: 16% focus steady_focus, trick_shots
4:32.609 trickshots M steady_shot Fluffy_Pillow 16.2/100: 16% focus steady_focus, trick_shots
4:33.995 trickshots M steady_shot Fluffy_Pillow 35.0/100: 35% focus steady_focus, trick_shots
4:35.381 trickshots M steady_shot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots
4:36.767 trickshots H aimed_shot enemy2 72.5/100: 72% focus steady_focus, trick_shots
4:38.746 trickshots J multishot Fluffy_Pillow 50.0/100: 50% focus precise_shots(2), steady_focus
4:39.933 trickshots I rapid_fire Fluffy_Pillow 37.5/100: 38% focus precise_shots, steady_focus, trick_shots
4:41.760 trickshots J multishot Fluffy_Pillow 56.1/100: 56% focus precise_shots, steady_focus
4:42.948 trickshots M steady_shot Fluffy_Pillow 43.6/100: 44% focus steady_focus, trick_shots
4:44.335 trickshots L multishot Fluffy_Pillow 62.4/100: 62% focus steady_focus, trick_shots
4:45.525 trickshots M steady_shot Fluffy_Pillow 49.9/100: 50% focus steady_focus, trick_shots
4:46.912 trickshots E steady_shot Fluffy_Pillow 68.7/100: 69% focus steady_focus, trick_shots
4:48.298 trickshots H aimed_shot Fluffy_Pillow 87.5/100: 87% focus steady_focus, trick_shots
4:50.276 trickshots J multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
4:51.466 trickshots F double_tap Fluffy_Pillow 52.5/100: 53% focus precise_shots, steady_focus, trick_shots
4:52.723 trickshots J multishot Fluffy_Pillow 60.5/100: 60% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
4:53.912 trickshots H aimed_shot enemy3 48.0/100: 48% focus double_tap, lock_and_load, steady_focus, trick_shots
4:55.101 trickshots J multishot Fluffy_Pillow 55.5/100: 56% focus precise_shots, steady_focus
4:56.290 trickshots H aimed_shot enemy4 43.1/100: 43% focus steady_focus, trick_shots
4:58.267 trickshots J multishot Fluffy_Pillow 20.6/100: 21% focus precise_shots(2), steady_focus
4:59.456 trickshots M steady_shot Fluffy_Pillow 8.1/100: 8% focus precise_shots, steady_focus, trick_shots
5:00.844 trickshots E steady_shot Fluffy_Pillow 26.9/100: 27% focus precise_shots, steady_focus, trick_shots
5:02.230 trickshots I rapid_fire Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus, trick_shots
5:04.039 trickshots J multishot Fluffy_Pillow 64.1/100: 64% focus precise_shots, steady_focus
5:05.226 trickshots H aimed_shot enemy2 51.6/100: 52% focus steady_focus, trick_shots
5:07.204 trickshots J multishot Fluffy_Pillow 29.1/100: 29% focus precise_shots(2), steady_focus
5:08.393 trickshots K kill_shot Fluffy_Pillow 16.7/100: 17% focus precise_shots, steady_focus, trick_shots
5:09.581 trickshots M steady_shot Fluffy_Pillow 14.2/100: 14% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:10.967 trickshots J multishot Fluffy_Pillow 33.0/100: 33% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:12.156 trickshots H aimed_shot Fluffy_Pillow 20.5/100: 20% focus lock_and_load, steady_focus, trick_shots
5:13.346 trickshots J multishot Fluffy_Pillow 28.0/100: 28% focus precise_shots, steady_focus
5:14.535 trickshots M steady_shot Fluffy_Pillow 15.5/100: 16% focus steady_focus, trick_shots
5:15.922 trickshots E steady_shot Fluffy_Pillow 34.3/100: 34% focus steady_focus, trick_shots
5:17.310 trickshots H aimed_shot enemy3 53.1/100: 53% focus steady_focus, trick_shots
5:19.288 trickshots J multishot Fluffy_Pillow 30.6/100: 31% focus precise_shots(2), steady_focus
5:20.475 trickshots K kill_shot Fluffy_Pillow 18.1/100: 18% focus precise_shots, steady_focus, trick_shots
5:21.663 trickshots M steady_shot Fluffy_Pillow 15.6/100: 16% focus precise_shots, steady_focus, trick_shots
5:23.050 trickshots I rapid_fire Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus, trick_shots
5:24.908 trickshots J multishot Fluffy_Pillow 53.2/100: 53% focus precise_shots, steady_focus
5:26.097 trickshots H aimed_shot enemy4 40.7/100: 41% focus steady_focus, trick_shots
5:28.077 trickshots M steady_shot Fluffy_Pillow 18.2/100: 18% focus lock_and_load, precise_shots(2), steady_focus
5:29.464 trickshots E steady_shot Fluffy_Pillow 37.0/100: 37% focus lock_and_load, precise_shots(2), steady_focus
5:30.849 trickshots J multishot Fluffy_Pillow 55.8/100: 56% focus lock_and_load, precise_shots(2), steady_focus
5:32.038 cds D potion Fluffy_Pillow 43.3/100: 43% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:32.038 trickshots J multishot Fluffy_Pillow 43.3/100: 43% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:33.228 trickshots H aimed_shot enemy2 30.8/100: 31% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
5:34.416 trickshots J multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:35.606 trickshots K kill_shot Fluffy_Pillow 25.9/100: 26% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:36.795 trickshots M steady_shot Fluffy_Pillow 23.4/100: 23% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:38.182 trickshots M steady_shot Fluffy_Pillow 42.2/100: 42% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:39.568 trickshots H aimed_shot enemy3 60.9/100: 61% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:40.757 trickshots J multishot Fluffy_Pillow 68.5/100: 68% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:41.945 trickshots J multishot Fluffy_Pillow 56.0/100: 56% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:43.133 trickshots H aimed_shot Fluffy_Pillow 43.5/100: 44% focus steady_focus, trick_shots, potion_of_spectral_agility
5:45.111 trickshots J multishot Fluffy_Pillow 21.0/100: 21% focus precise_shots, steady_focus, potion_of_spectral_agility
5:46.299 trickshots I rapid_fire Fluffy_Pillow 8.5/100: 9% focus steady_focus, trick_shots, potion_of_spectral_agility
5:48.149 trickshots J multishot Fluffy_Pillow 27.3/100: 27% focus steady_focus, potion_of_spectral_agility
5:49.338 trickshots K kill_shot Fluffy_Pillow 14.8/100: 15% focus steady_focus, trick_shots, potion_of_spectral_agility
5:50.526 trickshots M steady_shot Fluffy_Pillow 12.3/100: 12% focus steady_focus, trick_shots, potion_of_spectral_agility
5:51.913 trickshots E steady_shot Fluffy_Pillow 31.1/100: 31% focus steady_focus, trick_shots, potion_of_spectral_agility
5:53.300 trickshots F double_tap Fluffy_Pillow 49.9/100: 50% focus steady_focus, trick_shots, potion_of_spectral_agility
5:54.489 trickshots H aimed_shot enemy2 57.4/100: 57% focus double_tap, steady_focus, trick_shots, potion_of_spectral_agility
5:56.468 trickshots J multishot Fluffy_Pillow 34.9/100: 35% focus precise_shots, steady_focus, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (pandaren) Raid-Buffed Unbuffed Gear Amount
Strength 274 0 292 274 0
Agility 450 -2 1433 1298 789 (677)
Stamina 414 2 1801 1716 1300
Intellect 369 0 406 369 0
Spirit 0 0 0 0 0
Health 36020 34320 0
Focus 100 100 0
Spell Power 406 369 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1505 1298 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="pandaren"
source=default
spec=marksmanship
level=60
race=pandaren
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

void_elf : 9954 dps, 3084 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9953.5 9953.5 18.6 / 0.187% 1224.9 / 12.3% 992.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
void_elf 9954
Aimed Shot 3482 (3873) 35.0% (38.9%) 46.7 6.44sec 24921 15738 Direct 233.0 (258.6) 3661 7317 4487 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.66 233.04 0.00 0.00 1.5835 0.0000 1045779.33 1493791.19 29.99% 15738.19 15738.19
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 180.36 123 240 3661.01 2530 8954 3663.28 3463 3917 660397 943311 29.99%
crit 22.61% 52.68 22 83 7316.66 5060 17908 7316.92 6158 8820 385383 550481 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.88
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 392 3.9% 0.0 0.00sec 0 0 Direct 25.6 3747 7434 4579 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.57 0.00 0.00 0.0000 0.0000 117036.99 167175.64 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 19.80 4 32 3746.53 2530 8954 3765.00 3034 4745 74210 106001 29.99%
crit 22.56% 5.77 0 17 7434.20 5060 17908 7429.68 0 16894 42827 61175 29.96%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 370 3.7% 113.8 2.65sec 977 431 Direct 113.6 798 1596 979 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.84 113.61 0.00 0.00 2.2670 0.0000 111192.93 158827.99 29.99% 430.85 430.85
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 87.92 63 115 798.29 776 915 798.18 786 813 70192 100263 29.99%
crit 22.61% 25.68 10 47 1596.36 1551 1830 1596.23 1557 1660 41001 58565 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.4% 3.7 90.76sec 10992 0 Direct 3.7 9036 18067 11033 22.0%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41162.42 41162.42 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.99% 2.91 0 4 9035.81 8937 9474 9008.95 0 9474 26314 26314 0.00%
crit 22.01% 0.82 0 4 18067.15 17875 18947 10920.85 0 18947 14849 14849 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Entropic Embrace 127 1.3% 458.8 1.44sec 83 0 Direct 458.8 83 0 83 0.0%

Stats Details: Entropic Embrace

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 458.76 458.76 0.00 0.00 0.0000 0.0000 37942.80 37942.80 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 458.76 291 607 82.71 1 1054 83.17 67 107 37943 37943 0.00%

Action Details: Entropic Embrace

  • id:259756
  • school:shadowfrost
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:24.00
  • base_dd_max:24.00
  • base_dd_mult:1.00

Spelldata

  • id:259756
  • name:Entropic Embrace
  • school:shadowfrost
  • tooltip:
  • description:{$@spelldesc256374={$@spelldesc255669=Your abilities have a chance to empower you with the essence of the Void, causing your damage and healing effects to deal an additional {$256374s1=5}% as Shadowfrost for {$256374d=12 seconds}.}}
Eternal Skirmish 39 0.4% 21.8 13.37sec 542 0 Direct 21.8 442 884 541 22.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.84 21.84 0.00 0.00 0.0000 0.0000 11827.29 11827.29 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 16.92 7 32 441.82 435 461 441.79 435 452 7474 7474 0.00%
crit 22.54% 4.92 0 14 884.09 871 923 876.32 0 923 4353 4353 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 83 0.8% 4.7 13.24sec 5345 4480 Direct 4.7 4204 9446 5382 22.5%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.70 4.67 0.00 0.00 1.1933 0.0000 25115.97 35875.66 29.99% 4480.20 4480.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.54% 3.62 0 7 4203.79 4074 4806 4186.43 0 4625 15215 21733 29.93%
crit 22.46% 1.05 0 5 9446.15 9166 10814 6492.74 0 10814 9901 14143 20.63%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.70
  • if_expr:buff.dead_eye.down
Master Marksman 464 4.7% 308.7 0.99sec 451 0 Periodic 528.8 263 0 263 0.0% 70.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 308.72 0.00 528.83 528.83 0.0000 2.0000 139294.47 139294.47 0.00% 131.70 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 528.83 384 674 263.40 37 1892 263.52 212 324 139294 139294 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2631 26.4% 82.2 3.65sec 9617 8438 Direct 410.4 1572 3144 1927 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.24 410.35 0.00 0.00 1.1397 0.0000 790882.61 1129696.72 29.99% 8437.79 8437.79
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 317.70 240 389 1572.26 955 1971 1572.04 1444 1672 499518 713511 29.99%
crit 22.58% 92.65 60 131 3144.04 1910 3943 3144.00 2819 3359 291365 416186 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.97
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.27
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1016 10.2% 16.1 18.74sec 18989 10863 Periodic 574.8 434 865 531 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.09 0.00 115.32 574.76 1.7482 0.2087 305503.07 436380.59 29.99% 10862.72 10862.72
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.32% 444.42 306 581 433.59 352 831 433.60 423 448 192706 275261 29.99%
crit 22.68% 130.34 84 224 865.30 704 1662 865.31 790 944 112797 161119 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.09
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 813 8.2% 0.0 0.00sec 0 0 Direct 46.5 492 984 604 22.7%
Periodic 376.6 468 937 574 22.5% 54.0%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.54 376.65 376.65 0.0000 2.1560 244311.21 244311.21 0.00% 300.86 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 35.99 23 52 491.91 480 566 491.92 484 499 17705 17705 0.00%
crit 22.67% 10.55 2 21 984.06 960 1133 983.91 960 1035 10385 10385 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.46% 291.74 205 392 468.33 3 566 468.37 458 478 136637 136637 0.00%
crit 22.54% 84.91 51 130 937.21 11 1133 937.40 896 977 79585 79585 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.1 6.70sec 297 0 Direct 44.1 242 484 297 22.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.14 44.14 0.00 0.00 0.0000 0.0000 13096.26 13096.26 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 34.16 18 53 242.01 239 254 242.02 239 247 8268 8268 0.00%
crit 22.61% 9.98 1 21 483.88 479 508 483.94 479 508 4829 4829 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 357 3.6% 69.1 4.34sec 1552 1152 Direct 70.0 1252 2504 1532 22.4%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.14 70.04 0.00 0.00 1.3471 0.0000 107333.31 153314.91 29.99% 1152.47 1152.47
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.56% 54.32 35 74 1251.53 1222 1442 1251.29 1230 1277 67990 97117 29.99%
crit 22.44% 15.71 6 31 2503.64 2444 2884 2503.82 2444 2617 39343 56197 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.63
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.77
Simple Action Stats Execute Interval
void_elf
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:void_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.60sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.63 0.00 0.00 0.00 0.9781 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:void_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:void_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.12sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.63sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.57% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 11.4s

Stack Uptimes

  • double_tap_1:8.57%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Entropic Embrace 5.4 0.0 61.1sec 61.1sec 11.7sec 21.14% 0.00% 0.0 (0.0) 5.2

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_entropic_embrace
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 68.6s
  • trigger_min/max:60.0s / 68.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • entropic_embrace_1:21.14%

Spelldata

  • id:256374
  • name:Entropic Embrace
  • tooltip:Your damage and healing effects deal an additional $w1% as Shadowfrost.
  • description:{$@spelldesc255669=Your abilities have a chance to empower you with the essence of the Void, causing your damage and healing effects to deal an additional {$256374s1=5}% as Shadowfrost for {$256374d=12 seconds}.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.3sec 29.6sec 1.9sec 5.52% 18.70% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 227.9s
  • trigger_min/max:1.8s / 227.9s
  • trigger_pct:8.02%
  • duration_min/max:0.0s / 11.1s

Stack Uptimes

  • lock_and_load_1:5.52%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.1sec 11.28% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.1s
  • trigger_min/max:300.0s / 333.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.28%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.8 5.9 7.4sec 6.4sec 2.7sec 37.23% 81.17% 3.0 (3.0) 0.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 31.4s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.9s

Stack Uptimes

  • precise_shots_1:32.20%
  • precise_shots_2:5.03%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 55.1sec 12.0sec 49.1sec 95.10% 0.00% 19.5 (19.5) 4.9

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 301.0s
  • trigger_min/max:3.1s / 35.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 300.5s

Stack Uptimes

  • steady_focus_1:95.10%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.6 18.7 4.7sec 3.7sec 4.2sec 89.77% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.77%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.61% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.61%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 1.0 7.0 62.3s 48.0s 292.1s
double_tap_rapid_fire 0.4 0.0 4.0 91.5s 56.0s 245.0s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.01% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7450.0012.6772.8360.0008.297
Aimed Shot1.1990.0016.8879.8112.41323.512
Kill Shot3.5260.00121.31411.9800.00029.177
Trueshot0.7490.0012.7151.2530.0004.539
Rapid Fire2.7310.00122.93535.32214.75565.112

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
void_elf
steady_shot Focus 70.13 681.28 23.09% 9.71 20.04 2.86%
rapid_fire Focus 115.28 115.20 3.90% 1.00 0.09 0.07%
focus_regen Focus 760.81 1959.78 66.41% 2.58 11.03 0.56%
Trueshot Focus 218.68 194.66 6.60% 0.89 1.00 0.51%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.1 36.4 0.2 91.5
Usage Type Count Total Avg RPE APR
void_elf
aimed_shot Focus 46.7 1322.8 28.3 28.3 879.1
kill_shot Focus 4.7 47.0 10.0 10.0 534.6
multishot Focus 82.2 1644.9 20.0 20.0 480.8

Statistics & Data Analysis

Fight Length
void_elf Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
void_elf Damage Per Second
Count 1022
Mean 9953.54
Minimum 9068.34
Maximum 11077.01
Spread ( max - min ) 2008.67
Range [ ( max - min ) / 2 * 100% ] 10.09%
Standard Deviation 303.0757
5th Percentile 9456.84
95th Percentile 10475.84
( 95th Percentile - 5th Percentile ) 1019.00
Mean Distribution
Standard Deviation 9.4804
95.00% Confidence Interval ( 9934.96 - 9972.12 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3562
0.1 Scale Factor Error with Delta=300 785
0.05 Scale Factor Error with Delta=300 3137
0.01 Scale Factor Error with Delta=300 78413
Priority Target DPS
void_elf Priority Target Damage Per Second
Count 1022
Mean 3083.77
Minimum 2806.72
Maximum 3448.30
Spread ( max - min ) 641.58
Range [ ( max - min ) / 2 * 100% ] 10.40%
Standard Deviation 103.2284
5th Percentile 2918.69
95th Percentile 3271.28
( 95th Percentile - 5th Percentile ) 352.59
Mean Distribution
Standard Deviation 3.2290
95.00% Confidence Interval ( 3077.44 - 3090.10 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 44
0.1% Error 4305
0.1 Scale Factor Error with Delta=300 91
0.05 Scale Factor Error with Delta=300 364
0.01 Scale Factor Error with Delta=300 9097
DPS(e)
void_elf Damage Per Second (Effective)
Count 1022
Mean 9953.54
Minimum 9068.34
Maximum 11077.01
Spread ( max - min ) 2008.67
Range [ ( max - min ) / 2 * 100% ] 10.09%
Damage
void_elf Damage
Count 1022
Mean 2990478.68
Minimum 2249545.95
Maximum 3732773.34
Spread ( max - min ) 1483227.39
Range [ ( max - min ) / 2 * 100% ] 24.80%
DTPS
void_elf Damage Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
void_elf Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
void_elf Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
void_elf Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
void_elf Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
void_elf Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
void_elfTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
void_elf Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.63 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.88 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.09 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.97 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.70 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.27 multishot,if=focus>cost+action.aimed_shot.cost
M 53.77 steady_shot

Sample Sequence

0125789EGDJHJHJIJHJMHMEJHJIJHMJMHMEJMHJMMLMLHJIJMMLHJMFMLMEHJIJLHJMEMLLHJMMIJHJHJM9MMLLHJMMIJHJMMMFJHJMMJHGJHJIJHJMEHJHMJIJMEHJJHJMMMJHJHJIJMEHFJMMJHJ9HJIJMEHJMMJMHJHJMIJHJMEJHJMJHJMEIJHJFMMHJJHJGMHMEJHJIJHJMEHJIJMHJ9MEHJMJHJMHMEJHJIFJHJKMEHJMMKHJIJMMHJKMMJMHJDMIJKMEHJMLLKHJMEFIJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask void_elf 100.0/100: 100% focus
Pre precombat 1 augmentation void_elf 100.0/100: 100% focus
Pre precombat 2 food void_elf 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.401 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.316 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, entropic_embrace, potion_of_spectral_agility
0:04.231 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, entropic_embrace, potion_of_spectral_agility
0:05.146 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots(2), steady_focus, trueshot, entropic_embrace, potion_of_spectral_agility
0:06.061 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, entropic_embrace, potion_of_spectral_agility
0:07.525 trickshots J multishot Fluffy_Pillow 54.9/100: 55% focus bloodlust, precise_shots, steady_focus, trueshot, entropic_embrace, potion_of_spectral_agility
0:08.440 trickshots H aimed_shot enemy3 46.2/100: 46% focus bloodlust, steady_focus, trick_shots, trueshot, entropic_embrace, potion_of_spectral_agility
0:09.356 trickshots J multishot Fluffy_Pillow 22.5/100: 22% focus bloodlust, precise_shots(2), steady_focus, trueshot, entropic_embrace, potion_of_spectral_agility
0:10.272 trickshots M steady_shot Fluffy_Pillow 13.8/100: 14% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, entropic_embrace, potion_of_spectral_agility
0:11.341 trickshots H aimed_shot enemy4 42.0/100: 42% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, entropic_embrace, potion_of_spectral_agility
0:12.256 trickshots M steady_shot Fluffy_Pillow 18.3/100: 18% focus bloodlust, precise_shots(2), steady_focus, trueshot, entropic_embrace, potion_of_spectral_agility
0:13.325 trickshots E steady_shot Fluffy_Pillow 46.5/100: 46% focus bloodlust, precise_shots(2), steady_focus, trueshot, entropic_embrace, potion_of_spectral_agility
0:14.393 trickshots J multishot Fluffy_Pillow 74.6/100: 75% focus bloodlust, precise_shots(2), steady_focus, trueshot, entropic_embrace, potion_of_spectral_agility
0:15.309 trickshots H aimed_shot enemy5 65.9/100: 66% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.224 trickshots J multishot Fluffy_Pillow 42.2/100: 42% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.139 trickshots I rapid_fire Fluffy_Pillow 30.8/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.650 trickshots J multishot Fluffy_Pillow 50.3/100: 50% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.565 trickshots H aimed_shot Fluffy_Pillow 37.8/100: 38% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.088 trickshots M steady_shot Fluffy_Pillow 15.3/100: 15% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.155 trickshots J multishot Fluffy_Pillow 34.1/100: 34% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.071 trickshots M steady_shot Fluffy_Pillow 21.6/100: 22% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.138 trickshots H aimed_shot enemy2 40.4/100: 40% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.661 trickshots M steady_shot Fluffy_Pillow 17.9/100: 18% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.729 trickshots E steady_shot Fluffy_Pillow 36.7/100: 37% focus bloodlust, precise_shots, steady_focus
0:27.798 trickshots J multishot Fluffy_Pillow 55.5/100: 56% focus bloodlust, precise_shots, steady_focus
0:28.714 trickshots M steady_shot Fluffy_Pillow 43.1/100: 43% focus bloodlust, steady_focus, trick_shots
0:29.782 trickshots H aimed_shot enemy3 61.9/100: 62% focus bloodlust, steady_focus, trick_shots
0:31.305 trickshots J multishot Fluffy_Pillow 39.4/100: 39% focus bloodlust, precise_shots, steady_focus
0:32.221 trickshots M steady_shot Fluffy_Pillow 26.9/100: 27% focus bloodlust, steady_focus, trick_shots
0:33.288 trickshots M steady_shot Fluffy_Pillow 45.7/100: 46% focus bloodlust, steady_focus, trick_shots
0:34.354 trickshots L multishot Fluffy_Pillow 64.5/100: 64% focus bloodlust, steady_focus, trick_shots
0:35.270 trickshots M steady_shot Fluffy_Pillow 52.0/100: 52% focus bloodlust, steady_focus, trick_shots
0:36.336 trickshots L multishot Fluffy_Pillow 70.8/100: 71% focus bloodlust, steady_focus, trick_shots
0:37.251 trickshots H aimed_shot enemy4 58.3/100: 58% focus bloodlust, steady_focus, trick_shots
0:38.775 trickshots J multishot Fluffy_Pillow 35.9/100: 36% focus bloodlust, precise_shots(2), steady_focus
0:39.691 trickshots I rapid_fire Fluffy_Pillow 23.4/100: 23% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.001 trickshots J multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots, steady_focus
0:42.189 trickshots M steady_shot Fluffy_Pillow 28.7/100: 29% focus steady_focus, trick_shots
0:43.577 trickshots M steady_shot Fluffy_Pillow 47.5/100: 47% focus steady_focus, trick_shots
0:44.965 trickshots L multishot Fluffy_Pillow 66.3/100: 66% focus steady_focus, trick_shots
0:46.155 trickshots H aimed_shot Fluffy_Pillow 53.8/100: 54% focus steady_focus, trick_shots
0:48.134 trickshots J multishot Fluffy_Pillow 31.3/100: 31% focus precise_shots, steady_focus
0:49.323 trickshots M steady_shot Fluffy_Pillow 18.8/100: 19% focus steady_focus, trick_shots
0:50.710 trickshots F double_tap Fluffy_Pillow 37.6/100: 38% focus steady_focus, trick_shots
0:51.898 trickshots M steady_shot Fluffy_Pillow 45.1/100: 45% focus double_tap, steady_focus, trick_shots
0:53.285 trickshots L multishot Fluffy_Pillow 63.9/100: 64% focus double_tap, steady_focus, trick_shots
0:54.472 trickshots M steady_shot Fluffy_Pillow 51.4/100: 51% focus double_tap, steady_focus, trick_shots
0:55.858 trickshots E steady_shot Fluffy_Pillow 70.2/100: 70% focus double_tap, steady_focus, trick_shots
0:57.244 trickshots H aimed_shot enemy2 89.0/100: 89% focus double_tap, steady_focus, trick_shots
0:59.222 trickshots J multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
1:00.409 trickshots I rapid_fire Fluffy_Pillow 52.5/100: 53% focus precise_shots, steady_focus, trick_shots
1:02.285 trickshots J multishot Fluffy_Pillow 71.4/100: 71% focus precise_shots, steady_focus
1:03.472 trickshots L multishot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
1:04.663 trickshots H aimed_shot enemy3 46.5/100: 46% focus steady_focus, trick_shots
1:06.642 trickshots J multishot Fluffy_Pillow 24.0/100: 24% focus precise_shots, steady_focus, entropic_embrace
1:07.831 trickshots M steady_shot Fluffy_Pillow 11.5/100: 12% focus steady_focus, trick_shots, entropic_embrace
1:09.217 trickshots E steady_shot Fluffy_Pillow 30.3/100: 30% focus steady_focus, trick_shots, entropic_embrace
1:10.606 trickshots M steady_shot Fluffy_Pillow 49.1/100: 49% focus steady_focus, trick_shots, entropic_embrace
1:11.993 trickshots L multishot Fluffy_Pillow 67.9/100: 68% focus steady_focus, trick_shots, entropic_embrace
1:13.182 trickshots L multishot Fluffy_Pillow 55.4/100: 55% focus steady_focus, trick_shots, entropic_embrace
1:14.370 trickshots H aimed_shot Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots, entropic_embrace
1:16.350 trickshots J multishot Fluffy_Pillow 20.4/100: 20% focus precise_shots, steady_focus, entropic_embrace
1:17.538 trickshots M steady_shot Fluffy_Pillow 8.0/100: 8% focus steady_focus, trick_shots, entropic_embrace
1:18.927 trickshots M steady_shot Fluffy_Pillow 26.7/100: 27% focus steady_focus, trick_shots
1:20.312 trickshots I rapid_fire Fluffy_Pillow 45.5/100: 46% focus steady_focus, trick_shots
1:22.138 trickshots J multishot Fluffy_Pillow 64.1/100: 64% focus steady_focus
1:23.326 trickshots H aimed_shot enemy2 51.6/100: 52% focus steady_focus, trick_shots
1:25.302 trickshots J multishot Fluffy_Pillow 29.1/100: 29% focus lock_and_load, precise_shots, steady_focus
1:26.491 trickshots H aimed_shot enemy3 16.6/100: 17% focus lock_and_load, steady_focus, trick_shots
1:27.680 trickshots J multishot Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus
1:28.869 trickshots M steady_shot Fluffy_Pillow 11.7/100: 12% focus steady_focus, trick_shots
1:30.254 default 9 use_items Fluffy_Pillow 30.4/100: 30% focus steady_focus, trick_shots
1:30.254 trickshots M steady_shot Fluffy_Pillow 30.4/100: 30% focus steady_focus, trick_shots
1:31.639 trickshots M steady_shot Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
1:33.026 trickshots L multishot Fluffy_Pillow 68.0/100: 68% focus steady_focus, trick_shots
1:34.214 trickshots L multishot Fluffy_Pillow 55.5/100: 55% focus steady_focus, trick_shots
1:35.403 trickshots H aimed_shot Fluffy_Pillow 43.0/100: 43% focus steady_focus, trick_shots
1:37.381 trickshots J multishot Fluffy_Pillow 20.5/100: 21% focus precise_shots(2), steady_focus
1:38.569 trickshots M steady_shot Fluffy_Pillow 8.1/100: 8% focus precise_shots, steady_focus, trick_shots
1:39.956 trickshots M steady_shot Fluffy_Pillow 26.8/100: 27% focus precise_shots, steady_focus, trick_shots
1:41.342 trickshots I rapid_fire Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus, trick_shots
1:43.143 trickshots J multishot Fluffy_Pillow 64.0/100: 64% focus precise_shots, steady_focus
1:44.330 trickshots H aimed_shot enemy2 51.5/100: 52% focus steady_focus, trick_shots
1:46.309 trickshots J multishot Fluffy_Pillow 29.0/100: 29% focus precise_shots(2), steady_focus
1:47.497 trickshots M steady_shot Fluffy_Pillow 16.6/100: 17% focus precise_shots, steady_focus, trick_shots
1:48.881 trickshots M steady_shot Fluffy_Pillow 35.3/100: 35% focus precise_shots, steady_focus, trick_shots
1:50.267 trickshots M steady_shot Fluffy_Pillow 54.1/100: 54% focus precise_shots, steady_focus, trick_shots
1:51.653 trickshots F double_tap Fluffy_Pillow 72.9/100: 73% focus precise_shots, steady_focus, trick_shots
1:52.843 trickshots J multishot Fluffy_Pillow 80.4/100: 80% focus double_tap, precise_shots, steady_focus, trick_shots
1:54.032 trickshots H aimed_shot enemy3 67.9/100: 68% focus double_tap, steady_focus, trick_shots
1:56.009 trickshots J multishot Fluffy_Pillow 45.4/100: 45% focus precise_shots(2), steady_focus
1:57.197 trickshots M steady_shot Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus, trick_shots
1:58.583 trickshots M steady_shot Fluffy_Pillow 51.7/100: 52% focus precise_shots, steady_focus, trick_shots
1:59.971 trickshots J multishot Fluffy_Pillow 70.5/100: 71% focus precise_shots, steady_focus, trick_shots
2:01.159 trickshots H aimed_shot Fluffy_Pillow 58.0/100: 58% focus lock_and_load, steady_focus, trick_shots
2:02.348 trickshots G trueshot Fluffy_Pillow 65.6/100: 66% focus precise_shots, steady_focus
2:02.348 trickshots J multishot Fluffy_Pillow 65.6/100: 66% focus precise_shots, steady_focus, trueshot
2:03.536 trickshots H aimed_shot enemy4 56.8/100: 57% focus steady_focus, trick_shots, trueshot
2:04.725 trickshots J multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots, steady_focus, trueshot
2:05.914 trickshots I rapid_fire Fluffy_Pillow 24.4/100: 24% focus steady_focus, trick_shots, trueshot
2:07.875 trickshots J multishot Fluffy_Pillow 55.0/100: 55% focus steady_focus, trueshot, entropic_embrace
2:09.065 trickshots H aimed_shot enemy2 46.3/100: 46% focus steady_focus, trick_shots, trueshot, entropic_embrace
2:10.252 trickshots J multishot Fluffy_Pillow 22.6/100: 23% focus precise_shots(2), steady_focus, trueshot, entropic_embrace
2:11.441 trickshots M steady_shot Fluffy_Pillow 13.9/100: 14% focus precise_shots, steady_focus, trick_shots, trueshot, entropic_embrace
2:12.829 trickshots E steady_shot Fluffy_Pillow 42.1/100: 42% focus precise_shots, steady_focus, trick_shots, trueshot, entropic_embrace
2:14.217 trickshots H aimed_shot enemy5 70.2/100: 70% focus precise_shots, steady_focus, trick_shots, trueshot, entropic_embrace
2:15.405 trickshots J multishot Fluffy_Pillow 46.5/100: 47% focus precise_shots(2), steady_focus, trueshot, entropic_embrace
2:16.591 trickshots H aimed_shot enemy3 37.8/100: 38% focus precise_shots, steady_focus, trick_shots, trueshot, entropic_embrace
2:17.779 trickshots M steady_shot Fluffy_Pillow 12.7/100: 13% focus precise_shots(2), steady_focus, entropic_embrace
2:19.165 trickshots J multishot Fluffy_Pillow 31.5/100: 31% focus precise_shots(2), steady_focus
2:20.353 trickshots I rapid_fire Fluffy_Pillow 19.0/100: 19% focus precise_shots, steady_focus, trick_shots
2:22.209 trickshots J multishot Fluffy_Pillow 37.7/100: 38% focus precise_shots, steady_focus
2:23.396 trickshots M steady_shot Fluffy_Pillow 25.2/100: 25% focus steady_focus, trick_shots
2:24.782 trickshots E steady_shot Fluffy_Pillow 44.0/100: 44% focus steady_focus, trick_shots
2:26.168 trickshots H aimed_shot Fluffy_Pillow 62.8/100: 63% focus steady_focus, trick_shots
2:28.145 trickshots J multishot Fluffy_Pillow 40.3/100: 40% focus lock_and_load, precise_shots(2), steady_focus
2:29.334 trickshots J multishot Fluffy_Pillow 27.8/100: 28% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:30.522 trickshots H aimed_shot enemy2 15.4/100: 15% focus lock_and_load, steady_focus, trick_shots
2:31.713 trickshots J multishot Fluffy_Pillow 22.9/100: 23% focus precise_shots(2), steady_focus
2:32.902 trickshots M steady_shot Fluffy_Pillow 10.4/100: 10% focus precise_shots, steady_focus, trick_shots
2:34.288 trickshots M steady_shot Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus, trick_shots
2:35.673 trickshots M steady_shot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus, trick_shots
2:37.059 trickshots J multishot Fluffy_Pillow 66.7/100: 67% focus precise_shots, steady_focus, trick_shots
2:38.247 trickshots H aimed_shot enemy3 54.2/100: 54% focus steady_focus, trick_shots
2:40.226 trickshots J multishot Fluffy_Pillow 31.8/100: 32% focus lock_and_load, precise_shots, steady_focus
2:41.415 trickshots H aimed_shot enemy4 19.3/100: 19% focus lock_and_load, steady_focus, trick_shots
2:42.604 trickshots J multishot Fluffy_Pillow 26.8/100: 27% focus precise_shots, steady_focus
2:43.793 trickshots I rapid_fire Fluffy_Pillow 14.3/100: 14% focus steady_focus, trick_shots
2:45.598 trickshots J multishot Fluffy_Pillow 32.8/100: 33% focus steady_focus
2:46.788 trickshots M steady_shot Fluffy_Pillow 20.3/100: 20% focus steady_focus, trick_shots
2:48.174 trickshots E steady_shot Fluffy_Pillow 39.1/100: 39% focus steady_focus, trick_shots
2:49.561 trickshots H aimed_shot Fluffy_Pillow 57.9/100: 58% focus steady_focus, trick_shots
2:51.679 trickshots F double_tap Fluffy_Pillow 36.3/100: 36% focus precise_shots(2), steady_focus
2:52.868 trickshots J multishot Fluffy_Pillow 43.8/100: 44% focus double_tap, precise_shots(2), steady_focus
2:54.056 trickshots M steady_shot Fluffy_Pillow 31.3/100: 31% focus double_tap, precise_shots, steady_focus, trick_shots
2:55.443 trickshots M steady_shot Fluffy_Pillow 50.1/100: 50% focus double_tap, precise_shots, steady_focus, trick_shots
2:56.829 trickshots J multishot Fluffy_Pillow 68.9/100: 69% focus double_tap, precise_shots, steady_focus, trick_shots
2:58.018 trickshots H aimed_shot enemy2 56.4/100: 56% focus double_tap, lock_and_load, steady_focus, trick_shots
2:59.207 trickshots J multishot Fluffy_Pillow 63.9/100: 64% focus precise_shots, steady_focus
3:00.395 default 9 use_items Fluffy_Pillow 51.4/100: 51% focus steady_focus, trick_shots
3:00.395 trickshots H aimed_shot enemy3 51.4/100: 51% focus steady_focus, trick_shots
3:02.373 trickshots J multishot Fluffy_Pillow 28.9/100: 29% focus precise_shots, steady_focus
3:03.562 trickshots I rapid_fire Fluffy_Pillow 16.5/100: 16% focus steady_focus, trick_shots
3:05.455 trickshots J multishot Fluffy_Pillow 35.4/100: 35% focus steady_focus
3:06.644 trickshots M steady_shot Fluffy_Pillow 23.0/100: 23% focus steady_focus, trick_shots
3:08.030 trickshots E steady_shot Fluffy_Pillow 41.7/100: 42% focus steady_focus, trick_shots
3:09.416 trickshots H aimed_shot enemy4 60.5/100: 61% focus steady_focus, trick_shots, entropic_embrace
3:11.393 trickshots J multishot Fluffy_Pillow 38.0/100: 38% focus precise_shots(2), steady_focus, entropic_embrace
3:12.581 trickshots M steady_shot Fluffy_Pillow 25.6/100: 26% focus precise_shots, steady_focus, trick_shots, entropic_embrace
3:13.968 trickshots M steady_shot Fluffy_Pillow 44.3/100: 44% focus precise_shots, steady_focus, trick_shots, entropic_embrace
3:15.354 trickshots J multishot Fluffy_Pillow 63.1/100: 63% focus precise_shots, steady_focus, trick_shots, entropic_embrace
3:16.544 trickshots M steady_shot Fluffy_Pillow 50.6/100: 51% focus steady_focus, trick_shots, entropic_embrace
3:17.931 trickshots H aimed_shot Fluffy_Pillow 69.4/100: 69% focus lock_and_load, steady_focus, trick_shots, entropic_embrace
3:19.120 trickshots J multishot Fluffy_Pillow 76.9/100: 77% focus precise_shots, steady_focus, entropic_embrace
3:20.307 trickshots H aimed_shot enemy2 64.5/100: 64% focus steady_focus, trick_shots, entropic_embrace
3:22.283 trickshots J multishot Fluffy_Pillow 42.0/100: 42% focus precise_shots(2), steady_focus
3:23.472 trickshots M steady_shot Fluffy_Pillow 29.5/100: 29% focus precise_shots, steady_focus, trick_shots
3:24.857 trickshots I rapid_fire Fluffy_Pillow 48.2/100: 48% focus precise_shots, steady_focus, trick_shots
3:26.665 trickshots J multishot Fluffy_Pillow 66.7/100: 67% focus lock_and_load, precise_shots, steady_focus
3:27.854 trickshots H aimed_shot enemy3 54.2/100: 54% focus lock_and_load, steady_focus, trick_shots
3:29.041 trickshots J multishot Fluffy_Pillow 61.7/100: 62% focus precise_shots(2), steady_focus
3:30.230 trickshots M steady_shot Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus, trick_shots
3:31.616 trickshots E steady_shot Fluffy_Pillow 67.5/100: 68% focus precise_shots, trick_shots
3:33.099 trickshots J multishot Fluffy_Pillow 86.3/100: 86% focus precise_shots, steady_focus, trick_shots
3:34.287 trickshots H aimed_shot enemy5 73.8/100: 74% focus steady_focus, trick_shots
3:36.266 trickshots J multishot Fluffy_Pillow 51.3/100: 51% focus precise_shots(2), steady_focus
3:37.453 trickshots M steady_shot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus, trick_shots
3:38.840 trickshots J multishot Fluffy_Pillow 57.6/100: 58% focus precise_shots, steady_focus, trick_shots
3:40.027 trickshots H aimed_shot Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots
3:42.007 trickshots J multishot Fluffy_Pillow 22.7/100: 23% focus precise_shots, steady_focus
3:43.196 trickshots M steady_shot Fluffy_Pillow 10.2/100: 10% focus steady_focus, trick_shots
3:44.582 trickshots E steady_shot Fluffy_Pillow 29.0/100: 29% focus steady_focus, trick_shots
3:45.968 trickshots I rapid_fire Fluffy_Pillow 47.7/100: 48% focus steady_focus, trick_shots
3:47.732 trickshots J multishot Fluffy_Pillow 65.9/100: 66% focus steady_focus
3:48.921 trickshots H aimed_shot enemy2 53.4/100: 53% focus steady_focus, trick_shots
3:50.897 trickshots J multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots(2), steady_focus
3:52.087 trickshots F double_tap Fluffy_Pillow 18.5/100: 18% focus precise_shots, steady_focus, trick_shots
3:53.276 trickshots M steady_shot Fluffy_Pillow 26.0/100: 26% focus double_tap, precise_shots, steady_focus, trick_shots
3:54.663 trickshots M steady_shot Fluffy_Pillow 44.8/100: 45% focus double_tap, precise_shots, steady_focus, trick_shots
3:56.049 trickshots H aimed_shot enemy3 63.5/100: 64% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
3:57.237 trickshots J multishot Fluffy_Pillow 71.1/100: 71% focus precise_shots(2), steady_focus
3:58.424 trickshots J multishot Fluffy_Pillow 58.6/100: 59% focus precise_shots, steady_focus, trick_shots
3:59.613 trickshots H aimed_shot enemy4 46.1/100: 46% focus steady_focus, trick_shots
4:01.590 trickshots J multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots(2), steady_focus
4:02.779 trickshots G trueshot Fluffy_Pillow 11.1/100: 11% focus precise_shots, steady_focus, trick_shots
4:02.779 trickshots M steady_shot Fluffy_Pillow 11.1/100: 11% focus precise_shots, steady_focus, trick_shots, trueshot
4:04.165 trickshots H aimed_shot Fluffy_Pillow 39.3/100: 39% focus precise_shots, steady_focus, trick_shots, trueshot
4:05.355 trickshots M steady_shot Fluffy_Pillow 15.6/100: 16% focus precise_shots(2), steady_focus, trueshot
4:06.743 trickshots E steady_shot Fluffy_Pillow 43.8/100: 44% focus precise_shots(2), steady_focus, trueshot
4:08.131 trickshots J multishot Fluffy_Pillow 71.9/100: 72% focus precise_shots(2), steady_focus, trueshot
4:09.321 trickshots H aimed_shot enemy5 63.2/100: 63% focus precise_shots, steady_focus, trick_shots, trueshot, entropic_embrace
4:10.510 trickshots J multishot Fluffy_Pillow 39.5/100: 40% focus precise_shots(2), steady_focus, trueshot, entropic_embrace
4:11.699 trickshots I rapid_fire Fluffy_Pillow 30.8/100: 31% focus precise_shots, steady_focus, trick_shots, trueshot, entropic_embrace
4:13.591 trickshots J multishot Fluffy_Pillow 59.8/100: 60% focus precise_shots, steady_focus, trueshot, entropic_embrace
4:14.781 trickshots H aimed_shot enemy2 51.1/100: 51% focus steady_focus, trick_shots, trueshot, entropic_embrace
4:15.968 trickshots J multishot Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus, trueshot, entropic_embrace
4:17.156 trickshots M steady_shot Fluffy_Pillow 18.6/100: 19% focus steady_focus, trick_shots, trueshot, entropic_embrace
4:18.544 trickshots E steady_shot Fluffy_Pillow 39.4/100: 39% focus steady_focus, trick_shots, entropic_embrace
4:19.930 trickshots H aimed_shot enemy3 58.2/100: 58% focus steady_focus, trick_shots, entropic_embrace
4:21.909 trickshots J multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots(2), steady_focus
4:23.097 trickshots I rapid_fire Fluffy_Pillow 23.2/100: 23% focus precise_shots, steady_focus, trick_shots
4:24.833 trickshots J multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots, steady_focus
4:26.023 trickshots M steady_shot Fluffy_Pillow 28.7/100: 29% focus steady_focus, trick_shots
4:27.410 trickshots H aimed_shot Fluffy_Pillow 47.5/100: 47% focus steady_focus, trick_shots
4:29.387 trickshots J multishot Fluffy_Pillow 25.0/100: 25% focus precise_shots, steady_focus
4:30.575 default 9 use_items Fluffy_Pillow 12.5/100: 13% focus steady_focus, trick_shots
4:30.575 trickshots M steady_shot Fluffy_Pillow 12.5/100: 13% focus steady_focus, trick_shots
4:31.961 trickshots E steady_shot Fluffy_Pillow 31.3/100: 31% focus steady_focus, trick_shots
4:33.348 trickshots H aimed_shot enemy4 50.1/100: 50% focus steady_focus, trick_shots
4:35.326 trickshots J multishot Fluffy_Pillow 27.6/100: 28% focus precise_shots(2), steady_focus
4:36.513 trickshots M steady_shot Fluffy_Pillow 15.1/100: 15% focus precise_shots, steady_focus, trick_shots
4:37.899 trickshots J multishot Fluffy_Pillow 33.9/100: 34% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:39.087 trickshots H aimed_shot enemy2 21.4/100: 21% focus lock_and_load, steady_focus, trick_shots
4:40.274 trickshots J multishot Fluffy_Pillow 28.9/100: 29% focus precise_shots, steady_focus
4:41.463 trickshots M steady_shot Fluffy_Pillow 16.4/100: 16% focus steady_focus, trick_shots
4:42.850 trickshots H aimed_shot enemy3 35.2/100: 35% focus steady_focus, trick_shots
4:44.827 trickshots M steady_shot Fluffy_Pillow 12.7/100: 13% focus precise_shots, steady_focus
4:46.214 trickshots E steady_shot Fluffy_Pillow 31.5/100: 32% focus precise_shots, steady_focus
4:47.600 trickshots J multishot Fluffy_Pillow 50.3/100: 50% focus lock_and_load, precise_shots, steady_focus
4:48.789 trickshots H aimed_shot enemy5 37.8/100: 38% focus lock_and_load, steady_focus, trick_shots
4:49.977 trickshots J multishot Fluffy_Pillow 45.3/100: 45% focus precise_shots, steady_focus
4:51.165 trickshots I rapid_fire Fluffy_Pillow 32.8/100: 33% focus steady_focus, trick_shots
4:52.928 trickshots F double_tap Fluffy_Pillow 51.0/100: 51% focus steady_focus
4:54.117 trickshots J multishot Fluffy_Pillow 58.5/100: 59% focus double_tap, steady_focus
4:55.305 trickshots H aimed_shot Fluffy_Pillow 46.0/100: 46% focus double_tap, steady_focus, trick_shots
4:57.284 trickshots J multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots, steady_focus
4:58.472 trickshots K kill_shot Fluffy_Pillow 11.1/100: 11% focus steady_focus, trick_shots
4:59.660 trickshots M steady_shot Fluffy_Pillow 8.6/100: 9% focus steady_focus, trick_shots
5:01.046 trickshots E steady_shot Fluffy_Pillow 27.4/100: 27% focus steady_focus, trick_shots
5:02.433 trickshots H aimed_shot enemy2 46.2/100: 46% focus steady_focus, trick_shots
5:04.412 trickshots J multishot Fluffy_Pillow 23.7/100: 24% focus precise_shots, steady_focus
5:05.601 trickshots M steady_shot Fluffy_Pillow 11.2/100: 11% focus steady_focus, trick_shots
5:06.987 trickshots M steady_shot Fluffy_Pillow 30.0/100: 30% focus steady_focus, trick_shots
5:08.374 trickshots K kill_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
5:09.662 trickshots H aimed_shot enemy3 46.9/100: 47% focus steady_focus, trick_shots, entropic_embrace
5:11.639 trickshots J multishot Fluffy_Pillow 24.4/100: 24% focus precise_shots, steady_focus, entropic_embrace
5:12.826 trickshots I rapid_fire Fluffy_Pillow 11.9/100: 12% focus steady_focus, trick_shots, entropic_embrace
5:14.674 trickshots J multishot Fluffy_Pillow 30.6/100: 31% focus steady_focus, entropic_embrace
5:15.863 trickshots M steady_shot Fluffy_Pillow 18.2/100: 18% focus steady_focus, trick_shots, entropic_embrace
5:17.250 trickshots M steady_shot Fluffy_Pillow 36.9/100: 37% focus steady_focus, trick_shots, entropic_embrace
5:18.636 trickshots H aimed_shot Fluffy_Pillow 55.7/100: 56% focus steady_focus, trick_shots, entropic_embrace
5:20.759 trickshots J multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots(2), steady_focus, entropic_embrace
5:21.948 trickshots K kill_shot Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus, trick_shots
5:23.136 trickshots M steady_shot Fluffy_Pillow 19.2/100: 19% focus precise_shots, steady_focus, trick_shots
5:24.522 trickshots M steady_shot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus, trick_shots
5:25.908 trickshots J multishot Fluffy_Pillow 56.7/100: 57% focus precise_shots, steady_focus, trick_shots
5:27.096 trickshots M steady_shot Fluffy_Pillow 44.3/100: 44% focus steady_focus, trick_shots
5:28.484 trickshots H aimed_shot enemy2 63.0/100: 63% focus steady_focus, trick_shots
5:30.462 trickshots J multishot Fluffy_Pillow 40.6/100: 41% focus precise_shots(2), steady_focus
5:31.651 cds D potion Fluffy_Pillow 28.1/100: 28% focus precise_shots, steady_focus, trick_shots
5:31.651 trickshots M steady_shot Fluffy_Pillow 28.1/100: 28% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:33.036 trickshots I rapid_fire Fluffy_Pillow 46.9/100: 47% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:34.754 trickshots J multishot Fluffy_Pillow 64.7/100: 65% focus precise_shots, steady_focus, potion_of_spectral_agility
5:35.943 trickshots K kill_shot Fluffy_Pillow 52.3/100: 52% focus steady_focus, trick_shots, potion_of_spectral_agility
5:37.131 trickshots M steady_shot Fluffy_Pillow 49.8/100: 50% focus steady_focus, trick_shots, potion_of_spectral_agility
5:38.516 trickshots E steady_shot Fluffy_Pillow 68.5/100: 69% focus steady_focus, trick_shots, potion_of_spectral_agility
5:39.903 trickshots H aimed_shot Fluffy_Pillow 87.3/100: 87% focus steady_focus, trick_shots, potion_of_spectral_agility
5:41.883 trickshots J multishot Fluffy_Pillow 64.8/100: 65% focus precise_shots, steady_focus, potion_of_spectral_agility
5:43.072 trickshots M steady_shot Fluffy_Pillow 52.4/100: 52% focus steady_focus, trick_shots, potion_of_spectral_agility
5:44.458 trickshots L multishot Fluffy_Pillow 71.1/100: 71% focus steady_focus, trick_shots, potion_of_spectral_agility
5:45.647 trickshots L multishot Fluffy_Pillow 58.7/100: 59% focus steady_focus, trick_shots, potion_of_spectral_agility
5:46.836 trickshots K kill_shot Fluffy_Pillow 46.2/100: 46% focus steady_focus, trick_shots, potion_of_spectral_agility
5:48.024 trickshots H aimed_shot enemy3 43.7/100: 44% focus steady_focus, trick_shots, potion_of_spectral_agility
5:50.003 trickshots J multishot Fluffy_Pillow 21.2/100: 21% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:51.190 trickshots M steady_shot Fluffy_Pillow 8.8/100: 9% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:52.577 trickshots E steady_shot Fluffy_Pillow 27.5/100: 28% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:53.964 trickshots F double_tap Fluffy_Pillow 46.3/100: 46% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:55.153 trickshots I rapid_fire Fluffy_Pillow 53.8/100: 54% focus double_tap, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:57.083 trickshots J multishot Fluffy_Pillow 80.1/100: 80% focus precise_shots, steady_focus

Stats

Level Bonus (60) Race Bonus (void_elf) Raid-Buffed Unbuffed Gear Amount
Strength 274 -3 289 271 0
Agility 450 1 1415 1302 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 2 408 371 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 408 371 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1486 1302 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="void_elf"
source=default
spec=marksmanship
level=60
race=void_elf
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

worgen : 9918 dps, 3083 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9918.2 9918.2 18.0 / 0.181% 1153.2 / 11.6% 988.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
worgen 9918
Aimed Shot 3500 (3898) 35.3% (39.3%) 46.5 6.43sec 25165 15874 Direct 232.3 (258.1) 3664 7307 4526 23.7% (23.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.52 232.35 0.00 0.00 1.5853 0.0000 1051559.64 1502047.79 29.99% 15874.48 15874.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.34% 177.38 125 230 3663.58 2530 8954 3665.18 3445 3865 649893 928307 29.99%
crit 23.66% 54.97 29 81 7307.20 5060 17908 7314.57 6117 8802 401667 573741 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.70
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 398 4.0% 0.0 0.00sec 0 0 Direct 25.7 3741 7439 4630 24.1%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.70 0.00 0.00 0.0000 0.0000 119087.68 170104.84 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.91% 19.51 7 30 3741.07 2530 8954 3758.18 2950 4876 72999 104272 29.99%
crit 24.09% 6.19 0 15 7438.89 5060 17908 7473.05 0 15180 46088 65832 29.93%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.8% 113.8 2.65sec 985 434 Direct 113.6 799 1597 987 23.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.79 113.55 0.00 0.00 2.2671 0.0000 112034.86 160030.60 29.99% 434.30 434.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.46% 86.82 58 112 798.62 776 915 798.51 787 812 69339 99044 29.99%
crit 23.54% 26.73 12 45 1596.91 1551 1830 1596.66 1559 1648 42695 60986 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 139 1.4% 3.7 90.74sec 11153 0 Direct 3.7 9044 18090 11177 23.6%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41740.98 41740.98 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.39% 2.85 0 4 9043.67 8937 9474 9000.46 0 9474 25794 25794 0.00%
crit 23.61% 0.88 0 4 18090.32 17875 18947 11681.05 0 18947 15947 15947 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 21.9 13.71sec 545 0 Direct 21.9 442 884 545 23.4%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.95 21.95 0.00 0.00 0.0000 0.0000 11968.35 11968.35 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.57% 16.81 4 30 441.85 435 461 441.83 435 453 7426 7426 0.00%
crit 23.43% 5.14 0 15 883.65 871 923 872.88 0 923 4543 4543 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 0.9% 4.7 13.26sec 5449 4565 Direct 4.7 4203 9447 5479 24.4%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.72 4.68 0.00 0.00 1.1937 0.0000 25698.93 36708.35 29.99% 4565.45 4565.45
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.56% 3.54 0 6 4203.45 4074 4806 4192.54 0 4555 14882 21257 29.96%
crit 24.44% 1.14 0 4 9446.51 9166 10814 6850.88 0 10814 10817 15451 21.77%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.72
  • if_expr:buff.dead_eye.down
Master Marksman 485 4.9% 323.0 0.94sec 452 0 Periodic 539.8 270 0 270 0.0% 71.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 323.01 0.00 539.80 539.80 0.0000 2.0000 145906.52 145906.52 0.00% 135.15 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 539.80 391 677 270.30 37 1809 270.37 226 325 145907 145907 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2653 26.8% 82.3 3.64sec 9689 8501 Direct 410.7 1570 3139 1942 23.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.33 410.68 0.00 0.00 1.1397 0.0000 797697.94 1139431.74 29.99% 8501.25 8501.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.29% 313.30 236 392 1570.00 955 1971 1569.61 1461 1686 491952 702704 29.99%
crit 23.71% 97.39 58 140 3139.45 1910 3943 3138.72 2839 3405 305746 436728 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.82
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.51
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1023 10.3% 16.1 18.76sec 19122 10944 Periodic 573.8 433 866 536 23.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.08 0.00 115.11 573.81 1.7472 0.2089 307503.49 439237.99 29.99% 10944.35 10944.35
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.33% 437.96 295 579 433.43 352 831 433.47 422 447 189841 271170 29.99%
crit 23.67% 135.84 84 216 866.18 704 1662 865.92 784 943 117662 168068 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.08
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 817 8.2% 0.0 0.00sec 0 0 Direct 46.4 492 984 608 23.5%
Periodic 375.6 468 937 579 23.6% 53.8%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.40 375.63 375.63 0.0000 2.1548 245779.46 245779.46 0.00% 303.65 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.45% 35.47 20 49 492.11 480 566 492.11 484 501 17457 17457 0.00%
crit 23.55% 10.93 0 22 983.60 960 1133 982.54 0 1069 10747 10747 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.36% 286.84 189 371 468.35 3 566 468.40 461 477 134350 134350 0.00%
crit 23.64% 88.78 56 129 937.37 7 1133 937.31 893 977 83225 83225 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.4 6.70sec 300 0 Direct 44.4 242 484 300 24.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.37 44.37 0.00 0.00 0.0000 0.0000 13311.89 13311.89 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.04% 33.74 14 55 241.95 239 254 241.97 239 245 8164 8164 0.00%
crit 23.96% 10.63 2 24 484.14 479 508 484.17 479 503 5148 5148 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 360 3.6% 69.1 4.35sec 1568 1164 Direct 70.0 1252 2503 1548 23.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.13 70.01 0.00 0.00 1.3474 0.0000 108386.70 154819.56 29.99% 1163.52 1163.52
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.33% 53.44 36 71 1251.89 1222 1442 1251.67 1228 1281 66906 95568 29.99%
crit 23.67% 16.57 6 29 2503.18 2444 2884 2502.40 2444 2576 41481 59252 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.60
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.83
Simple Action Stats Execute Interval
worgen
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:worgen
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.62 0.00 0.00 0.00 0.9777 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.63
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:worgen
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:worgen
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.03sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.59sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.48% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.48%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.7sec 8.72% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.4s

Stack Uptimes

  • double_tap_1:8.72%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.7sec 29.9sec 1.9sec 5.52% 18.55% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 262.6s
  • trigger_min/max:1.8s / 262.6s
  • trigger_pct:7.93%
  • duration_min/max:0.0s / 9.7s

Stack Uptimes

  • lock_and_load_1:5.52%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.8sec 309.8sec 23.1sec 11.27% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.7s
  • trigger_min/max:300.0s / 333.7s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.27%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.7 5.8 7.4sec 6.5sec 2.7sec 37.09% 80.82% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 29.5s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 24.4s

Stack Uptimes

  • precise_shots_1:32.21%
  • precise_shots_2:4.88%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 55.2sec 12.0sec 49.3sec 95.08% 0.00% 19.5 (19.5) 4.9

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 302.7s
  • trigger_min/max:3.0s / 35.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 309.7s

Stack Uptimes

  • steady_focus_1:95.08%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.4 18.9 4.7sec 3.6sec 4.3sec 89.86% 100.00% 18.9 (18.9) 0.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.86%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.6sec 14.61% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.61%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.2s 48.0s 186.2s
double_tap_rapid_fire 0.4 0.0 4.0 84.0s 57.7s 243.1s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.07% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7610.0012.6972.9190.1147.477
Aimed Shot1.2140.0016.9579.6451.97722.725
Kill Shot3.5240.00126.07911.9440.00028.307
Trueshot0.7330.0012.6891.1950.0004.345
Rapid Fire2.7030.00121.68135.00112.85559.327

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
worgen
steady_shot Focus 70.12 681.16 23.09% 9.71 20.05 2.86%
rapid_fire Focus 115.12 115.04 3.90% 1.00 0.08 0.07%
focus_regen Focus 581.93 1959.52 66.43% 3.37 10.82 0.55%
Trueshot Focus 117.43 194.24 6.58% 1.65 1.14 0.58%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.1 35.6 0.1 96.6
Usage Type Count Total Avg RPE APR
worgen
aimed_shot Focus 46.5 1320.5 28.4 28.4 886.5
kill_shot Focus 4.7 47.2 10.0 10.0 545.0
multishot Focus 82.3 1646.6 20.0 20.0 484.4

Statistics & Data Analysis

Fight Length
worgen Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
worgen Damage Per Second
Count 1022
Mean 9918.22
Minimum 9024.68
Maximum 11032.11
Spread ( max - min ) 2007.43
Range [ ( max - min ) / 2 * 100% ] 10.12%
Standard Deviation 293.5487
5th Percentile 9448.73
95th Percentile 10425.55
( 95th Percentile - 5th Percentile ) 976.82
Mean Distribution
Standard Deviation 9.1824
95.00% Confidence Interval ( 9900.23 - 9936.22 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3366
0.1 Scale Factor Error with Delta=300 736
0.05 Scale Factor Error with Delta=300 2943
0.01 Scale Factor Error with Delta=300 73561
Priority Target DPS
worgen Priority Target Damage Per Second
Count 1022
Mean 3083.04
Minimum 2755.45
Maximum 3500.62
Spread ( max - min ) 745.18
Range [ ( max - min ) / 2 * 100% ] 12.09%
Standard Deviation 101.6624
5th Percentile 2925.45
95th Percentile 3257.59
( 95th Percentile - 5th Percentile ) 332.14
Mean Distribution
Standard Deviation 3.1801
95.00% Confidence Interval ( 3076.81 - 3089.27 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4177
0.1 Scale Factor Error with Delta=300 89
0.05 Scale Factor Error with Delta=300 353
0.01 Scale Factor Error with Delta=300 8823
DPS(e)
worgen Damage Per Second (Effective)
Count 1022
Mean 9918.22
Minimum 9024.68
Maximum 11032.11
Spread ( max - min ) 2007.43
Range [ ( max - min ) / 2 * 100% ] 10.12%
Damage
worgen Damage
Count 1022
Mean 2980676.44
Minimum 2166121.18
Maximum 3684645.90
Spread ( max - min ) 1518524.72
Range [ ( max - min ) / 2 * 100% ] 25.47%
DTPS
worgen Damage Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
worgen Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
worgen Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
worgen Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
worgen Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
worgen Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
worgenTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
worgen Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
0.00 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.60 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.63 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.70 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.08 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.82 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.72 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.51 multishot,if=focus>cost+action.aimed_shot.cost
M 53.83 steady_shot

Sample Sequence

0125789EGDJHJHJIJHMJHMEJHJIJHJMMJHJMHMJHJMELMHJIJMMHJMJFHJHJMEIJHJMJHJMEJHJMMIJHJMM9JMHJJHJMEIJHJMMFLHJMMJHGJHMJHMJIJHJMEHJIJMHJMEMJHJMMHJIJMMHFJMLMLH9JMEIJHJMHJMEJHJMMIJHJMJMEHJMLMLIJHJMEFJHJMMGLHJHJIJHJHJIJMEHJHMJM9MJHJIJMMHJKMMMJHFJIJKMEHJMJHJKMEJHJIJHJMEKMDJHJMMMHJIJKMEHJHFJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask worgen 100.0/100: 100% focus
Pre precombat 1 augmentation worgen 100.0/100: 100% focus
Pre precombat 2 food worgen 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.400 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.230 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.147 trickshots J multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:06.061 trickshots I rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.373 trickshots J multishot Fluffy_Pillow 52.0/100: 52% focus bloodlust, steady_focus, trueshot, potion_of_spectral_agility
0:08.289 trickshots H aimed_shot enemy3 43.3/100: 43% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.204 trickshots M steady_shot Fluffy_Pillow 19.6/100: 20% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.272 trickshots J multishot Fluffy_Pillow 47.8/100: 48% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:11.190 trickshots H aimed_shot enemy4 39.1/100: 39% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.106 trickshots M steady_shot Fluffy_Pillow 15.4/100: 15% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:13.172 trickshots E steady_shot Fluffy_Pillow 43.6/100: 44% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:14.238 trickshots J multishot Fluffy_Pillow 71.7/100: 72% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:15.156 trickshots H aimed_shot enemy5 63.1/100: 63% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.071 trickshots J multishot Fluffy_Pillow 39.4/100: 39% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:16.984 trickshots I rapid_fire Fluffy_Pillow 28.6/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.399 trickshots J multishot Fluffy_Pillow 47.2/100: 47% focus bloodlust, lock_and_load, precise_shots, steady_focus, potion_of_spectral_agility
0:19.315 trickshots H aimed_shot Fluffy_Pillow 34.7/100: 35% focus bloodlust, lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
0:20.229 trickshots J multishot Fluffy_Pillow 42.3/100: 42% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:21.144 trickshots M steady_shot Fluffy_Pillow 29.8/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:22.212 trickshots M steady_shot Fluffy_Pillow 48.6/100: 49% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.281 trickshots J multishot Fluffy_Pillow 67.4/100: 67% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.196 trickshots H aimed_shot enemy2 54.9/100: 55% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.721 trickshots J multishot Fluffy_Pillow 32.5/100: 32% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.639 trickshots M steady_shot Fluffy_Pillow 20.0/100: 20% focus bloodlust, steady_focus, trick_shots
0:27.707 trickshots H aimed_shot enemy3 38.8/100: 39% focus bloodlust, steady_focus, trick_shots
0:29.231 trickshots M steady_shot Fluffy_Pillow 16.3/100: 16% focus bloodlust, lock_and_load, precise_shots, steady_focus
0:30.299 trickshots J multishot Fluffy_Pillow 35.1/100: 35% focus bloodlust, lock_and_load, precise_shots, steady_focus
0:31.215 trickshots H aimed_shot enemy4 22.7/100: 23% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:32.129 trickshots J multishot Fluffy_Pillow 30.2/100: 30% focus bloodlust, precise_shots, steady_focus
0:33.043 trickshots M steady_shot Fluffy_Pillow 17.7/100: 18% focus bloodlust, steady_focus, trick_shots
0:34.111 trickshots E steady_shot Fluffy_Pillow 36.5/100: 36% focus bloodlust, steady_focus, trick_shots
0:35.179 trickshots L multishot Fluffy_Pillow 55.3/100: 55% focus bloodlust, steady_focus, trick_shots
0:36.094 trickshots M steady_shot Fluffy_Pillow 42.8/100: 43% focus bloodlust, steady_focus, trick_shots
0:37.162 trickshots H aimed_shot enemy5 61.6/100: 62% focus bloodlust, steady_focus, trick_shots
0:38.684 trickshots J multishot Fluffy_Pillow 39.1/100: 39% focus bloodlust, precise_shots(2), steady_focus
0:39.600 trickshots I rapid_fire Fluffy_Pillow 26.7/100: 27% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.022 trickshots J multishot Fluffy_Pillow 45.3/100: 45% focus precise_shots, steady_focus
0:42.210 trickshots M steady_shot Fluffy_Pillow 32.8/100: 33% focus steady_focus, trick_shots
0:43.596 trickshots M steady_shot Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots
0:44.982 trickshots H aimed_shot Fluffy_Pillow 70.4/100: 70% focus steady_focus, trick_shots
0:46.960 trickshots J multishot Fluffy_Pillow 47.9/100: 48% focus precise_shots(2), steady_focus
0:48.148 trickshots M steady_shot Fluffy_Pillow 35.4/100: 35% focus precise_shots, steady_focus, trick_shots
0:49.537 trickshots J multishot Fluffy_Pillow 54.2/100: 54% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:50.727 trickshots F double_tap Fluffy_Pillow 41.7/100: 42% focus lock_and_load, steady_focus, trick_shots
0:51.913 trickshots H aimed_shot enemy2 49.2/100: 49% focus double_tap, lock_and_load, steady_focus, trick_shots
0:53.101 trickshots J multishot Fluffy_Pillow 56.8/100: 57% focus precise_shots, steady_focus
0:54.291 trickshots H aimed_shot enemy3 44.3/100: 44% focus steady_focus, trick_shots
0:56.267 trickshots J multishot Fluffy_Pillow 21.8/100: 22% focus precise_shots(2), steady_focus
0:57.457 trickshots M steady_shot Fluffy_Pillow 9.3/100: 9% focus precise_shots, steady_focus, trick_shots
0:58.844 trickshots E steady_shot Fluffy_Pillow 28.1/100: 28% focus precise_shots, steady_focus, trick_shots
1:00.231 trickshots I rapid_fire Fluffy_Pillow 46.8/100: 47% focus precise_shots, steady_focus, trick_shots
1:02.100 trickshots J multishot Fluffy_Pillow 65.6/100: 66% focus lock_and_load, precise_shots, steady_focus
1:03.287 trickshots H aimed_shot enemy4 53.1/100: 53% focus lock_and_load, steady_focus, trick_shots
1:04.475 trickshots J multishot Fluffy_Pillow 60.6/100: 61% focus precise_shots(2), steady_focus
1:05.663 trickshots M steady_shot Fluffy_Pillow 48.2/100: 48% focus precise_shots, steady_focus, trick_shots
1:07.049 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus precise_shots, steady_focus, trick_shots
1:08.238 trickshots H aimed_shot enemy5 54.5/100: 54% focus steady_focus, trick_shots
1:10.216 trickshots J multishot Fluffy_Pillow 32.0/100: 32% focus precise_shots(2), steady_focus
1:11.404 trickshots M steady_shot Fluffy_Pillow 19.5/100: 20% focus precise_shots, steady_focus, trick_shots
1:12.791 trickshots E steady_shot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus, trick_shots
1:14.178 trickshots J multishot Fluffy_Pillow 57.1/100: 57% focus precise_shots, steady_focus, trick_shots
1:15.367 trickshots H aimed_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
1:17.346 trickshots J multishot Fluffy_Pillow 22.1/100: 22% focus precise_shots, steady_focus
1:18.534 trickshots M steady_shot Fluffy_Pillow 9.6/100: 10% focus steady_focus, trick_shots
1:19.920 trickshots M steady_shot Fluffy_Pillow 28.4/100: 28% focus steady_focus, trick_shots
1:21.306 trickshots I rapid_fire Fluffy_Pillow 47.2/100: 47% focus steady_focus, trick_shots
1:23.122 trickshots J multishot Fluffy_Pillow 65.7/100: 66% focus steady_focus
1:24.311 trickshots H aimed_shot enemy2 53.2/100: 53% focus steady_focus, trick_shots
1:26.289 trickshots J multishot Fluffy_Pillow 30.7/100: 31% focus precise_shots(2), steady_focus
1:27.479 trickshots M steady_shot Fluffy_Pillow 18.2/100: 18% focus precise_shots, steady_focus, trick_shots
1:28.864 trickshots M steady_shot Fluffy_Pillow 37.0/100: 37% focus precise_shots, steady_focus, trick_shots
1:30.251 default 9 use_items Fluffy_Pillow 55.8/100: 56% focus precise_shots, steady_focus, trick_shots
1:30.251 trickshots J multishot Fluffy_Pillow 55.8/100: 56% focus precise_shots, steady_focus, trick_shots
1:31.439 trickshots M steady_shot Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots
1:32.827 trickshots H aimed_shot enemy3 62.1/100: 62% focus steady_focus, trick_shots
1:34.806 trickshots J multishot Fluffy_Pillow 39.6/100: 40% focus lock_and_load, precise_shots(2), steady_focus
1:35.994 trickshots J multishot Fluffy_Pillow 27.1/100: 27% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:37.182 trickshots H aimed_shot enemy4 14.7/100: 15% focus lock_and_load, steady_focus, trick_shots
1:38.370 trickshots J multishot Fluffy_Pillow 22.2/100: 22% focus precise_shots, steady_focus
1:39.559 trickshots M steady_shot Fluffy_Pillow 9.7/100: 10% focus steady_focus, trick_shots
1:40.946 trickshots E steady_shot Fluffy_Pillow 28.5/100: 28% focus steady_focus, trick_shots
1:42.333 trickshots I rapid_fire Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots
1:44.039 trickshots J multishot Fluffy_Pillow 65.1/100: 65% focus steady_focus
1:45.227 trickshots H aimed_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
1:47.205 trickshots J multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots, steady_focus
1:48.392 trickshots M steady_shot Fluffy_Pillow 17.6/100: 18% focus steady_focus, trick_shots
1:49.778 trickshots M steady_shot Fluffy_Pillow 36.4/100: 36% focus steady_focus, trick_shots
1:51.165 trickshots F double_tap Fluffy_Pillow 55.2/100: 55% focus steady_focus, trick_shots
1:52.352 trickshots L multishot Fluffy_Pillow 62.7/100: 63% focus double_tap, steady_focus, trick_shots
1:53.540 trickshots H aimed_shot enemy2 50.2/100: 50% focus double_tap, steady_focus, trick_shots
1:55.737 trickshots J multishot Fluffy_Pillow 29.1/100: 29% focus precise_shots(2), steady_focus
1:56.926 trickshots M steady_shot Fluffy_Pillow 16.6/100: 17% focus precise_shots, steady_focus, trick_shots
1:58.313 trickshots M steady_shot Fluffy_Pillow 35.4/100: 35% focus precise_shots, steady_focus, trick_shots
1:59.700 trickshots J multishot Fluffy_Pillow 54.2/100: 54% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:00.890 trickshots H aimed_shot enemy3 41.7/100: 42% focus lock_and_load, steady_focus, trick_shots
2:02.079 trickshots G trueshot Fluffy_Pillow 49.2/100: 49% focus precise_shots(2), steady_focus
2:02.079 trickshots J multishot Fluffy_Pillow 49.2/100: 49% focus precise_shots(2), steady_focus, trueshot
2:03.268 trickshots H aimed_shot enemy4 40.5/100: 41% focus precise_shots, steady_focus, trick_shots, trueshot
2:04.457 trickshots M steady_shot Fluffy_Pillow 16.8/100: 17% focus precise_shots(2), steady_focus, trueshot
2:05.843 trickshots J multishot Fluffy_Pillow 45.0/100: 45% focus precise_shots(2), steady_focus, trueshot
2:07.034 trickshots H aimed_shot enemy5 36.3/100: 36% focus precise_shots, steady_focus, trick_shots, trueshot
2:08.220 trickshots M steady_shot Fluffy_Pillow 12.5/100: 13% focus precise_shots(2), steady_focus, trueshot
2:09.606 trickshots J multishot Fluffy_Pillow 40.7/100: 41% focus precise_shots(2), steady_focus, trueshot
2:10.795 trickshots I rapid_fire Fluffy_Pillow 32.0/100: 32% focus precise_shots, steady_focus, trick_shots, trueshot
2:12.459 trickshots J multishot Fluffy_Pillow 58.8/100: 59% focus precise_shots, steady_focus, trueshot
2:13.650 trickshots H aimed_shot Fluffy_Pillow 50.1/100: 50% focus steady_focus, trick_shots, trueshot
2:14.839 trickshots J multishot Fluffy_Pillow 26.3/100: 26% focus precise_shots(2), trueshot
2:16.112 trickshots M steady_shot Fluffy_Pillow 17.6/100: 18% focus precise_shots, trick_shots, trueshot
2:17.596 trickshots E steady_shot Fluffy_Pillow 39.2/100: 39% focus precise_shots, trick_shots
2:19.079 trickshots H aimed_shot enemy2 58.0/100: 58% focus precise_shots, steady_focus, trick_shots
2:21.058 trickshots J multishot Fluffy_Pillow 35.5/100: 36% focus precise_shots(2), steady_focus
2:22.248 trickshots I rapid_fire Fluffy_Pillow 23.0/100: 23% focus precise_shots, steady_focus, trick_shots
2:23.969 trickshots J multishot Fluffy_Pillow 40.9/100: 41% focus precise_shots, steady_focus
2:25.158 trickshots M steady_shot Fluffy_Pillow 28.5/100: 28% focus steady_focus, trick_shots
2:26.544 trickshots H aimed_shot enemy3 47.2/100: 47% focus steady_focus, trick_shots
2:28.520 trickshots J multishot Fluffy_Pillow 24.7/100: 25% focus precise_shots(2), steady_focus
2:29.707 trickshots M steady_shot Fluffy_Pillow 12.3/100: 12% focus precise_shots, steady_focus, trick_shots
2:31.093 trickshots E steady_shot Fluffy_Pillow 31.0/100: 31% focus precise_shots, steady_focus, trick_shots
2:32.480 trickshots M steady_shot Fluffy_Pillow 49.8/100: 50% focus precise_shots, steady_focus, trick_shots
2:33.867 trickshots J multishot Fluffy_Pillow 68.6/100: 69% focus precise_shots, steady_focus, trick_shots
2:35.057 trickshots H aimed_shot enemy4 56.1/100: 56% focus steady_focus, trick_shots
2:37.035 trickshots J multishot Fluffy_Pillow 33.6/100: 34% focus precise_shots, steady_focus
2:38.223 trickshots M steady_shot Fluffy_Pillow 21.2/100: 21% focus steady_focus, trick_shots
2:39.608 trickshots M steady_shot Fluffy_Pillow 39.9/100: 40% focus steady_focus, trick_shots
2:40.994 trickshots H aimed_shot Fluffy_Pillow 58.7/100: 59% focus steady_focus, trick_shots
2:42.975 trickshots J multishot Fluffy_Pillow 36.2/100: 36% focus precise_shots, steady_focus
2:44.164 trickshots I rapid_fire Fluffy_Pillow 23.8/100: 24% focus steady_focus, trick_shots
2:45.933 trickshots J multishot Fluffy_Pillow 42.0/100: 42% focus steady_focus
2:47.121 trickshots M steady_shot Fluffy_Pillow 29.5/100: 29% focus steady_focus, trick_shots
2:48.508 trickshots M steady_shot Fluffy_Pillow 48.3/100: 48% focus steady_focus, trick_shots
2:49.895 trickshots H aimed_shot enemy2 67.0/100: 67% focus steady_focus, trick_shots
2:51.873 trickshots F double_tap Fluffy_Pillow 44.6/100: 45% focus precise_shots, steady_focus
2:53.063 trickshots J multishot Fluffy_Pillow 52.1/100: 52% focus double_tap, precise_shots, steady_focus
2:54.252 trickshots M steady_shot Fluffy_Pillow 39.6/100: 40% focus double_tap, steady_focus, trick_shots
2:55.639 trickshots L multishot Fluffy_Pillow 58.4/100: 58% focus double_tap, steady_focus, trick_shots
2:56.830 trickshots M steady_shot Fluffy_Pillow 45.9/100: 46% focus double_tap, steady_focus, trick_shots
2:58.216 trickshots L multishot Fluffy_Pillow 64.7/100: 65% focus double_tap, steady_focus, trick_shots
2:59.406 trickshots H aimed_shot enemy3 52.2/100: 52% focus double_tap, steady_focus, trick_shots
3:01.385 default 9 use_items Fluffy_Pillow 29.8/100: 30% focus precise_shots(2), steady_focus
3:01.385 trickshots J multishot Fluffy_Pillow 29.8/100: 30% focus precise_shots(2), steady_focus
3:02.572 trickshots M steady_shot Fluffy_Pillow 17.3/100: 17% focus precise_shots, steady_focus, trick_shots
3:03.959 trickshots E steady_shot Fluffy_Pillow 36.0/100: 36% focus precise_shots, steady_focus, trick_shots
3:05.348 trickshots I rapid_fire Fluffy_Pillow 54.7/100: 55% focus precise_shots, steady_focus, trick_shots
3:07.201 trickshots J multishot Fluffy_Pillow 73.4/100: 73% focus precise_shots, steady_focus
3:08.391 trickshots H aimed_shot Fluffy_Pillow 60.9/100: 61% focus steady_focus, trick_shots
3:10.456 trickshots J multishot Fluffy_Pillow 39.0/100: 39% focus precise_shots, steady_focus
3:11.646 trickshots M steady_shot Fluffy_Pillow 26.5/100: 27% focus steady_focus, trick_shots
3:13.033 trickshots H aimed_shot enemy2 45.3/100: 45% focus lock_and_load, steady_focus, trick_shots
3:14.222 trickshots J multishot Fluffy_Pillow 52.8/100: 53% focus precise_shots(2), steady_focus
3:15.410 trickshots M steady_shot Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus, trick_shots
3:16.797 trickshots E steady_shot Fluffy_Pillow 59.1/100: 59% focus precise_shots, steady_focus, trick_shots
3:18.185 trickshots J multishot Fluffy_Pillow 77.9/100: 78% focus precise_shots, steady_focus, trick_shots
3:19.375 trickshots H aimed_shot enemy4 65.4/100: 65% focus steady_focus, trick_shots
3:21.354 trickshots J multishot Fluffy_Pillow 43.0/100: 43% focus precise_shots(2), steady_focus
3:22.543 trickshots M steady_shot Fluffy_Pillow 30.5/100: 30% focus precise_shots, steady_focus, trick_shots
3:23.930 trickshots M steady_shot Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus, trick_shots
3:25.315 trickshots I rapid_fire Fluffy_Pillow 68.0/100: 68% focus precise_shots, steady_focus, trick_shots
3:27.219 trickshots J multishot Fluffy_Pillow 87.1/100: 87% focus precise_shots, steady_focus
3:28.406 trickshots H aimed_shot enemy3 74.6/100: 75% focus steady_focus, trick_shots
3:30.387 trickshots J multishot Fluffy_Pillow 52.1/100: 52% focus precise_shots(2), steady_focus
3:31.576 trickshots M steady_shot Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus, trick_shots
3:32.963 trickshots J multishot Fluffy_Pillow 58.4/100: 58% focus precise_shots, steady_focus, trick_shots
3:34.151 trickshots M steady_shot Fluffy_Pillow 46.0/100: 46% focus steady_focus, trick_shots
3:35.540 trickshots E steady_shot Fluffy_Pillow 64.7/100: 65% focus steady_focus, trick_shots
3:36.928 trickshots H aimed_shot Fluffy_Pillow 83.5/100: 84% focus steady_focus, trick_shots
3:38.907 trickshots J multishot Fluffy_Pillow 61.1/100: 61% focus precise_shots, steady_focus
3:40.095 trickshots M steady_shot Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots
3:41.482 trickshots L multishot Fluffy_Pillow 67.4/100: 67% focus steady_focus, trick_shots
3:42.669 trickshots M steady_shot Fluffy_Pillow 54.9/100: 55% focus steady_focus, trick_shots
3:44.056 trickshots L multishot Fluffy_Pillow 73.6/100: 74% focus steady_focus, trick_shots
3:45.243 trickshots I rapid_fire Fluffy_Pillow 61.2/100: 61% focus steady_focus, trick_shots
3:47.150 trickshots J multishot Fluffy_Pillow 80.2/100: 80% focus steady_focus
3:48.339 trickshots H aimed_shot enemy2 67.8/100: 68% focus steady_focus, trick_shots
3:50.319 trickshots J multishot Fluffy_Pillow 45.3/100: 45% focus precise_shots(2), steady_focus
3:51.507 trickshots M steady_shot Fluffy_Pillow 32.8/100: 33% focus precise_shots, steady_focus, trick_shots
3:52.896 trickshots E steady_shot Fluffy_Pillow 51.2/100: 51% focus precise_shots, trick_shots
3:54.380 trickshots F double_tap Fluffy_Pillow 70.0/100: 70% focus precise_shots, steady_focus, trick_shots
3:55.570 trickshots J multishot Fluffy_Pillow 77.5/100: 78% focus double_tap, precise_shots, steady_focus, trick_shots
3:56.759 trickshots H aimed_shot enemy3 65.0/100: 65% focus double_tap, steady_focus, trick_shots
3:58.737 trickshots J multishot Fluffy_Pillow 42.5/100: 43% focus precise_shots, steady_focus
3:59.926 trickshots M steady_shot Fluffy_Pillow 30.1/100: 30% focus steady_focus, trick_shots
4:01.312 trickshots M steady_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
4:02.699 trickshots G trueshot Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots
4:02.699 trickshots L multishot Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots, trueshot
4:03.889 trickshots H aimed_shot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots, trueshot
4:05.078 trickshots J multishot Fluffy_Pillow 35.2/100: 35% focus lock_and_load, precise_shots, steady_focus, trueshot
4:06.267 trickshots H aimed_shot enemy4 26.5/100: 26% focus lock_and_load, steady_focus, trick_shots, trueshot
4:07.455 trickshots J multishot Fluffy_Pillow 37.8/100: 38% focus precise_shots, steady_focus, trueshot
4:08.644 trickshots I rapid_fire Fluffy_Pillow 29.1/100: 29% focus steady_focus, trick_shots, trueshot
4:10.442 trickshots J multishot Fluffy_Pillow 58.1/100: 58% focus lock_and_load, steady_focus, trueshot
4:11.631 trickshots H aimed_shot enemy2 49.4/100: 49% focus lock_and_load, steady_focus, trick_shots, trueshot
4:12.819 trickshots J multishot Fluffy_Pillow 60.7/100: 61% focus precise_shots, steady_focus, trueshot
4:14.009 trickshots H aimed_shot enemy5 52.0/100: 52% focus steady_focus, trick_shots, trueshot
4:15.196 trickshots J multishot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus, trueshot
4:16.384 trickshots I rapid_fire Fluffy_Pillow 19.5/100: 20% focus steady_focus, trick_shots, trueshot
4:18.245 trickshots J multishot Fluffy_Pillow 45.3/100: 45% focus
4:19.516 trickshots M steady_shot Fluffy_Pillow 32.8/100: 33% focus trick_shots
4:21.001 trickshots E steady_shot Fluffy_Pillow 51.6/100: 52% focus trick_shots
4:22.485 trickshots H aimed_shot enemy3 70.3/100: 70% focus steady_focus, trick_shots
4:24.462 trickshots J multishot Fluffy_Pillow 47.9/100: 48% focus precise_shots, steady_focus
4:25.650 trickshots H aimed_shot enemy4 35.4/100: 35% focus steady_focus, trick_shots
4:27.628 trickshots M steady_shot Fluffy_Pillow 12.9/100: 13% focus precise_shots(2), steady_focus
4:29.015 trickshots J multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots(2), steady_focus
4:30.202 trickshots M steady_shot Fluffy_Pillow 19.2/100: 19% focus precise_shots, steady_focus, trick_shots
4:31.587 default 9 use_items Fluffy_Pillow 37.9/100: 38% focus precise_shots, steady_focus, trick_shots
4:31.587 trickshots M steady_shot Fluffy_Pillow 37.9/100: 38% focus precise_shots, steady_focus, trick_shots
4:32.975 trickshots J multishot Fluffy_Pillow 56.7/100: 57% focus precise_shots, steady_focus, trick_shots
4:34.164 trickshots H aimed_shot Fluffy_Pillow 44.3/100: 44% focus steady_focus, trick_shots
4:36.142 trickshots J multishot Fluffy_Pillow 21.8/100: 22% focus precise_shots(2), steady_focus
4:37.332 trickshots I rapid_fire Fluffy_Pillow 9.3/100: 9% focus precise_shots, steady_focus, trick_shots
4:39.227 trickshots J multishot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus
4:40.414 trickshots M steady_shot Fluffy_Pillow 15.8/100: 16% focus steady_focus, trick_shots
4:41.798 trickshots M steady_shot Fluffy_Pillow 34.6/100: 35% focus steady_focus, trick_shots
4:43.185 trickshots H aimed_shot enemy2 53.4/100: 53% focus steady_focus, trick_shots
4:45.398 trickshots J multishot Fluffy_Pillow 32.4/100: 32% focus precise_shots(2), steady_focus
4:46.587 trickshots K kill_shot Fluffy_Pillow 19.9/100: 20% focus precise_shots, steady_focus, trick_shots
4:47.773 trickshots M steady_shot Fluffy_Pillow 17.4/100: 17% focus precise_shots, steady_focus, trick_shots
4:49.159 trickshots M steady_shot Fluffy_Pillow 36.2/100: 36% focus precise_shots, steady_focus, trick_shots
4:50.545 trickshots M steady_shot Fluffy_Pillow 54.9/100: 55% focus precise_shots, steady_focus, trick_shots
4:51.932 trickshots J multishot Fluffy_Pillow 73.7/100: 74% focus precise_shots, steady_focus, trick_shots
4:53.120 trickshots H aimed_shot enemy3 61.2/100: 61% focus steady_focus, trick_shots
4:55.098 trickshots F double_tap Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus
4:56.286 trickshots J multishot Fluffy_Pillow 46.3/100: 46% focus double_tap, precise_shots, steady_focus
4:57.474 trickshots I rapid_fire Fluffy_Pillow 33.8/100: 34% focus double_tap, steady_focus, trick_shots
4:59.452 trickshots J multishot Fluffy_Pillow 60.3/100: 60% focus steady_focus
5:00.640 trickshots K kill_shot Fluffy_Pillow 47.8/100: 48% focus steady_focus, trick_shots
5:01.826 trickshots M steady_shot Fluffy_Pillow 45.3/100: 45% focus steady_focus, trick_shots
5:03.214 trickshots E steady_shot Fluffy_Pillow 64.1/100: 64% focus steady_focus, trick_shots
5:04.600 trickshots H aimed_shot Fluffy_Pillow 82.9/100: 83% focus steady_focus, trick_shots
5:06.578 trickshots J multishot Fluffy_Pillow 60.4/100: 60% focus precise_shots(2), steady_focus
5:07.767 trickshots M steady_shot Fluffy_Pillow 47.9/100: 48% focus precise_shots, steady_focus, trick_shots
5:09.154 trickshots J multishot Fluffy_Pillow 66.7/100: 67% focus precise_shots, steady_focus, trick_shots
5:10.343 trickshots H aimed_shot enemy2 54.2/100: 54% focus lock_and_load, steady_focus, trick_shots
5:11.530 trickshots J multishot Fluffy_Pillow 61.8/100: 62% focus precise_shots(2), steady_focus
5:12.718 trickshots K kill_shot Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus, trick_shots
5:13.907 trickshots M steady_shot Fluffy_Pillow 46.8/100: 47% focus precise_shots, steady_focus, trick_shots
5:15.293 trickshots E steady_shot Fluffy_Pillow 65.6/100: 66% focus precise_shots, steady_focus, trick_shots
5:16.680 trickshots J multishot Fluffy_Pillow 84.3/100: 84% focus precise_shots, steady_focus, trick_shots
5:17.868 trickshots H aimed_shot enemy4 71.9/100: 72% focus steady_focus, trick_shots
5:19.846 trickshots J multishot Fluffy_Pillow 49.4/100: 49% focus precise_shots, steady_focus
5:21.035 trickshots I rapid_fire Fluffy_Pillow 36.9/100: 37% focus steady_focus, trick_shots
5:22.842 trickshots J multishot Fluffy_Pillow 55.4/100: 55% focus steady_focus
5:24.031 trickshots H aimed_shot enemy3 42.9/100: 43% focus steady_focus, trick_shots
5:26.009 trickshots J multishot Fluffy_Pillow 20.4/100: 20% focus precise_shots(2), steady_focus
5:27.198 trickshots M steady_shot Fluffy_Pillow 7.9/100: 8% focus precise_shots, steady_focus, trick_shots
5:28.585 trickshots E steady_shot Fluffy_Pillow 26.7/100: 27% focus precise_shots, steady_focus, trick_shots
5:29.971 trickshots K kill_shot Fluffy_Pillow 45.5/100: 45% focus precise_shots, steady_focus, trick_shots
5:31.159 trickshots M steady_shot Fluffy_Pillow 43.0/100: 43% focus precise_shots, steady_focus, trick_shots
5:32.546 cds D potion Fluffy_Pillow 61.8/100: 62% focus precise_shots, steady_focus, trick_shots
5:32.546 trickshots J multishot Fluffy_Pillow 61.8/100: 62% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:33.734 trickshots H aimed_shot Fluffy_Pillow 49.3/100: 49% focus steady_focus, trick_shots, potion_of_spectral_agility
5:35.711 trickshots J multishot Fluffy_Pillow 26.8/100: 27% focus precise_shots, steady_focus, potion_of_spectral_agility
5:36.901 trickshots M steady_shot Fluffy_Pillow 14.3/100: 14% focus steady_focus, trick_shots, potion_of_spectral_agility
5:38.287 trickshots M steady_shot Fluffy_Pillow 33.1/100: 33% focus steady_focus, trick_shots, potion_of_spectral_agility
5:39.674 trickshots M steady_shot Fluffy_Pillow 51.9/100: 52% focus steady_focus, trick_shots, potion_of_spectral_agility
5:41.061 trickshots H aimed_shot enemy2 70.7/100: 71% focus steady_focus, trick_shots, potion_of_spectral_agility
5:43.040 trickshots J multishot Fluffy_Pillow 48.2/100: 48% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:44.228 trickshots I rapid_fire Fluffy_Pillow 35.7/100: 36% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:46.048 trickshots J multishot Fluffy_Pillow 54.2/100: 54% focus precise_shots, steady_focus, potion_of_spectral_agility
5:47.236 trickshots K kill_shot Fluffy_Pillow 41.7/100: 42% focus steady_focus, trick_shots, potion_of_spectral_agility
5:48.423 trickshots M steady_shot Fluffy_Pillow 39.3/100: 39% focus steady_focus, trick_shots, potion_of_spectral_agility
5:49.810 trickshots E steady_shot Fluffy_Pillow 58.0/100: 58% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
5:51.197 trickshots H aimed_shot enemy3 76.8/100: 77% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
5:52.386 trickshots J multishot Fluffy_Pillow 84.3/100: 84% focus precise_shots, steady_focus, potion_of_spectral_agility
5:53.572 trickshots H aimed_shot enemy4 71.8/100: 72% focus steady_focus, trick_shots, potion_of_spectral_agility
5:55.551 trickshots F double_tap Fluffy_Pillow 49.4/100: 49% focus precise_shots, steady_focus, potion_of_spectral_agility
5:56.740 trickshots J multishot Fluffy_Pillow 56.9/100: 57% focus double_tap, lock_and_load, precise_shots, steady_focus, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (worgen) Raid-Buffed Unbuffed Gear Amount
Strength 274 2 294 276 0
Agility 450 1 1415 1302 789 (677)
Stamina 414 0 1799 1714 1300
Intellect 369 -3 403 366 0
Spirit 0 0 0 0 0
Health 35980 34280 0
Focus 100 100 0
Spell Power 403 366 0
Crit 23.66% 23.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1486 1302 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="worgen"
source=default
spec=marksmanship
level=60
race=worgen
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Simulation & Raid Information

Iterations: 1038
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.8 )

Performance:

Total Events Processed: 59595829
Max Event Queue: 907
Sim Seconds: 312235
CPU Seconds: 74.7188
Physical Seconds: 11.9491
Speed Up: 4179

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
dark_iron_dwarf dark_iron_dwarf aimed_shot 19434 1059598 3523 46.37 3710 7436 46.6 232.5 22.8% 0.0% 0.0% 0.0% 6.46sec 1513530 300.80sec
dark_iron_dwarf dark_iron_dwarf aimed_shot_double_tap 19434 120540 401 5.13 3827 7702 0.0 25.7 22.2% 0.0% 0.0% 0.0% 0.00sec 172180 300.80sec
dark_iron_dwarf dark_iron_dwarf augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
dark_iron_dwarf dark_iron_dwarf auto_shot 75 111980 372 22.65 804 1607 113.8 113.6 22.7% 0.0% 0.0% 0.0% 2.65sec 159952 300.80sec
dark_iron_dwarf dark_iron_dwarf double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 300.80sec
dark_iron_dwarf dark_iron_dwarf dreadfire_vessel 344732 41513 138 0.74 9039 18077 3.7 3.7 23.0% 0.0% 0.0% 0.0% 90.76sec 41513 300.80sec
dark_iron_dwarf dark_iron_dwarf eternal_skirmish 323889 11829 39 4.36 442 884 21.8 21.8 22.5% 0.0% 0.0% 0.0% 13.33sec 11829 300.80sec
dark_iron_dwarf dark_iron_dwarf fireblood 265221 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.59sec 0 300.80sec
dark_iron_dwarf dark_iron_dwarf flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
dark_iron_dwarf dark_iron_dwarf food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
dark_iron_dwarf dark_iron_dwarf kill_shot 53351 25338 84 0.93 4227 9496 4.7 4.7 22.8% 0.0% 0.0% 0.0% 13.16sec 36193 300.80sec
dark_iron_dwarf dark_iron_dwarf master_marksman ticks -269576 141484 472 105.71 268 0 308.1 528.5 0.0% 0.0% 0.0% 0.0% 0.99sec 141484 300.80sec
dark_iron_dwarf dark_iron_dwarf multishot 257620 798410 2654 81.81 1588 3172 82.2 410.1 22.6% 0.0% 0.0% 0.0% 3.66sec 1140449 300.80sec
dark_iron_dwarf dark_iron_dwarf potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.05sec 0 300.80sec
dark_iron_dwarf dark_iron_dwarf rapid_fire ticks -257044 308474 1028 22.99 440 878 16.1 114.9 22.6% 0.0% 0.0% 0.0% 18.89sec 440624 300.80sec
dark_iron_dwarf dark_iron_dwarf serpent_sting 271788 28385 94 9.26 499 997 0.0 46.4 22.6% 0.0% 0.0% 0.0% 0.00sec 245231 300.80sec
dark_iron_dwarf dark_iron_dwarf serpent_sting ticks -271788 216846 723 75.20 471 941 0.0 376.0 22.6% 0.0% 0.0% 0.0% 0.00sec 245231 300.80sec
dark_iron_dwarf dark_iron_dwarf shadowcore_oil_blast 336463 13034 43 8.79 242 484 44.1 44.1 22.2% 0.0% 0.0% 0.0% 6.83sec 13034 300.80sec
dark_iron_dwarf dark_iron_dwarf steady_shot 56641 107732 358 13.98 1253 2507 69.2 70.1 22.6% 0.0% 0.0% 0.0% 4.32sec 153885 300.80sec
dark_iron_dwarf dark_iron_dwarf trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.60sec 0 300.80sec
draenei draenei aimed_shot 19434 1055378 3509 46.38 3700 7410 46.6 232.5 22.6% 0.0% 0.0% 0.0% 6.40sec 1507502 300.80sec
draenei draenei aimed_shot_double_tap 19434 119358 397 5.13 3777 7577 0.0 25.7 22.8% 0.0% 0.0% 0.0% 0.00sec 170491 300.80sec
draenei draenei augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
draenei draenei auto_shot 75 112456 374 22.65 807 1615 113.8 113.5 22.7% 0.0% 0.0% 0.0% 2.65sec 160632 300.80sec
draenei draenei double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.66sec 0 300.80sec
draenei draenei dreadfire_vessel 344732 41418 138 0.74 9041 18068 3.7 3.7 22.8% 0.0% 0.0% 0.0% 90.74sec 41418 300.80sec
draenei draenei eternal_skirmish 323889 11876 39 4.38 442 883 22.0 22.0 22.3% 0.0% 0.0% 0.0% 13.15sec 11876 300.80sec
draenei draenei flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
draenei draenei food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
draenei draenei kill_shot 53351 25335 84 0.93 4253 9557 4.7 4.7 22.0% 0.0% 0.0% 0.0% 13.36sec 36188 300.80sec
draenei draenei master_marksman ticks -269576 140985 470 105.62 267 0 308.1 528.1 0.0% 0.0% 0.0% 0.0% 0.99sec 140985 300.80sec
draenei draenei multishot 257620 799788 2659 81.94 1588 3176 82.3 410.8 22.6% 0.0% 0.0% 0.0% 3.64sec 1142418 300.80sec
draenei draenei potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.09sec 0 300.80sec
draenei draenei rapid_fire ticks -257044 308154 1027 23.03 438 876 16.1 115.2 22.6% 0.0% 0.0% 0.0% 18.96sec 440167 300.80sec
draenei draenei serpent_sting 271788 28320 94 9.26 498 994 0.0 46.4 22.6% 0.0% 0.0% 0.0% 0.00sec 246737 300.80sec
draenei draenei serpent_sting ticks -271788 218416 728 75.16 474 948 0.0 375.8 22.7% 0.0% 0.0% 0.0% 0.00sec 246737 300.80sec
draenei draenei shadowcore_oil_blast 336463 13029 43 8.78 242 484 44.0 44.0 22.3% 0.0% 0.0% 0.0% 6.68sec 13029 300.80sec
draenei draenei steady_shot 56641 108618 361 13.96 1266 2532 69.1 70.0 22.6% 0.0% 0.0% 0.0% 4.35sec 155149 300.80sec
draenei draenei trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.64sec 0 300.80sec
dwarf dwarf aimed_shot 19434 1050157 3491 46.40 3654 7455 46.6 232.6 22.6% 0.0% 0.0% 0.0% 6.43sec 1500044 300.80sec
dwarf dwarf aimed_shot_double_tap 19434 118127 393 5.14 3727 7615 0.0 25.7 22.1% 0.0% 0.0% 0.0% 0.00sec 168733 300.80sec
dwarf dwarf augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
dwarf dwarf auto_shot 75 111628 371 22.66 797 1627 113.8 113.6 22.4% 0.0% 0.0% 0.0% 2.65sec 159450 300.80sec
dwarf dwarf double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.58sec 0 300.80sec
dwarf dwarf dreadfire_vessel 344732 41782 139 0.74 9045 18435 3.7 3.7 22.8% 0.0% 0.0% 0.0% 90.71sec 41782 300.80sec
dwarf dwarf eternal_skirmish 323889 11857 39 4.35 442 901 21.8 21.8 22.0% 0.0% 0.0% 0.0% 13.44sec 11857 300.80sec
dwarf dwarf flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
dwarf dwarf food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
dwarf dwarf kill_shot 53351 25589 85 0.93 4195 9665 4.7 4.7 23.2% 0.0% 0.0% 0.0% 13.26sec 36551 300.80sec
dwarf dwarf master_marksman ticks -269576 142471 475 105.74 269 0 309.6 528.7 0.0% 0.0% 0.0% 0.0% 0.98sec 142471 300.80sec
dwarf dwarf multishot 257620 796927 2649 81.94 1567 3198 82.4 410.8 22.8% 0.0% 0.0% 0.0% 3.65sec 1138331 300.80sec
dwarf dwarf potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.04sec 0 300.80sec
dwarf dwarf rapid_fire ticks -257044 306745 1022 23.02 433 883 16.1 115.1 22.7% 0.0% 0.0% 0.0% 18.90sec 438155 300.80sec
dwarf dwarf serpent_sting 271788 28184 94 9.27 491 1002 0.0 46.5 22.6% 0.0% 0.0% 0.0% 0.00sec 245745 300.80sec
dwarf dwarf serpent_sting ticks -271788 217561 725 75.23 468 953 0.0 376.2 22.8% 0.0% 0.0% 0.0% 0.00sec 245745 300.80sec
dwarf dwarf shadowcore_oil_blast 336463 13162 44 8.78 242 494 44.0 44.0 22.6% 0.0% 0.0% 0.0% 6.79sec 13162 300.80sec
dwarf dwarf steady_shot 56641 108082 359 13.96 1250 2550 69.1 70.0 22.6% 0.0% 0.0% 0.0% 4.34sec 154384 300.80sec
dwarf dwarf trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 300.80sec
gnome gnome aimed_shot 19434 1053135 3501 46.82 3651 7315 47.0 234.7 22.8% 0.0% 0.0% 0.0% 6.35sec 1504298 300.80sec
gnome gnome aimed_shot_double_tap 19434 113078 376 4.89 3742 7579 0.0 24.5 22.7% 0.0% 0.0% 0.0% 0.00sec 161520 300.80sec
gnome gnome augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
gnome gnome auto_shot 75 112796 375 22.96 798 1597 115.3 115.1 22.7% 0.0% 0.0% 0.0% 2.62sec 161117 300.80sec
gnome gnome double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 300.80sec
gnome gnome dreadfire_vessel 344732 41640 138 0.74 9036 18111 3.7 3.7 23.4% 0.0% 0.0% 0.0% 90.73sec 41640 300.80sec
gnome gnome eternal_skirmish 323889 12015 40 4.41 442 884 22.1 22.1 22.8% 0.0% 0.0% 0.0% 13.20sec 12015 300.80sec
gnome gnome flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
gnome gnome food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
gnome gnome kill_shot 53351 25347 84 0.94 4203 9464 4.7 4.7 22.5% 0.0% 0.0% 0.0% 13.34sec 36205 300.80sec
gnome gnome master_marksman ticks -269576 141336 471 106.47 265 0 314.5 532.3 0.0% 0.0% 0.0% 0.0% 0.97sec 141336 300.80sec
gnome gnome multishot 257620 799894 2659 83.03 1568 3132 83.4 416.3 22.6% 0.0% 0.0% 0.0% 3.60sec 1142569 300.80sec
gnome gnome potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 307.92sec 0 300.80sec
gnome gnome rapid_fire ticks -257044 315143 1050 23.77 434 868 16.4 118.8 22.6% 0.0% 0.0% 0.0% 18.47sec 450151 300.80sec
gnome gnome serpent_sting 271788 28294 94 9.35 492 984 0.0 46.9 22.7% 0.0% 0.0% 0.0% 0.00sec 247980 300.80sec
gnome gnome serpent_sting ticks -271788 219686 732 75.89 472 944 0.0 379.5 22.7% 0.0% 0.0% 0.0% 0.00sec 247980 300.80sec
gnome gnome shadowcore_oil_blast 336463 13182 44 8.85 242 484 44.4 44.4 22.8% 0.0% 0.0% 0.0% 6.59sec 13182 300.80sec
gnome gnome steady_shot 56641 107934 359 14.00 1252 2503 69.3 70.2 22.8% 0.0% 0.0% 0.0% 4.34sec 154173 300.80sec
gnome gnome trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.64sec 0 300.80sec
human human aimed_shot 19434 1052191 3498 46.58 3670 7345 46.8 233.5 22.7% 0.0% 0.0% 0.0% 6.42sec 1502950 300.80sec
human human aimed_shot_double_tap 19434 118100 393 5.09 3755 7502 0.0 25.5 23.2% 0.0% 0.0% 0.0% 0.00sec 168694 300.80sec
human human augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
human human auto_shot 75 112058 373 22.77 799 1597 114.4 114.2 22.9% 0.0% 0.0% 0.0% 2.64sec 160064 300.80sec
human human double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.66sec 0 300.80sec
human human dreadfire_vessel 344732 41727 139 0.74 9046 18089 3.7 3.7 23.6% 0.0% 0.0% 0.0% 90.79sec 41727 300.80sec
human human eternal_skirmish 323889 12037 40 4.41 442 885 22.1 22.1 23.0% 0.0% 0.0% 0.0% 13.26sec 12037 300.80sec
human human flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
human human food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
human human kill_shot 53351 25414 84 0.94 4222 9463 4.7 4.7 22.6% 0.0% 0.0% 0.0% 13.08sec 36301 300.80sec
human human master_marksman ticks -269576 141597 472 106.19 267 0 312.9 531.0 0.0% 0.0% 0.0% 0.0% 0.98sec 141597 300.80sec
human human multishot 257620 796871 2649 82.15 1575 3150 82.6 411.9 22.8% 0.0% 0.0% 0.0% 3.63sec 1138251 300.80sec
human human potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.02sec 0 300.80sec
human human rapid_fire ticks -257044 306874 1023 23.03 435 869 16.1 115.1 23.0% 0.0% 0.0% 0.0% 18.82sec 438339 300.80sec
human human serpent_sting 271788 28241 94 9.30 494 987 0.0 46.6 22.7% 0.0% 0.0% 0.0% 0.00sec 247066 300.80sec
human human serpent_sting ticks -271788 218825 729 75.61 471 942 0.0 378.1 22.9% 0.0% 0.0% 0.0% 0.00sec 247066 300.80sec
human human shadowcore_oil_blast 336463 13131 44 8.80 242 484 44.1 44.1 22.9% 0.0% 0.0% 0.0% 6.71sec 13131 300.80sec
human human steady_shot 56641 108339 360 14.01 1256 2511 69.4 70.2 22.8% 0.0% 0.0% 0.0% 4.33sec 154752 300.80sec
human human trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.62sec 0 300.80sec
kul_tiran kul_tiran aimed_shot 19434 1056887 3514 46.50 3686 7401 46.7 233.1 22.8% 0.0% 0.0% 0.0% 6.45sec 1509657 300.80sec
kul_tiran kul_tiran aimed_shot_double_tap 19434 118829 395 5.12 3772 7499 0.0 25.7 22.9% 0.0% 0.0% 0.0% 0.00sec 169735 300.80sec
kul_tiran kul_tiran augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
kul_tiran kul_tiran auto_shot 75 112197 373 22.66 805 1610 113.8 113.6 22.7% 0.0% 0.0% 0.0% 2.65sec 160262 300.80sec
kul_tiran kul_tiran double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.61sec 0 300.80sec
kul_tiran kul_tiran dreadfire_vessel 344732 42308 141 0.74 9132 18264 3.7 3.7 24.1% 0.0% 0.0% 0.0% 90.70sec 42308 300.80sec
kul_tiran kul_tiran eternal_skirmish 323889 12035 40 4.40 446 893 22.1 22.1 22.2% 0.0% 0.0% 0.0% 13.09sec 12035 300.80sec
kul_tiran kul_tiran flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
kul_tiran kul_tiran food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
kul_tiran kul_tiran kill_shot 53351 25386 84 0.93 4236 9527 4.7 4.7 22.7% 0.0% 0.0% 0.0% 13.44sec 36262 300.80sec
kul_tiran kul_tiran master_marksman ticks -269576 141539 472 105.88 267 0 309.4 529.4 0.0% 0.0% 0.0% 0.0% 0.99sec 141539 300.80sec
kul_tiran kul_tiran multishot 257620 797173 2650 81.85 1584 3167 82.2 410.3 22.7% 0.0% 0.0% 0.0% 3.65sec 1138682 300.80sec
kul_tiran kul_tiran potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 307.88sec 0 300.80sec
kul_tiran kul_tiran rapid_fire ticks -257044 307340 1024 23.01 437 874 16.1 115.1 22.7% 0.0% 0.0% 0.0% 18.81sec 439004 300.80sec
kul_tiran kul_tiran serpent_sting 271788 28336 94 9.28 496 992 0.0 46.5 22.8% 0.0% 0.0% 0.0% 0.00sec 246627 300.80sec
kul_tiran kul_tiran serpent_sting ticks -271788 218291 728 75.36 472 944 0.0 376.8 22.7% 0.0% 0.0% 0.0% 0.00sec 246627 300.80sec
kul_tiran kul_tiran shadowcore_oil_blast 336463 13136 44 8.73 244 489 43.8 43.8 22.8% 0.0% 0.0% 0.0% 6.79sec 13136 300.80sec
kul_tiran kul_tiran steady_shot 56641 108108 359 13.97 1262 2524 69.1 70.0 22.4% 0.0% 0.0% 0.0% 4.34sec 154421 300.80sec
kul_tiran kul_tiran trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.66sec 0 300.80sec
lightforged draenei lightforged draenei aimed_shot 19434 1035369 3442 46.13 3649 7295 46.3 231.3 22.7% 0.0% 0.0% 0.0% 6.47sec 1478921 300.80sec
lightforged draenei lightforged draenei aimed_shot_double_tap 19434 117080 389 5.11 3727 7485 0.0 25.6 22.4% 0.0% 0.0% 0.0% 0.00sec 167237 300.80sec
lightforged draenei lightforged draenei augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
lightforged draenei lightforged draenei auto_shot 75 110688 368 22.58 797 1595 113.4 113.2 22.7% 0.0% 0.0% 0.0% 2.66sec 158107 300.80sec
lightforged draenei lightforged draenei double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.65sec 0 300.80sec
lightforged draenei lightforged draenei dreadfire_vessel 344732 41337 137 0.74 9040 18071 3.7 3.7 22.5% 0.0% 0.0% 0.0% 90.76sec 41337 300.80sec
lightforged draenei lightforged draenei eternal_skirmish 323889 11822 39 4.34 442 884 21.8 21.8 22.9% 0.0% 0.0% 0.0% 13.41sec 11822 300.80sec
lightforged draenei lightforged draenei flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
lightforged draenei lightforged draenei food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
lightforged draenei lightforged draenei kill_shot 53351 24745 82 0.92 4197 9426 4.7 4.6 22.1% 0.0% 0.0% 0.0% 13.18sec 35346 300.80sec
lightforged draenei lightforged draenei lights_judgment 255647 0 0 0.00 0 0 2.5 0.0 0.0% 0.0% 0.0% 0.0% 150.59sec 0 300.80sec
lightforged draenei lightforged draenei lights_judgment_damage 256893 97053 323 2.47 6391 12775 2.5 12.4 22.5% 0.0% 0.0% 0.0% 150.55sec 97053 300.80sec
lightforged draenei lightforged draenei master_marksman ticks -269576 138429 461 105.64 262 0 307.4 528.2 0.0% 0.0% 0.0% 0.0% 0.99sec 138429 300.80sec
lightforged draenei lightforged draenei multishot 257620 783311 2604 81.10 1570 3141 81.5 406.6 22.7% 0.0% 0.0% 0.0% 3.70sec 1118881 300.80sec
lightforged draenei lightforged draenei potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.36sec 0 300.80sec
lightforged draenei lightforged draenei rapid_fire ticks -257044 303939 1013 22.97 433 864 16.0 114.9 22.7% 0.0% 0.0% 0.0% 18.86sec 434147 300.80sec
lightforged draenei lightforged draenei serpent_sting 271788 27794 92 9.21 491 982 0.0 46.2 22.5% 0.0% 0.0% 0.0% 0.00sec 241406 300.80sec
lightforged draenei lightforged draenei serpent_sting ticks -271788 213612 712 74.71 466 932 0.0 373.5 22.7% 0.0% 0.0% 0.0% 0.00sec 241406 300.80sec
lightforged draenei lightforged draenei shadowcore_oil_blast 336463 13165 44 8.83 242 484 44.3 44.3 22.8% 0.0% 0.0% 0.0% 6.64sec 13165 300.80sec
lightforged draenei lightforged draenei steady_shot 56641 104595 348 13.59 1251 2501 67.3 68.1 22.7% 0.0% 0.0% 0.0% 4.29sec 149403 300.80sec
lightforged draenei lightforged draenei trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.61sec 0 300.80sec
marksmanship marksmanship aimed_shot 19434 1060662 3526 46.44 3714 7416 46.6 232.8 22.7% 0.0% 0.0% 0.0% 6.45sec 1515049 300.80sec
marksmanship marksmanship aimed_shot_double_tap 19434 119168 396 5.12 3792 7620 0.0 25.7 22.2% 0.0% 0.0% 0.0% 0.00sec 170220 300.80sec
marksmanship marksmanship augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
marksmanship marksmanship auto_shot 75 112162 373 22.66 805 1610 113.8 113.6 22.6% 0.0% 0.0% 0.0% 2.65sec 160213 300.80sec
marksmanship marksmanship blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 300.80sec
marksmanship marksmanship double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.64sec 0 300.80sec
marksmanship marksmanship dreadfire_vessel 344732 41513 138 0.74 9046 18090 3.7 3.7 22.9% 0.0% 0.0% 0.0% 90.79sec 41513 300.80sec
marksmanship marksmanship eternal_skirmish 323889 11737 39 4.33 442 884 21.7 21.7 22.2% 0.0% 0.0% 0.0% 13.45sec 11737 300.80sec
marksmanship marksmanship flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
marksmanship marksmanship food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
marksmanship marksmanship kill_shot 53351 25312 84 0.93 4226 9503 4.7 4.7 22.4% 0.0% 0.0% 0.0% 13.26sec 36156 300.80sec
marksmanship marksmanship master_marksman ticks -269576 141703 472 105.83 268 0 309.7 529.1 0.0% 0.0% 0.0% 0.0% 0.99sec 141703 300.80sec
marksmanship marksmanship multishot 257620 800439 2661 81.96 1587 3175 82.4 410.9 22.7% 0.0% 0.0% 0.0% 3.65sec 1143347 300.80sec
marksmanship marksmanship potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 307.90sec 0 300.80sec
marksmanship marksmanship rapid_fire ticks -257044 308712 1029 22.97 439 879 16.0 114.9 22.8% 0.0% 0.0% 0.0% 18.96sec 440965 300.80sec
marksmanship marksmanship serpent_sting 271788 28473 95 9.27 499 998 0.0 46.5 22.8% 0.0% 0.0% 0.0% 0.00sec 246360 300.80sec
marksmanship marksmanship serpent_sting ticks -271788 217887 726 75.29 472 944 0.0 376.4 22.6% 0.0% 0.0% 0.0% 0.00sec 246360 300.80sec
marksmanship marksmanship shadowcore_oil_blast 336463 13134 44 8.80 242 484 44.1 44.1 23.0% 0.0% 0.0% 0.0% 6.70sec 13134 300.80sec
marksmanship marksmanship steady_shot 56641 107848 359 13.97 1257 2514 69.1 70.0 22.5% 0.0% 0.0% 0.0% 4.32sec 154051 300.80sec
marksmanship marksmanship trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.64sec 0 300.80sec
mechagnome mechagnome aimed_shot 19434 1063794 3537 46.36 3726 7472 46.5 232.4 22.7% 0.0% 0.0% 0.0% 6.44sec 1519523 300.80sec
mechagnome mechagnome aimed_shot_double_tap 19434 119381 397 5.15 3804 7555 0.0 25.8 22.0% 0.0% 0.0% 0.0% 0.00sec 170524 300.80sec
mechagnome mechagnome augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
mechagnome mechagnome auto_shot 75 113450 377 22.65 814 1628 113.8 113.5 22.7% 0.0% 0.0% 0.0% 2.66sec 162052 300.80sec
mechagnome mechagnome double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.68sec 0 300.80sec
mechagnome mechagnome dreadfire_vessel 344732 41564 138 0.74 9037 18096 3.7 3.7 23.1% 0.0% 0.0% 0.0% 90.70sec 41564 300.80sec
mechagnome mechagnome eternal_skirmish 323889 12009 40 4.42 442 884 22.1 22.1 22.8% 0.0% 0.0% 0.0% 13.26sec 12009 300.80sec
mechagnome mechagnome flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
mechagnome mechagnome food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
mechagnome mechagnome kill_shot 53351 26045 87 0.93 4297 9653 4.7 4.7 23.6% 0.0% 0.0% 0.0% 13.24sec 37203 300.80sec
mechagnome mechagnome master_marksman ticks -269576 142142 474 105.63 269 0 308.5 528.1 0.0% 0.0% 0.0% 0.0% 0.98sec 142142 300.80sec
mechagnome mechagnome multishot 257620 805458 2678 81.85 1602 3199 82.3 410.4 22.6% 0.0% 0.0% 0.0% 3.65sec 1150517 300.80sec
mechagnome mechagnome potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 307.94sec 0 300.80sec
mechagnome mechagnome rapid_fire ticks -257044 310987 1037 23.02 442 885 16.1 115.1 22.7% 0.0% 0.0% 0.0% 18.75sec 444214 300.80sec
mechagnome mechagnome serpent_sting 271788 28527 95 9.26 501 1003 0.0 46.4 22.5% 0.0% 0.0% 0.0% 0.00sec 248798 300.80sec
mechagnome mechagnome serpent_sting ticks -271788 220270 734 75.17 478 955 0.0 375.8 22.7% 0.0% 0.0% 0.0% 0.00sec 248798 300.80sec
mechagnome mechagnome shadowcore_oil_blast 336463 13130 44 8.83 242 484 44.2 44.2 22.6% 0.0% 0.0% 0.0% 6.67sec 13130 300.80sec
mechagnome mechagnome steady_shot 56641 109650 365 13.97 1277 2554 69.2 70.0 22.6% 0.0% 0.0% 0.0% 4.34sec 156624 300.80sec
mechagnome mechagnome trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.56sec 0 300.80sec
night_elf night_elf aimed_shot 19434 1053653 3503 46.39 3661 7322 46.6 232.6 23.7% 0.0% 0.0% 0.0% 6.40sec 1505038 300.80sec
night_elf night_elf aimed_shot_double_tap 19434 118057 392 5.11 3746 7431 0.0 25.6 23.3% 0.0% 0.0% 0.0% 0.00sec 168633 300.80sec
night_elf night_elf augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
night_elf night_elf auto_shot 75 112285 373 22.66 799 1598 113.8 113.6 23.7% 0.0% 0.0% 0.0% 2.65sec 160388 300.80sec
night_elf night_elf double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 300.80sec
night_elf night_elf dreadfire_vessel 344732 41928 139 0.75 9046 18088 3.7 3.7 24.1% 0.0% 0.0% 0.0% 90.72sec 41928 300.80sec
night_elf night_elf eternal_skirmish 323889 12023 40 4.39 442 884 22.0 22.0 23.5% 0.0% 0.0% 0.0% 13.15sec 12023 300.80sec
night_elf night_elf flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
night_elf night_elf food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
night_elf night_elf kill_shot 53351 25363 84 0.93 4206 9472 4.7 4.7 23.3% 0.0% 0.0% 0.0% 13.23sec 36229 300.80sec
night_elf night_elf master_marksman ticks -269576 146125 487 108.01 271 0 322.8 540.1 0.0% 0.0% 0.0% 0.0% 0.94sec 146125 300.80sec
night_elf night_elf multishot 257620 797975 2653 81.87 1571 3143 82.3 410.4 23.8% 0.0% 0.0% 0.0% 3.65sec 1139828 300.80sec
night_elf night_elf potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.01sec 0 300.80sec
night_elf night_elf rapid_fire ticks -257044 307182 1024 23.00 433 868 16.1 115.0 23.6% 0.0% 0.0% 0.0% 18.88sec 438779 300.80sec
night_elf night_elf serpent_sting 271788 28249 94 9.26 492 984 0.0 46.4 23.6% 0.0% 0.0% 0.0% 0.00sec 246278 300.80sec
night_elf night_elf serpent_sting ticks -271788 218029 727 75.19 469 938 0.0 375.9 23.7% 0.0% 0.0% 0.0% 0.00sec 246278 300.80sec
night_elf night_elf shadowcore_oil_blast 336463 13157 44 8.79 242 484 44.0 44.0 23.4% 0.0% 0.0% 0.0% 6.66sec 13157 300.80sec
night_elf night_elf steady_shot 56641 108591 361 13.98 1252 2505 69.2 70.1 23.7% 0.0% 0.0% 0.0% 4.35sec 155111 300.80sec
night_elf night_elf trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.61sec 0 300.80sec
no_race no_race aimed_shot 19434 1046036 3477 46.44 3661 7302 46.6 232.8 22.9% 0.0% 0.0% 0.0% 6.45sec 1494157 300.80sec
no_race no_race aimed_shot_double_tap 19434 117696 391 5.13 3743 7390 0.0 25.7 22.8% 0.0% 0.0% 0.0% 0.00sec 168117 300.80sec
no_race no_race augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
no_race no_race auto_shot 75 110955 369 22.67 798 1596 113.9 113.6 22.4% 0.0% 0.0% 0.0% 2.65sec 158489 300.80sec
no_race no_race double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.65sec 0 300.80sec
no_race no_race dreadfire_vessel 344732 41006 136 0.74 9046 18069 3.7 3.7 21.4% 0.0% 0.0% 0.0% 90.76sec 41006 300.80sec
no_race no_race eternal_skirmish 323889 11994 40 4.42 442 884 22.2 22.2 22.5% 0.0% 0.0% 0.0% 13.08sec 11994 300.80sec
no_race no_race flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
no_race no_race food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
no_race no_race kill_shot 53351 25206 84 0.94 4203 9451 4.7 4.7 22.2% 0.0% 0.0% 0.0% 13.39sec 36004 300.80sec
no_race no_race master_marksman ticks -269576 139965 467 105.86 264 0 309.2 529.3 0.0% 0.0% 0.0% 0.0% 0.99sec 139965 300.80sec
no_race no_race multishot 257620 789737 2625 81.77 1570 3143 82.2 410.0 22.6% 0.0% 0.0% 0.0% 3.65sec 1128061 300.80sec
no_race no_race potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.07sec 0 300.80sec
no_race no_race rapid_fire ticks -257044 304591 1015 23.01 433 866 16.1 115.1 22.7% 0.0% 0.0% 0.0% 18.90sec 435078 300.80sec
no_race no_race serpent_sting 271788 27995 93 9.27 492 983 0.0 46.5 22.5% 0.0% 0.0% 0.0% 0.00sec 244325 300.80sec
no_race no_race serpent_sting ticks -271788 216330 721 75.32 468 936 0.0 376.6 22.7% 0.0% 0.0% 0.0% 0.00sec 244325 300.80sec
no_race no_race shadowcore_oil_blast 336463 13016 43 8.77 242 484 43.9 43.9 22.4% 0.0% 0.0% 0.0% 6.78sec 13016 300.80sec
no_race no_race steady_shot 56641 107603 358 13.98 1251 2502 69.2 70.1 22.7% 0.0% 0.0% 0.0% 4.33sec 153700 300.80sec
no_race no_race trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.66sec 0 300.80sec
pandaren pandaren aimed_shot 19434 1053011 3501 46.37 3697 7389 46.6 232.5 22.6% 0.0% 0.0% 0.0% 6.43sec 1504121 300.80sec
pandaren pandaren aimed_shot_double_tap 19434 120425 400 5.17 3762 7625 0.0 25.9 22.8% 0.0% 0.0% 0.0% 0.00sec 172016 300.80sec
pandaren pandaren augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
pandaren pandaren auto_shot 75 112346 373 22.64 806 1613 113.8 113.5 22.7% 0.0% 0.0% 0.0% 2.65sec 160475 300.80sec
pandaren pandaren double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.66sec 0 300.80sec
pandaren pandaren dreadfire_vessel 344732 41454 138 0.75 9041 18075 3.7 3.7 22.7% 0.0% 0.0% 0.0% 90.79sec 41454 300.80sec
pandaren pandaren eternal_skirmish 323889 11826 39 4.35 442 884 21.8 21.8 22.7% 0.0% 0.0% 0.0% 13.12sec 11826 300.80sec
pandaren pandaren flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
pandaren pandaren food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
pandaren pandaren kill_shot 53351 25490 85 0.93 4245 9572 4.7 4.7 22.6% 0.0% 0.0% 0.0% 13.14sec 36411 300.80sec
pandaren pandaren master_marksman ticks -269576 141017 470 105.84 267 0 308.7 529.2 0.0% 0.0% 0.0% 0.0% 0.99sec 141017 300.80sec
pandaren pandaren multishot 257620 799105 2657 81.89 1586 3171 82.3 410.5 22.7% 0.0% 0.0% 0.0% 3.66sec 1141442 300.80sec
pandaren pandaren potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 307.98sec 0 300.80sec
pandaren pandaren rapid_fire ticks -257044 307396 1025 22.96 438 875 16.1 114.8 22.7% 0.0% 0.0% 0.0% 18.93sec 439084 300.80sec
pandaren pandaren serpent_sting 271788 28195 94 9.26 497 994 0.0 46.4 22.2% 0.0% 0.0% 0.0% 0.00sec 246482 300.80sec
pandaren pandaren serpent_sting ticks -271788 218287 728 75.18 473 947 0.0 375.9 22.7% 0.0% 0.0% 0.0% 0.00sec 246482 300.80sec
pandaren pandaren shadowcore_oil_blast 336463 13101 44 8.80 242 484 44.1 44.1 22.7% 0.0% 0.0% 0.0% 6.66sec 13101 300.80sec
pandaren pandaren steady_shot 56641 108743 362 13.97 1264 2530 69.2 70.1 22.7% 0.0% 0.0% 0.0% 4.33sec 155329 300.80sec
pandaren pandaren trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.66sec 0 300.80sec
void_elf void_elf aimed_shot 19434 1045779 3477 46.48 3661 7317 46.7 233.0 22.6% 0.0% 0.0% 0.0% 6.44sec 1493791 300.80sec
void_elf void_elf aimed_shot_double_tap 19434 117037 389 5.10 3747 7434 0.0 25.6 22.6% 0.0% 0.0% 0.0% 0.00sec 167176 300.80sec
void_elf void_elf augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
void_elf void_elf auto_shot 75 111193 370 22.66 798 1596 113.8 113.6 22.6% 0.0% 0.0% 0.0% 2.65sec 158828 300.80sec
void_elf void_elf double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.60sec 0 300.80sec
void_elf void_elf dreadfire_vessel 344732 41162 137 0.74 9036 18067 3.7 3.7 22.0% 0.0% 0.0% 0.0% 90.76sec 41162 300.80sec
void_elf void_elf entropic_embrace 259756 37943 126 91.51 83 0 458.8 458.8 0.0% 0.0% 0.0% 0.0% 1.44sec 37943 300.80sec
void_elf void_elf eternal_skirmish 323889 11827 39 4.36 442 884 21.8 21.8 22.5% 0.0% 0.0% 0.0% 13.37sec 11827 300.80sec
void_elf void_elf flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
void_elf void_elf food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
void_elf void_elf kill_shot 53351 25116 83 0.93 4204 9446 4.7 4.7 22.5% 0.0% 0.0% 0.0% 13.24sec 35876 300.80sec
void_elf void_elf master_marksman ticks -269576 139294 464 105.77 263 0 308.7 528.8 0.0% 0.0% 0.0% 0.0% 0.99sec 139294 300.80sec
void_elf void_elf multishot 257620 790883 2629 81.85 1572 3144 82.2 410.4 22.6% 0.0% 0.0% 0.0% 3.65sec 1129697 300.80sec
void_elf void_elf potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.12sec 0 300.80sec
void_elf void_elf rapid_fire ticks -257044 305503 1018 23.06 434 865 16.1 115.3 22.7% 0.0% 0.0% 0.0% 18.74sec 436381 300.80sec
void_elf void_elf serpent_sting 271788 28089 93 9.28 492 984 0.0 46.5 22.7% 0.0% 0.0% 0.0% 0.00sec 244311 300.80sec
void_elf void_elf serpent_sting ticks -271788 216222 721 75.33 468 937 0.0 376.6 22.5% 0.0% 0.0% 0.0% 0.00sec 244311 300.80sec
void_elf void_elf shadowcore_oil_blast 336463 13096 44 8.80 242 484 44.1 44.1 22.6% 0.0% 0.0% 0.0% 6.70sec 13096 300.80sec
void_elf void_elf steady_shot 56641 107333 357 13.97 1252 2504 69.1 70.0 22.4% 0.0% 0.0% 0.0% 4.34sec 153315 300.80sec
void_elf void_elf trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 300.80sec
worgen worgen aimed_shot 19434 1051560 3496 46.35 3664 7307 46.5 232.3 23.7% 0.0% 0.0% 0.0% 6.43sec 1502048 300.80sec
worgen worgen aimed_shot_double_tap 19434 119088 396 5.13 3741 7439 0.0 25.7 24.1% 0.0% 0.0% 0.0% 0.00sec 170105 300.80sec
worgen worgen augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
worgen worgen auto_shot 75 112035 372 22.65 799 1597 113.8 113.6 23.5% 0.0% 0.0% 0.0% 2.65sec 160031 300.80sec
worgen worgen double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 300.80sec
worgen worgen dreadfire_vessel 344732 41741 139 0.74 9044 18090 3.7 3.7 23.6% 0.0% 0.0% 0.0% 90.74sec 41741 300.80sec
worgen worgen eternal_skirmish 323889 11968 40 4.38 442 884 21.9 21.9 23.4% 0.0% 0.0% 0.0% 13.71sec 11968 300.80sec
worgen worgen flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
worgen worgen food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.80sec
worgen worgen kill_shot 53351 25699 85 0.93 4203 9447 4.7 4.7 24.4% 0.0% 0.0% 0.0% 13.26sec 36708 300.80sec
worgen worgen master_marksman ticks -269576 145907 486 107.96 270 0 323.0 539.8 0.0% 0.0% 0.0% 0.0% 0.94sec 145907 300.80sec
worgen worgen multishot 257620 797698 2652 81.92 1570 3139 82.3 410.7 23.7% 0.0% 0.0% 0.0% 3.64sec 1139432 300.80sec
worgen worgen potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.03sec 0 300.80sec
worgen worgen rapid_fire ticks -257044 307503 1025 23.02 433 866 16.1 115.1 23.7% 0.0% 0.0% 0.0% 18.76sec 439238 300.80sec
worgen worgen serpent_sting 271788 28205 94 9.25 492 984 0.0 46.4 23.5% 0.0% 0.0% 0.0% 0.00sec 245779 300.80sec
worgen worgen serpent_sting ticks -271788 217575 725 75.13 468 937 0.0 375.6 23.6% 0.0% 0.0% 0.0% 0.00sec 245779 300.80sec
worgen worgen shadowcore_oil_blast 336463 13312 44 8.85 242 484 44.4 44.4 24.0% 0.0% 0.0% 0.0% 6.70sec 13312 300.80sec
worgen worgen steady_shot 56641 108387 360 13.96 1252 2503 69.1 70.0 23.7% 0.0% 0.0% 0.0% 4.35sec 154820 300.80sec
worgen worgen trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.59sec 0 300.80sec

Fluffy_Pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
40310.8 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 51.9sec 11.99% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 145.1s

Stack Uptimes

  • Health Decade (0 - 10)_1:12.07%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 28.9sec 8.63% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.8s

Stack Uptimes

  • Health Decade (10 - 20)_1:8.65%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 31.6sec 10.47% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 39.9s

Stack Uptimes

  • Health Decade (20 - 30)_1:10.47%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 34.5sec 11.60% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:26.2s / 45.1s

Stack Uptimes

  • Health Decade (30 - 40)_1:11.60%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 33.8sec 11.39% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.7s / 41.8s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.39%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 33.5sec 11.29% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:21.5s / 44.6s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.29%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 32.0sec 10.81% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:23.5s / 41.5s

Stack Uptimes

  • Health Decade (60 - 70)_1:10.81%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 31.5sec 10.60% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.0s / 41.5s

Stack Uptimes

  • Health Decade (70 - 80)_1:10.60%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 24.4sec 8.20% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.9s / 34.6s

Stack Uptimes

  • Health Decade (80 - 90)_1:8.20%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 19.3sec 5.01% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.6s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:5.01%
Sinful Revelation 6.7 1.6 40.8sec 32.1sec 11.1sec 24.79% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 276.9s
  • trigger_min/max:0.3s / 276.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.1s

Stack Uptimes

  • sinful_revelation_1:24.79%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 40.6sec 32.0sec 11.0sec 24.30% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 220.1s
  • trigger_min/max:0.0s / 211.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 35.5s

Stack Uptimes

  • sinful_revelation_1:24.30%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 40.7sec 32.0sec 11.1sec 24.47% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:human
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 242.7s
  • trigger_min/max:0.2s / 238.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.5s

Stack Uptimes

  • sinful_revelation_1:24.47%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.6sec 31.8sec 11.1sec 24.76% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 222.9s
  • trigger_min/max:0.3s / 222.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 45.8s

Stack Uptimes

  • sinful_revelation_1:24.76%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 40.9sec 31.8sec 11.1sec 24.48% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 258.0s
  • trigger_min/max:0.1s / 258.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.2s

Stack Uptimes

  • sinful_revelation_1:24.48%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 41.3sec 32.5sec 11.0sec 24.12% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 260.3s
  • trigger_min/max:0.2s / 260.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.0s

Stack Uptimes

  • sinful_revelation_1:24.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.5 40.3sec 31.9sec 11.0sec 24.48% 0.00% 1.5 (1.5) 6.4

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 234.5s
  • trigger_min/max:0.1s / 225.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 41.6s

Stack Uptimes

  • sinful_revelation_1:24.48%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.9sec 32.2sec 11.1sec 24.48% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 230.3s
  • trigger_min/max:0.1s / 230.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 32.6s

Stack Uptimes

  • sinful_revelation_1:24.48%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.5 41.1sec 32.3sec 11.1sec 24.12% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 263.0s
  • trigger_min/max:0.2s / 259.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 40.8s

Stack Uptimes

  • sinful_revelation_1:24.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.5 41.4sec 32.6sec 11.0sec 24.20% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 214.0s
  • trigger_min/max:0.2s / 214.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 50.5s

Stack Uptimes

  • sinful_revelation_1:24.20%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.8sec 31.9sec 11.1sec 24.63% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 244.6s
  • trigger_min/max:0.1s / 244.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 40.4s

Stack Uptimes

  • sinful_revelation_1:24.63%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 41.2sec 32.4sec 11.1sec 24.25% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 232.4s
  • trigger_min/max:0.1s / 231.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 47.4s

Stack Uptimes

  • sinful_revelation_1:24.25%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 41.3sec 32.3sec 11.1sec 24.45% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 238.3s
  • trigger_min/max:0.4s / 229.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.4s

Stack Uptimes

  • sinful_revelation_1:24.45%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.5 41.1sec 32.4sec 11.0sec 24.13% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 202.2s
  • trigger_min/max:0.2s / 202.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.4s

Stack Uptimes

  • sinful_revelation_1:24.13%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
Fluffy_Pillow Damage Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 1022
Mean 43140.31
Minimum 41668.65
Maximum 44302.60
Spread ( max - min ) 2633.95
Range [ ( max - min ) / 2 * 100% ] 3.05%
Standard Deviation 492.4167
5th Percentile 42323.76
95th Percentile 43924.23
( 95th Percentile - 5th Percentile ) 1600.48
Mean Distribution
Standard Deviation 15.4031
95.00% Confidence Interval ( 43110.12 - 43170.49 )
Normalized 95.00% Confidence Interval ( 99.93% - 100.07% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 6
0.1% Error 501
0.1 Scale Factor Error with Delta=300 2070
0.05 Scale Factor Error with Delta=300 8280
0.01 Scale Factor Error with Delta=300 206990
HPS
Fluffy_Pillow Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 171
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 13753119 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
23927.2 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 62.0sec 14.03% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 159.5s

Stack Uptimes

  • Health Decade (0 - 10)_1:14.13%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.2sec 9.24% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 46.9s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.26%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 33.8sec 11.26% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 46.9s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.26%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 35.7sec 12.04% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.9s / 49.6s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.04%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 33.1sec 11.17% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.1s / 46.9s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.17%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.6sec 11.02% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.7s / 41.6s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.02%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 31.4sec 10.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:16.7s / 46.0s

Stack Uptimes

  • Health Decade (60 - 70)_1:10.64%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 27.5sec 9.26% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:17.6s / 38.5s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.26%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 20.5sec 6.90% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.3s / 33.9s

Stack Uptimes

  • Health Decade (80 - 90)_1:6.90%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 17.6sec 4.44% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.5s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.44%
Sinful Revelation 0.3 0.0 100.0sec 97.8sec 9.8sec 1.03% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.7s / 297.5s
  • trigger_min/max:7.1s / 297.5s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 17.1s

Stack Uptimes

  • sinful_revelation_1:1.05%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 85.9sec 77.1sec 9.9sec 1.04% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.9s / 250.9s
  • trigger_min/max:2.5s / 250.9s
  • trigger_pct:100.00%
  • duration_min/max:1.3s / 19.6s

Stack Uptimes

  • sinful_revelation_1:1.07%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 96.3sec 96.3sec 9.9sec 1.06% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:human
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.8s / 234.7s
  • trigger_min/max:11.8s / 234.7s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 10.0s

Stack Uptimes

  • sinful_revelation_1:1.08%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 87.4sec 78.5sec 9.9sec 1.11% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 224.2s
  • trigger_min/max:2.4s / 224.2s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 96.4sec 96.4sec 9.8sec 1.14% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.8s / 272.9s
  • trigger_min/max:11.8s / 272.9s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 10.0s

Stack Uptimes

  • sinful_revelation_1:1.17%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 102.4sec 94.5sec 9.9sec 1.10% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.9s / 226.3s
  • trigger_min/max:4.7s / 226.3s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 94.6sec 87.9sec 9.8sec 1.17% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:14.1s / 279.1s
  • trigger_min/max:1.6s / 279.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 14.7s

Stack Uptimes

  • sinful_revelation_1:1.20%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 97.0sec 89.7sec 9.9sec 1.08% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:19.9s / 268.8s
  • trigger_min/max:3.8s / 268.8s
  • trigger_pct:100.00%
  • duration_min/max:0.7s / 17.1s

Stack Uptimes

  • sinful_revelation_1:1.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 93.3sec 84.9sec 10.0sec 1.13% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.2s / 255.6s
  • trigger_min/max:2.4s / 255.6s
  • trigger_pct:100.00%
  • duration_min/max:0.8s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.15%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 75.8sec 73.2sec 9.8sec 1.13% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.8s / 172.1s
  • trigger_min/max:4.7s / 172.1s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 15.1s

Stack Uptimes

  • sinful_revelation_1:1.17%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 96.8sec 89.4sec 9.8sec 1.11% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.8s / 229.7s
  • trigger_min/max:2.4s / 229.7s
  • trigger_pct:100.00%
  • duration_min/max:0.8s / 17.0s

Stack Uptimes

  • sinful_revelation_1:1.13%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 80.2sec 71.0sec 10.0sec 1.07% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.3s / 300.0s
  • trigger_min/max:2.4s / 300.0s
  • trigger_pct:100.00%
  • duration_min/max:0.8s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.10%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 97.6sec 89.4sec 9.9sec 1.10% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.3s / 253.8s
  • trigger_min/max:2.4s / 253.8s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 18.5s

Stack Uptimes

  • sinful_revelation_1:1.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 94.2sec 87.7sec 9.9sec 1.15% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:18.9s / 268.8s
  • trigger_min/max:2.4s / 268.8s
  • trigger_pct:100.00%
  • duration_min/max:2.6s / 17.1s

Stack Uptimes

  • sinful_revelation_1:1.17%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy2 Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
enemy2 Damage Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy2 Priority Target Damage Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy2 Damage Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy2 Damage
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy2 Damage Taken Per Second
Count 1022
Mean 25700.65
Minimum 24476.56
Maximum 27153.21
Spread ( max - min ) 2676.65
Range [ ( max - min ) / 2 * 100% ] 5.21%
Standard Deviation 443.2343
5th Percentile 25020.22
95th Percentile 26462.58
( 95th Percentile - 5th Percentile ) 1442.36
Mean Distribution
Standard Deviation 13.8646
95.00% Confidence Interval ( 25673.48 - 25727.83 )
Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 12
0.1% Error 1143
0.1 Scale Factor Error with Delta=300 1678
0.05 Scale Factor Error with Delta=300 6709
0.01 Scale Factor Error with Delta=300 167707
HPS
enemy2 Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy2 Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy2 Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy2 Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy2 Theck-Meloree Index
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy2Theck-Meloree Index (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy2 Max Spike Value
Count 171
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 9010602 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
23148.4 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 57.2sec 13.40% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 166.8s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.49%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 30.8sec 9.41% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 48.8s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.42%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 33.3sec 11.10% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:1.2s / 46.3s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.10%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 35.2sec 11.86% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.7s / 48.3s

Stack Uptimes

  • Health Decade (30 - 40)_1:11.86%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 32.7sec 11.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.8s / 48.5s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 31.5sec 10.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.4s / 40.8s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.64%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 32.2sec 10.87% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:17.5s / 45.3s

Stack Uptimes

  • Health Decade (60 - 70)_1:10.87%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 28.0sec 9.44% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.8s / 40.7s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.44%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 20.9sec 7.05% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.9s / 31.0s

Stack Uptimes

  • Health Decade (80 - 90)_1:7.05%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 19.9sec 5.23% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:10.1s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:5.23%
Sinful Revelation 0.3 0.0 101.8sec 96.8sec 9.8sec 1.01% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.5s / 244.7s
  • trigger_min/max:2.4s / 244.7s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 12.4s

Stack Uptimes

  • sinful_revelation_1:1.04%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 97.0sec 90.5sec 9.9sec 0.99% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.3s / 199.3s
  • trigger_min/max:2.4s / 199.3s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 19.7s

Stack Uptimes

  • sinful_revelation_1:1.03%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 85.7sec 77.2sec 10.0sec 1.11% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:human
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:14.2s / 241.1s
  • trigger_min/max:1.5s / 241.1s
  • trigger_pct:100.00%
  • duration_min/max:3.7s / 18.6s

Stack Uptimes

  • sinful_revelation_1:1.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 99.7sec 88.5sec 9.9sec 1.13% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.8s / 235.2s
  • trigger_min/max:1.8s / 235.2s
  • trigger_pct:100.00%
  • duration_min/max:0.8s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.18%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 93.3sec 91.7sec 9.9sec 1.06% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.7s / 245.8s
  • trigger_min/max:1.8s / 245.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 11.8s

Stack Uptimes

  • sinful_revelation_1:1.09%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 87.3sec 78.2sec 9.9sec 1.00% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.9s / 220.4s
  • trigger_min/max:2.4s / 220.4s
  • trigger_pct:100.00%
  • duration_min/max:2.0s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.03%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 109.2sec 105.6sec 9.8sec 1.06% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:20.9s / 321.5s
  • trigger_min/max:2.3s / 321.5s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 17.0s

Stack Uptimes

  • sinful_revelation_1:1.10%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 109.3sec 96.8sec 9.9sec 1.16% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.5s / 252.3s
  • trigger_min/max:2.4s / 252.3s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.20%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 114.1sec 107.8sec 9.8sec 1.13% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.6s / 328.1s
  • trigger_min/max:2.4s / 328.1s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 14.9s

Stack Uptimes

  • sinful_revelation_1:1.15%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 107.8sec 103.5sec 9.8sec 1.05% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.5s / 257.9s
  • trigger_min/max:6.2s / 257.9s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 17.1s

Stack Uptimes

  • sinful_revelation_1:1.11%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 99.9sec 95.2sec 9.9sec 1.01% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.8s / 227.3s
  • trigger_min/max:2.4s / 227.3s
  • trigger_pct:100.00%
  • duration_min/max:1.3s / 17.1s

Stack Uptimes

  • sinful_revelation_1:1.03%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 96.6sec 87.2sec 9.9sec 1.04% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:25.7s / 246.1s
  • trigger_min/max:2.4s / 246.1s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 19.6s

Stack Uptimes

  • sinful_revelation_1:1.08%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 113.1sec 104.6sec 9.8sec 1.05% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:16.2s / 285.0s
  • trigger_min/max:2.4s / 285.0s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 22.1s

Stack Uptimes

  • sinful_revelation_1:1.09%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 114.7sec 103.1sec 10.0sec 1.01% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:14.2s / 213.2s
  • trigger_min/max:2.4s / 213.2s
  • trigger_pct:100.00%
  • duration_min/max:2.7s / 14.7s

Stack Uptimes

  • sinful_revelation_1:1.02%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy3 Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
enemy3 Damage Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy3 Priority Target Damage Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy3 Damage Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy3 Damage
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy3 Damage Taken Per Second
Count 1022
Mean 24785.45
Minimum 23560.07
Maximum 26174.34
Spread ( max - min ) 2614.27
Range [ ( max - min ) / 2 * 100% ] 5.27%
Standard Deviation 405.3994
5th Percentile 24143.68
95th Percentile 25465.88
( 95th Percentile - 5th Percentile ) 1322.19
Mean Distribution
Standard Deviation 12.6811
95.00% Confidence Interval ( 24760.60 - 24810.31 )
Normalized 95.00% Confidence Interval ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 11
0.1% Error 1028
0.1 Scale Factor Error with Delta=300 1403
0.05 Scale Factor Error with Delta=300 5612
0.01 Scale Factor Error with Delta=300 140298
HPS
enemy3 Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy3 Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy3 Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy3 Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy3 Theck-Meloree Index
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy3Theck-Meloree Index (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy3 Max Spike Value
Count 171
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 9086679 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy4 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
21883.4 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 59.9sec 13.65% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 165.6s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.75%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 32.1sec 9.52% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 51.6s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.56%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 34.5sec 11.45% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 44.7s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.45%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 36.3sec 12.26% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.1s / 53.3s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.26%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 33.2sec 11.20% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.2s / 48.2s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.20%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 33.3sec 11.24% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.3s / 40.8s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.24%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 33.4sec 11.30% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.4s / 49.8s

Stack Uptimes

  • Health Decade (60 - 70)_1:11.30%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 25.6sec 8.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.5s / 41.6s

Stack Uptimes

  • Health Decade (70 - 80)_1:8.64%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 17.2sec 5.81% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.1s / 26.9s

Stack Uptimes

  • Health Decade (80 - 90)_1:5.81%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 19.0sec 4.92% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:10.8s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.92%
Sinful Revelation 0.3 0.0 101.1sec 85.1sec 10.0sec 1.10% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.8s / 285.8s
  • trigger_min/max:1.2s / 285.8s
  • trigger_pct:100.00%
  • duration_min/max:1.0s / 19.2s

Stack Uptimes

  • sinful_revelation_1:1.14%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 106.5sec 92.1sec 10.0sec 1.21% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.3s / 272.9s
  • trigger_min/max:2.4s / 272.9s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 19.1s

Stack Uptimes

  • sinful_revelation_1:1.24%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 105.8sec 90.6sec 10.1sec 1.21% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:human
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.0s / 276.8s
  • trigger_min/max:3.8s / 276.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 20.5s

Stack Uptimes

  • sinful_revelation_1:1.26%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 98.2sec 84.1sec 10.1sec 1.20% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.4s / 245.4s
  • trigger_min/max:4.2s / 245.4s
  • trigger_pct:100.00%
  • duration_min/max:1.8s / 27.5s

Stack Uptimes

  • sinful_revelation_1:1.24%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 96.5sec 85.5sec 10.1sec 1.16% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.5s / 258.1s
  • trigger_min/max:2.4s / 258.1s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 19.2s

Stack Uptimes

  • sinful_revelation_1:1.21%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 93.9sec 85.8sec 10.1sec 1.16% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 268.0s
  • trigger_min/max:6.5s / 268.0s
  • trigger_pct:100.00%
  • duration_min/max:5.3s / 18.5s

Stack Uptimes

  • sinful_revelation_1:1.19%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 107.0sec 87.1sec 10.1sec 1.34% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.3s / 261.7s
  • trigger_min/max:0.7s / 261.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 19.9s

Stack Uptimes

  • sinful_revelation_1:1.40%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 98.6sec 90.0sec 10.0sec 1.26% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.5s / 265.2s
  • trigger_min/max:2.4s / 265.2s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 19.9s

Stack Uptimes

  • sinful_revelation_1:1.32%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 100.0sec 85.6sec 10.1sec 1.44% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.4s / 254.6s
  • trigger_min/max:2.8s / 254.6s
  • trigger_pct:100.00%
  • duration_min/max:2.2s / 18.2s

Stack Uptimes

  • sinful_revelation_1:1.46%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 87.4sec 81.2sec 10.0sec 1.20% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.0s / 244.9s
  • trigger_min/max:5.1s / 244.9s
  • trigger_pct:100.00%
  • duration_min/max:1.0s / 17.1s

Stack Uptimes

  • sinful_revelation_1:1.23%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 93.0sec 78.7sec 10.2sec 1.23% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.6s / 231.2s
  • trigger_min/max:3.5s / 231.2s
  • trigger_pct:100.00%
  • duration_min/max:2.6s / 19.7s

Stack Uptimes

  • sinful_revelation_1:1.25%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 107.3sec 89.6sec 10.1sec 1.15% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 278.6s
  • trigger_min/max:1.2s / 278.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 23.6s

Stack Uptimes

  • sinful_revelation_1:1.19%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 86.3sec 74.2sec 10.0sec 1.29% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.8s / 300.3s
  • trigger_min/max:4.4s / 300.3s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 20.0s

Stack Uptimes

  • sinful_revelation_1:1.32%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 105.0sec 86.2sec 10.1sec 1.19% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.2s / 285.5s
  • trigger_min/max:1.2s / 278.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.9s

Stack Uptimes

  • sinful_revelation_1:1.20%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy4 Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
enemy4 Damage Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy4 Priority Target Damage Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy4 Damage Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy4 Damage
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy4 Damage Taken Per Second
Count 1022
Mean 23437.63
Minimum 21940.78
Maximum 25050.34
Spread ( max - min ) 3109.55
Range [ ( max - min ) / 2 * 100% ] 6.63%
Standard Deviation 495.0266
5th Percentile 22644.34
95th Percentile 24269.30
( 95th Percentile - 5th Percentile ) 1624.96
Mean Distribution
Standard Deviation 15.4847
95.00% Confidence Interval ( 23407.28 - 23467.98 )
Normalized 95.00% Confidence Interval ( 99.87% - 100.13% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 18
0.1% Error 1714
0.1 Scale Factor Error with Delta=300 2092
0.05 Scale Factor Error with Delta=300 8368
0.01 Scale Factor Error with Delta=300 209190
HPS
enemy4 Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy4 Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy4 Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy4 Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy4 Theck-Meloree Index
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy4Theck-Meloree Index (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy4 Max Spike Value
Count 171
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 7478742 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy4"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy5 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
20599.5 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 59.0sec 13.85% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 161.8s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.94%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.9sec 9.62% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 49.6s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.62%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 34.8sec 11.56% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:2.1s / 46.2s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.56%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 35.7sec 12.02% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.1s / 50.3s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.02%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 32.2sec 10.86% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.7s / 49.3s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.86%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 33.1sec 11.19% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.5s / 39.1s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.19%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 33.0sec 11.15% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.5s / 48.5s

Stack Uptimes

  • Health Decade (60 - 70)_1:11.15%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 25.8sec 8.69% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.1s / 40.2s

Stack Uptimes

  • Health Decade (70 - 80)_1:8.69%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 18.3sec 6.17% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:11.1s / 28.7s

Stack Uptimes

  • Health Decade (80 - 90)_1:6.17%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 18.9sec 4.89% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:10.1s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.89%
Sinful Revelation 6.1 1.3 44.7sec 35.6sec 10.9sec 22.21% 0.00% 1.3 (1.3) 5.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 278.3s
  • trigger_min/max:0.1s / 278.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 39.2s

Stack Uptimes

  • sinful_revelation_1:22.21%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.3 44.1sec 35.1sec 11.0sec 22.33% 0.00% 1.3 (1.3) 5.9

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 224.7s
  • trigger_min/max:0.0s / 219.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.7s

Stack Uptimes

  • sinful_revelation_1:22.33%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.3 43.9sec 35.3sec 10.9sec 22.21% 0.00% 1.3 (1.3) 5.9

Buff Details

  • buff initial source:human
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 290.3s
  • trigger_min/max:0.1s / 282.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 39.8s

Stack Uptimes

  • sinful_revelation_1:22.21%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.3 44.6sec 35.5sec 10.9sec 21.92% 0.00% 1.3 (1.3) 5.8

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 255.0s
  • trigger_min/max:0.1s / 255.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.8s

Stack Uptimes

  • sinful_revelation_1:21.92%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.3 44.4sec 35.4sec 10.9sec 22.24% 0.00% 1.3 (1.3) 5.9

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 224.7s
  • trigger_min/max:0.0s / 224.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 56.9s

Stack Uptimes

  • sinful_revelation_1:22.24%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.3 44.2sec 35.3sec 10.9sec 22.14% 0.00% 1.3 (1.3) 5.9

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 317.4s
  • trigger_min/max:0.0s / 317.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.6s

Stack Uptimes

  • sinful_revelation_1:22.14%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.3 44.6sec 35.6sec 10.9sec 21.88% 0.00% 1.3 (1.3) 5.8

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 288.1s
  • trigger_min/max:0.1s / 288.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 36.9s

Stack Uptimes

  • sinful_revelation_1:21.88%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.3 44.9sec 35.9sec 11.0sec 21.85% 0.00% 1.3 (1.3) 5.8

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 245.1s
  • trigger_min/max:0.1s / 245.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 40.8s

Stack Uptimes

  • sinful_revelation_1:21.85%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.3 44.5sec 35.6sec 10.9sec 22.12% 0.00% 1.3 (1.3) 5.9

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 304.9s
  • trigger_min/max:0.0s / 301.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 44.4s

Stack Uptimes

  • sinful_revelation_1:22.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.2 1.3 44.1sec 35.5sec 10.9sec 22.34% 0.00% 1.3 (1.3) 5.9

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 230.5s
  • trigger_min/max:0.1s / 230.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 37.1s

Stack Uptimes

  • sinful_revelation_1:22.34%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.4 44.4sec 35.3sec 10.9sec 22.34% 0.00% 1.4 (1.4) 5.9

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 263.6s
  • trigger_min/max:0.0s / 263.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.7s

Stack Uptimes

  • sinful_revelation_1:22.34%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.3 44.3sec 35.6sec 10.9sec 21.92% 0.00% 1.3 (1.3) 5.8

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 308.1s
  • trigger_min/max:0.0s / 308.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.5s

Stack Uptimes

  • sinful_revelation_1:21.92%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.2 1.4 44.1sec 35.1sec 10.9sec 22.23% 0.00% 1.4 (1.4) 5.9

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 233.4s
  • trigger_min/max:0.0s / 225.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.3s

Stack Uptimes

  • sinful_revelation_1:22.23%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.2 1.4 43.5sec 34.4sec 11.0sec 22.60% 0.00% 1.4 (1.4) 6.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 218.7s
  • trigger_min/max:0.1s / 218.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 37.8s

Stack Uptimes

  • sinful_revelation_1:22.60%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy5 Fight Length
Count 1022
Mean 300.80
Minimum 240.02
Maximum 359.96
Spread ( max - min ) 119.94
Range [ ( max - min ) / 2 * 100% ] 19.94%
DPS
enemy5 Damage Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy5 Priority Target Damage Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy5 Damage Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy5 Damage
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy5 Damage Taken Per Second
Count 1022
Mean 22005.58
Minimum 20735.53
Maximum 23416.25
Spread ( max - min ) 2680.72
Range [ ( max - min ) / 2 * 100% ] 6.09%
Standard Deviation 418.1580
5th Percentile 21327.92
95th Percentile 22721.44
( 95th Percentile - 5th Percentile ) 1393.53
Mean Distribution
Standard Deviation 13.0802
95.00% Confidence Interval ( 21979.95 - 22031.22 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 14
0.1% Error 1388
0.1 Scale Factor Error with Delta=300 1493
0.05 Scale Factor Error with Delta=300 5971
0.01 Scale Factor Error with Delta=300 149268
HPS
enemy5 Healing Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy5 Healing Per Second (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy5 Heal
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy5 Healing Taken Per Second
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy5 Theck-Meloree Index
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy5Theck-Meloree Index (Effective)
Count 1022
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy5 Max Spike Value
Count 171
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 7180240 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy5"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.